The First Descendant hits all-time peak player count on Steam following Preseason success

Scott Baird
The First Descendant hits all-time peak player count on Steam following Preseason success

The First Descendant’s star is rising, as the game broke its player count on Steam during its initial weekend.

It’s no secret that The First Descendant was plagued with issues at launch, to the point where the servers were down for lengthy periods of time. Even when those major connection problems were resolved, players were still being booted out of games.

It didn’t take long for the game to come under fire for its monetization practices. It might be a free-to-play title, but if you want anything other than the most basic and boring of gear, then you’re going to have to grind for it. Either that, or you can reach for your wallet.

Despite all of these complaints, The First Descendant is skyrocketing in popularity. A thread on The First Descendant Reddit has announced that the game has broken its concurrent player count on Steam, with over a quarter of a million people descending at once.

“Couldn’t get into Warframe because of the style, couldn’t get into Destiny 2 because of the expensive DLCs, I’m honestly in love with The First Descendant,” one user wrote, while another said, “The game is very good early on and now the majority of people are still early on lol We’ll see what things look like 3 months from now.” 

One user joked, “264k bunnies only using guns,” referring to the incredible popularity of Bunny, a Descendant whose skins pile on the fanservice.

“Games so addicting. Even if it needs a few tweaks but gotta say bosses feel great and when you grind the required pieces for what you want it feels very satisfying as well,” one user pointed out, while another summed things up, “I’m having a blast!”

One big weekend doesn’t necessarily mean it will maintain those numbers. The fact that The First Descendant is free means the initial interest was always going to be high, but it now has to hook those people who have downloaded the game.

A quarter of a million initial players on one platform is still a huge achievement. If the game releases enough content to keep people engaged and if Nexon can avoid becoming too greedy, then we might be witnessing the birth of a new must-play franchise.

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