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News video games 21 August 2019, 12:25

Australian DayZ Censorship Will Affect Players All Over the World [Updated]

Due to the presence of drugs, DayZ was banned in Australia. The team at Bohemia Interactive has decided to make changes that will affect players from all over the world.

UPDATE:

Dhanges introduced by Bohemia Interactive have had the intended effect. On August 20, ACB took another look at DayZ and since it no longer found any references to drugs, the was given an "MA 15+" rating. This means that the game in question will not be withdrawn from sale in Australia.

Although DayZ debuted in Steam Early Access almost six years ago, its official launch on PC took place in December last year, and on consoles in March (Xbox One) and May (PlayStation 4) 2018. Currently, the game's developers, Bohemia Interactive, are preparing for its "boxed" launch, which is to take place before this year's holidays.

It was for that very reason that the ACB, Australian Classification Board, which grants age categories to video games, took a closer look at the game in question. Last week, it gave her verdict that the sale of this title in that country was to be banned; interestingly, we are talking not only about the physical edition, but also about digital distribution. The reason for this is the presence of marijuana in the game, the smoking of which restores character's health. As a result, developers have been forced to make some changes, which will affect not only players from Australia but also from other parts of the world.

The effects of Australia's DayZ "censorship" will be felt by players around the world.

According to Kotaku Australia, the creators confirmed that they will introduce modifications to their work in order to meet the requirements of ACB. It is currently unclear whether developers are going to completely remove the drugs from DayZ or whether they are planning to follow Bethesda's example and simply rename them (the latter company did so when Fallout 3 was in a similar situation). However, the devs ensure that the players will not be affected in any way by this change, since their aim is to "keep the gameplay as authentic as ever".

It's worth mentioning that the studio is already working on an appropriate solution to "not separate Australian players from the rest of the world", so we won't wait long for its effects.

  1. DayZ - official homepage
  2. DayZ - game guide
  3. Australian Classification Board - official homepage

Christian Pieniazek

Christian Pieniazek

Started working with Gamepressure.com in August 2016. Although the Game Encyclopedia has been his pride and joy from the beginning, he also writes for the Newsroom and the Editorial section. Gained professional experience through a now-defunct service, in which he worked for almost three years. Graduated in Cultural Studies at the AGH University of Krakow. Runs his own business, jogs, cycles, loves mountain hiking, is a fan of nu metal, is interested in space, and of course, enjoys playing games. Feels best in action games with an open world and RPGs, although won't turn down good racing or shooting games.

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