Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10. Experience a time before the fall of City 17 - 11 months before the deployment of Gordon Freeman. Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels and subway systems. Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’.
Don't let the title alarm you! Work on the mod is not stopping, just updates for a few weeks.
Where we're at and whats new with Entropy Zero this week.
A quick update on what I've been doing, chapter 4 and further plans.
In this article, I’ll show you the processes I’ve been going through to create chapters for this mod. This article has been written as I created a...
This week I’m talking about the challenges I’ve faced whilst creating a Source mod and the means I’ve had to take to overcome them. If you’re...
What lies beneath City 10? Find out what I've been doing recently!
Find out what has been happening with this mod over the last two weeks.
All of the info you need about this mod is in this article.
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