Well prepared, I am excited to travel to Krakow today for one of the best conferences in games: Digital Dragons . See you at 21st at 12 PM for my lecture about 'Maximizing Revenue through User-Centric Design.' I am excited to meet old friends and make new ones! See you there, Georgi Kanev , Iavor Pachovski 🔜 Digital Dragons , prep the drinks:)
Serge Punchev 🔜 Gamescom’s Post
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Today we dropped our Technical Showcase trailer that went over the improvements from our (painful) transition from UE4 to UE5. If you’re curious to learn more and can stand my voice, give it a look! And many thanks to IGN Entertainment for posting it on their channel. As a small independent developer, this sort of visibility and reach is worth its weight in gold. Hands on, live playthrough and more await. And of course, our demo is playable at TGS. Can’t wait to show you more! PS: Our combat is from a much older build, such are the woes of in-development advertising. We’ve had (and are planning) lots of small tuning and feature improvements going forward. PS2: Don’t worry, the excessive hit stop and shader compilation stutter are both gone now ;)
Enotria: The Last Song – Official Technical Showcase Trailer
https://www.youtube.com/
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🪩 RETRO PRELOADED 🕹️ ❓ Can you guess how many user-generated levels were created in Launchball within its first few months of launch? (Answer 👇 ) Since its launch in 2007, Launchball has become a web classic. Originally built in Flash, and existing both online and in the gallery, the game scooped a plethora of museum, game and design awards including Best in Show at the South by Southwest Conference (SXSW). 🍵 Launchball (Science Museum) The game is played over a series of challenges, and based around the objective of guiding a ball from an entrance hole to an exit. Each level provides access to a selection of scientific blocks, such as magnets, lenses. Switches and fans in order to successfully suck, push, propel and bounce the ball to the level’s goal. 👉 https://lnkd.in/eBnVRHn7 What other playful experiences do you remember that you enjoyed in a museum? ------ ➡ The game received unprecedented engagement resulting in over 10 million levels created in the first few months of its life. #PlayWithPurpose
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I'll be jumping into Unity's action based Input System shortly. Felt like it'd be a good idea to brush up on C# events first, as it's a system I'm admittedly not too familiar with. #unitydeveloper #unity3d #madewithunity
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Help me save Mythia! Come and join me in Merge Magic! Use this Tag to add me to your friend list: TXBDYPYKKJ Tap here to start playing! https://lnkd.in/gnUnWpKh The creatures need rescuing and we're the only ones that can help: . Hatch your own creatures by merging mystical eggs . Build a garden for your creatures to live in . Lift the curse from the land by collecting blessings . Make your creatures more powerful by merging them . Over 200 unique puzzles to complete and 600 quests to overcome . Merge three of anything to make them bigger, better and more beautiful . Over 200 creatures to discover What will you discover?
Merge Magic!
gram.gs
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My new article has been published in the March-April issue of the European Go Journal. This time, I write about the Ear-reddening Game, one of the most famous games in go history, as well as Michal Martychowiec’s art project “Reading History” that features it. Using these topics I draw parallels between the game of go and interpretation of history depicted in the modern art. #go #game #strategy #history #modernart
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The Skull and Bones Open Beta is soon to be with us but how do you get to take part? […] The post How to access the Skull and Bones Open Beta – everything you need to know appeared first on ReadWrite.
How to access the Skull and Bones Open Beta - everything you need to know
https://readwrite.com
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Unveiling Poltchageist: A New Grass Ghost Pokemon in Scarlet And Violet Teal Mask DLC Summary: The captivating realm of Pokemon expands with the introduction of Poltchageist, a novel Grass/Ghost type Pokem...
Unveiling Poltchageist: A New Grass Ghost Pokemon in Scarlet And Violet Teal Mask DLC - Nintendo Switch News - NintendoReporters
nintendoreporters.com
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Exciting News! ✨ Join us for the 2nd Annual Exo Games, hosted by ASTM International's Exo Technology Center of Excellence (ET CoE)! National Institute of Standards and Technology (NIST) is partnering with ASTM ET CoE through a CRADA agreement to develop the underpinning metrology for exoskeletons and promote student STEM involvement. This initiative aims to elevate student involvement and education in the dynamic exo technologies industry. 🎓 🔥 This Year's Challenge: All competitions in the Exo Games will revolve around simulated first responder activities, encompassing law enforcement, firefighting, bomb squads, Urban Search and Rescue, and EMT scenarios. Get ready to showcase your skills in these real-world scenarios! 🏆 Competition Details: Open to teams of students from one, or multiple universities, colleges, and/or technical schools. Teams must submit a Team Description Paper by April 5. Full specifications and more information are available on our website. 🌐 Learn, Compete, Win! Participate in the Exo Games to gain hands-on experience, connect with industry professionals, and compete for the top prize. Do not miss this chance to be a part of the future of exo technology! https://lnkd.in/ed9GncCT Join the #ExoGames and shape the future with us! 💡 #ExoTechnology #InnovationChallenge #studentinnovationinnitiative #exos #standardsmatter
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As you shape your goals for the new year, let "What's Your Focus?" be your compass, guiding you toward the issues you care about! The newest deck from Authentic Agility Games presents a whole new way to share, learn, and experience civic knowledge and engagement. Get your deck now (and support The Policy Circle!): https://lnkd.in/g9Pwdi6j
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That is the reason Why I fell inlove with Unreal Engine 5 , though I am a novice regarding making games or designing levels in unreal Engine 5. Everytime I start to develop and design I'm always amazed by the tools that are used in Unreal 🥰 and the core feature in it.
Enjoy the unique worlds created at the in-person Unreal Fellowship: World Building at Epic Games and 3Lateral's community space in Novi Sad, Serbia! All these landscapes, mystic habitats, and echoing chambers were created in only three weeks 📅
The Chapter Ever After | Unreal Fellowship: World Building 2023
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IP I IT I Digital I Games I Privacy I Co-Head of IP & IT at Kinstellar
2moSee you soon, Serge Punchev 🔜 Digital Dragons! A small, but strong group from Bulgaria 😊