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Livia Ramirez
Studio Director | Project Manager | Leading Creative Teams
About Us
We are a thriving game development studio based in the heart of Dallas, TX. Our team is passionate about creating games that push the boundaries of creativity and technology. Join an incredible and diverse team that thrives on collaboration and mutual support.
Who We're Looking For:
The Devhouse Agency is seeking a dedicated, driven, and collaborative Technical Environment Artist to join our Environment team. We're looking for a Technical Artist with a high level of experience designing and supporting large open world outdoor landscapes in Unreal Engine 5. This is a full-time contract role (Remote or Dallas, TX)
Qualifications
Experience with Unreal environmental landscape world streaming for large landscapes
Experience with Unreal foliage and grass systems
Experience in optimization for large map sizes, including but not limited to textures, map chunk sizes, and streaming volumes
Must have a strong background in driving optimization and performance
Portfolio showcasing Unreal environments you have created, with clear descriptions of your specific involvement
Passion for making and playing games
Ability to work collaboratively in a team environment
Attention to detail and problem-solving skills
Excellent communication and interpersonal skill
Self-sufficient and self-motivated, can perform duties with little oversight
Nice to Have
Experience using Gaea world generating tool or any comparable product
Experience with Procedural Content Generation in UE5.3
Shipped a title in Unreal Engine
Competency in C++
If you are a passionate technical artist with a love for gaming and a desire to make an impact in the industry, we'd love to hear from you! Please submit your resume and cover letter outlining your relevant experience and why you're excited about this opportunity.
Employment type
Contract
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