Remakes of true classics are usually cause for some concern, particularly a game that’s almost 35 years old, but this is so much more than just an old game with a new skin. Alex Kidd in Miracle World DX balances perfectly the updates an old game needs whilst still staying true to what made the original such a landmark title. The quirks of the gameplay are all still there, controlling just like the original, although with little tweaks that make the experience even better. The new levels fit so well, it’s pretty, and it sounds good to boot. If the developers could take on Alex Kidd in Shinobi World next that would be great, please and thank you.
If you're a fan of the original Alex Kidd in Miracle World, then this remake gives you just about everything you could want, and more, and you can add a good point or so to my score. If some of the rougher aspects of the original turned you away, the new unlimited lives option might be enough to compensate . . . or it might not. And if you've never played Alex Kidd before, then you might consider looking at the cheaper SEGA AGES version and decide from there if you want a bigger and better version of that. [Issue #54 – September 2021, p. 76]
An awesome remake! Pretty faithful to the original and graphically gorgeous. It includes new levels to expand it and still keeps the experience pretty challenging and hard. It's a new visual presentation to an old school experience.
In an age where there’s an abundance of polished 2D indie platformers, Alex Kidd in Miracle World DX may not reach the same impact that the original once did. Nonetheless, this game is an adoring love letter by a team who undoubtedly shared a similar nostalgic childhood memory that I will always personally share and cherish. While a fancy lick of paint and some quality of life features will unlikely ever quite capture the magic that once made the original experience so special, Jankenteam has done its absolute best to beautifully repaint a classic that deserves to be remembered and retold.
Alex Kidd makes a return with mixed results. The aesthetic of Alex Kidd in Miracle World DX is very eye-catching and can make it fun to watch being played by speedrunners or those familiar with the series. For those looking to have a more classic experience, the swappable color palette available in the main mode and the unlockable port are worth a look. The release is rounded out with a boss rush mode to serve up a challenging 2D platformer that’s worth a try before the game shows itself as a product of its time.
The more I played Alex Kidd in Miracle World DX, the more I questioned who it’s supposed to be for. It leaves too much of the of-its-time original game intact to be a good choice for new players. It changes too many things that probably should have been left alone to work as a hit of nostalgia. With SEGA’s own fantastic SEGA AGES release of Miracle World available on the Switch for a fraction of the price, this game should have been free to take bigger chances on modernizing the gameplay as much as it updates the presentation. In the end, it’s a weird mid-point that may appeal to some (but not all) hungry Alex Kidd fans and very few others.
Alex Kidd in Miracle World DX is a wonderful-looking game held back by its developers clinging to the gameplay of the original Master System title. Some quality-of-life improvements could have saved it from mediocrity.
Alex Kidd in Miracle World DX made for some of the most irritating platforming I’ve experienced in some time. With its slippery controls, large enemy hitboxes, and weak player attack, it’s miserable to play through the game’s stages (unless you turn on infinite lives, which kind of makes the game feel pointless). Since its look doesn’t improve the game, and the core game itself isn’t much fun, I can’t see anyone enjoying it besides the folks who grew up with it. And I can’t even see them sticking around for long when there are so many better offerings in the genre these days.
This "new Alex Kidd" tries return the magical era of the same game of master system but has his issues. Well, its a good remake with more stuff (more levels) to enjoy and a possibility to turn to version at 8 bits anytime. Its a great plataformer and such nostalgic too but simple game.
Wait for a promotion and be happy
Alex Kidd in Miracle World DX is a remaster done well in the faithful sense, and the graphical and audio upgrades are fantastic. However, it doesn’t hit the right balance in gameplay to be the pan-generational hit it wants to be. The original was great for its time, but video game audiences have changed in their expectations. The game clearly knows this, but Instead of, for example, adjusting the core mechanics (like Alex’s underwhelming move-set and instant death on enemy contact) a handful of accessibility modes are available that arguably trivialise the experience.
Also disappointing is that nothing more was made of the Rock Paper Scissors boss encounters, which seem to remain entirely luck-based. It’s really quite easy to imagine ways this remaster could have been better, but it’s still a satisfying effort for what it is.
The hitboxes are extremely small, like so small you have to turn on infinite lives for a very easy game otherwise and even then it's not enough, and for a game made for modern audiences the moveset is extrême limited with only one direction which mixed with the small hitboxes it is a recepe for money wasted even at 15 dollars.
The pixel graphics mode is a novelty at most that wears off really quickly with how bad the quality of life fighting mechanics are.
Alex Kidd may be a good remaster, but it is a terrible game. Although it is considered one of the best games of the Sega Master System, it is terribly outdated, and does not even compare to early Mario and Sonic. Alex Kidd is weak as hell, and his only attack is a very short punch, which will get you killed if the enemy runs into you first. Even the boss fights are luck based, and collecting items (the main gameplay) is a chore. For fans, it is possibly the best version of the game. For everyone who did not play the original, it is weak.
SummarySince his first appearance in 1986 with Alex Kidd in Miracle World, the iconic Alex Kidd makes his return to smash rocks, collect coins and tackle bosses once again in Alex Kidd in Miracle World DX!
Return The Kingdom of Radaxian to its former glory and destroy the evil Janken the Great!
Comprising of all levels from the original title...