Trainer Battle
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  • Horizon Forbidden West Trainer
    Horizon Forbidden West: Complete Edition
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    GrizzlyUK posted on Mar 29, 2024 3:08:46 AM - Report post
     
    If there's any possibility of problems with implementing an option to directly edit the amount of Metal Shards a player has, then maybe a better option would be to implement something similar to the option in the Horizon Zero Dawn Trainer where either selling or dismantling an item gives a few thousand Metal Shards.
  • Aurora crashes
    Aurora Bug Reports Discussion
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    GrizzlyUK posted on Nov 16, 2022 8:46:41 AM - Report post
     
    quote:
    originally posted by 0x90

    @GrizzlyUK: This occurs if hardware acceleration is used. You said its disabled. have you restarted Aurora after disabling it? Are you using any external software which uses overlays or draws stuff above games or other software (I feel like a robot repeating this question over and over again for the last few days)?

    You say you were running Cyberpunk. Does this only occur on this game? Has this game received an update? You have updated your drivers 5 days ago, have this happened since then?

    I hadn't made any changes to the Aurora settings recently, so no, I didn't disable hardware acceleration. I have restarted Aurora after the two crashes, but I made no changes to the settings at all, so I hadn't disabled hardware acceleration after either crash. Both times that Aurora crashed I was playing Cyberpunk, using the latest trainer both times. I did do some alt-tabbing to use my browser (Firefox 107.0 now) to check some locations on the official Cyberpunk Interactive map, but other than that there was nothing different to what I normally have running. I have Steam running in the background but I rarely use the Steam overlay.

    As for game updates to Cyberpunk, patch 1.61 is the latest and that was released on 8th November. Prior to that was patch 1.6 which released on 6th September. The game trainer for Cyberpunk was updated on 11/10/2022 for game patch 1.61, even though the previous game trainer (1.6 09-08-2022, updated 09/17/2022) was working perfectly fine with game patch 1.61. Aurora was also updated recently, as I recall mine updated on the 14th November, before the first crash. I remember that because I wondered if the new update might have been the cause of that crash at first, but ruled that out after checking these boards for any crash reports for Aurora 1.5.2. I haven't yet tried any other games while having any Aurora trainers running.

    As I stated in my previous post, the first crash was on the 14th November (after Aurora had updated) and then the second crash was earlier today, 16th November. Both times that Aurora crashed I was playing Cyberpunk. As I also mentioned, I updated my graphics drivers on 10th November and I played Cyberpunk a number of times between 10th November and 14th November without any issues.

    So, to put all of these events in date order:
    8th November: Cyberpunk patch 1.61 released
    10th November: updated graphics drivers / Cyberpunk trainer updated for game patch 1.61
    14th November: Aurora updated, shortly after that Aurora crashed while playing Cyberpunk
    16th November: Aurora crashed while playing Cyberpunk

    After I'd posted my first report about these crashes I resumed playing Cyberpunk with Aurora running and using the latest trainer. I was able to play for almost 4 hours without any issues before I had to stop playing. But Aurora hardware acceleration was disabled for that game session.

    About 5 minutes ago I received a notification that new graphics drivers are ready to install, so I've installed them. I am now on: GeForce Game Ready Driver 526.98 released 11/16/2022. Guess I'll have test these new drivers to see if they might help in some way.

    I think that's everything, but if I did miss anything please let me know!

    [Edited by GrizzlyUK, 11/16/2022 8:48:08 AM]

  • Aurora crashes
    Aurora Bug Reports Discussion
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    GrizzlyUK posted on Nov 16, 2022 2:12:45 AM - Report post
     
    Since the last Aurora update I've had Aurora crash twice, the first was two days ago (14th November 2022) second was about 30 minutes ago. Error logs from Windows Event Viewer for the crash on the 14th and the one today:

    Logged: 14/11/2022 18:07:30
    Application: Aurora.exe
    CoreCLR Version: 6.0.1122.52304
    .NET Version: 6.0.11
    Description: The process was terminated due to an unhandled exception.
    Exception Info: System.Runtime.InteropServices.COMException (0x88980406): UCEERR_RENDERTHREADFAILURE (0x88980406)
    at System.Windows.Media.MediaContext.CompleteRender()
    at System.Windows.Media.MediaContext.LeaveInterlockedPresentation()
    at System.Windows.Media.MediaContext.RemoveChannels()
    at System.Windows.Media.MediaContext.Dispose()
    at System.Windows.Media.MediaContext.OnDestroyContext(Object sender, EventArgs e)
    at System.Windows.Threading.Dispatcher.ShutdownImplInSecurityContext(Object state)
    at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
    --- End of stack trace from previous location ---
    at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Windows.Threading.Dispatcher.ShutdownImpl()
    at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
    at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
    at System.Windows.Threading.Dispatcher.Run()
    at System.Windows.Application.RunDispatcher(Object ignore)
    at System.Windows.Application.RunInternal(Window window)
    at System.Windows.Application.Run()
    at -.dje_z752VU66F5B9QPA7D64U2AYHHZJUQ_ejd.Main()

    Logged: 16/11/2022 09:36:14
    Application: Aurora.exe
    CoreCLR Version: 6.0.1122.52304
    .NET Version: 6.0.11
    Description: The process was terminated due to an unhandled exception.
    Exception Info: System.Runtime.InteropServices.COMException (0x88980406): UCEERR_RENDERTHREADFAILURE (0x88980406)
    at System.Windows.Media.MediaContext.CompleteRender()
    at System.Windows.Media.MediaContext.LeaveInterlockedPresentation()
    at System.Windows.Media.MediaContext.RemoveChannels()
    at System.Windows.Media.MediaContext.Dispose()
    at System.Windows.Media.MediaContext.OnDestroyContext(Object sender, EventArgs e)
    at System.Windows.Threading.Dispatcher.ShutdownImplInSecurityContext(Object state)
    at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
    --- End of stack trace from previous location ---
    at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Windows.Threading.Dispatcher.ShutdownImpl()
    at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
    at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
    at System.Windows.Threading.Dispatcher.Run()
    at System.Windows.Application.RunDispatcher(Object ignore)
    at System.Windows.Application.RunInternal(Window window)
    at System.Windows.Application.Run()
    at -.dje_z752VU66F5B9QPA7D64U2AYHHZJUQ_ejd.Main()


    I was playing Cyberpunk 2077 at the time and the game also crashed, in fact the game just closed first and then I noticed the Aurora error message. Grabbed a Print Screen and then saved the image (attached to this post) which shows what I could see. Clearly shows the error message displayed by Aurora. After that I was able to shut Aurora down. My graphics drivers are up-to-date: GeForce Game Ready Driver 526.86 released 11/10/2022

    Not sure what else you might need to know, but if there is any further info you require then just let me know.

    EDIT: Just re-started Aurora and checked the Settings. Under the "Misc" options the "Enable Hardware Acceleration (Rendering)" option is NOT selected. Figured I should add that bit of info in case it's important.

    [Edited by GrizzlyUK, 11/16/2022 2:23:45 AM]

    EDIT 2: Completely forgot to mention that I was running the latest Cyberpunk 2077 Trainer 1.61 which was Updated 11/10/2022 and playing Cyberpunk 2077 via Steam.

    [Edited by GrizzlyUK, 11/16/2022 2:34:04 AM]
  • Horizon Zero Dawn Trainer
    Horizon Zero Dawn Complete Edition
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    GrizzlyUK posted on Oct 09, 2021 12:13:00 AM - Report post
     
    So I updated to the new HZD 1.10 HF2 Trainer which was released on October 07, 2021. I launch the Trainer, launch the game, wait for the game to complete the Shader Optimization and then I click on F1. I hear "Please wait" and a few seconds after that " Trainer activated". At that point the games crashes! I then notice that the Trainer has a message about the game having just crashed and that I should try disabling the new Ingame Overlay! So I disable that, start over with launching the Trainer, launching the game, waiting for the game to complete the Shader Optimization and then pressing F1. This time around there's no crash and everything seems to work, apart from the Ingame Overlay because that's now disabled!

    Figured I'd post about it to let others know to disable the Ingame Overlay to avoid the game crashing when the Trainer is activated!
  • Permanent Storage Increase
    Horizon Zero Dawn Complete Edition
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    GrizzlyUK posted on Oct 07, 2021 11:29:24 AM - Report post
     
    Apologies for the "necro" but I only recently discovered that there is now a way to increase the default inventory and ammo storage via a mod named Aloy's Adjustments which is available @ github.com/AkiniKites/AloysAdjustments

    You can choose from preset upgrade values (x2, x5 or x10) or enter your own values for Upgrades (Weapons Satchel, Outfits Satchel, Resources Satchel & Modifications Satchel) and Ammo Upgrades (Potions Pouch, Traps Pouch, Blast Sling Ammo Pouch, Tripcaster Ammo Pouch, War Bow Quiver, Hunter Bow Quiver, Sharpshot Bow Quiver, Sling Ammo Pouch, Ropecaster Ammo Pouch, Rattler Ammo Pouch, Tearblaster Ammo Pouch, Forgefire Ammo Pouch, Icerail Ammo Pouch, Stormslinger Ammo Pouch).

    I use the x2 preset for Upgrades and Ammo Upgrades and I've had no issues at all, so far I've never got close to filling up all that extra space and having double the amount of ammo makes fights a little easier because I spend less time having to craft more ammo.
  • Offline saves location
    Diablo 2 Resurrected
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    GrizzlyUK posted on Sep 25, 2021 10:23:15 AM - Report post
     
    quote:
    originally posted by nycplayboy78

    quote:
    originally posted by GrizzlyUK

    If you have any old offline character save files from D2LoD you can copy those into the D2R save folder and D2R will load them just fine. You can then simply continue playing right from where you left those old characters.

    OK will the game be the up-graphics version once we port it over?

    Yes, when your old save loads you'll have that old character in the flashy new graphics of D2R, unless you choose to run in Legacy mode of course.

    Best part is that you can simply use those years old character saves to strip all their gear and gold and dump everything into the Shared Stash, then create a new character and just grab whatever you want from the Shared Stash.

    Just make sure to COPY your old saves over to the new save folder, that way you can keep replacing the save and loading that old character again and again to endlessly dump everything into the Shared Stash.

  • Offline saves location
    Diablo 2 Resurrected
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    GrizzlyUK posted on Sep 24, 2021 4:54:39 PM - Report post
     
    If you have any old offline character save files from D2LoD you can copy those into the D2R save folder and D2R will load them just fine. You can then simply continue playing right from where you left those old characters.
  • different versions for coop?
    Red Dead Redemption 2
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    GrizzlyUK posted on May 12, 2021 5:24:36 PM - Report post
     
    quote:
    originally posted by sumomo

    hi i'm thinking of getting this game so i can play coop with my friend, but do i buy the normal version of the game or do i only need to buy red dead online version?

    Depends where you intend to buy from, but from what I've seen most versions of Red Dead Redemption 2 include both the single-player Story mode and the multi-player Online mode. If you're not interested in the single-player then you can just get the Red Dead Online version, though a lot of players say the single-player Story is really good and well worth playing.

    You might want to consider the Ultimate version as well, which includes both the single-player Story and the multi-player Online modes along with some digital extras for both game modes such as a horse (quite decent), 3 free weapons (also quite decent), a couple of outfits plus some other stuff.

  • Is trainer ver 1.08 for patch 1.09?
    Horizon Zero Dawn Complete Edition
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    GrizzlyUK posted on Dec 10, 2020 11:14:51 AM - Report post
     
    quote:
    originally posted by knuta

    I used the one meant for 1.08 for several hours yesterday with 1.09, and I had no problems at all with any of the options I used 😊

    Don't know if it matters much but I can confirm that I'm using the v1.08 trainer (the original one that was released last month) and it's working just fine under game patch v1.09, played about 18 hours so far under game v1.09 using the v1.08 trainer and I haven't had any issues with any of the trainer options I've used.

    I'd expect the "updated" v1.08 trainer (that adds GOG support) would also work fine with game v1.09.

  • Horizon Zero Dawn Trainer
    Horizon Zero Dawn Complete Edition
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    GrizzlyUK posted on Nov 24, 2020 7:30:57 AM - Report post
     
    I've just submitted the following Trainer Update Request:
    Patch v1.08 has been released and now, when trying to activate the 1.07 Trainer, I hear the usual "Please wait" but that is followed by "Failed". I have tried multiple times and I get the same result every time. I have tried restarting both the game and the trainer, but it fails every time when trying to activate the trainer. The Debug shows the following:
    12:19:15: Horizon Zero Dawn Complete Edition, 1.07 (STEAM/EPIC)
    12:19:21: Successfully attached to HorizonZeroDawn
    12:19:24: Collect Unlimited Health, Script error in line 6: Cannot find aob for 'Unlimted_Player_Health'
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