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Lynessa OTK Pali Theorycraft - Perils in Paradise

  • Last updated Jun 29, 2024 (Second Reno & Zilliax Nerf)
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Standard

  • 22 Minions
  • 6 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: OTK Paladin
  • Crafting Cost: 4180
  • Dust Needed: Loading Collection
  • Created: 6/29/2024 (Second Reno & Zilliax Nerf)
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  • Total Deck Rating

    11

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This is our test build of OTK Paladin using Sunsapper Lynessa to make damage spells trigger twice, burning your opponent. Key damage spells include Holy Glowsticks (4 damage), Hammer of Wrath after discounting with Holy Cowboy (3 damage), Oh, Manager! (2 damage), and Snake Oil (0 damage).

Without spell damage and with holy cowboy active for HoW #1, Lynessa (-5m) + HoW (-1m, 3dmg*2 + draw 2) + Oh, Manager (-2m, 2dmg*2 + 2 coins) + coin (+2 m) + coin (+2 m) + Glowstick (-1m, 4dmg*2) + Glowstick (-1m, 4dmg*2) = 26 damage with 7 mana with 1 mana left over and 2 cards drawn. With pre-existing coins, spell damage, and a previous Sea Shill discounting Lynessa, the turn can get much crazier.

Grillmaster is to tutor Lynessa, and Kinckknack Shack is card draw. We also run Lifesaving Aura for some early-game tempo and an additional Glowstick activator instead of HoW+Cowboy. The number of holy spells also lets us toss in flickering lightbot for early to mid game tempo.

Griftah’s amulets are fantastic. You generally want to be playing the amulet alongside Lynessa as either a finisher or for discounts. Thus, if tempoing Griftah earlier, we’d suggest: warding [6 dmg] or strides [-1 discount] > critters [4 cost] or mobility [draw 3] > tracking [3 legendaries] > passions [mind control] or energy [heal].

The archetype seems to have a ton of potential! Let us know your thoughts, and your experience when playtesting.