“Thanks to Philip's Second Life, I was able to turn some of my dreams into reality. I now am able to run my own profitable Business on the OpenSim platform which has been inspired to a very large extent by Second Life. Thus, I cannot thank Philip enough for his work which has lead to a new technology ecosystem spanning across a wide range of fields of interest.”
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Large AI models remembering popular things more accurately will tend to further homogenize us: https://lnkd.in/gJWqeAZn
Large AI models remembering popular things more accurately will tend to further homogenize us: https://lnkd.in/gJWqeAZn
Shared by Philip Rosedale
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Just announced at the Code for America Summit: IRS Direct File will be permanently available to the American public. Congrats to the Direct File…
Just announced at the Code for America Summit: IRS Direct File will be permanently available to the American public. Congrats to the Direct File…
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Getting ready for a talk at Consensus about Second Life's digital currency and what it taught us, I wrote up what I could remember:…
Getting ready for a talk at Consensus about Second Life's digital currency and what it taught us, I wrote up what I could remember:…
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Proud to have received an Academy Award for my contribution to Alembic. https://lnkd.in/gEcV5X76 I'm also pretty proud of the after party... :)
Proud to have received an Academy Award for my contribution to Alembic. https://lnkd.in/gEcV5X76 I'm also pretty proud of the after party... :)
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Rafael Brown
Highlighting: "So much of humor relies on being surprising and incongruous, which is at odds with how these models work, says Tuhin Chakrabarty, Columbia University, who specializes in AI and creativity and wasn’t involved in the study. Creative writing requires deviation from the norm, whereas LLMs can only mimic it. “Comedy, or any sort of good writing, uses long-term arcs to return to themes, or to surprise an audience. Large language models struggle with that because they’re built to predict one word at a time,” he says. “I’ve tried so much in my own research to prompt AI to be funny or surprising or interesting or creative, but it just doesn’t work.” (MIT Technology Review) ----- Gen AI and LLMs will never be good at innovative creation because it requires sentience. End of Story. ----- MIT Technology Review: "Why artists are becoming less scared of AI As people tinker and experiment with it, we’re gaining a clearer understanding of its limitations in creative fields." (Melissa Heikkilä) (June 18, 2024) The researchers asked 20 professional comedians who already used AI in their artistic process to use a large language model (LLM) to generate material that they’d feel comfortable presenting in a comedic context. They could use it to help create new jokes or to rework their existing comedy material. The results were a mixed bag. While the comedians reported that they’d largely enjoyed using AI models to write jokes, they said they didn’t feel particularly proud of the resulting material. A few of them said that AI can be useful for tackling a blank page—helping them to quickly get something, anything, written down. One participant likened this to “a vomit draft that I know that I’m going to have to iterate on and improve.” Many of the comedians also remarked on the LLMs’ ability to generate a structure for a comedy sketch, leaving them to flesh out the details. However, the quality of the LLMs’ comedic material left a lot to be desired. The comedians described the models’ jokes as bland, generic, and boring. Others felt that the amount of effort just wasn’t worth the reward. “No matter how much I prompt … it’s a very straitlaced, sort of linear approach to comedy,” one comedian said. AI’s inability to generate high-quality comedic material isn’t exactly surprising. “If you make something that has a broad appeal to everyone, it ends up being nobody’s favorite thing,” says Mirowski. “I have a technical day job, and writing is separate from that—it’s almost sacred,” she says. “Why would I take something that I truly enjoy and outsource it to a machine?” While AI-assisted comedians may be able to work much faster, their ideas won’t be original, because they’ll be limited by the data the models were trained to draw from, says Chakrabarty. “True creative and comedic writing is based on experience and vibes. Not an algorithm.” MIT Technology Review: https://lnkd.in/gSAdTvnJ #ai #fakeai #genai #degenai #generativeai #degenerativeai
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Ilan Harel
Diving into RAG (Retrieval-Augmented Generation) for LLMs - this was an eye-opener. Crafting the initial RAG application for Consolto? Simple. Scaling to a production-level solution? That’s where the real work begins. Here’s what we learned: - Initial setup vs. production-ready: getting started was quite straightforward with a few lines of code (found in probably a few thousands of sources across the net) but fine-tuning for production demands time, effort, and expertise. - Diverse approaches: every step in the RAG process -- tokenization, embedding functions, VectorDBs, evaluation, pre-processing, LLM completion etc.. -- offers multiple methods. Each approach shines for specific uses. - Balancing trade-offs: navigating trade-offs between cost, quality, speed, and security takes time & effort. There’s no universal solution yet, but the opportunity here is immense. The landscape is ripe for a go-to RAG solution to emerge... anyone interested in playing with the idea? (in the image - building the AI Knowledge-base from Consolto's dashboard, out. Link to register to the beta in the comments) #RAG #LLM #AI #MachineLearning #DataScience #AITrends
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CYRIL FREMONT
🤯 Luma AI dropped their Dream Machine & it's insane! ▶ You can create a short-form video from a prompt or image ! 💡 Luma AI is OpenAI Sora and Google Veo competitor to create short-form video from a prompt! 🤩 The best part? They are actually letting people use it. ➡ Try it now : https://lnkd.in/eU9n5Ywh #️⃣ #luma #lumaai #dreammachine #ai #openai #sora #google #veo
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Daniel Jaeger
Save your spot! Today is the LAST DAY for EARLY BIRD Tickets to our #SeattleAIWeek event "Designing AI Enabled Products and Services" at SURF Incubator. We'll have networking over wine & cheese and I'll be presenting. If you're and AI designer, builder, founder, investor, or otherwise enthusiast or simply curious, join me and the folks at SURF. Here are some questions to ponder: 💡 What will the User Experience of AI applications look like? 💡 How does it look like now and where is it going? 💡 How do we make sure we're carrying proven methods and principles we've learned in deterministic systems forward into probabilistic interfaces and build on top of them rather than taking a step back by ignoring them? AI is here to stay and the companies who succeed past the hype will be the ones that understand their customers and solve real-world problems. https://lu.ma/0weyg4sr #Startups #UXforAI #AI #UX #Seattle
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Caleb Robey
LLama3 passed the super-proprietary, advanced test that we designed for modern LLMs! almost... You can read about that test here: https://lnkd.in/gPG8WndR When I first saw the response generating, it looked like I was going to have to come back here and apologize for slandering these machines when they were just one iteration away from solving very basic prompt injection issues. But then I looked a bit closer... can you see the mistake? #promptinjection #countingishard #LLMs #LLama3
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Richard Yang
Huge thanks to @alexalbert for sharing a sneak peek of Claude 3! I'm particularly excited about Claude FM, which promises to: Reduce prompt engineering time – This is a game-changer for efficiency! Improve agentic workflow – Claude 3 seems to be taking big strides in automation. Extract features from images – Multimodal capabilities open exciting new avenues. All this while maintaining a high bar for responsible AI development. Additionally, the potential of using Haiku as a sub-agent (as explored in https://github.com/haiku) is intriguing. This is definitely a development to keep an eye on! #Claude3 #AI #MachineLearning #ResponsibleAI
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2 Comments -
Daniel Hambleton
Back in 2010 or so I was obsessed with game engines like Unity and Unreal. Sure, they had been around for a while before that, but for me, at that time, these engines unlocked the magical world of game development by taking away the pain of graphics programming, user input, platform deployment (Android Studio, looking at you) and so much more. In 2012 I think I made one game a month for 12 months. Yes, they were all terrible but that's not the point. The point is that it was fun and easy to make games. Remember the mantra, "make games not engines"? The same logic applies to building CAD applications. Developing an application that lets users edit geometry in a robust, easy, and scalable way is very difficult. If you come from game dev, you might think meshes are the way to go. That will seem like great idea until your users want to boolean two meshes that came from who-knows-where. ❌ If you've got lots of extra dollars to spare and you come from the world of engineering, you might consider licensing one of the desktop CAD kernels. Good luck to you! Have fun learning the math behind BREPs for the next couple years let alone shipping that application to paying customers to recover your upfront costs. ❌ At Metafold 3D our vision is to change this. In this talk, our CEO Elissa Ross demonstrates how we developed a personalized medicine application that any clinician could use in less than a week. ✅ Get started today with our #opensource SDKs: https://lnkd.in/gkETXB5k
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1 Comment -
Cody Pallo
Here’s a little article i wrote about superhumans and the future of AI / Human symbiosis. Also, how XR could enable this to a scientific degree. What else should we do before global warming threatens our extinition. #AI, #XR, #Spatial, #Humanity, #thought, #sociology, #psychology, #superhumans https://lnkd.in/g3bVYCgp
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Tomas Vykruta
AI generated music is reaching new highs. The actual use case for AI music is now becoming clear. It won't what people veared - "AI artists" that replace human artists; rather, it will be established human artists using AI to make even better music. Drake just produced an AI song featuring Tupac, Snoop, and Drake himself. This is a common pattern with AI. Initially people fear that AI will replace them, then, they realize it will actually make them more productive, make them more money than ever before. https://lnkd.in/ePY5fwnb
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4 Comments -
Renchu (Richard) Song
“... native solutions built entirely around vectors will provide the ‘speed, memory safety, and scale’ needed as vector data explodes.” “... we do advanced vector search in the best way possible.” At Epsilla (YC S23), we share the same vision and approach. Thus we have been leading the charge with our unique innovations in a 10x faster, cheaper, and better vector search engine, as the built-in foundation for our no-code RAG as a Service Platform. You can experience the accuracy and relevancy from our advanced technologies via a number of high quality AI-powered smart search and chatbot applications below: 1. Smart Search on 180+ RAG Research Papers (https://lnkd.in/eMPdVae5): This smart search app leverages our RAG platform and vector database technology to help user navigate through the massive 180+ papers with ease and keep up with the latest and greatest advanced research on this important topic. . 2. AI Assistant Chatbot for Knowledge Graphs (https://lnkd.in/eeBTFe_Q): Inspired by insights from Mike Dillinger's posts, this AI assistant chatbot leverages our RAG platform and vector database technology to generate highly relevant, nuanced and contextually aware responses to help user stay ahead of the game on topics like LLM, knowledge graph, and GenAI. 3. AI Assistant Chatbot for Taylor Swift (https://lnkd.in/e_m6dB4P): Powered by our RAG platform and vector database technology, this interactive AI-powered chatbot can answer any questions about Taylor Swift, one of the most impactful artists and successful business women in the world. These high quality AI applications underscore the fact that Epsilla's vector database technology is not just keeping up with the demands of generative AI, but also setting new standards for what is possible. In addition, our no-code RAG platform allows AI app builders to develop and deploy high quality apps like these within hours. Join us as we continue to innovate and lead in this exciting era of AI-driven applications! (https://epsilla.com) #VectorDatabase #RAG #Chatbots #GenerativeAI #NoCodePlatforms
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8 Comments -
Matthew Wren
Very excited to be flying out to AWE in Long Beach this afternoon, where I'll be presenting a workshop on "The ROI of XR" for the #AWE2024 Focus Executive Program on Wednesday. #AR and #VR are very cool and powerful technologies, but return on investment (ROI) is one of the most important factors for these technologies to be sustainable solutions in enterprise environments. At the workshop, I'll provide a framework executives can use to evaluate #ImmersiveTechnology projects prior to making an investment. It's important to know, before implementation, what the expected financial outcomes of a project will be. Whether your project is related to training, field support, product design, or any other use case, #SpatialComputing has superpowers that your organization should take advantage of. Come learn how to evaluate #XR solutions to address business problems in a way that will provide a successful financial return. In addition to the workshop, I'm looking forward to reconnecting with many friends in the industry - and many panelists from #TheNextEvolution events - that I so rarely get to see in person (I apologize if I miss tagging anybody but I'll try to quickly tag you all in the comments...). #VirtualReality #AugmentedReality #Innovation #Event
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19 Comments -
Gates Torrey
AI-powered web agents fail. A lot. Why? Because they are inherently probabilistic tools operating in a big, complicated environment that changes all the time – the internet. At High Dimensional Research, our mission is to transform web agents from an unreliable, expensive pipedream for AI specialists into an efficient, production-ready tool for every full-stack developer. Today, we took a big step towards that goal by launching the Memory Index. This functions as a repository of user-anonymized web trajectories -- storing page structures as a graph, and navigation across those structures as searchable data. What does that mean? Well, basically, we observe the agents using our platform and transform their patterns of activity into a roadmap for the internet. The more people who use it, the more detailed and useful the map becomes. This way, an AI never has to figure out how to solve a problem that has already been solved. We just give them the answer. This radically reduces the failure rate, cost, and carbon footprint of running an AI agent. Check out our launch announcement and sign up at hdr.is/memory. https://lnkd.in/ePmCcScM
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Avi Bar-Zeev
Proper focus is critical for all-day wearable glasses. If you're driving, you want the world to be in focus, not a heads-up display that might be focused at 1-2m away. When you're walking down the street, AR effects could be planted anywhere from arms reach to blocks away, and the world and graphics should always match. Power and heat are also critical. It can't feel hot, so energy is limited to milliwatts. The glasses may be off a lot of the time. With optical-see-through (OST) the natural photons come for free in both directions (showing your eyes and seeing the world). Video-pass-through (VPT) requires constant power to see anything. Dimming is critical too, unless you can produce more light than the sun reflects off outdoor objects. In terms of max light, we already wear sunglasses for sunlight that's too bright for comfort. For example, if you look at a wall that's half-sun-lit / half shadow, the virtual stuff must work as well in both cases. For best results, we need both additive and subtractive displays. And don't forget fashion, fit, and comfort. Glasses for the masses must fit many different head/brow/nose sizes, shapes and styles, and must accommodate your normal prescription perfectly. They can't weigh much more than normal eyewear. Ideally, we can add back a superpower in re-focusing the real world near or far based on gaze too. That by itself would make a billion dollar product even without AI or most AR features.
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Horacio Torrendell
💡 We had a great conversation with Craig Frehlich about the future of education with Mixed Reality. We covered some interesting topics like: • The opportunities with mixed reality consumer applications for the Meta Quest 3. • The challenges with designing native mixed reality experiences as opposed to passthrough experiences. • The highlights of Newton’s Room for physics education. • The spectrum between educational tools ↔ educational games. • Other opportunities in mixed reality education. Listen now on: • 🟢 Spotify: https://lnkd.in/dwy_u7U4 • 🍎 Apple Podcast: https://lnkd.in/dv_4N3dt • 🫘 Podbean: https://lnkd.in/dFKkEtqz 🥽 Download Newton's Room for Free at: https://lnkd.in/denfrcpw Follow Treeview Studio for more Mixed Reality updates. #mixedreality #presenceplatform #meta #spatialcomputing #augmentedreality #questpro #unity #applevisionpro #visionpro #design #uiux #metaconnect #connect23 #virtualreality #handtracking #sceneunderstanding #quest #vr #ar #augmentedreality #mr #quest3 Meta for Work Meta for Developers Meta for Business Meta #education #physics #edtech #consumertech #v64 #podcast #pod #educationpadcast
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Nikita Belomestnykh
Look Out Sora: Luma Lab's Dream Machine AI Model is Here Today https://ift.tt/Qd4xgIW Unlike other hotly talked about AI models out there (looking at you Sora!), Luma Labs has announced that their new AI model is out and available to try today. Available to test on the company’s website, Luma Labs reports that Dream Machine is a new AI model that is designed to make high-quality, realistic videos from text and images. But don’t just take our word for it, you can actually go and check this new AI out yourself and make your own opinions about how it looks and how you might (if at all) potentially use it. Introducing Luma Dream Machine Based in Palo Alto, Luma states that their mission “is to build multimodal AI to expand human imagination and capabilities.” And this new Dream Machine AI does look like it’s here to do just that. Designed to be a highly scalable and efficient transformer model trained directly on videos, this new AI should be capable of generating physically accurate and consistent shots of pretty much whatever your heart desires. Create Action-Packed Shots and Camera Moves — (@) A core selling point of this new Dream Machine AI, at least from these early demos, seems to be that this is a very cinematically-minded model that understands how people, animals, and objects interact with the physical world—which allows for users to create videos with character consistency and accurate physics. At launch here Dream Machine offers the ability to generate 5-second shots with realistic smooth motion, cinematography, and all the drama you can muster out of it. It’s also incredibly fast compared to other models and can generate 120 frames in 120 seconds. It also looks like Dream Machine can help you experiment with what might be an endless array of fluid, cinematic, and naturalistic camera motions matching the “drama” of the scene you give it to create. Try it Yourself Of course, by far the most noteworthy point here is that Dream Work is actually live and available for anyone to test today. Which you can do here. So, if you’re interested, give it a shot. Or don’t—it’s up to you. via No Film School https://ift.tt/w1OCdAa June 12, 2024 at 01:44PM
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Solomon Walker
Anthropic launches Claude AI assistant on Android, challenging ChatGPT with advanced features like Claude Vision, potentially reshaping the mobile AI landscape and intensifying competition in the AI assistant market. #tech #gpt #chatgpt #ai #publishing #aiassistant #office #writing #writers #mobile #android
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Quinn Banks, M.B.A.
Exciting news for the augmented and virtual reality market in healthcare! 🚀 Recent forecasts by Dimension Market Research anticipate substantial growth in the sector. By 2033, the global market is projected to reach $19.6 billion, reflecting a remarkable 20.2% compound annual growth rate. The current market value in 2024 stands at $3.7 billion, with a projected increase of approximately $15.2 billion on the horizon. Notably, North America is spearheading this growth, commanding 51.1% of the market's revenue this year. The region's expansion is attributed to increased tech adoption, substantial R&D investments, and strong government backing, all contributing to industry advancement. These developments highlight the immense potential of augmented and virtual reality in revolutionizing healthcare. Stay tuned for more updates as the sector continues to thrive and innovate! 🌐💡 #AR #VR #Healthcare #TechTrends
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