Metroid: Dreadnought is a Zandronum weapon/gameplay mod for Doom II inspired by both Prime and Super, aiming to combine the speed and weapons of Super Metroid with the hectic gunplay of Metroid Prime--go through a familiar arsenal, pick up new weapons, pull off familiar moves, invent new maneuvers, all against an ever-marching legion of the greatest threat to hit the galaxy.
While still in development, Dreadnought is currently functional in both singleplayer and multiplayer; wander through ominous and foreboding landscapes with only your wits and trigger finger to defend you, engage in duels with other players to determine who is the superior bounty hunter, or enlist players to your aid to defend the galaxy.
Youtube.com - Check out my YouTube channel for videos showcasing new features and progress.
I've been taking a bit of a break to absorb all the critique and feedback I've gotten off of servers, streams, videos, chats, and forums, but pre-production for the next stage of development is already well underway and probably will pick up again come the middle of July.
With no real forseeable Metroid entries in the future, what sort of things would you guys want to see in future installments of Dreadnought? There's a whole ton ton ton of things other Metroid fans have been requesting of me, and I'd really like to see what you guys would consider cool.
A few of these have been discussed on other places, but I figure I might as well lay out the options here and now and see what you guys would be interested in.
1: Extra features/maneuvers from other Metroids? (i.e. the sidehop, the Shinespark, bomb combos, etc)
2: Extra items from other Metroids? (i.e., the visor, screw attack, etc)
3: Extra characters in the vein of Metroid Prime: Hunters? (A space pirate, a Federation soldier, etc)
4: More maps, finishing up the DM mappack and/or maybe a few short singleplayer/co-op missions about hunting bounties?
5: Metroid enemies acting as (optional) replacements for the Doom bestiary?
6: iwad dependency removed to play in Heretic, Hexen, Chex Quest, etc?
7: Extra graphical polish? (Cleaning up the skin, tweaking the arm cannon, new sprites for the weapon pickups/bombs/etc)
8: Zero Suit mode? (Fast meleeing with muay thai/krav maga, plasma pistol, sneaking around and taking out enemies covertly)
Lemme know if there's any of these that tickle your fancy, or if there's anything else you'd like.
Here's a big announcement to start with right away. Anyone familiar with the divide between Zandronum and ZDoom knows about the irritation of only having...
Play the classic Metroid Dreadnought, now overhauled to work with GZDoom with bugfixes. Enjoy a better experience with re-balanced beams, gameplay tweaks...
This is a release that has almost all of the major features implemented. Load in Zandronum or ZDoom (ONLY THE MOST RECENT SVN BUILD OF G/ZDOOM WILL WORK...
I couldn't find a single server running this mod.
That's really a pity. There should be at least one
dedicated Metroid server for those who are interested.
Nonetheless, good job^^
If you're using Zandronum, there's a server up at the moment named "Metroid: Dreadnought - 13 Layers of Hell".
There's also another named "Presidential Onslaught /// Metroid: Dreadnought on Armageddon2, Alpha/Delta, UTNT, and Skulltag Invasion".
I've found both of them in the no response area.
I just needed to refresh them manually.
THX
Anybody want to get on them some time? Just message me on Skype.
Thanks!
Hi, I just got this mod and so far what I've seen is pretty awesome! One problem though, when I get to the title screen and try to select my difficulty, it tells me what the difficulty effects but it doesn't start the game. Is there any way to fix that?
Press Y to continue
Thanks bro!
Also, does anybody know what maps are used in the videos?
In the YouTube description of the trailer, the maps are listed. :D
Ah a nice throwback to the good old Metroid games I remember years ago, playing this on all sorts of map sets, nicely done Terminus, you definitely have my interest and I look forward to more.
Thank you!
Woah! Samus! I never expected to see a Metroid game again, let alone one that looks good...