Description

New: q3map_surfaceEntity support -- the ability to have the q3map2 compiler add entities randomly of different angles and sizes (and multiple types) during map compile time and create entities ("classname" "whatever_weapon_this_or_healthbox_that") in the .bsp to place trees, plants, trash, stones, etc. Note: This compiler works with any q3 map editor including Trenchbroom, although some modifications are oriented to work with J.A.C.K. Map compiler source code included.

Preview
64-Bit J.A.C.K. q3map2.exe Compiler 2024/July (surfaceEntity)
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