Developer Ubisoft almost had a real winner on its hands, but it couldn’t quite come up with a way to make killing these simple zombies feel less repetitive.
Dead Living Zombies practically closes the content for Far Cry 5. From now on, you can only find new levels made by the community in the Arcade Mode. As an individual chapter, I think it doesn't live up to the quality of the main campaign. The first minutes were fun, but the novelty runs out quickly.
This continues pretty much on the same path as the previous 2. Cheesy jokes, sarcasm and mockery while shooting maybe to complement the a lot more serious at times noir tone of Far Cry 5, good/ok shooter non the less, still prefer the Vietnam one. Far Cry 5 Gold edition at a reduced price now surely worth it plus you get Far Cry 3 for free.
This is the best DLC for this game. Even though it is the most frustrating playing solo score attack, it’s fun doing it co-op. The pitches are interesting and I replayed many of them. I spent the most time on this DLC as it has dome reply value.
The best DLC out of all of the Far Cry 5 DLC. If you read my other reviews you'll know I'm a fan of the zombie gimmick. Also this game has John Carpenter's Escape from New York vibe to it. But that's not enough to make it good. It's short and once again just feels like it takes a Far Cry 5 coat of paint and slaps it on these scenarios that these the kids of executives at Ubisoft came up with. Didn't take anything good from Far Cry 5, so yeh, not that great but does have it's moments.
By far the worst of the Far Cry 5 DLC’s. While Hours of Darkness and Lost on Mars each had a plot and story to them, Dead Living Zombies is nothing more than an excuse to insert a COD-like zombie horde mode into the game. The result is an un-fun slog through 7 “stories” that are nothing more than various levels filled with zombies to shoot, combined with Score Attack modes that will make anyone looking for trophies or achievements bang their heads while they replay each not fun level repeatedly trying to get a gold medal score.
Of all the things Ubisoft could have done for the third DLC, this was probably the worst option.
Good god, this was a torturous play. Far Cry is one of my favorite series and FC3: Blood Dragon is one of my favorite games... but that tone was not captured at all with this DLC. Far Cry and Zombies simply do not mix for so many reasons: the first is that Far Cry is largely a game in which you stake out targets, plan attacks, and execute with as much stealth as possible. Running and gunning is fun as well but when everything is chasing you AND moving faster than you, you don't have time to reload or heal or anything (reason #2). Mix that with the worst game mechanic in history (the put out fire / heal sharing the same button... reason #3) and you've got one of the most frustrating gaming experiences of all time. Part of the comedy is that this is all Guy Marvel's brainstorm session but the joke wears thin after the second pitch and then the entire thing becomes tired (reason #4).
After the 5th pitch, I had more than enough... and there were still 2 to go. This makes me want to go back and play Hours of Darkness again. It's repetitive, tedious, frustrating, and dare I say annoying after awhile. I don't imagine myself ever touching this again.
SummarySurvive the horrors of Dead Living Zombies, the final DLC pack for Far Cry 5. Team up with a friend and smash your way through ravenous zombie hordes in 7 thrilling cinematic scenarios. 7 ZOMBIE-MOVIE THEMED MAPS
Picture this: zombies and Far Cry combine in over-the-top cinematic mayhem. Experience 7 action-packed movie scripts as pitch...