Timeline

Jan 20, 2023:

11:31 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Stan
Does it do something different in release or debug modes? I know it's …
11:19 PM Ticket #6700 (Can't Create New Single Player Match) closed by Langbart
duplicate
11:17 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Langbart
=== two videos ==== A26 release version - all good, no over allocation …
11:05 PM Ticket #6700 (Can't Create New Single Player Match) updated by Norse_Harold
This is a duplicate of ticket #6629. Apply the workaround described …
10:55 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Langbart
Summary changed
10:55 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Langbart
- terminal output: fresh install with --force-rebuild on library …
10:30 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Stan
Have you updated macOS recently? Both examples you mentioned produce …
10:14 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Vladislav Belov
Replying to Langbart: > - Remove bisect number I suppose …
9:55 PM Screen Shot 2023-01-20 at 3.49.21 PM.png attached to Ticket #6700 by Paul Anthony Hoti
Photo of error
9:55 PM Screen Shot 2023-01-20 at 3.49.34 PM.png attached to Ticket #6700 by Paul Anthony Hoti
Photo of error
9:53 PM Ticket #6700 (Can't Create New Single Player Match) created by Paul Anthony Hoti
Last night, tried to start game. Couldn't, kept getting this message. …
9:37 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Langbart
Installed macOS Dependencies […]
8:56 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Langbart
Description changed
- Remove bisect number - conflicting test results, could still have …
7:31 PM ReportCrash.png attached to Ticket #6699 by Langbart
7:31 PM term_report.png attached to Ticket #6699 by Langbart
7:31 PM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Langbart
Description changed
The description was extended by another possibility to reproduce the …
12:33 PM Ticket #6654 (AI sometimes makes demands to an already defeated player) updated by Freagarach
Owner, Patch changed
10:30 AM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Langbart
Replying to wraitii: > @langbart -> Did this happen to you …
10:09 AM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Stan
spindump and sandboxd are macOS diagnostic applications apparently.
10:08 AM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by wraitii
@langbart -> Did this happen to you in regular play? Or just when …
9:14 AM Changeset [27473] by autobuild
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/ab.public-templates-buildings.po
[i18n] Updated POT and PO files.
9:01 AM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Langbart
Replying to Stan‘: > In your case it's printing the game …
8:43 AM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) updated by Stan
In your case it's printing the game state thousands of times that …
7:56 AM terminal.png attached to Ticket #6699 by Langbart
7:56 AM Ticket #6699 ([macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91) created by Langbart
==== to consistently reproduce (1) - add this debug message in …
7:12 AM Changeset [27472] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
7:00 AM Ticket #6697 ([macOS] 0ad drives up memory and CPU usage making the computer unusable) closed by Langbart
invalid: Replying to Stan‘: > Does the in-game profiler (f11) …
6:28 AM Ticket #6697 ([macOS] 0ad drives up memory and CPU usage making the computer unusable) updated by Stan
Does the in-game profiler (f11) show anything? Does profiler2 ? Maybe …
3:57 AM Ticket #6697 ([macOS] 0ad drives up memory and CPU usage making the computer unusable) updated by Langbart
Priority changed
3:57 AM mem_20_Jan_23.png attached to Ticket #6697 by Langbart
3:57 AM Ticket #6697 ([macOS] 0ad drives up memory and CPU usage making the computer unusable) updated by Langbart
[…] Date: 20/Jan/23 ~3:00 Action: Watching a replay, with …
3:24 AM game_window.png attached to Ticket #6654 by Langbart
3:18 AM Ticket #6654 (AI sometimes makes demands to an already defeated player) updated by Langbart
Description changed
Name image macro correctly in description
3:14 AM see_AI_private_message.png attached to Ticket #6654 by Langbart
3:14 AM commands.txt attached to Ticket #6654 by Langbart
3:14 AM Ticket #6654 (AI sometimes makes demands to an already defeated player) updated by Langbart
Description changed
- adding a way to reproduce the issue
2:07 AM Changeset [27471] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/athenians/bireme_main_sail.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/han/tower_sail.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/macedonians/trireme_main_sail.xml
Art | More ship sail stuff - Notably, new textures for the large Han …

Jan 19, 2023:

11:52 PM Ticket #6698 (Premake doesn't invalidate targets after changing defines) updated by Itms
Owner, Description changed
11:47 PM Ticket #6698 (Premake doesn't invalidate targets after changing defines) created by Stan
To reproduce. On linux or macOS run `update-workspaces.sh …
11:46 PM Ticket #6625 (Fix DisplayVersion in NSIS on Windows) updated by Stan
Patch changed
11:34 PM Ticket #6696 (DumpSchema command line option segfaults on Linux) closed by Itms
fixed: In 27470: […]
11:34 PM Changeset [27470] by Itms
  • ps/trunk/source/ps/GameSetup/Atlas.cpp
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
  • ps/trunk/source/ps/GameSetup/GameSetup.h
Follow proper Shutdown sequence when using -dumpSchema, fixes #6696. …
10:10 PM Changeset [27469] by Stan
  • ps/trunk/libraries/osx/build-osx-libs.sh
Fix FMT and NVTT not linking with the correct SDK. Tested by: …
10:07 PM Ticket #6697 ([macOS] 0ad drives up memory and CPU usage making the computer unusable) updated by Langbart
Description changed
Update description, add the case when simply playing the game
9:55 PM replay_19_Jan_23.txt attached to Ticket #6697 by Langbart
9:49 PM ram_19_Jan_23.png attached to Ticket #6697 by Langbart
9:49 PM game_19_Jan_23.png attached to Ticket #6697 by Langbart
9:49 PM Ticket #6697 ([macOS] 0ad drives up memory and CPU usage making the computer unusable) updated by Langbart
I will just document when it happens and what I did. ---- Date:
6:10 PM Ticket #6696 (DumpSchema command line option segfaults on Linux) updated by Itms
Patch changed
5:37 PM Changeset [27468] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/ao/han_tower.png
Art | Fix contrast on this ao map
5:25 PM Ticket #6696 (DumpSchema command line option segfaults on Linux) updated by Itms
I think changing exit(0) to return false is absolutely correct. …
10:35 AM ram.png attached to Ticket #6697 by Langbart
10:35 AM Ticket #6697 ([macOS] 0ad drives up memory and CPU usage making the computer unusable) created by Langbart
- I have built spidermonkey 91 on the 11/jan/23 (GitHub) on commit …
8:45 AM Ticket #6648 (%(resource)s are not translated in AI private messages) closed by Freagarach
fixed: In 27467: […]
8:44 AM Changeset [27467] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/chatHelper.js
Translate resources in PetraAI's tribute demands. Reported by Gurken …
2:30 AM Ticket #6550 (Crash atlas in relation to Terrain.cpp CalcPosition) updated by trompetin17
Owner, Status, Patch changed
2:07 AM Ticket #6550 (Crash atlas in relation to Terrain.cpp CalcPosition) updated by trompetin17
The problem is able to reproduce without modify player, step to …
1:24 AM Changeset [27466] by Stan
  • ps/trunk/source/tools/templatesanalyzer/unitTables.py
Re-add missing script
1:21 AM Ticket #6696 (DumpSchema command line option segfaults on Linux) created by Stan
When running the following command on Linux (macOS and Windows seem …
12:38 AM Changeset [27465] by Stan
  • ps/trunk/source/tools/templatesanalyzer/unitTables.py
Slightly improve templatesanalyzer/unitTables.py - Add hans - Reduce …
12:07 AM Ticket #6694 ("Requires Town Phase" and "Requires City Phase" should be in red) updated by abian
Patch changed
12:04 AM Ticket #6694 ("Requires Town Phase" and "Requires City Phase" should be in red) updated by abian
Owner, Status, Patch changed

Jan 18, 2023:

8:27 PM Changeset [27464] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/textures/skins/null_black.dds
  • ps/trunk/binaries/data/mods/public/art/textures/skins/null_white.dds
Art | These null textures weren't completely black or white. Fix this …
8:15 PM Ticket #6695 (Decal Alpha Rendering Badly) updated by Stan
Priority changed
7:05 PM decals_ugly.jpg attached to Ticket #6695 by wowgetoffyourcellphone
7:01 PM Ticket #6695 (Decal Alpha Rendering Badly) created by wowgetoffyourcellphone
The alpha of decals is being rendered poorly. See Screenshots, which …
9:59 AM Ticket #1149 ([PATCH] wcscasecmp does exist on OS X Lion) updated by Stan
Milestone changed
9:59 AM Tickets #3004,​4362 batch updated by Stan
Milestone changed
9:37 AM Ticket #6648 (%(resource)s are not translated in AI private messages) updated by Freagarach
Owner, Patch changed
8:56 AM Ticket #6302 (Warning in Atlas about GetTechModifiedProperty) closed by Freagarach
fixed: In 27463: […]
8:56 AM Changeset [27463] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_GuiInterface.js
Fix Atlas warning on reinit. AIDiff is undefined when calling …
8:48 AM old_new.png attached to Ticket #6648 by Langbart
8:48 AM Ticket #6648 (%(resource)s are not translated in AI private messages) updated by Langbart
Description changed
possible solution
8:40 AM Ticket #6694 ("Requires Town Phase" and "Requires City Phase" should be in red) updated by Freagarach
Keywords, Milestone changed
Sounds like a good thing. Also not too hard, maybe a good beginner's …
8:24 AM Ticket #6608 (units should not use privileged knowledge of unexplored territory to ...) updated by Stan
People might be confused by their unita not moving. Btw sorry I think …
8:18 AM Ticket #6690 (Logical issues following garrison domestic animals into the corral) updated by Freagarach
Replying to Langbart: > - Makes gathering more efficient …
12:55 AM Changeset [27462] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/rome/infantry_swordsman_e_centurion.xml
Fix centurion having no civilization and speaking greek.
12:50 AM Ticket #6300 (Do not include source/test_root.cpp in the source archive) closed by Stan
fixed: In 27461: […]
12:50 AM Changeset [27461] by Stan
  • ps/trunk/source/tools/dist/build-unix-win32.sh
Don't include source/test_root.cpp in bundles. Reported by: …

Jan 17, 2023:

9:49 PM Ticket #6676 (python 3.11 build fix) closed by Itms
fixed: In 27460: […]
9:49 PM Changeset [27460] by Itms
  • ps/trunk/build/workspaces/update-workspaces.sh
  • ps/trunk/libraries/source/spidermonkey/DisableGCC9WerrorFormat.diff
  • ps/trunk/libraries/source/spidermonkey/FixFedoraVirtualEnv.diff
Fix and cleanup the SM91 build, fixes #6676. Add a new patch written …
7:06 PM Ticket #6687 (Tooltip trickle food rate for garrisoned animals) updated by Grapjas
Owner, Status, Patch changed
5:42 PM new_tooltip.png attached to Ticket #6687 by Grapjas
5:42 PM garrisoned_details.png attached to Ticket #6687 by Grapjas
5:42 PM animal_details.png attached to Ticket #6687 by Grapjas
5:42 PM ungarrisoned_details.png attached to Ticket #6687 by Grapjas
5:37 PM Ticket #6687 (Tooltip trickle food rate for garrisoned animals) updated by Grapjas
I've been busy too …
5:30 PM other-requirements-in-red.png attached to Ticket #6694 by abian
5:30 PM requires-phase.png attached to Ticket #6694 by abian
5:29 PM Ticket #6694 ("Requires Town Phase" and "Requires City Phase" should be in red) created by abian
The text of the lines "Requires Town Phase" and "Requires City Phase" …
3:17 PM Ticket #6608 (units should not use privileged knowledge of unexplored territory to ...) updated by abian
Replying to Stan‘: > I'm not sure how that can be …
3:16 PM Ticket #6608 (units should not use privileged knowledge of unexplored territory to ...) updated by abian
Component, Description changed
1:47 PM Changeset [27459] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/kushites
  • ps/trunk/binaries/data/mods/public/art/meshes/props
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/ao
Remove useless svn-ignore properties.
1:30 PM Changeset [27458] by Stan
  • ps/trunk/source/ps/containers/tests
Ignore *.cpp test files for containers. Forgotten in Phab:rP27329
11:56 AM Ticket #6300 (Do not include source/test_root.cpp in the source archive) updated by Stan
Owner changed
11:55 AM Ticket #6300 (Do not include source/test_root.cpp in the source archive) updated by Stan
Patch, Milestone changed
11:27 AM Changeset [27457] by Stan
  • ps/trunk/build/workspaces/clean-workspaces.sh
Update clean-workspaces.sh after SpiderMonkey's upgrade to 78.6.0 and …
10:48 AM PortA26ToA27 edited by Stan
Add more commits. (diff)
10:46 AM Ticket #1977 (Animal: Gharial) updated by Stan
Hey, Sorry for the very delayed answer. I usually miss art posts on …
8:42 AM Ticket #6693 (Review malware reported by clamav) updated by Langbart
I can reproduce the issue, installed the software with Homebrew and …
8:12 AM Ticket #6693 (Review malware reported by clamav) updated by Stan
Milestone changed
7:12 AM Changeset [27456] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
4:38 AM Ticket #6693 (Review malware reported by clamav) created by Andrew
In the sourcecode cloned from github malware was reported when running …
12:02 AM Ticket #6621 (Volume gets reset despite having correct setting when game starts) closed by Langbart
needsinfo: - cannot be reproduced - works as expected on macOS ---- When you …

Jan 16, 2023:

10:07 PM FAQ edited by Langbart
Update the forum links under "How to beat the AI and get better in … (diff)
9:50 PM FAQ edited by Langbart
add triggers to the "Map making" section (diff)
8:58 PM FAQ edited by Langbart
Last modified: winter 2023. I have not found a way to update it … (diff)
8:52 PM Ticket #6302 (Warning in Atlas about GetTechModifiedProperty) updated by Langbart
Replying to trompetin17: > 1. (easy one) Add the …
8:07 PM FAQ edited by Norse_Harold
(diff)
6:47 PM Ticket #6501 ([macOS] Changing the batch size via mouse wheel broken) updated by Langbart
Milestone changed
6:29 PM food_trickle.png attached to Ticket #6687 by Langbart
6:29 PM Ticket #6687 (Tooltip trickle food rate for garrisoned animals) updated by Langbart
The minimum to close this ticket is to change the description of the …
5:56 PM Ticket #6692 (Open the correct structure tree when you click on the emblem) updated by Langbart
Can't you just leave out the last part, people will figure it out for …
5:53 PM Ticket #6692 (Open the correct structure tree when you click on the emblem) updated by Langbart
Description changed
- update possible solution
5:43 PM Ticket #6690 (Logical issues following garrison domestic animals into the corral) closed by Langbart
fixed
5:42 PM Ticket #6690 (Logical issues following garrison domestic animals into the corral) updated by Langbart
Replying to Freagarach: > Replying to [ticket:6690
3:55 PM Ticket #6478 (Game crashes when trying to join multiplayer match) closed by Freagarach
needsinfo
3:54 PM Ticket #6065 (Crash when opening lobby from session (in-game).) closed by Freagarach
needsinfo
3:48 PM Ticket #6692 (Open the correct structure tree when you click on the emblem) updated by Freagarach
Replying to s0600204: > The tooltip refers to the fact the …
3:20 PM Ticket #6690 (Logical issues following garrison domestic animals into the corral) updated by Freagarach
I suggest not making it a dropsite.
3:19 PM Ticket #6690 (Logical issues following garrison domestic animals into the corral) updated by Freagarach
In 27455: […]
3:19 PM Changeset [27455] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/corral.xml
Allow to garrison the minister in the corral. To allow it to benefit …
3:10 PM Tickets #6691,​6587 batch updated by Freagarach
In 27454: […]
3:09 PM Changeset [27454] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/reference/viewer/ViewerPage.js
Fix Mace storehouse tech time in template viewer. Reported at …
3:02 PM Ticket #6692 (Open the correct structure tree when you click on the emblem) updated by s0600204
The tooltip refers to the fact the button can also open the …
2:07 PM Changeset [27453] by Stan
  • ps/trunk/source/ps/Profiler2.cpp
Add a libfmt include forgotten in Phab:rP24340
10:57 AM Ticket #6690 (Logical issues following garrison domestic animals into the corral) updated by Freagarach
Replying to Langbart: > ==== corral dropsite > - The …
10:06 AM Ticket #6692 (Open the correct structure tree when you click on the emblem) updated by Freagarach
Description changed
Sorry for the diff of the description.
10:04 AM Ticket #6692 (Open the correct structure tree when you click on the emblem) updated by Freagarach
Description changed
Mind that the tooltip should not show "Last opened will be reopened on …
10:03 AM Ticket #6692 (Open the correct structure tree when you click on the emblem) updated by Langbart
Description changed
Set date and title of the link to the forum
10:00 AM struct.png attached to Ticket #6692 by Langbart
10:00 AM Ticket #6692 (Open the correct structure tree when you click on the emblem) created by Langbart
reported by RangerK in the forum: …
9:31 AM Ticket #6691 (Template viewer for mace storehouse tech displays wrong time) updated by Langbart
Description changed
braces
9:27 AM Ticket #6691 (Template viewer for mace storehouse tech displays wrong time) updated by Langbart
Description changed
Minimize the diff from the possible solution section
9:13 AM Changeset [27452] by autobuild
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/ab.public-gui-manual.po
[i18n] Updated POT and PO files.
9:00 AM Ticket #6182 (Symbol _ZN2JS16PrepareZoneForGCEPNS_4ZoneE not found) closed by Stan
fixed: Should be fixed since we upgraded to 91.13.1
8:41 AM mace_template_tech.png attached to Ticket #6691 by Langbart
8:41 AM Ticket #6691 (Template viewer for mace storehouse tech displays wrong time) created by Langbart
reported by 0ad is the best rts game in the forum: …
7:38 AM Changeset [27451] by Vladislav Belov
  • ps/trunk/source/ps/containers/StaticVector.h
Fixes builds on some platforms for libfmt 4 after rP27329. Tested By: …
7:37 AM Changeset [27450] by Vladislav Belov
  • ps/trunk/source/renderer/backend/vulkan/VMA.h
Hides some warnings for VMA. Differential Revision: …
7:10 AM Changeset [27449] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Jan 15, 2023:

10:02 PM Ticket #5911 (Corrupted save game crashes the game) updated by Vladislav Belov
Milestone changed
10:01 PM Ticket #6635 (Redesign tex) updated by Vladislav Belov
Milestone changed
8:24 PM Tickets #4581,​6689 batch updated by wowgetoffyourcellphone
fixed: In 27448: […]
8:24 PM Changeset [27448] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/actors/structures/britons/plot_corral.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/corral.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/celts/plot_corral.xml
Art | Add garrison flags to all Corrals, since they can now garrison …
5:55 PM Ticket #6690 (Logical issues following garrison domestic animals into the corral) created by Langbart
[27244] allowed to garrison domestic animals into the corral ==== …
5:53 PM Ticket #6689 (Corral garrison flag missing) updated by Langbart
Description changed
remove the nitpick from the description and create a separate …
5:34 PM han_minister.png attached to Ticket #6689 by Langbart
5:34 PM flag.png attached to Ticket #6689 by Langbart
5:33 PM Ticket #6689 (Corral garrison flag missing) created by Langbart
=== description - all entities capable of garrisoning should have a …
5:12 PM croc.png attached to Ticket #6688 by Langbart
5:12 PM Ticket #6688 (Fix player owned entities that should belong to gaia) created by Langbart
=== description - entities commonly associated with Gaia should not be …
2:01 PM Changeset [27447] by Vladislav Belov
  • ps/trunk/source/graphics/Material.cpp
Removes unused BrokenColor constant forgotten to be removed in rP11453.
12:51 PM Changeset [27446] by Vladislav Belov
  • ps/trunk/source/renderer/backend/vulkan/DeviceCommandContext.cpp
Removes unnecessary PreDraw from Vulkan CDeviceCommandContext.
11:39 AM Ticket #6302 (Warning in Atlas about GetTechModifiedProperty) updated by Stan
I'm not sure which option is the best yet. Depending on how long …
5:23 AM Ticket #6302 (Warning in Atlas about GetTechModifiedProperty) updated by trompetin17
my fourth option is add this lines in …

Jan 14, 2023:

10:04 PM Ticket #6676 (python 3.11 build fix) updated by Ralph Sennhauser
91.13 is the final point release, so using --with-system-mozjs is …
9:45 PM Ticket #6676 (python 3.11 build fix) updated by Stan
In 27445: […]
9:45 PM Changeset [27445] by Stan
  • ps/trunk/libraries/source/spidermonkey/patch.sh
Fix typo noticed by @Itms Refs #6676 Phab:rP27409 Differential …
7:37 PM Ticket #6687 (Tooltip trickle food rate for garrisoned animals) reopened by Langbart
7:37 PM Ticket #6687 (Tooltip trickle food rate for garrisoned animals) updated by Langbart
==== Reopening - correct values […] - not all animals that can …
7:10 PM Ticket #6302 (Warning in Atlas about GetTechModifiedProperty) updated by trompetin17
I was investigating this ticket and I found there reason about this …
6:41 PM Changeset [27444] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/athenians/bireme_main_sail.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/macedonians/trireme_main_sail.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/spartans/trireme_main_sail.xml
Art | Update some more ship sail textures
6:14 PM Ticket #6687 (Tooltip trickle food rate for garrisoned animals) closed by wowgetoffyourcellphone
fixed: In 27443: […]
6:14 PM Changeset [27443] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml
Simulation | Tooltip trickle food rate for garrisoned animals Fixes #6687
4:42 PM corral.png attached to Ticket #6687 by Langbart
4:41 PM idea_2.png attached to Ticket #6687 by Langbart
4:41 PM idea_1.png attached to Ticket #6687 by Langbart
4:41 PM Ticket #6687 (Tooltip trickle food rate for garrisoned animals) created by Langbart
=== description - [27244] allowed to garrison domestic animals into …
4:15 PM Ticket #6676 (python 3.11 build fix) updated by Stan
From the Fedora maintainer: > We already carry the same "rU => "r" …
3:49 PM BuildInstructions edited by Stan
Update dependencies a bit (diff)
1:22 PM Ticket #6676 (python 3.11 build fix) updated by Stan
In 27442: […]
1:22 PM Changeset [27442] by Stan
  • ps/trunk/libraries/source/spidermonkey/Fix-use-of-removed-U-support-in-python-3.11.patch
  • ps/trunk/libraries/source/spidermonkey/patch.sh
Fix a bug with Python >= 3.11 where -rU was removed as an open flag. …
1:16 PM Changeset [27441] by Stan
  • ps/trunk/libraries/source/spidermonkey/patch.sh
Fix a case sensitive issue on macOS. macOS usually do not use a case …
1:14 PM Changeset [27440] by Stan
  • ps/trunk/build/premake/extern_libs5.lua
  • ps/trunk/build/premake/premake5.lua
Fix bundled spidermonkey code in Premake. It still won't link if the …
10:56 AM Ticket #6676 (python 3.11 build fix) updated by Ralph Sennhauser
[…] Updates to virtualenv-20.0.31 while sm91 already is at …
7:10 AM Changeset [27439] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Jan 13, 2023:

9:32 PM Ticket #6681 (Unable to start game when switching to Vulkan for macOS) closed by Vladislav Belov
fixed: In 27438: […]
9:32 PM Changeset [27438] by Vladislav Belov
  • ps/trunk/source/ps/VideoMode.cpp
Fixes creating window on macOS in case of missing Vulkan driver. Fixes …
7:23 PM Ticket #6676 (python 3.11 build fix) updated by Vincent Cheng
Hello, Debian packager here! To provide more context on how we got 0ad …
6:39 PM Changeset [27437] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/farming_millet_harvest_a.png
Art | Even better millet texture
4:27 PM Ticket #6617 (Mouse pointer incorrect when units are selected that can't be ...) updated by Andy Alt
Description, Summary changed
I realized it happens not only with siege but other units as well. …
2:08 PM latest_dev_soldier.png attached to Ticket #6617 by Langbart
2:08 PM a25_soldier.png attached to Ticket #6617 by Langbart
2:08 PM latest_dev_siege.png attached to Ticket #6617 by Langbart
2:08 PM a25_siege.png attached to Ticket #6617 by Langbart
2:08 PM Ticket #6617 (Mouse pointer incorrect when units are selected that can't be ...) updated by Langbart
=== Difference A25 vs latest dev1 for Siege - cursor color/ design …
11:29 AM Ticket #6682 (Python checkrefs.py update required after changeset 27245) closed by Freagarach
fixed: In 27436: […]
11:29 AM Changeset [27436] by Freagarach
  • ps/trunk/source/tools/entity/checkrefs.py
Update checkrefs.py after r27245 / rP27245. Reported by: @Langbart …
10:59 AM Ticket #6676 (python 3.11 build fix) updated by Stan
https://wildfiregames.com/forum/topic/104500-0ad-svn-error-spidermonkey
10:47 AM Ticket #6617 (Mouse pointer incorrect when units are selected that can't be ...) updated by Stan
Milestone changed
10:20 AM Ticket #1318 (New Farmland Paradigm) updated by Freagarach
Farmlands put to test in [27342] using mills.
9:13 AM Changeset [27435] by autobuild
  • ps/trunk/binaries/data/l10n/gl.engine.po
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
[i18n] Updated POT and PO files.
7:19 AM Changeset [27434] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
4:09 AM 0ad-6617.png attached to Ticket #6617 by Andy Alt
Shows attack/move cursor when a unit can't be garrisoned in own or …
3:58 AM Ticket #6617 (Mouse pointer incorrect when units are selected that can't be ...) reopened by Andy Alt
This is a bug. Please review again.
3:34 AM Changeset [27433] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/carthaginians/bireme_sail.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/han/tower_sail.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/trireme_fore_sail.xml
Art | Additional updates for ship sails
3:33 AM Changeset [27432] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/actors/props/flora/farming_millet_harvest_a.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/flora/farming_millet_harvest_b.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/flora/farming_millet_harvest_c.xml
Art | New "millet field" for the Han Texture by @Stan
3:19 AM Ticket #6686 (Add the trickle income to the summary) updated by Langbart
Description changed
3:18 AM Ticket #6684 (Break down loot and trade income by resource in the summary) updated by Langbart
Description changed
related ticket
3:17 AM Ticket #6686 (Add the trickle income to the summary) updated by Langbart
Description changed
3:16 AM trickle_summary.png attached to Ticket #6686 by Langbart
3:16 AM Ticket #6686 (Add the trickle income to the summary) created by Langbart
==== Description - Some buildings (e.g. Wonders) give a bit of …
3:02 AM kmc_breakdown.png attached to Ticket #6678 by Langbart
3:02 AM AI_breakdown.png attached to Ticket #6678 by Langbart
3:01 AM Ticket #6678 (resources used superior to resources harvested + resources exchanged) updated by Langbart
Replying to kmc: > Isn't the "trade" what I called …
12:25 AM Ticket #6685 (Type /clear command in gamesetup - error - caption does not exist) closed by trompetin17
fixed: In 27431: […]
12:25 AM Changeset [27431] by trompetin17
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessagesPanel.js
Fix /clear command in gamesetup Patch by: @Norse_Harold Reviewed by: …
Note: See TracTimeline for information about the timeline view.