AR2 is one of the oldest mods in the C&C community, with the last official release taking place in 2004. AR2's storyline takes place on a planet known as Atrigo wherein two factions, the Nemesis and the Genesis, battle each other for their own survival. The original mod team's design emphasis was to make the two sides as distinctive and diverse from each other as possible. AR2 was originally designed by modders from now defunct Derelict Studios -- I am not the original creator of this mod. This project does not currently have sanction from any original AR2 team members. If you are a member of the original AR2 team, please feel free to reach out.

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AR2 5.5 out now!

News 2 comments


AR2 5.5 is out now!

AR2 Version 5.5

AR2 5.5 Download


It's been several months, but lots of hard work has finally paid off. Version 5.5 has been released! 5.5 is its own package separate from 5.0, so make sure to install it over a fresh copy of Yuri's Revenge.

The skirmish and multiplayer map roster has been overhauled and expanded with over 16 new multiplayer maps, capping out at a total of 22 maps. These offer a wide array of new experiences, a larger range of player counts and start position variety, and better support for naval play:

  • (2) Around the Corner
  • (2) To be Continued
  • (2) Sunrise
  • (2) Wild Shootout
  • (2-3) In the Den
  • (2-3) Polar Knot
  • (2-4) Circle of Empires
  • (2-4) Clifftops
  • (2-4) Gris
  • (2-4) The Painted Wasteland
  • (2-4) Red Sun Canyon
  • (2-4) Scorpion Trail
  • (2-6) Glacial Alleys
  • (2-6) Iceberg
  • (2-8) Deathmatch
  • (2-8) Stardusk

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Additionally, two new skirmish and multiplayer features can add chaos to your matches and make them less predictable. Virulent snowstorms and non-player hostiles such as Visceroids, Militia and Scrin populate certain maps, and can be toggled at will in the lobby.

The soundtrack has also been completely redone and replaced in the style of older versions of AR2. Genesis and Nemesis now have distinct musical themes, as do the invading Scrin, should you encounter them.

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Perhaps the most important change is the complete gameplay rebalancing pass done to all units, structures, and superweapons. Combine this with a variety of bugfixes and audio/visual enhancements and you should find this to be the most refined version of AR2 yet.

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As of version 5.5, AR2 includes:

  • Two new factions, Genesis and Nemesis
  • Free multiplayer support through CNCNet
  • 22 skirmish/multiplayer maps
  • Dynamic snowstorm system that shuts off radar, slows units and makes units/structures brittle
  • Non-player hostiles including relentless Visceroids, entrenched Militia, and aggressive Scrin raids
  • An AI overhaul that makes AI of all difficulties more challenging, and the hardest setting extra tough
  • Various visual and sound improvements
  • Three brand new soundtracks, one for each side and one for the Scrin

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Various people have helped AR2 either personally or by creating assets or tools that were used in the creation of this new version. They are thanked personally in the included manual, but I'd like to extend thanks here as well. This would not be possible without all of your help!

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The next update, 6.0, will be focused on adding some additional units and structures to both sides, as well as expanding the map list and focusing on urban terrain. I have no idea how long it will take to produce, but it will go faster the more people I have to help -- consider joining the AR2 Discord if you are interested in lending a hand, or if you're just looking to find someone to match with.

Until then, I hope you enjoy the new content. Good luck out there -- a storm is approaching.

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AR2 5.5 news update #1

AR2 5.5 news update #1

News 1 comment

The first update on development past the 5.0 port.

AR2 5.0 CnCNet/Ares Port is out now!

AR2 5.0 CnCNet/Ares Port is out now!

News 7 comments

Two distinct sides and multiplayer integrated with CnCNet - come learn the intricacies of AR2's combat. The AR2 5.0 CnCNet/Ares port is now available...

AR2 stream next week!

AR2 stream next week!

News

Info on AR2 port release date and a multiplayer stream scheduled next week.

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AR2 Version 5.5

AR2 Version 5.5

Full Version

Good luck out there Commander! 5.5 is a separate install -- put it in a clean Yuri's Revenge directory. Do not install it over 5.0.

AR2 5.0 CNCNet/Ares Port

AR2 5.0 CNCNet/Ares Port

Full Version 1 comment

This port of AR2 5.0 to CNCNet and Ares will allow you to play offline or online without fear of internal errors. Release date 8/24/21.

Post comment Comments  (10 - 20 of 23)
LordLuzifer
LordLuzifer - - 199 comments

Does campaign mission come for the mod, or should it just be pure skirmish and multiplayer mod.

Anyone who could join the campaign mission is damn cool.

but whoever should stick with skirmish and multiplayer, I have no interest in it.

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ToasterC Creator
ToasterC - - 10 comments

A campaign for each side is planned but is the last thing on the roadmap. Right now the focus is on improving skirmish and multiplayer.

Reply Good karma+2 votes
Tristen_Khan
Tristen_Khan - - 56 comments

10/10 mod

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Guest
Guest - - 699,837 comments

you are super fast!,great!!!!!

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gelolololo
gelolololo - - 81 comments

Watching this!

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Alex_06
Alex_06 - - 1,126 comments

Found the page of the original mod and a picture of the Aeronautics Facility for the Nemesis:
Moddb.com

They had drones for the Nemesis IIRC, no?

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ToasterC Creator
ToasterC - - 10 comments

Yeah, the Nemesis have aerial drones that can only be obtained by capturing a tech Aeronautics Facility. I'll post some more info on that early next week.

It would have been nice if I could have repurposed that page instead of making this one, but I didn't have any luck reaching out to the old team (at least so far).

Reply Good karma+2 votes
Alex_06
Alex_06 - - 1,126 comments

Oh yeah, it was a Tech Structure! My bad.

And it's Derelict Studios, no? Perhaps I could get in touch with SmurfBizkit, I think I have him on Discord or Facebook.

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Ali_Alibekov
Ali_Alibekov - - 14 comments

10/10!

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Leeching
Leeching - - 88 comments

Oh man, good memories. This and robot storm! The original, classic total conversions. I think you guys could definitely keep up development; remaster some of the voxels/shp's, change-up some of the old units in new more dynamic ways. Add a unit here or there!

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