The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Add a fictional revolver inspired by the Stallion from the game Call Of Duty: Infinite Warfare, with animations based on those of Teivaz's Colt 357. V1.02: Fixed a minor issue that prevented the weapon icon from appearing in the upgrade tree.

Preview
CoD Infinite Warfare Stallion revolver V1.02
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Stalker_Boss
Stalker_Boss - - 1,782 comments

Great!

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Joseph_Porta_1984 Author
Joseph_Porta_1984 - - 126 comments

Thank you, friend. Have a good hunting in The Zone!

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rafitti12
rafitti12 - - 14 comments

It's the gun they used to kill Ghost. :'(

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ICanSeeYourFace
ICanSeeYourFace - - 38 comments

When you shot Rorke in the stomach (or chest?) and swimmed somehow, I shocked how he survived everything! ****, logic went out

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SWITZERLAND
SWITZERLAND - - 90 comments

Thanks :-) so cool i like all of your revolvers :-)

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Joseph_Porta_1984 Author
Joseph_Porta_1984 - - 126 comments

Thank you, SWITZERLAND!. Good luck in The Zone!

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danutzfreeman
danutzfreeman - - 4 comments

Hello, sorry to bother you but i have the following error:

Can't find motion file
`anomaly_weapons\hud_animation\wpn_taurus_rh_hud.omf'
section 'wpn_zzz_glastinghouse_pegasus_hud'
model
'anomaly_weapons\wpn_glastinghouse_pegasus\wpn_glastin
ghouse_pegasus_hud'

stack trace:

This is on Gamma.Can you tell me what i`m doing wrong?

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Joseph_Porta_1984 Author
Joseph_Porta_1984 - - 126 comments

Hi danutzfreeman!

You haven't made any mistakes. I didn´t realize an unintended file dependency with my Taurus Raging Hunter addon. I fixed it but now I'm having problems uploading the update to moddb (I keep getting the message "Error Uploading Try Again. error: undefined"). As soon as this is solved, it will be available.

Sorry for the inconvenience. Have a nice day.

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danutzfreeman
danutzfreeman - - 4 comments

Got it, thanks for being so quick.

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Joseph_Porta_1984 Author
Joseph_Porta_1984 - - 126 comments

Hi danutzfreeman!

Update is now available for the Stallion/Pegasus, where the file dependency with my Taurus Raging Hunter addon is corrected. Thank you again for reporting and let me know if everything works now without problems.

Have a nice day.

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danutzfreeman
danutzfreeman - - 4 comments

Yep, works like a charm. Thank you again.

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Lucifer~
Lucifer~ - - 86 comments

is it just me or does it look comically large like a .50 cal or something?

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Joseph_Porta_1984 Author
Joseph_Porta_1984 - - 126 comments

Hi, Lucifer~!

Well, it's as big as the Taurus Raging Hunter, which is a real-life weapon. Large caliber revolvers are not small arms, even though they are classified as "handguns".

That being said, it is true that a weapon this large should not fit in the same holster as a 9mm pistol. I'm experimenting with ideas that limit the slots where these weapons can be placed, to make it more realistic.

Have a nice day.

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Soblake17
Soblake17 - - 4 comments

Honestly, it looks bigger than that of Taurus Raging Hunter, it's like if I'm seeing a child holding a "revolver" (the one with the screenshot you provided)
As for infinite warfare, it looks fine somehow, the trigger guard are smaller unlike the mod you created, so I guess, hopefully, not to mention about "realistic" part tho, you could try to adjust that size a bit

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Thunderwolf25
Thunderwolf25 - - 28 comments

Expression : <no expression>
Function : CInifile::r_section
File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
Line : 1214
Description : fatal error
Arguments : Can't open section 'ammo_44magnum_fmj'. Please attach [*.ini_log] file to your bug report

stack trace:


huhh im not really sure what to do right now,it happens everytime i try to pick it up, or spawn via debug menu

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Joseph_Porta_1984 Author
Joseph_Porta_1984 - - 126 comments

Hi, Thunderwolf25!

Seeing your error report, I think the origin of the problem is not having my "Speedloaders and ammo for revolvers" (https://www.moddb.com/mods/stalker-anomaly/addons/speedloaders-for-revolvers) addon installed, with the new ammunition option installed. The Stallion/Pegasus uses .44 ammunition that comes with that addon. It is necessary to have it installed (see Requirements section).

If you already have it installed or even after installing it you still have problems, do not hesitate to write and I will help you in any way I can.

I await your reply. Have a nice day.

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Thunderwolf25
Thunderwolf25 - - 28 comments

well, i didnt paid attention to the speed loader mod, this time i could pick and spawn the weapon, but when i try to take the gun in my hand this happen :c

Expression : <no expression>
Function : CKinematicsAnimated::Load::<lambda_7ebb9f855634ee5f58e0783db08d41de>::operator ()
File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\SkeletonAnimated.cpp
Line : 785
Description : fatal error
Arguments : Can't find motion file 'anomaly_weapons\hud_animation\wpn_taurus_rh_hud.omf'
section 'wpn_zzz_glastinghouse_pegasus_hud'
model 'anomaly_weapons\wpn_glastinghouse_pegasus\wpn_glastinghouse_pegasus_hud'

stack trace:

idk if i missed another thing but things got better at least x)

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Joseph_Porta_1984 Author
Joseph_Porta_1984 - - 126 comments

Hi, Thunderwolf25!

I think the problem here is the version you are using. A few days after publishing the addon, another user notified me of the same bug (you can see it in the previous comments). In this case, it was due to my carelessness when leaving a file dependency with another of my addons (the Taurus Raging Hunter). Shortly after I published an update to remedy it. If you download and install the currently available version (1.02) it should work without any bug (as far as I know).

If you need more help, don't hesitate to write. Have a good day.

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Thunderwolf25
Thunderwolf25 - - 28 comments

hi, well i installed taurus raging hunter, and it fixed everything,thanks for your help ^^, i can't wait to see more arsenals :3

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YuriVernadsky
YuriVernadsky - - 471 comments

Tks for this addon!! 10/10! Let me ask, do you got any plans in doing a snubnose revolver? Something more 80's

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Joseph_Porta_1984 Author
Joseph_Porta_1984 - - 126 comments

Hi, YuriVernadsky!

First of all, thanks for the compliment. Recognition of my work is always appreciated. :)

Answering your question, I do not have specific subnose models in my plans. In any case, if there is a variant of that type of any of the models that I plan to publish, I do not rule out including it (as long as I can obtain the 3D mesh).

Have a nice day.

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