Surreal that Moon Studios and Private Division will be launching No Rest For The Wicked into Early Access this Thursday. This is a project I've been tied to on both parts of my career, first having represented Moon at UTA, and now on the other side of the table at PD. I still remember working through the initial pitch for the game. Though development has been the typical winding road, it's remarkable how much Thomas Mahler and Gennadiy Korol's early yet incredible prototype is still in this game.
Checkout this badass launch trailer, and excited for everyone to get hands on later this week! https://lnkd.in/gpM3pqn3