Timeline

Mar 19, 2022:

11:23 PM Tickets #1879,​4301,​4705,​5348,​5727,​5874,​5876,​5986,​5987,​6414,​5366,​6297,​6321,​6332,​6353,​6355,​6397,​6401,​6419,​6430,​6436,​6443,​6445,​6449,​6462,​1149,​3390,​4399,​5546,​5802,​5822,​5869,​5885,​5887,​5891,​5893,​5904,​5905,​5970,​5984,​6043,​6083,​6131,​6136,​6149,​6212,​6224,​6254,​6259,​6275,​6280,​6281,​6304,​6308,​6344,​6354,​6364,​6413,​6421,​6434,​5427,​5886,​5894,​5897,​6061,​6122,​6148,​6150,​6189,​6284,​6342,​6350,​6357,​6370,​6379 batch updated by Stan
Milestone changed
Unlikely to get done for A26
11:21 PM Ticket #6337 (Application opens but errors prevent clicking any functions) closed by Stan
needsinfo
11:21 PM Ticket #6334 (No sound on fedora) closed by Stan
needsinfo: Needs info. Usually it means bad audio configuration or OpenAL not …
11:17 PM Ticket #6410 (0ad 25 crash on linux 32 bit) closed by Stan
fixed: Fixed in r26378
11:16 PM Ticket #6440 (fast clicking makes formations walk in slow motion) updated by Stan
Priority changed
9:55 PM Ticket #6421 (Create a cmpRequirements.) updated by Stan
Patch changed
9:43 PM Ticket #6151 (Adding icons/ pixel shapes to the minimap) closed by Stan
fixed: In r26592: Adds icons to minimap. Tested By: Langbart, Stan …
9:41 PM Ticket #6189 (Experience trickle visualisation) reopened by Stan
6:48 PM three_tech.jpg attached to Ticket #6468 by Langbart
6:48 PM three.jpg attached to Ticket #6468 by Langbart
6:48 PM olive.jpg attached to Ticket #6468 by Langbart
6:47 PM Ticket #6468 (New icon for gather farming upgrade) created by Langbart
Until [26675] the olive tree was used for gathering food, since then …
6:00 PM Changeset [26678] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml
[gameplay] Increase the cost of mercenary cavalry from 80 to 90 metal. …
5:56 PM Changeset [26677] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/han/support_minister.xml
[Gameplay] Fix Ministers being able to capture fields, palisades and …
5:51 PM Changeset [26676] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/ministry.xml
Add missing Territory root tooltip information for the Han Ministry. …
5:38 PM Changeset [26675] by Stan
  • ps/trunk/binaries/data/mods/public/maps/random/rmbiome/generic/aegean.js
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/corinthian_isthmus_4p.xml
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/egypt_3pv3p.xml
[art] make the olive tree a source of wood, as it is hard to see that …
5:26 PM Changeset [26674] by Stan
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/WorldPopulation.js
Capitalize population in game setup World pop was added with rP23873, …
5:19 PM Changeset [26673] by Stan
  • ps/trunk/binaries/data/mods/public/gui/pregame/ProjectInformation.js
  • ps/trunk/binaries/data/mods/public/gui/session/top_panel/BuildLabel.xml
Alpha 26 Name: Zhuangzi This is an ancient Chinese text from the late …
5:01 PM Ticket #5984 (Maps in folders.) updated by marder
I'm unsure if this is actually such a good idea. If a map depends on …
4:34 PM Ticket #6376 (templatesanalyzer broken) closed by Stan
fixed
4:34 PM Ticket #6376 (templatesanalyzer broken) updated by Stan
Script results are now available on …
4:32 PM Ticket #6423 (Baobab trees rocking in the wind) closed by Stan
fixed
2:28 PM Ticket #6270 (Crash on Vulkan detection on some AMD drivers) updated by Stan
Summary changed
2:28 PM Ticket #6467 (Details: unhandled exception (Access violation reading 0x0000000C)) closed by Stan
duplicate: […] Crashlog is a bit different, but fix & hardware checks out. …
10:10 AM Ticket #6467 (Details: unhandled exception (Access violation reading 0x0000000C)) updated by Silier
possible duplicate of #6270
10:10 AM Ticket #6270 (Crash on Vulkan detection on some AMD drivers) updated by Silier
possible duplicate #6467
10:07 AM Ticket #6467 (Details: unhandled exception (Access violation reading 0x0000000C)) updated by Silier
Owner, Status, Patch changed
9:38 AM Changeset [26672] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/ministry.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/wallset_palisade.xml
[A26] Style fix on the Ministry template. Add civ to the Han palisade …
9:21 AM Ticket #6467 (Details: unhandled exception (Access violation reading 0x0000000C)) updated by zajdar
Owner, Status changed
Adding Nvidia as default graphic card to run pyrogenesis.exe solved …
9:06 AM crashlog.txt attached to Ticket #6467 by zajdar
9:06 AM crashlog.dmp attached to Ticket #6467 by zajdar
cresh log dump
9:05 AM Ticket #6467 (Details: unhandled exception (Access violation reading 0x0000000C)) created by zajdar
after installing 0 ad for the first time in the D drive when I …
8:40 AM Changeset [26671] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/meshes/props/shield/shield_arab_oval_plain_no_boss.dae
[art - Alpha 26] Shrink up the Arab oval shield model slightly, as …
8:39 AM Changeset [26670] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_china.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_female_han.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/head_han_healer.xml
[art - Alpha 26] Han Chinese Move the Han head textures to the proper …
8:12 AM Ticket #6466 (Non-formation units staying stationary when recieveing multiple walk order) created by marder
https://code.wildfiregames.com/file/data/jc2brxej3uu2u6djukuy/PHID-FILE
7:41 AM Changeset [26669] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/quivers/pers_back.png
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/quivers/pers_back_norm.png
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/quivers/pers_back_spec.png
[art Alpha 26] Greatly reduce the size of these quiver textures. Part …

Mar 18, 2022:

9:14 AM Changeset [26668] by autobuild
  • ps/trunk/binaries/data/l10n/ast.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/ast.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/zh_TW.mod-selector.po
[i18n] Updated POT and PO files.
7:55 AM Alpha26 edited by Freagarach
Phab:rP26667. (diff)
7:53 AM Changeset [26667] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/iber/champion_cavalry.xml
Nerf fire cav (differently). Give back their stacking fire, but …
6:53 AM Changeset [26666] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 17, 2022:

7:34 PM Ticket #6465 (Light bleeding through steep terrain) updated by marder
[[Image(...)]]
7:31 PM screenshot0484.png attached to Ticket #6465 by marder
light_bleeding
7:31 PM Ticket #6465 (Light bleeding through steep terrain) created by marder
Already reported, just making the ticket for future reference. Left …
7:26 PM Ticket #6463 ([ATLAS] Strange patterns on the ground) closed by Vladislav Belov
fixed: Fixed in r26664.
7:25 PM Changeset [26665] by Vladislav Belov
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/source/graphics/CameraController.cpp
  • ps/trunk/source/graphics/CameraController.h
Make configurable mouse edge distance for view scroll. Differential …
7:17 PM Changeset [26664] by Vladislav Belov
  • ps/trunk/source/renderer/SceneRenderer.cpp
  • ps/trunk/source/renderer/backend/gl/DeviceCommandContext.cpp
  • ps/trunk/source/renderer/backend/gl/DeviceCommandContext.h
Invalidates CDeviceCommandContext texture bind cache properly. Tested …
4:17 PM Ticket #6374 ([Atlas] Passibilty overlay does not autoupdate) closed by wraitii
fixed: In 26663: […]
4:17 PM Changeset [26663] by wraitii
  • ps/trunk/source/simulation2/components/CCmpPathfinder.cpp
Fix passibilty overlay in atlas Broken in rP25360. Patch by: nwtour …
12:36 AM Ticket #6464 (Highlighting buddies' message in lobby) created by toor
Added buddies within the lobby system should have a highlighted …

Mar 16, 2022:

7:56 PM Ticket #6463 ([ATLAS] Strange patterns on the ground) updated by Langbart
Owner, Patch changed
4:31 PM Ticket #6463 ([ATLAS] Strange patterns on the ground) updated by Langbart
Description changed
[26613]
3:57 PM Ticket #6463 ([ATLAS] Strange patterns on the ground) updated by Langbart
Description changed
(back to bisecting)
12:21 PM opengl.jpg attached to Ticket #6463 by Langbart
12:20 PM Ticket #6463 ([ATLAS] Strange patterns on the ground) updated by Langbart
Description changed
[26661]
11:55 AM Ticket #6463 ([ATLAS] Strange patterns on the ground) updated by marder
can't reproduce on windows
11:41 AM mainalnd_atlas.jpg attached to Ticket #6463 by Langbart
11:41 AM Ticket #6463 ([ATLAS] Strange patterns on the ground) created by Langbart
==== to reproduce * start Atlas * select Mainland and click …
5:51 AM Changeset [26662] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 15, 2022:

11:13 PM Changeset [26661] by Vladislav Belov
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/source/graphics/Decal.cpp
  • ps/trunk/source/graphics/Material.cpp
Removes C++ code for conditional defines removed in rP16430. …
8:53 PM Ticket #6462 (Produce minimum amount of units when you can't afford all) updated by Andy Alt
Description changed
8:52 PM Ticket #6462 (Produce minimum amount of units when you can't afford all) created by Andy Alt
For example, if you have 10 barracks selected, but you only have …
6:13 PM Ticket #6461 (Attack walk with formations is broken.) updated by Silier
Owner changed
6:13 PM Ticket #6461 (Attack walk with formations is broken.) updated by Silier
Patch changed
8:08 AM Alpha26 edited by Freagarach
Phab:rP26660. (diff)
8:08 AM Changeset [26660] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_player.xml
Remove fortress and tower entity limits. The distance requirement is …
8:04 AM Changeset [26659] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship.xml
Increase the acceleration. Patch by: @marder Differential revision: …
7:53 AM Ticket #6455 ([BUG] Summary - Siege are no longer capturable) closed by Freagarach
fixed: In 26658: […]
7:53 AM Changeset [26658] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/summary/layout.js
Don't show captured units in summary. Since siege isn't capturable …
7:46 AM Changeset [26657] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/session/Cheats.js
  • ps/trunk/binaries/data/mods/public/simulation/helpers/Cheat.js
Fix using numeric cheats with a non-numeric value. Requested by …
7:38 AM Ticket #6458 (Error in the tutorial) closed by Freagarach
fixed: In 26656: […]
7:38 AM Changeset [26656] by Freagarach
  • ps/trunk/binaries/data/mods/public/maps/scripts/TriggerHelper.js
Remove redundant function in HasDealtWithTech in trigger helper. …
6:39 AM Changeset [26655] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/civbonuses/han_population.json
Add icon and tooltip for han pop bonus. Similar to the pers and maur ones.
6:30 AM Ticket #6461 (Attack walk with formations is broken.) updated by Freagarach
IMHO Yes. Since we force formations they ought to at least work a bit.
5:55 AM Changeset [26654] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 14, 2022:

11:56 PM Changeset [26653] by Vladislav Belov
  • ps/trunk/source/graphics/ModelAbstract.h
  • ps/trunk/source/ps/Game.cpp
  • ps/trunk/source/ps/Game.h
Updates a model color uniform in RenderModifier only if it was changed.
11:16 PM Changeset [26652] by Vladislav Belov
  • ps/trunk/source/graphics/Canvas2D.cpp
  • ps/trunk/source/graphics/LOSTexture.cpp
  • ps/trunk/source/graphics/MiniMapTexture.cpp
Moves CShaderProgram to backend and handling via …
8:51 PM Ticket #6448 (ERROR after a battalion constructs a building) closed by bb
fixed: In 26651: […]
8:51 PM Changeset [26651] by bb
  • ps/trunk/binaries/data/mods/public/simulation/components/Formation.js
Handle OutOfWorld for formations Comments By: Silier Reviewed By: …
6:24 PM Ticket #6294 (Opening Mod io with invalid mods create errors) closed by Silier
fixed: In 26650: […]
6:24 PM Changeset [26650] by Silier
  • ps/trunk/binaries/data/mods/mod/shaders/effects/cas.xml
  • ps/trunk/binaries/data/mods/mod/shaders/effects/fxaa.xml
  • ps/trunk/binaries/data/mods/mod/shaders/glsl/cas.fs
Move some shaders to mod Differential revison: D4547 Fixes: #6294
6:19 PM Ticket #6442 (Crash when joining local game on Hostname) closed by Silier
fixed: In 26649: […]
6:19 PM Changeset [26649] by Silier
  • ps/trunk/source/network/NetClient.cpp
Don't create thread on failed connection Differential revision: D4545 …
6:10 PM Ticket #6461 (Attack walk with formations is broken.) updated by Silier
is this issue really so big to block the release?
6:02 PM Ticket #6442 (Crash when joining local game on Hostname) updated by Silier
Priority changed
exists in 25
10:22 AM BuildInstructions edited by Langbart
Troubleshooting clarification for building Spidermonkey with … (diff)
9:57 AM BuildInstructions edited by Langbart
Phab:D4542 was committed, making the linked workaround obsolete. (diff)
9:29 AM Ticket #6447 ([macOS] Building Spidermonkey fails) closed by wraitii
fixed: In 26648: […]
9:29 AM Changeset [26648] by wraitii
  • ps/trunk/libraries/source/spidermonkey/patch.sh
Fix SM compilation error caused by newer virtualenv versions. Install …
9:14 AM Changeset [26647] by autobuild
  • ps/trunk/binaries/data/l10n/ast.engine.po
  • ps/trunk/binaries/data/l10n/lv.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/ast.mod-selector.po
[i18n] Updated POT and PO files.
8:21 AM Ticket #6441 (ERROR: Parameter without value at pos 81 'Sentry Tower cannot be built ...) closed by Stan
fixed
8:21 AM Ticket #6441 (ERROR: Parameter without value at pos 81 'Sentry Tower cannot be built ...) reopened by Stan
Fixed in Phab:rP26543
7:02 AM Changeset [26646] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/kush/tunic_blemmye_01.png
  • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/kush/tunic_blemmye_02.png
[art - Alpha 26] Fix 2 Blemmye textures. Somehow during the moving …
6:36 AM Changeset [26645] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
4:54 AM Changeset [26644] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/civbonuses/han_population.json
[Han Chinese - Alpha 26] Renamed the Han civ bonus filename to match …
1:15 AM Changeset [26643] by Stan
  • ps/trunk/binaries/data/mods/public/maps/random/rmbiome/generic/arctic.json
Fix arctic biome bushes spawning too close to the CC. Patch by: …

Mar 13, 2022:

11:43 PM Ticket #6459 (Fix selection shapes for Oxybelḗs and Scorpiō) updated by wowgetoffyourcellphone
I have a bunch of selection shape changes locally I can commit after …
11:04 PM Ticket #6441 (ERROR: Parameter without value at pos 81 'Sentry Tower cannot be built ...) closed by wowgetoffyourcellphone
invalid: Don't know why, but this error no longer occurs. Perhaps some local …
8:30 PM Ticket #6461 (Attack walk with formations is broken.) created by Freagarach
When tasking a formation to attack-move its members will receive …
8:14 PM Changeset [26642] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/civbonuses/mace_storehouse.json
Fix Macedonian bonus Differential revision: D4544 Patch by: …
8:14 PM Ticket #6460 (Make affectedPlayers be used for Garrison auras) updated by Freagarach
Type, Component, Description, Summary changed
Needed for https://code.wildfiregames.com/D2374 as well.
8:08 PM Changeset [26641] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/kush_pyramids_economic.json
  • ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/pyramid_small.xml
[gameplay] Adjust Kushite Pyramids to be more used Differential …
8:03 PM ReleaseProcessDraft edited by Stan
(diff)
7:59 PM ReleaseProcessDraft edited by Silier
(diff)
7:54 PM Changeset [26640] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
[gameplay] increase attack of defensive structures slightly This …
7:51 PM Ticket #6456 ([MAP] Empire should give a hint) closed by Stan
fixed: In 26639: […]
7:51 PM Changeset [26639] by Stan
  • ps/trunk/binaries/data/mods/public/maps/random/empire.json
Add a word of caution to the empire map. Patch by: @Langbart Fixes …
7:28 PM Ticket #6460 (Make affectedPlayers be used for Garrison auras) updated by PhiliptheSwaggerless
Description changed
7:26 PM Ticket #6460 (Make affectedPlayers be used for Garrison auras) created by PhiliptheSwaggerless
Currently, garrison auras affect the building in which the unit is …
7:08 PM Ticket #6294 (Opening Mod io with invalid mods create errors) updated by Silier
Patch changed
6:28 PM Ticket #5771 (Orders are rejected in incorrect way [UnitAI]) updated by Silier
Milestone changed
3:40 PM Ticket #6456 ([MAP] Empire should give a hint) updated by Langbart
Owner, Patch changed
3:39 PM Ticket #6451 (Single word wrapping infinite loop) updated by Silier
Owner changed
3:37 PM Ticket #6448 (ERROR after a battalion constructs a building) updated by Silier
Owner, Patch changed
3:33 PM Ticket #6442 (Crash when joining local game on Hostname) updated by Silier
Owner, Status, Patch changed
3:27 PM Ticket #6442 (Crash when joining local game on Hostname) updated by Silier
Okay so actually issue is, hostname was invalid and code creates …
2:22 PM Ticket #6441 (ERROR: Parameter without value at pos 81 'Sentry Tower cannot be built ...) updated by Silier
Priority, Component changed
2:17 PM Ticket #6441 (ERROR: Parameter without value at pos 81 'Sentry Tower cannot be built ...) updated by Silier
Hello, which civilisation?
2:01 PM Changeset [26638] by Silier
  • ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
Fix 0 tech cost multiplier in session tooltips
1:35 PM BuildInstructions edited by Langbart
D4542 (diff)
12:01 PM Changeset [26637] by Vladislav Belov
  • ps/trunk/source/graphics/ShaderManager.cpp
  • ps/trunk/source/graphics/ShaderProgram.cpp
Adds missed shader program validation after rP26628. Reported By: …
10:37 AM Ticket #6447 ([macOS] Building Spidermonkey fails) updated by wraitii
Patch changed
Should be fixed by Phab:D4542
9:32 AM selection_box.jpg attached to Ticket #6459 by Langbart
9:32 AM Ticket #6459 (Fix selection shapes for Oxybelḗs and Scorpiō) created by Langbart
Oxybelḗs and Scorpiō have an inappropriate selection …
8:48 AM Ticket #6451 (Single word wrapping infinite loop) updated by Langbart
closed duplicate #6457 - Tooltip line wrap issue (13/Mar/22) …
8:45 AM Ticket #6457 (Tooltip line wrap issue) closed by Langbart
duplicate: closed as duplicate of ticket #6451
8:32 AM Ticket #6457 (Tooltip line wrap issue) updated by Langbart
Description changed
[26522]
8:31 AM Ticket #6458 (Error in the tutorial) updated by Freagarach
Owner, Patch, Component changed
8:28 AM Ticket #6458 (Error in the tutorial) updated by marder
happens when you are supposed to build three extra female citizens for …
8:23 AM Ticket #6458 (Error in the tutorial) updated by marder
Priority changed
8:22 AM Ticket #6458 (Error in the tutorial) created by marder
In svn 26636 I get an error in the starting tutorial ERROR: …
8:09 AM Ticket #6456 ([MAP] Empire should give a hint) updated by Freagarach
Keywords changed
Not necessarily a red message, but more obvious than currently stated …
8:02 AM cle.jpg attached to Ticket #6457 by Langbart
8:02 AM Ticket #6457 (Tooltip line wrap issue) created by Langbart
An issue was discovered for the tooltip box by wowgetoffmang via IRC …
5:54 AM Changeset [26636] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/templates/special/players/han.xml
[Han Chinese - Alpha 26] Make the Imperial Court upgrade only …
5:53 AM Changeset [26635] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
5:53 AM Changeset [26634] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml
[Han Chinese - Alpha 26] This retools the Imperial Court upgrade for …
5:53 AM Changeset [26633] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_champion_cavalry.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_champion_infantry.json
Forgot to commit the unlock tech changes for rP26632
5:34 AM Changeset [26632] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/academy.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/stable.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
[Han Chinese - Alpha 26] Champions trainable in captured Barracks and …
5:25 AM Changeset [26631] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/han/support_minister.xml
[Han Chinese] Minister - Make his capture attack be 20% less than …
12:25 AM Changeset [26630] by Vladislav Belov
  • ps/trunk/binaries/data/mods/mod/shaders/program.rng
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_common.xml
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_solid.xml
Removes custom vertex attribute locations for GLSL. Refs rP11489.

Mar 12, 2022:

11:10 PM Changeset [26629] by Vladislav Belov
  • ps/trunk/source/graphics/ShaderProgram.cpp
  • ps/trunk/source/renderer/backend/gl/Device.cpp
Enables ARB shaders only once since we should not mix different backends.
11:02 PM Changeset [26628] by Vladislav Belov
  • ps/trunk/source/graphics/ShaderManager.cpp
  • ps/trunk/source/graphics/ShaderManager.h
  • ps/trunk/source/graphics/ShaderProgram.cpp
Moves shader dependent XML parsing from shader manager to shader program.
10:52 PM Changeset [26627] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/civbonuses/mace_storehouse.json
[gameplay] Macedonian bonus - Instant storehouse technology research …
10:22 PM Changeset [26626] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/han_hero_han_xin_1.json
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/han_hero_han_xin_2.json
[gameplay] Nerf Han hero Han Xin Patch by: @ValihrAnt Accepted by: …
8:29 PM Changeset [26625] by Stan
  • ps/trunk/binaries/data/mods/public/maps/tutorials/starting_economy_walkthrough.xml
Slighty offset the stone mine on the tutorial map to prevent overlap. …
6:32 PM empire.jpg attached to Ticket #6456 by Langbart
6:32 PM Ticket #6456 ([MAP] Empire should give a hint) created by Langbart
A user named Bablu reported an issue with the Empire map via IRC …
5:52 AM Changeset [26624] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
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