Timeline

Apr 30, 2023:

11:51 PM Ticket #6136 (Add lobby password option alternative.) updated by Norse_Harold
Patch changed
I've submitted Diff 4987, which adds the allow-list functionality. It …
10:52 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Minohaka
Replying to Dmitry: > Replying to Langbart: > …
9:40 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Dmitry
Replying to Langbart: > Replying to Dmitry : …
8:35 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Ralph Sennhauser
Priority, Summary changed
SDL adds "-Wdeclaration-after-statement …
7:38 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Langbart
Replying to Dmitry: > After this change, the build …
3:48 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Dmitry
Replying to Langbart: > - Can you try the latest SDL
2:59 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Langbart
- Can you try the latest SDL version? - Ref: …
11:38 AM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Dmitry
Replying to Ralph Sennhauser: > Looks like your C …

Apr 29, 2023:

10:36 PM Changeset [27624] by Vladislav Belov
  • ps/trunk/binaries/data/mods/mod/shaders/effects/canvas2d.xml
  • ps/trunk/binaries/data/mods/mod/shaders/effects/cas.xml
  • ps/trunk/binaries/data/mods/mod/shaders/effects/fxaa.xml
Adds SPIR-V to effect XML files. Differential Revision: …
9:48 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Ralph Sennhauser
Looks like your C compiler defaults to an older standard, maybe try …
9:18 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) updated by Dmitry
Milestone changed
9:08 PM Ticket #6797 (Error when building on macOS (SDL2 -Werror)) created by Dmitry
Hi all! My Environment: * MacBook Pro 2021 * Chip: M1 Max * RAM: …
6:04 PM Ticket #6796 (Reason for mod installation failure should be logged) created by Ralph Sennhauser
Return status FAIL_ON_MOD_LOAD resulted in a simple "Failed to install …

Apr 28, 2023:

11:39 AM Changeset [27623] by autobuild
  • ps/trunk/binaries/data/l10n/ab.engine.po
  • ps/trunk/binaries/data/l10n/ach.engine.po
  • ps/trunk/binaries/data/l10n/ady.engine.po
[i18n] Updated POT and PO files.
11:24 AM Changeset [27622] by Stan
  • ps/trunk/source/tools/i18n/cleanTranslationFiles.py
encoding="utf-8" is not supported before Python 3.10.

Apr 27, 2023:

8:29 PM Ticket #6779 (Building of 0 A.D fails) updated by Beagle Appreciator
Oh yes thanks. I was able to download that in game and vulcan works now.
6:55 PM Changeset [27621] by Stan
  • ps/trunk/build/jenkins/dockerfiles/translations.Dockerfile
  • ps/trunk/build/jenkins/pipelines/docker-translations.Jenkinsfile
  • ps/trunk/source/tools/i18n/cleanTranslationFiles.py
Update infrastructure to use the new transifex API. - Fix Jenkins …
4:20 PM Changeset [27620] by Stan
  • ps/trunk/source/tools/i18n/pullTranslations.py
  • ps/trunk/source/tools/i18n/requirements.txt
Use the new client for the pull script.
3:06 PM Changeset [27619] by Stan
  • ps/trunk/binaries/data/l10n/.tx/config
  • ps/trunk/binaries/data/mods/mod/l10n/.tx/config
  • ps/trunk/binaries/data/mods/public/l10n/.tx/config
Update Transifex configurations for the new API using the tx migrate …
11:47 AM Ticket #6779 (Building of 0 A.D fails) updated by Stan
You probably haven't enabled the mod containing the SPIR-V shaders …
11:25 AM Ticket #6779 (Building of 0 A.D fails) updated by Beagle Appreciator
I built 0ad-git from AUR today. plays fine. Though changing to Vulcan …

Apr 26, 2023:

5:15 PM Changeset [27618] by Stan
  • ps/trunk/binaries/data/mods/mod/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/public/gui/loadgame/load.xml
  • ps/trunk/binaries/data/mods/public/gui/lobby/LobbyPage/Subject.xml
Fix missing texture/duplicate sprite reported by checkrefs.py
2:03 PM Changeset [27617] by Stan
  • ps/trunk/binaries/data/mods/public/gui/pregame/ProjectInformation.js
  • ps/trunk/binaries/data/mods/public/gui/session/top_panel/BuildLabel.xml
Alpha 27 Name: Agni This is a Sanskrit word meaning fire and …
1:33 PM Ticket #6792 (Update Entity component documentation file for A27) updated by Stan
Patch changed
1:06 PM Ticket #6792 (Update Entity component documentation file for A27) updated by Langbart
Replying to Stan`: > Refs: Phab:P217 I did not know …
12:40 PM Ticket #6792 (Update Entity component documentation file for A27) updated by Langbart
Description changed
- add ModifiersManager comment
12:30 PM slovak_27287.png attached to Ticket #6793 by Langbart
12:29 PM Ticket #6793 (Untranslated sentence in tutorials) closed by Langbart
fixed: - see wiki/Localization for "How to translate the …
12:22 PM Ticket #3115 (Allow to set rally points for allied buildings) updated by Stan
Answered in IRC yesterday: …
12:21 PM Ticket #6767 (0ad will not run on openSuSe Tumbleweed) updated by Stan
Milestone, Summary changed
Sorry it seems this ticket had no milestone set. Could you attach the …

Apr 25, 2023:

5:30 PM Ticket #3115 (Allow to set rally points for allied buildings) updated by Pedro
Hey! Where in the code base could I look up how the units are garrisoned?
11:08 AM Ticket #6795 (Add more map flares.) created by Stan
Currently unlike skyboxes, there is only one folder where you can put …
10:57 AM Ticket #6794 (Stop writing sensitive information about multiplayer matches in ...) updated by Stan
Description changed
10:49 AM Ticket #6794 (Stop writing sensitive information about multiplayer matches in ...) created by Stan
Currently, every network message received is logged in mainlog.html. …
10:14 AM Ticket #6793 (Untranslated sentence in tutorials) updated by Vladimír Repka
Description changed
9:28 AM Ticket #6793 (Untranslated sentence in tutorials) created by Vladimír Repka
Description I am testing in the Slovak language. First I started …

Apr 24, 2023:

12:10 PM Ticket #6792 (Update Entity component documentation file for A27) updated by Stan
Refs: Phab:P217 That last script could probably be run using the RL …
9:12 AM Changeset [27616] by autobuild
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/long.public-civilizations.po
[i18n] Updated POT and PO files.

Apr 23, 2023:

9:07 PM Ticket #6784 (Invisible mercenary units of rank basic when spawned in formation) updated by phosit
jebel barkal isn't affected since it only spawns gaia units. gaia is …
7:13 PM Ticket #6784 (Invisible mercenary units of rank basic when spawned in formation) updated by phosit
jebel barkal might also spawn mercenaries in formation.
6:24 PM Ticket #6779 (Building of 0 A.D fails) updated by Stan
Also is it possible it uses the wrong path to get the gloox location?
5:42 PM Ticket #6294 (Opening Mod io with invalid mods create errors) updated by Stan
Owner changed
5:40 PM Ticket #6784 (Invisible mercenary units of rank basic when spawned in formation) updated by Stan
Owner, Patch changed
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