Timeline

May 30, 2021:

9:10 PM Changeset [25607] by Vladislav Belov
  • ps/trunk/source/graphics/Canvas2D.cpp
  • ps/trunk/source/graphics/Canvas2D.h
  • ps/trunk/source/graphics/TextRenderer.cpp
Makes 2D text drawing via Canvas2D.
8:28 PM Changeset [25606] by Vladislav Belov
  • ps/trunk/source/graphics/TextRenderer.cpp
  • ps/trunk/source/graphics/TextRenderer.h
  • ps/trunk/source/gui/CGUI.cpp
Moves TextRenderer shader to a more relevant place, into the rendering …
8:13 PM Changeset [25605] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/gui/summary/summary.js
  • ps/trunk/source/graphics/Canvas2D.cpp
  • ps/trunk/source/gui/GUIRenderer.cpp
Removes gui_solid material usage from CChart.
7:35 PM Changeset [25604] by Vladislav Belov
  • ps/trunk/source/ps/ProfileViewer.cpp
Removes gui_solid material usage from ProfileViewer.
3:48 PM Changeset [25603] by Vladislav Belov
  • ps/trunk/binaries/data/mods/mod/shaders/arb/canvas2d.fp
  • ps/trunk/binaries/data/mods/mod/shaders/arb/canvas2d.xml
  • ps/trunk/binaries/data/mods/mod/shaders/glsl/canvas2d.fs
Removes low level GL code from GUI sprite rendering and switches to …
12:44 PM Changeset [25602] by Silier
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
Add missing credits in rP25600
11:41 AM Ticket #6149 (AI is too strong on easy mode for new players) updated by Silier
Milestone changed
We will see if more complains arrise
11:32 AM Changeset [25601] by Silier
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js
Fix and simplify areFilters functions Workaround is not needed …
11:07 AM Ticket #6149 (AI is too strong on easy mode for new players) updated by Silier
In 25600: […]
11:07 AM Changeset [25600] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
[PetraAI] - Make easy difficulties of AI weaker This patch decreases …
6:29 AM Changeset [25599] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
5:42 AM Ticket #6190 (Random biome does not work) updated by Langbart
Description changed
3:01 AM Changeset [25598] by Vladislav Belov
  • ps/trunk/source/gui/GUIRenderer.cpp
Uses Canvas2D for str_gui_add material in GUIRenderer.
2:30 AM Changeset [25597] by Vladislav Belov
  • ps/trunk/source/graphics/Canvas2D.cpp
  • ps/trunk/source/gui/GUIRenderer.cpp
Uses Canvas2D for str_gui_solid_mask material in GUIRenderer.
1:52 AM biome_random.jpg attached to Ticket #6190 by Langbart
1:52 AM preview_mainland_temperate_steppe.jpg attached to Ticket #6190 by Langbart
1:52 AM Ticket #6190 (Random biome does not work) created by Langbart
While playing the latest SVN version [25595] I noticed two issues: …
1:41 AM Changeset [25596] by Vladislav Belov
  • ps/trunk/source/graphics/Canvas2D.cpp
  • ps/trunk/source/gui/GUIRenderer.cpp
  • ps/trunk/source/gui/GUIRenderer.h
Uses Canvas2D for gui_basic material in GUIRenderer.
1:24 AM Changeset [25595] by Vladislav Belov
  • ps/trunk/source/graphics/TextureManager.cpp
Restores GL check for tests in TextureManager forgotten in rP25590. …
12:48 AM Changeset [25594] by Vladislav Belov
  • ps/trunk/source/gui/GUIRenderer.cpp
Removes unnecessary blend state changes from GUIRenderer.
12:30 AM Changeset [25593] by Vladislav Belov
  • ps/trunk/source/graphics/Canvas2D.cpp
  • ps/trunk/source/graphics/Canvas2D.h
  • ps/trunk/source/gui/GUIRenderer.cpp
Implements DrawTexture in Canvas2D.

May 29, 2021:

10:07 PM Changeset [25592] by Vladislav Belov
  • ps/trunk/source/graphics/TextureManager.cpp
Fixes a mistype introduced in rP25590. A smaller size might cause a …
9:47 PM Changeset [25591] by Vladislav Belov
  • ps/trunk/source/graphics/Canvas2D.cpp
  • ps/trunk/source/gui/CGUI.cpp
  • ps/trunk/source/gui/CGUI.h
Provides Canvas2D for sprite rendering. Differential Revision: …
2:31 PM Changeset [25590] by Vladislav Belov
  • ps/trunk/binaries/data/mods/mod/shaders/arb/canvas2d.fp
  • ps/trunk/binaries/data/mods/mod/shaders/arb/canvas2d.vp
  • ps/trunk/binaries/data/mods/mod/shaders/arb/canvas2d.xml
Implements DrawRect in Canvas2D, removes CConsole background drawing …
5:54 AM Changeset [25589] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

May 28, 2021:

7:00 PM Ticket #6055 (Lobby game layout) closed by Imarok
fixed: In r25587: CList, COList, CDropdown, CText, CInput: Draw borders …
6:35 PM Changeset [25588] by Vladislav Belov
  • ps/trunk/source/graphics/Canvas2D.cpp
  • ps/trunk/source/graphics/Canvas2D.h
  • ps/trunk/source/gui/CGUI.cpp
Adds Canvas2D to encapsulate low level GL calls for 2D rendering. …
6:32 PM Changeset [25587] by Imarok
  • ps/trunk/binaries/data/mods/mod/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/mod/gui/common/modern/styles.xml
  • ps/trunk/binaries/data/mods/mod/gui/gui.rng
CList, COList, CDropdown, CText, CInput: Draw borders above the rest …
3:11 PM Changeset [25586] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/grass_steppe.png
Slight tweak to the grass texture. Patch by: @marder
11:29 AM Ticket #6189 (Experience trickle visualisation) updated by Langbart
Description changed
Decreasing the GIF size a bit, 800px was too large.
11:28 AM animation_ranks_1_2_3.gif attached to Ticket #6189 by Langbart
11:28 AM Ticket #6189 (Experience trickle visualisation) created by Langbart
Experience trickle was added with changeset [23541] (21/Mar/20), since …
11:19 AM Ticket #6188 (Tutorial bugs) updated by Langbart
Description changed
including images
11:19 AM two_rams.jpg attached to Ticket #6188 by Langbart
11:19 AM tutorial_Available.jpg attached to Ticket #6188 by Langbart
11:18 AM phasing_up.jpg attached to Ticket #6188 by Langbart
11:18 AM Ticket #6188 (Tutorial bugs) created by Langbart
Playing the latest SVN [25585] Tutorial, I noticed three issues: …
9:58 AM Ticket #6187 (Allow AIs to determine what class a resource has.) updated by Stan
Refs https://code.wildfiregames.com/D3769
9:57 AM Ticket #6187 (Allow AIs to determine what class a resource has.) created by Freagarach
Currently, the resource AI classes are defined in the resource data, …
9:50 AM sel_stone_02.ogg attached to Ticket #6184 by Langbart
9:50 AM Ticket #6186 ([PetraAI] - Dehardcode templates/classes as much as possible.) updated by Freagarach
Description changed
9:50 AM Ticket #6186 ([PetraAI] - Dehardcode templates/classes as much as possible.) created by Freagarach
Currently, there are a lot of classes hardcoded throughout the AI …
9:48 AM Ticket #6185 ([PetraAI] - Split bases from HQ.) updated by Stan
ColonyManager.js could work, maybe.
9:39 AM Ticket #6185 ([PetraAI] - Split bases from HQ.) created by Freagarach
Currently, HQ also does the process of updating individual bases. …
9:35 AM Ticket #6184 (Stone sound too quiet) created by Langbart
The sound omitted by selecting the stone mine is much quieter than …
9:31 AM Changeset [25585] by autobuild
  • ps/trunk/binaries/data/l10n/ko.engine.po
  • ps/trunk/binaries/data/l10n/pt_BR.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/af.mod-selector.po
[i18n] Updated POT and PO files.
8:54 AM Changeset [25584] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/filters.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/gamestate.js
Improve support for classes in PetraAI. Let PetraAI use …
8:07 AM Ticket #6171 (Units try to capture an owned building.) closed by Freagarach
fixed: Fixed in r25517. The mirages should not have received the component in …
7:52 AM Ticket #6178 (Option rated game not visible for observer) closed by Langbart
fixed: In 25512: Add rated game information to the …
5:47 AM Changeset [25583] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

May 27, 2021:

10:13 PM Changeset [25582] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/shaders/arb/model_solid.vp
  • ps/trunk/binaries/data/mods/public/shaders/arb/model_solid.xml
  • ps/trunk/binaries/data/mods/public/shaders/arb/model_solid_player.xml
Removes gui_solid material shader usages from scene rendering.
12:12 PM Changeset [25581] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/options/options.json
Split graphics options in two tabs To allow incorporating more …
11:18 AM Changeset [25580] by Stan
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/bactria_2p.xml
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/belgian_bog_2p.xml
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/butana_steppe_2p.xml
Fix map names Noticed by @wraitii
10:30 AM Changeset [25579] by wraitii
  • ps/trunk/source/ps/Mod.cpp
Fix GetLoadedModsWIthVersions following r25546 Accidentally broke it …
8:45 AM Ticket #5801 (SW w/ milleniumAD-mod crashes in similar situations) closed by Freagarach
needsinfo
8:41 AM Ticket #5846 (Game Crash) closed by Freagarach
needsinfo
8:40 AM Ticket #5419 (Unknown error crashing game) closed by Freagarach
needsinfo
8:29 AM Ticket #6010 (Walls do not work) closed by Freagarach
duplicate: Similar enough to #3517.
8:29 AM Ticket #3517 (Exploit spawning / ungarrisoning to climb impassable mountains) updated by Freagarach
Also spawning/ungarrisoning at the other side of a wall. #6010
8:26 AM Ticket #5707 (Impossibility to move on the screen to the right and to the bottom) closed by Freagarach
needsinfo
8:21 AM Ticket #5865 (Javascript error: simulation/components/SkirmishReplacer.js) closed by Freagarach
invalid: Also, modding/map making help is not performed through tickets but via …
8:18 AM Ticket #5796 (crashing when starting to play) closed by Freagarach
needsinfo
8:08 AM Ticket #5561 (Location: file_system.cpp:158 (CreateDirectories)) closed by Freagarach
needsinfo
7:55 AM Ticket #5986 (Upgrade 0 A.D. to Spidermonkey ESR 91) updated by Freagarach
Milestone changed
Not happening before the release.
5:48 AM Changeset [25578] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

May 26, 2021:

8:52 PM Changeset [25577] by Vladislav Belov
  • ps/trunk/source/gui/CGUI.cpp
  • ps/trunk/source/gui/CGUI.h
  • ps/trunk/source/gui/ObjectBases/IGUIObject.cpp
Removes global g_xres and g_yres dependency from GUI objects. …
5:18 PM Changeset [25576] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/geology/stone_aegean_quarried.xml
  • ps/trunk/binaries/data/mods/public/art/actors/geology/stone_desert_quarried.xml
  • ps/trunk/binaries/data/mods/public/art/actors/geology/stone_india_quarried.xml
Fix two issues noticed by @marder. Disable AO on quarried objects as …
4:45 PM Changeset [25575] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/campaigns/default_menu/CampaignMenu.js
Campaign menu: reuse default map preview if available. Differential …
4:06 PM Ticket #5990 (TextureConverter failed P24817 + D3504) updated by Stan
It seems it's easier to reproduce in debug mode, might be a clue. …
3:29 PM Changeset [25574] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/lobby/LobbyPage/GameList.js
Fix potential undefined conversion. Summary: Ran into this when …
3:27 PM Changeset [25573] by wraitii
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js
  • ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.xml
Mod selector: "start mods" saves the configuration. Differential …
5:47 AM Changeset [25572] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
12:34 AM Changeset [25571] by Vladislav Belov
  • ps/trunk/source/ps/GameSetup/HWDetect.cpp
Removes GL1 constants deprecated in GL3+ from HWDetect since they are …

May 25, 2021:

11:26 PM Ticket #6180 (Some random maps fail to load.) updated by Imarok
In 25570: […]
11:26 PM Changeset [25570] by Imarok
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
Fix some error in rmgen. Reviewed by: kalimaps Refs: #6180
9:42 PM Changeset [25569] by Vladislav Belov
  • ps/trunk/source/lib/adts/bit_buf.h
Removes unused BitBuf added in rP216. Bit operations can be done via …
9:18 PM Changeset [25568] by Vladislav Belov
  • ps/trunk/source/lib/base32.cpp
  • ps/trunk/source/lib/base32.h
  • ps/trunk/source/lib/tests/test_base32.h
Removes unused base32 encoding added in rP9. For modern standards …
8:42 PM Changeset [25567] by Vladislav Belov
  • ps/trunk/source/lib/sysdep/os/win/wutil.cpp
  • ps/trunk/source/lib/sysdep/os/win/wutil.h
Removes unused wutil command line arguments parsing added in rP5336. …
8:29 PM Changeset [25566] by Vladislav Belov
  • ps/trunk/source/lib/sysdep/os/win/wutil.cpp
Removes outdated user32.dll preload hack added in rP2488 and became …
8:26 PM GUI_-_Sprites edited by Vladislav Belov
(diff)
7:42 PM Ticket #5874 (Threading improvements) updated by Imarok
Patch changed
7:37 PM Ticket #6180 (Some random maps fail to load.) updated by Imarok
Issue of the first replay: Phab:D4017 For the second replay it seems …
7:30 PM Ticket #6180 (Some random maps fail to load.) updated by Imarok
Did you get any error messages?
6:24 PM Ticket #5366 (Split public mod into pyrogenesis and 0ad mod, add examples mod) updated by Imarok
Milestone changed
Won't happen for A25
6:02 PM ReleaseProcessDraft edited by Imarok
FF for A25 (diff)
5:58 PM Alpha25 edited by Stan
(diff)
4:17 PM Changeset [25565] by Stan
  • ps/trunk/binaries/data/mods/public/maps/random/archipelago.js
  • ps/trunk/binaries/data/mods/public/maps/random/bahrain.js
  • ps/trunk/binaries/data/mods/public/maps/random/canyon.js
Replace missing biomes by the closest we now have. Reported by: …
3:46 PM Changeset [25564] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
Fix city phase requirements in PetraAI HQ. Defence towers were …
2:26 PM Changeset [25563] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/mainland_aegean.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/mainland_alpine.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/mainland_arctic.png
Update mainland icons
2:25 PM Changeset [25562] by Stan
  • ps/trunk/binaries/data/mods/public/maps/random/rmbiome/defaultbiome.json
  • ps/trunk/binaries/data/mods/public/maps/random/rmbiome/generic/aegean.js
  • ps/trunk/binaries/data/mods/public/maps/random/rmbiome/generic/aegean.json
Use new biomes for random maps, Patch by: @wowgetoffyourcellphone
2:18 PM Changeset [25561] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/cisalpine_winter_2p.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/crocodilopolis_4p.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/gallic_highlands_2p.png
New maps using the new biomes. Patch by: @wowgetoffyourcellphone - …
2:15 PM Changeset [25560] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/geology/metal_india_round.xml
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/fern_a.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/alpine_valley_skirmish.png
Update some maps with new terrains Patch by: @wowgetoffyourcellphone …
1:32 PM Changeset [25559] by Stan
  • ps/trunk/binaries/data/mods/public/maps/scenarios/sandbox_kushites.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/mixins/shrine.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/mixins/trading_post.xml
Add trading posts and shrines as map props Add a placement obstructor …
1:21 PM Ticket #6183 (Atlas - Scenario Editor crashing on a specific action) updated by Silier
Could you please reproduce the crash and upload log and crashlog …
1:00 PM Changeset [25558] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/data/resources/metal.json
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/ruins/metal_statue_isis.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml
Add more ruin objects Add a new metal type of ruins Update templates …
12:57 PM Changeset [25557] by Stan
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/ore/aegean_anatolian_01.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/ore/aegean_anatolian_02.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/ore/india_01.xml
Add templates for the new rock and stone mines
12:53 PM Changeset [25556] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/geology/metal_aegean_round.xml
  • ps/trunk/binaries/data/mods/public/art/actors/geology/metal_aegean_square.xml
  • ps/trunk/binaries/data/mods/public/art/actors/geology/metal_india_round.xml
Add more prop actors for maps - Update the stone and metal mine meshes …
12:44 PM Changeset [25555] by Stan
  • ps/trunk/binaries/data/mods/public/art/terrains/biome-aegean-anatolian/aegean_forestfloor_01.xml
  • ps/trunk/binaries/data/mods/public/art/terrains/biome-aegean-anatolian/aegean_rocks_grass_01.xml
  • ps/trunk/binaries/data/mods/public/art/terrains/biome-eurasian-steppe/steppe_grass_04.xml
More grass types for biomes Patch by @wowgetoffyourcellphone
12:40 PM Changeset [25554] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/grass_field.dds
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/grass_field_temperate.dds
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/grass_field_temperate_2.dds
Some tweaks to the grass fields.
12:21 PM Changeset [25553] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-gather-ore.png
  • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-gather-rock.png
  • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-return-metal.png
Update the resource icons. Patch by @wowgetoffyourcellphone.
12:07 PM Changeset [25552] by Stan
  • ps/trunk/binaries/data/mods/public/art/particles/bigflame.xml
  • ps/trunk/binaries/data/mods/public/art/particles/flame_catapult.xml
  • ps/trunk/binaries/data/mods/public/art/particles/smoke_catapult.xml
Slight tweaks to particles.
12:06 PM Changeset [25551] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/siege_lithobolos_med.xml
  • ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/siege_lithobolos.xml
  • ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/siege_lithobolos_med.xml
Use correct projectiles for artillery. Patch by @wowgetoffyourcellphone
11:24 AM Changeset [25550] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/gaia/fauna_arctic_wolf.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/gaia/fauna_shark.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/gaia/fauna_whale.png
New shark and whale icons. update the berry an tree and artic wolf icons.
10:35 AM Changeset [25549] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/autoqueue-off.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/autoqueue-on.png
New autoqueue icons.
9:50 AM Changeset [25548] by wraitii
  • ps/trunk/source/ps/Mod.cpp
Fix rP25546 - re-add special-casing of mod & user mods These do not …
8:19 AM Changeset [25547] by wraitii
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/source/soundmanager/items/CSoundBase.cpp
  • ps/trunk/source/soundmanager/items/CSoundBase.h
Tweak sound distance attenuation & add configurability Following …
8:12 AM Changeset [25546] by wraitii
  • ps/trunk/source/ps/Mod.cpp
  • ps/trunk/source/ps/Mod.h
  • ps/trunk/source/ps/tests/test_Mod.h
Mod data parsing rework Parses mod.json data not only in temporary JS …
8:10 AM Ticket #6042 (Pressing Enter on connecting to multiplayer lobby multiple times ...) updated by wraitii
In 25545: […]
8:10 AM Changeset [25545] by wraitii
  • ps/trunk/source/gui/CGUI.cpp
Prevent hotkeys from firing for disabled buttons Reported by: Angen …
5:56 AM Changeset [25544] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

May 24, 2021:

11:03 PM Changeset [25543] by Vladislav Belov
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
Reorders GL error checks during a frame to ask only when needed, …
10:04 PM Changeset [25542] by Imarok
  • ps/trunk/binaries/data/mods/public/gui/replaymenu/replay_menu.xml
Adjust position of replay filters Differential Revision: …
9:03 PM Ticket #6183 (Atlas - Scenario Editor crashing on a specific action) updated by bap
I attached a screenshot showing those options, but I couldn't take a …
8:55 PM Untitled.png attached to Ticket #6183 by bap
8:42 PM Changeset [25541] by Vladislav Belov
  • ps/trunk/binaries/data/mods/mod/gui/common/modern/sprites.xml
  • ps/trunk/binaries/data/mods/mod/gui/gui.rng
  • ps/trunk/binaries/data/mods/public/gui/common/sprites.xml
Removes hardcoded 1px width borders from GUI sprites. Tested By: …
6:08 PM Ticket #6183 (Atlas - Scenario Editor crashing on a specific action) updated by Silier
Milestone changed
Hello, thank you for report. I could not recreate the issue. …
5:20 PM Ticket #6183 (Atlas - Scenario Editor crashing on a specific action) created by bap
Hello! I'm new to 0 A.D and today I'm playing around with the Atlas …
4:23 PM Ticket #6042 (Pressing Enter on connecting to multiplayer lobby multiple times ...) updated by Silier
Owner, Patch, Component changed
This ticket may solve this or make it less likely to appear
2:09 PM Changeset [25540] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/session/minimap/MiniMapDiplomacyColorsButton.js
Mouse event mask for the diplomacy colors button Differential …
12:49 PM Alpha25 edited by wraitii
rP25539 (diff)
12:45 PM Changeset [25539] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
Remove differences in territory decay rates. Structures now decay in …
12:25 PM Ticket #4250 (sprintf errors out when the translators don't copy the %() tags properly) updated by wraitii
In 25538: […]
12:25 PM Changeset [25538] by wraitii
  • ps/trunk/source/tools/i18n/checkTranslations.py
Check translations for spam, broken font tags and sprintf errors. …
9:40 AM Changeset [25537] by autobuild
  • ps/trunk/binaries/data/l10n/de.engine.po
  • ps/trunk/binaries/data/l10n/el.engine.po
  • ps/trunk/binaries/data/l10n/eu.engine.po
[i18n] Updated POT and PO files.
5:55 AM Changeset [25536] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
12:32 AM Changeset [25535] by Vladislav Belov
  • ps/trunk/source/ps/GameSetup/HWDetect.cpp
Adds Vulkan check to HWDetect reports. Tested By: Stan Differential …
12:05 AM Changeset [25534] by Imarok
  • ps/trunk/source/gui/CGUIText.cpp
  • ps/trunk/source/gui/CGUIText.h
Clip rendered text correctly General idea acked by: vladislavbelov …
12:01 AM Changeset [25533] by Vladislav Belov
  • ps/trunk/source/lib/precompiled.h
Removes using shared_ptr to make STL usages consistent. Differential …

May 23, 2021:

10:55 AM Changeset [25532] by Silier
  • ps/trunk/binaries/data/mods/mod/gui/modio/modio.xml
Add Filter placeholder text to modio filter field Differential …
10:39 AM Ticket #2195 (AI should make its last minutes worth remembering) updated by Silier
Patch changed
7:09 AM Ticket #6061 (Make hotkey editor, game settings options, replays page and map ...) updated by Freagarach
Owner, Keywords, Patch, Priority changed
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