Timeline
Feb 21, 2023:
- 10:31 PM Ticket #6746 (Animal becomes idle for queued garrison) updated by
- I suppose move orders don't get cancelled. I'll wait for Freagarach's …
- 9:56 PM EnglishStyleGuide edited by
- Replace Armor with Resistance; see Phab:rP24717 Phab:rP24564 Phab:rP24001 (diff)
- 8:52 PM Ticket #6746 (Animal becomes idle for queued garrison) updated by
- Its reproducible till [14386] after which I stopped testing. the …
- 8:25 PM Ticket #6746 (Animal becomes idle for queued garrison) updated by
- Hey thanks for the report :) Is this a new bug? I don't we follow …
- 7:56 PM Ticket #6746 (Animal becomes idle for queued garrison) created by
-
==== to reproduce
- build and select two corrals
- press
ctrl
while … - 7:44 PM Ticket #6745 (Cavalry units created from a structure should be able to enter it) created by
-
==== to reproduce
- build
Han
academy - makeCavalry/Chariot
, try … - 3:09 PM Ticket #6744 (Negative animal costs and eco points in the summary) updated by
-
Owner, Patch changed
- 7:12 AM Changeset [27557] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Feb 20, 2023:
- 9:06 PM Changeset [27556] by
-
- ps/trunk/source/graphics/TextureConverter.h
- ps/trunk/source/pch/graphics/precompiled.h
- 4:41 PM Ticket #6711 (Add all library versions to statistics) updated by
-
Description changed
GL ES has working versioning but in some cases it might be written as … - 4:06 PM Ticket #6710 (--with-system-premake is broken) closed by
- fixed: In 27555: […]
- 4:06 PM Changeset [27555] by
-
- ps/trunk/build/workspaces/update-workspaces.sh
- 2:00 PM Ticket #6711 (Add all library versions to statistics) updated by
-
Patch, Description changed
GLES is still broken :) It says (error) - 11:03 AM Ticket #6711 (Add all library versions to statistics) updated by
-
Description changed
- 9:11 AM Changeset [27554] by
-
- ps/trunk/binaries/data/l10n/long.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
- ps/trunk/binaries/data/mods/public/l10n/long.public-civilizations.po
- …
Feb 18, 2023:
- 7:12 AM Changeset [27553] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Feb 17, 2023:
- 6:36 PM Changeset [27552] by
-
- ps/trunk/source/renderer/PostprocManager.cpp
- ps/trunk/source/renderer/Renderer.cpp
- ps/trunk/source/renderer/backend/Format.h
- …
- 2:49 PM Ticket #6385 ([PetraAI] Errors/warnings because undefined position) updated by
- In 27551: […]
- 2:49 PM Changeset [27551] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- 2:43 PM Ticket #6566 (Han gather_grain animation is not chosen correctly for Spearman and Pikeman) closed by
- fixed: In 27550: […]
- 2:43 PM Changeset [27550] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 2:31 PM Ticket #6739 (Orange flashing pop counter on cheat code) closed by
- fixed: In 27549: […]
- 2:31 PM Changeset [27549] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Trainer.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/Cheat.js
- 2:25 PM Changeset [27548] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus_2.json
- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json
- 2:18 PM Changeset [27547] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya_1.json
- 9:11 AM Changeset [27546] by
-
- ps/trunk/binaries/data/l10n/long.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
- ps/trunk/binaries/data/mods/public/l10n/long.public-civilizations.po
- …
- 8:04 AM Changeset [27545] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/victoryManager.js
getEntityById
as reported by @Langbart at … - 2:22 AM Ticket #6744 (Negative animal costs and eco points in the summary) created by
-
==== to reproduce
- build a corral
- make a
sheep
- check summary => …
Feb 16, 2023:
- 9:15 PM Ticket #6743 (Auto-queue doesn't play well with heroes.) updated by
- Maybe we could push a clickable notification that the production queue …
- 8:18 PM Ticket #6743 (Auto-queue doesn't play well with heroes.) updated by
- Replying to phosit: > Is it intentional that the title is …
- 8:11 PM Ticket #6278 (Auto-queue doesn't play well with corrals.) updated by
- Replying to phosit: > #6743 Is much of the same issue: The …
- 2:05 PM Ticket #6278 (Auto-queue doesn't play well with corrals.) updated by
- #6743 Is much of the same issue: The auto queue does get disabled when …
- 12:57 PM Ticket #6743 (Auto-queue doesn't play well with heroes.) updated by
- > Is it intentional that the title is similar to #6278? :) Yep. Found …
- 12:17 PM Ticket #6743 (Auto-queue doesn't play well with heroes.) updated by
- Is it intentional that the title is similar to #6278? :) The …
- 12:08 PM Ticket #6743 (Auto-queue doesn't play well with heroes.) created by
- Current Behavior: Having a hero in the auto queue turns AQ off when …
- 9:40 AM Ticket #6740 (scrolling on dropdown menus causes lobby to refresh over and over) updated by
-
Description changed
Replying to phosit: > elexis mentioned it could be … - 6:23 AM Ticket #6742 (Console dismiss duplicates and increase font size) updated by
-
Description changed
- nitpick and change changset number - 6:12 AM Ticket #6742 (Console dismiss duplicates and increase font size) created by
- Since [2266] the user can set the number of entries that are stored in …
- 2:53 AM Ticket #6521 (Allow to set the biome with the autostart command) updated by
-
Priority changed
- much needed for comparing different Alpha versions on the same map - 2:46 AM Ticket #6735 (Frantic activity of AI-controlled relics) closed by
- fixed: #6741 was created to keep track of the problem, which is more …
- 2:43 AM Ticket #6741 (Larger units may end up in an endless movement loop if they cannot ...) created by
- The ticket description for #6735 was too specific for a single entity, …
Feb 15, 2023:
- 4:09 PM Ticket #6739 (Orange flashing pop counter on cheat code) updated by
-
Owner, Patch changed
- 3:31 PM Ticket #6735 (Frantic activity of AI-controlled relics) updated by
- (One may close this ticket due to the linked commit and make a new …
- 3:30 PM Ticket #6735 (Frantic activity of AI-controlled relics) updated by
- In 27544: […]
- 3:30 PM Changeset [27544] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/victoryManager.js
- 3:26 PM Ticket #6735 (Frantic activity of AI-controlled relics) updated by
- The flip-flop can be reproduced with rams (task them to the center of …
Feb 14, 2023:
- 11:05 PM Ticket #6740 (scrolling on dropdown menus causes lobby to refresh over and over) reopened by
- 10:48 PM Ticket #6688 (Fix player owned entities that should belong to gaia) updated by
- In 27543: […]
- 10:48 PM Changeset [27543] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/fishing_demo.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/pathfinding_demo.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/sandbox_han.xml
- …
- 10:32 PM Ticket #4047 (Aura icons in SoD shouldn't be shown) updated by
-
Description changed
- 9:12 PM Ticket #6740 (scrolling on dropdown menus causes lobby to refresh over and over) updated by
- elexis mentioned it could be [24686] […]
- 9:03 AM Ticket #6740 (scrolling on dropdown menus causes lobby to refresh over and over) updated by
- ==== reproducible releases - lobby dialog in gamesetup was added with …
- 7:58 AM Ticket #6735 (Frantic activity of AI-controlled relics) updated by
- The 'back and forth' behaviour looks a little buggy, not sure it's …
- 7:41 AM Ticket #6740 (scrolling on dropdown menus causes lobby to refresh over and over) updated by
-
Milestone changed
- reproducible - good report ---- - a setting keeps changing … - 4:11 AM Ticket #6740 (scrolling on dropdown menus causes lobby to refresh over and over) updated by
- You did not reproduce it correctly. I meant: use the scroll wheel to …
- 2:13 AM Ticket #6735 (Frantic activity of AI-controlled relics) updated by
-
Milestone changed
The actual bug might have been introduced by one of the unit motion … - 12:54 AM Ticket #6740 (scrolling on dropdown menus causes lobby to refresh over and over) closed by
- worksforme: - closing for now - Video going through the steps to reproduce …
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