Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory Quake Wars, Tech 4 revolutionized the use of realtime dynamic lighting as well as other technologies.

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Hello everyone. I hope you are having a great day.

For many years I’ve seen and played mods for games that run the idTech 4 engine, but I allways wondered why hasn’t been created a Wolfenstein mod for Quake 4 or Doom 3.

I guessed that since Raven Software edited the Quake 4 engine so much it made it almost impossible to extract assets (3D models, sounds, textures…) from it.

However as the years passed, more skilled modders created tools that made possible to extract assets from the game and others uploaded these assets to 3d model websites.

While I’m in no posistion to make a Wolfenstein mod for Doom 3 since my expertise is making mods for Medal of Honor, I would still like to make my contribution to make possible for such mod to be made in the future.

That’s why I’m publishing a list of the 3d models I uploaded;

Kar98 + upgrades: P3dm.ru

wolfkar

MP40 + upgrades: P3dm.ru

wolfmp40

MP44 + upgrades: P3dm.ru

wolfmp43

Flamethrower + upgrades: P3dm.ru

wolfflammer

Panzerschreck + upgrades: P3dm.ru

wolfpanzer

One superweapon, the Tesla gun since it’s also very likely that modders from the RTCW community will want to use it: P3dm.ru

screenshot tesla

And throw in BJ’s arms as an extra: P3dm.ru

preview


There are various other Wolfenstein models uploaded by other users you can find if you search on the Pack 3D models website.

If you wish to also get the sounds from Wolfenstein 2009 you can download them from the Sounds-resource.com website.

Alternatively you can use TheUnbeholden’s SPK/MPK extractor tool from Mod DB: Wwmoddb.com

If you happen to work on a mod and you need a weapon that is not on the list then contact me so I can extract it when I have the time.

I will mostly upload models from various other games on my Pack 3D models page: P3dm.ru

If you have dificulties downloading from the mentioned websites then I will upload to Mod DB the complete Wolfenstein 2009 weapon pack when I’m done extracting them.

See you next time and happy modding.

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Post comment Comments  (20 - 30 of 61)
McKane
McKane - - 145 comments

When is id Tech 5 engine going to come on Desura?

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Guest
Guest - - 699,862 comments

No time soon. They're likely to make another game with it first.

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GoldenThumbs
GoldenThumbs - - 13 comments

Hello person of the past, that did not happen. We are on Id Tech 7 now and Id Tech 5's source still hasn't been released.

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_1dt3k_
_1dt3k_ - - 54 comments

lol

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JimmYABV
JimmYABV - - 74 comments

someone compile it in visual c/c++ express 2010??? because it gives an erroe xD

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mtzbrandon
mtzbrandon - - 93 comments

I own Doom3, and I thought the source files would be used by the editor to add all the features of the engine.

I know about pk4's and stuff, I just want to know how to run the source code... there's no way to use the Doom3 editor for it? :( Do I really have to use c++ for it?

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IceIYIaN
IceIYIaN - - 278 comments

You can look at the code via any text editor, but you'll need a program to compile the code to actually use it. It's highly suggested to just download Visual Studio Express C++, as you can look at the code in colors and compile it.
Microsoft.com

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mtzbrandon
mtzbrandon - - 93 comments

Okay guys, I've got the files, now... how the heck do I run idTech4? There's batch files and stuff, no .exe or anything, how do I run the engine? Please help :(

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mtzbrandon
mtzbrandon - - 93 comments

Don't know what to do...

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IceIYIaN
IceIYIaN - - 278 comments

If you don't own idTech4 games, you could try downloading demos and game modifications to see their files. Also, .pak4 is just a .zip, so, rename .pak4 to .zip and open it

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_1dt3k_
_1dt3k_ - - 54 comments

download Visual Studio 2010 Express and go from there. You require knowledge of C/C++.

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