by Dragonfly | Nov 4, 2019 | Doom, Tutorial
Let’s Make Some Multiplayer Maps Welcome to the World of Multiplayer mapping or Player-Versus-Player (PVP) Mapping Multiplayer mapping is a more complex beast than people might imagine. Projects of the past often drew on single player maps, either thematically,...
by Dragonfly | Jan 11, 2019 | Doom, Tutorial
Staying Motivated As A Doom Mapper Dealing With Motivation Obake, on the Doomworld forums, reached out publicly to ask how other mappers stay motivated and deal with a phenomenon they labelled “Mapping Sadness”. Their post read as follows: How to Deal with...
by Dragonfly | Oct 2, 2018 | Doom, Tutorial
Tutorial: Utilising the Stair Builder & Curve Tool to save time Editor’s Comment: THIS ARTICLE IS A WORK IN PROGRESS – I will be coming back to update this page later on with images and fact-checking the information listed. If anything is incorrect,...
by Dragonfly | Sep 10, 2018 | Doom, Tutorial
Tips For Making an Engaging Doom Map Starting a new map? Here’s a small list of things to consider! I was asked by a couple of people over the last week asking how I go about starting a new map, and what I’m thinking about while making the maps I make...
by Dragonfly | Aug 1, 2018 | Doom, Tutorial
Tutorial: Assigning Multiple Tags To A Single Sector Working in UDMF? Multiple 3D floors? You really should use Multiple Tags! At face value, the ability to apply multiple tags to a single sector might sound useful, but once you start to make use of it you’ll...
by Dragonfly | Jul 31, 2018 | Doom, Tutorial
Tutorial: Converting Multiple Texturepacks Into A Single PK3 (Video) Porting your texturepacks to PK3 format isn’t all too confusing! This tutorial was produced in response to PeterMoro’s request for help with combining their assortment of texturepacks....