Spiffs Canyon (2.1) by Jaspo is an updated version of his contest map entry of the same name. The map takes place in a maze-like canyon called "Spiff's Canyon" which has a lot of corridors which leads to either dead-ends or the command post you need to capture. Overall, this map is completely DIFFERENT from the original map as stated by the original author. You can also download and install the author's "Lazer Tag Mod" and it is compatible with this map. I TAKE NO CREDIT FOR MAKING THIS MAP. ALL CREDIT GOES TO JASPO ALONG WITH ANYONE CREDITED IN THE README.
DESCRIPTION IS FROM THE README:
Spiff's Canyon 2.1by Jaspo
The 3 letter code for this map is SSC.
Modes:CW and GCW era conquestLazer Tag if you have that mod of mine installed (ie, if LTS.lvl is in the Battlefront II side folder)
Changes since 2.0:-Space sides are now included in the mod folder and referenced accordingly.-Added a flyer spline just in case the AI were to get their hands on an operational Spiff ship, somehow.
To install:
Put the SSC folder in your addon folder. If you do not have one, make one inC:/Program Files/LucasArts/Star Wars Battlefront II/GameData
This map is the second version of a near-total remake of the former occupant of my data_SSC folder (thus 2.1 rather than 1.1)
Spiff's Canyon is set on a planet that lacks breathable atmosphere, so anyone wishing to occupy it must notforget to bring a space suit. Thus the custom sides.The location is non-Star Wars but I will not tempt copyright issues by saying outright what it is inspired by.If you know, you know. If you do not, well then, too bad.
To use the custom units of "space.lvl" in your own map...well, here, I will simply dump the contents of that part of my mission script below:(note that the _space units are parented by the regular ones listed above, so they must also be called, as shown below)------------------------------------------------------------ ReadDataFile("SIDE\\imp.lvl", "imp_hero_darthvader", "imp_hero_bobafett", "imp_inf_engineer_snow", "imp_inf_sniper", "imp_inf_marine", "imp_inf_officer", "imp_inf_dark_trooper", "imp_inf_rifleman", "imp_inf_rocketeer", "imp_inf_pilot")
ReadDataFile("SIDE\\all.lvl", "all_inf_engineer", "all_inf_sniper", "all_inf_marine", "all_inf_officer", "all_inf_rifleman", "all_inf_rocketeer", "all_inf_pilot")
ReadDataFile("dc:SIDE\\space.lvl", "all_inf_rifleman_space", "all_inf_rocketeer_space", "all_inf_sniper_space", "all_inf_marine_space", "all_inf_pilot_space", "all_inf_engineer_space", "all_inf_officer_space", "all_inf_special_space", "imp_inf_engineer_space", "imp_inf_rifleman_space", "imp_inf_rocketeer_space", "imp_inf_sniper_space", "imp_inf_marine_space", "imp_inf_dark_trooper_space", "imp_inf_officer_space")
SetupTeams{ all = { team = ALL, units = 60, reinforcements = 300, soldier = { "all_inf_pilot_space", 5,15}, pilot = { "all_inf_rifleman_space",10,40}, assault = { "all_inf_rocketeer_space",5,15}, engineer = { "all_inf_engineer_space",2,10}, sniper = { "all_inf_sniper_space",5,15}, marine = { "all_inf_marine_space", 5,15}, officer = { "all_inf_officer_space",2,10}, special = { "all_inf_special_space",2,10}, }, imp = { team = IMP, units = 60, reinforcements = 300, soldier = { "imp_inf_pilot", 5,15}, pilot = { "imp_inf_rifleman_space",10,40}, assault = { "imp_inf_rocketeer_space",5,15}, engineer = { "imp_inf_engineer_space",2,10}, sniper = { "imp_inf_sniper_space",5,15}, marine = { "imp_inf_marine_space",5,15}, officer = { "imp_inf_officer_space",2,10}, special = { "imp_inf_dark_trooper_space",2,10}, }, }
SetHeroClass(ALL, "imp_hero_bobafett") SetHeroClass(IMP, "imp_hero_darthvader")-----------------------------------------------------------------
Credits:
LucasArts/Pandemic for everything that's there that I didn't make.
Contact me if you wish to have any of my models to use in your map. You may use them but must give me credit.
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. An Easter Egg? Could it be???
Additional Photos of the Loading Screen & Map:
![SpiffCanyon1](https://cdn.statically.io/img/media.moddb.com/images/members/5/4090/4089851/profile/SpiffCanyon1.jpg)
![SpiffCanyon2](https://cdn.statically.io/img/media.moddb.com/images/members/5/4090/4089851/profile/SpiffCanyon2.jpg)
![SpiffCanyon3](https://cdn.statically.io/img/media.moddb.com/images/members/5/4090/4089851/profile/SpiffCanyon3.jpg)