The legacy of the legend created a new legend. A Final Fantasy for the current generation of players from the veterans of video game history with an eternal glint of exceptionality. [Issue#303]
Final Fantasy VII Remake falls just short of perfection, but it’s clearly one of the best RPGs to release so far and is definitely a contender for RPG of the year. I’ll go as far to say that this is one of the most important RPG projects of our generation, and I do think everyone, fan of the original or no, should experience it.
I rarely platinum games and this was the first. I really enjoyed the combat, music and characters. Some padding for sure, but everything else is wonderful. Giving this a 9/10 as Rebirth is the 10/10.
An amazing retelling of the original story, while it's a bit stretched for my liking most things felt like an addition rather than padding. I can't give it less than perfect score.
Final Fantasy VII Remake is undoubtedly among the best of 2020. The first part of this remake meets every expectation, beyond its technical problems, and we are already hyped of what is to come. I dare say that it is one of the best installments in the series so far and I hope that this will become a new quality standard for Square Enix.
Final Fantasy VII is an ambitious retelling that updates its systems and story for the modern era. The new battle system is fantastic and does a superb job of blending strategy and action. Additional stories and character moments are appreciated, and the way each character is portrayed is perfect. Some technical aspects could be better, but if future installments maintain this trajectory, we can all rest easy.
Final Fantasy VII Remake brilliantly recreates the events of Midgar in a breathtaking way. Even though there's no denying just how amazing of an experience it is, the adventure within will still leave fans wanting much more.
Final Fantasy VII Remake is a deep, dense and strong invitation to rediscover an all-time classic, thanks to a new three dimensional approach of the vast city of Midgar. The game fills up so many gap, deepens the plot, and sometimes takes way too much time to take us from point A to point B. But thanks to a strong and evolving combat system, new looks of iconic characters and a brilliant work of reorchestration of Uemtasu's score. If only it could have gone just a little further.
Final Fantasy VII Remake manages to balance the introduction of new concepts with faithfully recreations of the original game’s most memorable aspects, but it also unnecessarily pads out this first installment in a larger story with too much downtime between its most striking moments.
Extremely fun and even better on Ps5. Final fantasy 7 shines as a new and fantastic way to play finL fantasy. The battle system is one of the best yet and the story is truthful to the original
It is an average game. It basically overstrecht the first part of the Original story mixing good and bad **** overall story is 10 but the game narrative is atrocious. The characters, interactions and some cutscenes have the same quality (not graphically) of a B-movie. Gameplay is cool but some game design decisions made the game horrible slowly paced and boring. Some bosses are unnecessary long too. Graphics are impressive. Sometimes even better than what you see in advent children. If you're fan of FF7, might worth it. If you're just a FF franchise fan, you might like and dislike some parts and have a 30-40 of average experience (just like me). If you're just rpg genre fan, it will be a excruciating game experience
I am baffled by all the extremely overly positive ratings this game got.
Stretching the first disc of ffvii out over 40 hours was achieved by adding boring and empty sidequests. Another really silly and annoying method was slooooowing doooown every animation sooo much that every part of the game feels sluggish. You can just tell when your ability to run was turned off for a bit during a convo "just because"...this is just bad content
The combat is NOT GOOD. I see people praising it but it is bad and annoying! Just smash buttons to see sparks fly (which they do a lot, you can barely keep track of what's happening on screen) and if you want to do something actually strategical the switching between characters is waaaay more cumbersome than in a traditional turn based system. To make things worse, while you're smashing buttons on one character the others are basically just standing there. They only use base attacks which are useless thanks to the massive emphasis on the staggering system which is supposed to provide some sort of anime-kick-ass-moment but it just makes the battles last endlessly long. Enemies also focus on the character you are controlling so the party members don't even help with spreading the attention of multiple enemies (there is basically no real AI in the party) making multi enemy fights a ****. The bossfights boil down to "this boss is immune to this, this one to that..." which means no real fighting but some puzzle that is really not fun in any shape or form. And with immune I mean "this guy doesn't take physical damage, only ice. Oh you don't have ice materia? Well too bad for you".
Combine the fact that most of the content is added-on filler with the fact that every fight during that content is boring or annoying, and you're left with....what?
Design, gfx, audio, voice overs are all of high quality. The thing they did with the story, I didn't need it but fine it's their IP to do something else with so I won't hold that against them (though as a 97 vet I'm pretty sure everyone would've been perfectly fine with the original story in a new coat. The new story so far doesn't impress).
Sooo...what is this? A playable "movie" where the playable bits aren't that good, and the movie bits are ok but not as good as we expected...
Can we please stop with the 9/10 ratings "ermegerdbestgameever" because it really is a dissapointment.
One more tidbit: the original midgar wasn't an open world but at least it had some funny nooks and crannies that made it feel bigger than it was.
Here you just get a popup saying you can't go here or there... so it's a friggin railshooter now......
I'd give it a six but all these 9/10 reviews are nonsense...
I didn't like this game, as someone who hasn't played the OG game. This is not my first FF game, and I played several before.
- The amount of padding and filler basically **** the joy out of the game. It could have been a 20-hour game instead of 30+.
- The presentation of the game at times feels like it's to pander to those who played the original and invoke nostalgia. The main villain, Sephiroth, is shown every hour, without a proper introduction or anything. You need to assume this guy is badass, because the game tells you. There's zero build-up.
- The endgame boss is the lamest thing I've seen in a while, comparable to FFXIII fiasco. Not surprising, as it seems the writer is the same dude.
For those who liked it, good on you. As a newcomer, I didn't enjoy it.
P.S. The OST is great tho!
SummaryLong ago, we looked upon a foreboding sky. The memory of the star that threatened all burns eternal in our hearts. In its wake came an age of silence. Yet with each fond remembrance, we knew those encountered were not forgotten, that some day we would see them again. Perhaps it was no more than wishful thinking. But after the long calm, ...