Tag "Dev diary"  (150 - 180 of 35,099)
DD#175 Those Who Came Before

DD#175 Those Who Came Before

News

Summary of the 174th Week 1, We now have 6 genders in the game. 2, You can now change the gender of your pets at will by using a new potion. 3, More story...

[added to somebody else's game] Little Boy : Whisper Tales

[added to somebody else's game] Little Boy : Whisper Tales

News

Welcome to "LITTLE BOY: Whisper Tales"! This game offers an exciting journey where you can revisit the fairy tales you read as a child. You, as the protagonist...

Citizen Pain | Initial castle area | Devlog 06/06/2024

Citizen Pain | Initial castle area | Devlog 06/06/2024

News

I am focusing on placing the 3d assets in the initial area of the castle.

Dev Log 4 | Cozyness to the Max!

Dev Log 4 | Cozyness to the Max!

News

What does the main setting of Flopsy Ana's gameplay look like? What is Grandpa Zé's workshop like on the inside? Find out in this article!

Devlog No.8 - My Rosemary

Devlog No.8 - My Rosemary

News

Art progress! This post is solely about the art portion. Further posts about this will be made in the near future.

Citizen Pain | Heavy Attack has a higher attack range | Devlog 05/06/2024

Citizen Pain | Heavy Attack has a higher attack range | Devlog 05/06/2024

News

It’s a good strategy to use Heavy Attack to hit multiple enemies at once.

2023 to 2024, 14 years of IFSCL !

2023 to 2024, 14 years of IFSCL !

News

Latest cycle, anniversary trailers, plans for the future... The Ultimate Code Lyoko fangame (or Jeremy Simulator) is still ongoing and stronger than ever...

BIG NEWS – players will get more control over the automation game

BIG NEWS – players will get more control over the automation game

News

The feedback was clear: players wanted more fun and less waiting for simple-minded mutants to finish their jobs.

Combat Features

Combat Features

News

It's been a while since I've written about the development of the game, and today I'd like to share some new information about the combat system and special...

Devlog: Know Your Enemy

Devlog: Know Your Enemy

News

Get in the groove for battle with a brand new Devlog!

Strategy game but with a penguin who has a sword - Version 1.1.2

Strategy game but with a penguin who has a sword - Version 1.1.2

News

More animations, balance improvements and bug fixes.

The future of the project

The future of the project

News

Important news about the project. Moving to new engine!

TILT - Game Like Portal Coming Soon! (New Screenshots)

TILT - Game Like Portal Coming Soon! (New Screenshots)

News

In Tilt, forget everything you know about gravity, as you use your A.E.R.O.G.R.I.P. to walk on walls, put cubes on the ceiling, and manipulate your gravity...

Overview of The Pale Piper and How I Envision It

Overview of The Pale Piper and How I Envision It

News

Discover my vision of a unique pixel art precision platformer inspired by the Pied Piper tale. Traverse interconnected areas, face non-traditional boss...

Working with the ghost's functionality

Working with the ghost's functionality

Feature

Devlog about the current work on the ghost's abilities in the game

DDS2 Devlog: Work Camps

DDS2 Devlog: Work Camps

News

Dealers, it’s time to talk about the consequences of your actions. We’re just kidding! Or are we? In DDS2 if you get caught by the gendarmerie or...

Hatchet Monthly Update June 2024

Hatchet Monthly Update June 2024

News

Howdy, ya'll. A couple days late to report, and not the most to report ON, but here's what got done this month: -Expanded the hatchet quest framework...

Citizen Pain | Fighting 3 enemies | Devlog 03/06/2024

Citizen Pain | Fighting 3 enemies | Devlog 03/06/2024

News

Spearman Soldiers can attack from a distance and have a wide range of attack.

Free Demo on Steam

Free Demo on Steam

News

Free Demo of Forgotten Skies, the hilarious and entertaining Platform-Adventure is available on Steam.

Hardware Upgrade: Remaster

Hardware Upgrade: Remaster

News

For the last few weeks I have been working on remastering a mod from 2006 called HW Upgrade. It's an Italian mod released by Luckid. It's 99% complete...

Steam Bypass

Steam Bypass

News

Steam Bypass DLL is developed by myself to be efficient as possible. This been 2 week project. I learned so much from this project, about game and steam...

Somber Home DevLog #10 - Pre Game Build

Somber Home DevLog #10 - Pre Game Build

News

Hi everyone! Today we're posting here our current build, by adding the previously mentioned components.

#9 - Outlawed Steel - DevLog

#9 - Outlawed Steel - DevLog

News

Short article about the development of Outlawed Steel, more specifically, the showcase of some more in depth 3D modeling we are curretnyl working on.

Rota: Kurofune - Week Three

Rota: Kurofune - Week Three

News

On this article, you can see what we have been working on, on the past week.

Epic update Part 3

Epic update Part 3

News

This week we celebrate Mod DB's Mod Week 2024 with an amazing wallpaper pack of all of our upcoming Epic Units. We hope you all enjoy.

Dev Diary - Alone - Tribe - Holding the Fort 1

Dev Diary - Alone - Tribe - Holding the Fort 1

News

This week I worked on the 6th Mission - helping to defend a friendly Tribe from waves of goblins.

Dev sunday! - Weather, Sharks & overall progress

Dev sunday! - Weather, Sharks & overall progress

News

Finally back! This time we talk about the new weather system, some more terrain work and some other good visual stuff!... oh!....and sharks.

Who are the enemies in "Bureau of Contacts"?

Who are the enemies in "Bureau of Contacts"?

News

Less than a month remains before the release of the game on Steam and it's a nice time to tell more about the game enemies.

Eidolon Awakened - Dev Log #7

Eidolon Awakened - Dev Log #7

News

Announcing a demo version of Eidolon Awakening coming June 10th and an insight at a bunch of different improvements made to the game in preparation for...

Citizen Pain | Switch between enemies | Devlog 31/05/2024

Citizen Pain | Switch between enemies | Devlog 31/05/2024

News

When attacking, using the first-person view I think is a little easier to switch between enemies than the third-person view.

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