'Soul of Azores'
Devlog #9 — Updating!
Hi everyone, hope you are doing great! When it comes to this week, there was some good improvements when it comes to the art, which we will show you on the following part! Also, we wanted to tell you that we will start changing a bit our devlog model, since there will be little news to update you on regarding Game Design as I am working currently on just tying up loose ends that might come up and helping out as much as I can, and there will be some news still about Game Programming, but until the art is complete there will be less news from that department!
So, what was made this week...
Well, now, we can talk about some of the things we made this week! Our artist was able to make the detailed sketch for the character, we have two options on the table right now, but we are aiming for the second one — Figure 1, Figure 2 —, also, he finished our Mock-Up so that you can imagine how it would look like for our future game — Figure 3 —! He is currently working on the Color Studies of the character so he can start making the assets for the game, for our Programmer to start building the level!
Figure 1 — Detailed Sketch of the Character (1)
Figure 2 - Detailed Sketch of the Character (2)
Figure 3 - Mock-Up
Thank you!
For this week, that's what we have to update you on! We hope you are as excited as we are, as we are seeing this project grow closer to the final part, we will show you much more of the art that's going around and how it is looking like in our game! We are very happy to how it is turning out, and our members are giving it their best to get closer to finishing this project, which will take still some weeks, but we are excited to be able to show you!
Hope to see you again next week! :D
— SeaSharp Games