Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever! Play DOOM II solo, with two people over a modem, or with up to four players over a LAN (supporting IPX protocol). No matter which way you choose, get ready for adrenaline-pumping, action-packed excitement that's sure to give your heart a real workout.

Description

A simple addon for Doom, Heretic & Hexen which makes some changes to duplicate monsters (E.g Hell Knights, NitroGolems) to make them as different as their original counterparts. For Example Hell Knights have their own projectile attacks and not uses Baron's. Similar thing goes between the normal and ghost monsters in Heretic. Also made some minor fixes like the correct sound for the Chaingunner firing chaingun, lost souls exploding and revenants launching 2 homing missiles instead of 1. That's about it :)

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ZDoom: Simple Differentiate (DOOM, HERETIC & HEXEN)
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mattbratt11
mattbratt11 - - 38 comments

The Hell Knight recolor might have looked like the Chrono Stone Knight, or perhaps an alternate recolor of the Non-Cyborg Cybruiser.

Did any of those recolors make great ideas?

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Weeb_Doomer9997 Author
Weeb_Doomer9997 - - 13 comments

I never gave it a thought that this recolor of the Hell Knight might serve as an alternate to non cybernetic version of the Cybruiser or the Chrono Stone Knight. The only reason I gave it gray color because other colors on this monster wouldn't look too intimidating. Unless of course if it's about the colored variations of the monsters which I might do for the Doom Version in the future :)

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