“Andrew came to High Moon Studios towards the middle of the Deadpool project and was thrown into an already hectic development pipeline. Within a very short amount of time Andrew was able to get up and running creating awesome art work very fast with little need for help or direction. Being a newer environment artists I was able to talk to Andrew about his different workflows and techniques. He was more than willing to help me figure out different things about my own workflow I could improve. This was invaluable for me as a new environment artist, it allowed me to work faster and smarter and without his help I could have ended up with many issues that would have slowed down production on the game. Andrew is a Senior Artist through and through and is always able to get the work done at and above the quality that is needed, all the while being able to share and mentor younger artists. I am moving on to a new position at a different company but I would in a heart beat work with Andrew again if the chance ever arose.”
Sparks Glencoe, Maryland, United States
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Congratulations to our group of 2023 interns! You all have done wonderful things over the last 12 weeks. From contributing to projects, building your…
Congratulations to our group of 2023 interns! You all have done wonderful things over the last 12 weeks. From contributing to projects, building your…
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After 14 years, I’ll be leaving Firaxis. I couldn’t have asked for more thrilling products and dedicated teammates in bringing the XCOM franchise and…
After 14 years, I’ll be leaving Firaxis. I couldn’t have asked for more thrilling products and dedicated teammates in bringing the XCOM franchise and…
Liked by Andrew Griffin
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Doesn’t feel like it was that long ago for my first released game. #tbthursday
Doesn’t feel like it was that long ago for my first released game. #tbthursday
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What does 20-years of absolutely crushing it in the videogames industry look like? It looks like Todd Clineschmidt, Scott Cummings, and Dan…
What does 20-years of absolutely crushing it in the videogames industry look like? It looks like Todd Clineschmidt, Scott Cummings, and Dan…
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