The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Description

New: q3map_surfaceEntity support -- the ability to have the q3map2 compiler add entities randomly of different angles and sizes (and multiple types) during map compile time and create entities ("classname" "whatever_weapon_this_or_healthbox_that") in the .bsp to place trees, plants, trash, stones, etc. Note: This compiler works with any q3 map editor including Trenchbroom, although some modifications are oriented to work with J.A.C.K. Map compiler source code included.

Preview
64-Bit J.A.C.K. q3map2.exe Compiler 2024/July (surfaceEntity)
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