While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions. One such dimension is the decaying world where Hexen takes place. A world littered with the mangled corpses of nonbelievers and inhabited by the undead followers that executed them. Only three humans &endash; a warrior, a mage and a cleric &endash; have escaped the leaders' vicious spell. Now these brave souls have sworn to crush the evil regime that threatens to destroy the world forever. Separated upon entering the mystical portal, the three are forced to attempt on their own what they had hoped to do together: find Korax's stronghold, destroy him and restore order in the physical world.
Introducing Hexen but much tougher. I mean MUCH MUCH tougher. You have to face hundreads not thousands of enemies in each hub. Making it much difficult and slaughtermap type. Basically Maps Of Chaos but for Hexen
Hi, thanks for uploading this mod. :)
I have some questions, if you don't mind...
1) In what order I run the files, 'TotalInfightAddon.wad' and 'WarOfCronos.wad' (on GZDooom)?
2) For what it serves the 'TotalInfightAddon.wad' file? If you don't use it would that make it more compatible with gameplay mods such as Wrath of Cronos or Walpurgis?
The file "TotalInfightAddon" can be run before or after WarOfCronos. This addon just adds the TotalInfighting flag in Gamedefaults which makes monsters infight with each other of the same type. For example both Chaos Serpents can fight each other. If you find it too impossible. then with the help of this addon "TotalInfight" you can easily make monsters infight each other to escape some deadly situations much like in Doom. So is it mandatory you may ask? Not really.
Also yeah, GZdoom is recommended. Although Zandronum and ZDoom are also supported. But GZDoom is the pick if you wanna see some dynamic lighting
I see, thanks for explain me the TotalInfighting wad.
Could you tell me if it works with Wrath of Cronos or Walpurgis?
Maybe. I haven't tried it with a gameplay mod but it should work. If you are planning to use a gameplay mod simply select it after the WarOfCronos.wad. That's because the only changes are made to the cleric's mace which is made a bit strong to survive better with Cleric. If it doesn't, I will also include an addon that should make it compatible with gameplay mods like brutal Hexen. and the Wad is updated, with fatal bugs on Hub 2 fixed. So download it again.
Thanks for answer me.