This is the Project Brutality for Zandronum and Freedoom app.
to put it hard, this is ZScript Free Project Brutality.
so yeah this works on old ZDoom based engines which don't support ZScript.
such as ZDoom,QuestZDoom(sorry if it works),gzdoom 1.9.1 and more.
*Please don't expect big further updates!*
Thanks for SGtMarkIV and PAINKILLER
Original Project Brutality 3.0 is uses Lot of ZScripts and New GZDoom Features.
so, Original PB doesn't works on Zandronum and Mobiles.(Freedoom app not Delta Touch.)
but this fanmade version of Project Brutality is based on old Project Brutality.
I add New Project Brutality Fonts and Sprites for this.
This mod's concept is makes close to GitHub Project Brutality.
By the way, if it has some problems about Sgtmarkiv and Pa1nki113r. I will delete this. and after v0.9 is not v1.0. it will be v0.10,v0.11 and v0.12 like minecraft.
-change log-
v0.1
DMR Touchup, Car's Sprites
v0.2
PumpShotgun, DMR Reloads. SSG.
v0.3
M2PlasmaRifle,Chainsaw(Still WIP),Carbine Bug fix and Other Something
v0.4
PlasmaRifle,Kick,Grenade,HUD,Revolver,Pump Shotgun Animation and more!
v0.5
UAC DMR,Shotgun fix,UAC SMG ,MP40,Fist(little bit). fixed some issues.
v0.6
- Fist fix
- Pistol fix
- AutoShotgun fix
- ChexQuest compatible fix(decorate from gamingroom)
- Flashkicking for Plasma rifle,Shotgun and Carbine
- Super Shotgun fix
v0.6.1
v0.7
- Carbine,PlasmaRifle,M2PlasmaRifle,SMG weapon Pickup animation
- new Rocket Launcher Sprites
- flamethrower Sprites
- New BFG9000MKIV Sprites
v0.8
- many bug fix!
- New Weapon NailGun. it's replaces HeavyMachinegun.
- New RailGun Sprites
- RocketLauncher Touchup
- and New Weapon Spawn Sprites!
v0.8.5
- WeaponTouchups for AutoShotgun
- New Hell Rifle Sprites
- Bugfix
v0.9
- bugfix (autshotgun,carbine and more)
- FreezerRifle
- Grenade Launcher
v1.0
- Axe
- Bugfix for manythings
- bit more lighter than before
- weapontouchup for many weapons
v1.0.1
v1.0.2
- bugfix
- bit more lighter than before
Nice Mod but some weapons have disappearing firing frames
Yey PB for android yeah but is it supposed to be GZdoom or LZdoom?
Yes.
The freezer gun has bug when the ammo go zero it disappeared
But when you reload it will be back
Traditional mode has some bugs, weapons don't spawn properly, etc.
Thank you for the new build. Can you REVERSE the changelog in the future? Because we want to see what has changed for the previous version when a new version comes up.
sorry I deleted all of previous versions from my develop folder.
because my C drive folder getting little
Bro! This update is insane, PB3Z looks just like in GZDoom. Thank you so much for your effort! I download your work 1 year ago but recently i saw the update. PB3Z now is more polished, feels amazing! Congratulations! This is one of the best Doom Mods and now compatible with Zandronum it's incredible!
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Will there be a 9.5 version of mod?
Will you give zombies their new PB voices?
Also, perhaps traditional mode could use new looking guns?
The plasma gun has some weird sounds tho.
ok I run the mod to zandronum and it does not work so I realize that instead of leaving project brutality 3.0 the original title of Doom comes out and I don't know what to do ..... and worst of all, I play it on android
try change the file name.
it makes works on this
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Okay I'm making v1.0 or v0.9.5 but that will be final update of this.
because I'm tired to make this.
the only thing I ask is the improvement of the shotgun of pb 3.0
sorry I can't do that
Can I continue your work?
u did it good m8
i feel so good about this
hope u complete it let we all enjoy in zandronum because what do i have to say
that gzdoom is lag lack of ****
ok mate youve done done hillarious job making this mod and now its a 99% close to original, youre job is done now mate rest. I love it since i find it and it was a v 0.45 or 0.55 or something.
Now im gonna try it so best greets to you man and remeber always I am deadly thankfull for that and all job your done.
Big love from Poland. Peace man. Seaoftrees out.
Bug report
Double d.eagles can not be deselected to one and shot from 2nd one cause crash
Tested on 1.01 and 1.02
Despite there being some bugs left over, I plan to fix them in my spare time. Thank you for making this. You did what others in the past couldn't do.
excelente idea
Nice thanks! Good job.
Btw any chance to make glory kills addon compatible with this?
Maybe no. Sorry
One thing to notice Uac light machinegun zoom is bugged, when i zoom it shows light nachinegun with "tape" ammo and when i fire it goes to normal and it refers to 1.0.1 version of u fixed it there was not talk. Great job and thanks for this mod see you next time. ( soooory for bad english i forgot the word)
your english is just ok you don't need worries about that
Thank you very much, being an owner of a potato computer is difficult to play the original version on it.
Whitered i love this version everything is working great exept performance but that is just a issue of my potato phone ;))) Even u will not update it anymore my gratitude to your case and effort is endless !!!!! Thnx for deagle its ****** awesome thanx for all man love ya now rest will be in touch friend peace through power !!!
ok manone thing im gonna ask you would u be kind and send me link to previous build versions or better be 0.9 or 0.7 ??? Cos for ***** sake i got micro lags like crazy and playing is just a nightmare. Btw this is my last request !!!
Okey de mi parte el mod recrea muy bien las funciones de Project Brutality, no encuentro muchos bugs y las nuevas updates son buenas para la poca compatibilidad que ofrece nuestro querido dinosaurio para computadoras de bajos requisitos Zandronum. Esperemos que el transcurso de actualizaciones siga con este ritmo bueno y constante, Sigan asi chicos lo hacen muy bien :)
the best mod i've ever played. it's so good and fun to play. just don;t care about those bad review.
Good job on the effort for this mod. I have seen your other mod, your version of Brutal Wolfenstein and it seems ok. I could tell that you enjoy making mods for DooM.
I have played the latest version of PB so I can tell the difference between the latest build and your build for mobile users.
The thing is, you have to finish what you started here. I only have a few requests that may be possible to apply for your PB mod:
-Add Dual Deagles. Dual Sub Machine Guns. Dual Auto Shotguns. Dual M2 plasma rifles. I dont think you need zscript to do that.
-The menu mentions the Dragon's breath shells for the shotgun yet I cant obtain it from anywhere. Only the buckshot shells and slug shells are available.
-Add the option to fire dual wielded weapons using the left mouse button only instead of having to use both right and left LMB. Im pretty sure mobile users have difficulty of using dual wield since that's the case. That option is usually available in the latest builds of PB but I dont think it requires zscript.
-The Nailgun has a special fire mode where it fires harpoons. The pickup animation shows this yet it is unavailable. I dont think you need zscript to do that.
I have more to add here but this is all I can think of. Once again, good job on porting this for engines that doesnt support the latest build of PB.
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омогите как перезаридить оружие
What commands do I need to summon Unmaker and Plasma Rifle M2 (Doom 3 Rifle) upgrades if they are in this
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Cool, but I'm not sure why the decription states that original PB doesn't work on Delta Touch. I not only play it on Delta Touch, I also don't use the newest GZDoom, but older version instead. Or LZDoom. Unless the description hasn't been updated and before PB wasn't playable on Delta or something, not sure. Either way it's wrong. You can play most available mods on Delta Touch, as long as your device is good enough and you have somewhat recent GDDoom version.
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I was playing Extermination Day campaign with this, but the Tank Boss in level "eday16" is missing, same as another thing in the next level that I don't know what was it right now, was crossing a wall finding a secret if I remember... Could you please do the very last update and include only the missing enemies? the brutal doom version of them for me are more than enough
Thanks for your work
thank u so much for this mod its very fun but i have a question i seen the sentry gun can be used but i cant seem to find it was it taken out or did i do someone wrong?
This Is Pretty Good. However There Are Some Bugs That Needs To Be Fixed. I'm Well Aware That This Is The Final Version.
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Hi sorry I don't know too much about making doom mods. I'd like to make a 3d model based on your quad barrel shotgun with a long term goal of bringing it into fallout 4. Do you have the sprite sheet I could use for reference?
Really love this mod. It was a little tough at the start but now I've got my flow I'm digging the hell out of it.