Its presentation is top-notch, its levels are varied and interesting, its AI is convincing, and the whole game drips with love and attention to detail.
An excellent FPS, and easily one of the year’s best. It’s varied, funny, imaginative, challenging (on anything other than Easy mode, which you could complete blindfolded) and has a lot to offer. However, despite all this, it lacks its predecessor’s spark of genius and genuine originality. If we sound a little on the negative side, it’s only through mild disappointment that it’s merely a very good game rather than a repeat performance of a genuine classic.
If it sounds like NOLF2 is a lot like NOLF, and you're wondering why I'm complaining so bitterly, you have my sympathy. When I say they "gutted" NOLF2, I mean it, and I can back it up.
In the first game the missions were very different and funny. In addition I liked the 60s design. Now in the 2nd game such things are gone: the missions are all the same and there is no humour. The game is more focused on action and in my view it lacks variety.
The story is not so interesting any more, in the 1st game the dialogues were more realistic.
The graphics is great, even today. If you have problems with the mouse acceleration, install mouse drivers and lower dpi. It is a bug with the engine, that is great beside of that.
One of the funniest game ever played...
But there is too many bugs in gameplay and graphics is too poor
let's hope there will be NOLF 3 in future with good graphics and gameplay
It baffles me to this day why this game is lauded so immensely , I'm on my second play-through and all I can say is it's a bitter disappointment, especially after the flawlessness of the first one. That one was a charming caper that had all the elements of a 60's spy movie: it had international intrigue, unforgettable characters, and witty humor. Elements that could have rivaled any Bond movie of it's day, albeit with a slightly feminine touch.
The second iteration just doesn't have the same feel, Cate is virtually unrecognizable and the script is lacking. There is hardly any attempt at the dry-wit comedy of the first one (Remember the criminal convos - especially the self psycho-analysis by one of the henchmen as to why he's a criminal , lol) and it quite literally never picks **** falls flat on it's face without even 'hitting it's target'. Cate has lost all her charm and 'street smarts', and can hardly put a sentence together. It's like the developers decided to dumb down the character for reasons I can only guess at (maybe to appeal to a younger audience?) and instead of the spy diva that enchanted our CRT monitors , and was just so memorable and engaging, we are instead left with a bimbo with a no nonsense attitude and a desire to get the job done ....a one-trick pony. The same goes for Bruno, Mr.Jones and Armstrong....either the scriptwriters got lazy, or they decided to focus on different aspects of the game....
The game itself looks great , even to this day, especially with the widescreen patch. Textures are hi res and I'm really surprised at how well it's held up. The level design is somewhat lackluster though, with levels feeling confined and not as open-world as the first iteration. Santa's workshop has been plucked out completely, so you don't get to test the nifty gadgets before embarking on a mission. You also don't get to customize your weapon arsenal before loading a mission , but design choices have always been perplexing to me.
Lastly, I'll quote another review that kind of hit the nail on the head: No one lives forever "expanded the narrative capacity of the medium, the sequel is just a game". The first script would have given Ian Fleming a run for his money... unfortunately NOLF 2 was a step in the wrong direction, it failed to live up to the high lofty standards set by the first and will forever go down in my personal recollection as one of the worst sequels in the history of PC gaming.
C'est très joli pour un jeu de 2002 (DX8, ça ne nous rajeunit pas...) sans doute parce que c'est assez lisse et aussi bien sûr parce que Monolith en a toujours connu un rayon, techniquement parlant, même si à l'époque, ça tournait plutôt comme une patate... mais avec une carte graphique relativement moderne, c''est une vraie promenade de santé à 60 im/s... en 4/3 seulement (1600x1200) et à condition de le lancer en mode compatibilité XP SP3 (sous Win7-64 en tout cas).
Hélas, c'est bien la seule qualité qu'on pourra trouver à ce jeu... à part la bonne VF certes mais qui sert alors de confiture à ce cochon de jeu très con et très bête qui reproduit la ringardise des pires nanars d'espionnage des années 60. C'est donc particulièrement débile et l'humour idiot participe activement à la débilité de tous les instants de ce FPS à l'ambiance ringarde.
En l'absence de carte, on erre à suivre la croix dans des niveaux étriqués qui soûlent rapidement ; l'infiltration (si l'on peut dire) est inexploitable et aussi stupide que le reste du jeu, lequel est en vérité un FPS raté... en plus d'être imbécile. On s'ennuie donc si vite qu'on passe au plan B : la désinstallation de ce jeu à la con et la reconversion des deux compact discs en freesbees (le clébard tente d'aller les chercher, les renifle, sent que c'est de la merde et en profite pour marquer son territoire dessus). Bon chien !
SummaryA humorous story-driven first-person shooter featuring the beautiful but deadly UNITY operative Cate Archer. Cate must investigate a super-secret Soviet project that, if successful, could bring about a third world war. Armed with an assortment of conventional and experimental weaponry and gadgets, players will explore exotic locales, cir...