Helping you learn VFX in Unreal Engine. Founder of RedefineFX. Follow me for new tutorials & simulation explorations. Soon: Niagara Real-Time Motion Design
Here's a real-time cave flood water simulation inside UE 5.3, inspired by Tomb Raider. Made with Niagara Fluids.
For anyone interested in learning Niagara Fluids, I have a Free course (13 tutorials & featured by Unreal Engine Community Spotlight). Link is on my profile.
#unrealengine#vfx#visualeffects#realtimevfx#niagarafluids
https://lnkd.in/eN4XqVHW
This is a test project to implement Procedural Generation using Unity Job system and Automated Build pipeline for Itch.IO using unity's BuildPipeline.
The Automation Build pipeline builds for multiple platform on press on one button and automatically uploads the build to itch.io.
I would love to get some feedback and advice on the comments
#unity3d
New Actor Blueprint for Cauldron fire.
Made the fire and smoke with Cascade Particle System(Legacy) using SubImage Index.
Created the Fire SubImage Index Texture with Axiom Solver in Houdini 20
"How will I know when the FloodmatiK barrier wants to lower?" We have been asked this question a few times. The answer is that as the floodwater recedes, the barrier will start to lower itself and then drop gently onto the cushion of water that remains in the chamber below ground level. As with the raising of the barrier it all happens automatically driven by the level of floodwater, without any need for power or manual intervention. You can see how it works in this video. https://lnkd.in/gGRT-KBN#floodmatikyourdoorin24#automaticfloodbarriers
Corrosion is like cancer, it is hidden and destroys the bridge. If the bridge is not inspected with the intent to quantify all deterioration and also use predictive modeling to calculate future deterioration, more failure will occur in the future as these structures age. A lot of states are doing a good job of proactively inspecting their bridges and making repairs well before it becomes critical. Failure due to corrosion is a loss that can be prevented.
City of Gainesville Capital Projects Engineer | Civil Engineer | Project Management | Corrosion Engineering | Materials Durability | Leadership | Regulatory Compliance | Research
Important lesson learned from the Fern Hollow Bridge collapse in Pennsylvania: neglecting the damaging effects of corrosion led to a catastrophic collapse. Let's ensure we never repeat these mistakes! #FernHollowBridgeCollapse#Pennsylvania#CorrosionAwareness#NTSB
In this #shader tutorial for #Unreal and #Unity, I show how to add surface ripples to our water shader. I also show several techniques for optimizing the shader to reduce the instruction count by almost 100!
https://lnkd.in/gduexQFD
In this #shader tutorial for #Unreal and #Unity, I show how to add depth to our water shader. We use the depth mask to make the water more opaque as it gets deeper.
https://lnkd.in/gy6m6Hh5
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professeur chez cégep de lévis-lauzon
3wSuper Pascal de revoir ton travail!