This mod bring back special kill animations of older version of Total War: Rome II

Description

This mod bring back special kill animations of older version of Total War: Rome II.

Preview
Cinematic kill animation overhaul
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BetaRey
BetaRey - - 179 comments

this works with latest patch? :)

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

Of course, it works for current version of this game, Total War Rome II patch 20 Ancestral update.

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Guest
Guest - - 699,817 comments

yo tengo el rome 2 pir , donde debo instalar el mod?

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

Sorry for late reply, can you write any English?

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djt0nez
djt0nez - - 42 comments

Hi thank you for the update

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djt0nez
djt0nez - - 42 comments

Not seeing decapitations now after that update

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

Thanks for your report.

There are 2 beheading animations in this update, I've recently updated version 5.2. Please try again.

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djt0nez
djt0nez - - 42 comments

Hi thank you for the reply and update. Decapitations are happening. Your mod is the only one that works, thank you

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Guest
Guest - - 699,817 comments

hello. there is an error, says unrecognized equipment usage : boxer

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

Sorry for late reply, maybe you use older version of TW: Rome, if you use newer version with Ancestral update, this may solve the problem.

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blade3194300
blade3194300 - - 136 comments

well I use 2.20 emperor edition (patch 15-17 ) I play also HELLENIKA.. from above 18patch the mods are almost all uncombatible and awful as quality. So since I first found around here and there the 2.20 Emperor Edition I think no match other even DEI with greater graphics
PS: It does not work on my vr and talk about attila animations..while I have ROME 2 Emperor Edition.. give the same error as the other mod "return of glory" of petro again. Only "new more bloody kills " of petro works great in 2.20 vr. So please do you have any in that vr ?
I choose very carefully the fight animation mods to fit and not destroy either the animations as quality or as a sum in the eye about kills deaths charge combat duels ... So I think Petro has the most of all without harming the sectors above.. then comes and works with everything warcry x1 and x2. So please to not fullload the game with more same things can you please tell me what's the difference and new about your mod here and warcry or petro's?

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

Sorry for late reply, differences between my mod and Petro's mod:

I combined both old special cinematic animations and new cinematic animation.

I released versions for both vanilla/Radious or DEI-PB mod.

My mod are just about combat animations not changing morale when charging or attacking flanks or rear.

Thanks for reading, hope you enjoy the game and mods!

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blade3194300
blade3194300 - - 136 comments

Hello , don't worry me too sometimes I enter here )

Well thanks for your info about your mod.

I like the fact you just enhanced the battle animations kills fight death charge and not touched other things of battle general which many mods do.
But sorry again, But what about vanilla lower than DEI vr? Is there any chance to place a lower than patch 18 ( DEI ) vr compatible ?
sorry to re write this I din not notice I hadn't login yet

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

I created this mod/submod for new or latest version of vanilla/mod, I'm not sure that it works for older versions.

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Guest
Guest - - 699,817 comments

Playing at last version. Played 10+ matches with many fractions (spartans too) and there is no any new animations wth

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

I think you should try my latest version 5.2 to re-experiment this mod.

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Sinctova
Sinctova - - 12 comments

Does this work with latest version?

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

Of course, it works for current version of this game, Total War Rome II patch 20 Ancestral update.

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Guest
Guest - - 699,817 comments

This mod can work in the new patch but i have a thing. when it comes to the combat the animations take long to show up and usually most of them are just the normal animations from the game. like 1 match combat takes to like 15 to 20 minutes to end. is that normal?

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

Sorry for late reply, the combat animations are performed long, because the footwork spam animations, I recommend you to go to Steam, there are som animation mod which can satisfy you.

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Guest
Guest - - 699,817 comments

so how do i install this?

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

How to install:

- Download this mod, then extract .rar file and put the main file(s) to .../Total War Rome II/ data

If you use Steam/Launcher, your can activate the mod through Mod Manager of Total War Launcher.

If you don't use Steam, you must download Mod Manager through this link:
Sourceforge.net

Then, Start the Mod Manager, click Tool -> Set Game Directory -> click the "Total War Rome II" folder (restart the Mod Manager if you still don't see the mod list) -> activate your mod(s).
Finally, click Launch and enjoy playing!

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FedorVonBock
FedorVonBock - - 163 comments

Hey bro could you make it compatible with "Bloody Battles final Edition"? So in the mod can your your animations? Or could you tell me how i can integrate your animations in this mod? I know a bit about pfm and something i just did never something with animations

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Ptolemy1202 Author
Ptolemy1202 - - 24 comments

It is just a compilation of animation scriptures of old animation mods. In reality, I just "Copy and Paste" from mod developers, and i don't edit any morale impact or charge effect.

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