Timeline
Apr 14, 2021:
- 10:25 PM Changeset [25261] by
-
- ps/trunk/source/gui/ObjectTypes/CChart.cpp
- ps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
- ps/trunk/source/renderer/Renderer.cpp
- …
- 10:05 PM Changeset [25260] by
-
- ps/trunk/binaries/data/mods/public/gui/reference/common/TemplateLister.js
- ps/trunk/binaries/data/mods/public/gui/reference/common/TemplateLoader.js
- ps/trunk/binaries/data/mods/public/gui/reference/common/TemplateVariant.js
- …
- 8:11 PM Ticket #5879 (Create animations for patrols waiting at waypoints.) updated by
- Alexandermb told me the time was too short to make an anim :S
- 8:08 PM Ticket #5962 (UnitAI Gathering optimisations) updated by
-
Component changed
- 8:07 PM Ticket #5879 (Create animations for patrols waiting at waypoints.) updated by
-
Component changed
- 7:59 PM Ticket #6141 (UnitMotionFlying error) updated by
-
Owner, Patch changed
- 7:58 PM Ticket #6094 (Do not use let or const in global scope unless strictly necessary.) updated by
- Do you have any examples of stuff you'd like to access? I suppose …
- 6:55 PM Ticket #6075 (Make apple tree bounding box selection bigger.) closed by
- fixed: In 25259: […]
- 6:55 PM Changeset [25259] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fruit/apple.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fruit/banana.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fruit/date.xml
- …
- 6:12 PM Ticket #6144 (Profiler 1 is broken) created by
- Since a few revisions ago (writing this on Phab:rP25258) the Profiler1 …
- 3:16 PM Ticket #6126 (Metal mines strange appearance) updated by
- I tested the map you mentioned many times, but did not find this …
- 11:27 AM Ticket #6126 (Metal mines strange appearance) updated by
- this is kind of known issue, hard to reproduce, so almost …
- 11:22 AM Ticket #6059 (Crash on Intel GPU with GLSL) updated by
- hello, please disable glsl in game options in graphic section, then …
- 11:13 AM Ticket #6121 (Pressing Enter fast multiple times in the lobby login page causes errors.) closed by
- duplicate: #6042
- 11:11 AM Ticket #6121 (Pressing Enter fast multiple times in the lobby login page causes errors.) updated by
- kind of easy, I also discovered it in commit freeze, don't remember if …
- 9:39 AM Tickets #413,245 batch updated by
- In 25258: […]
- 9:39 AM Changeset [25258] by
-
- ps/trunk/binaries/data/mods/mod/art/textures/texture.rnc
- ps/trunk/binaries/data/mods/mod/art/textures/texture.rng
- ps/trunk/binaries/data/mods/mod/audio/sound_group.rnc
- …
- 9:30 AM Changeset [25257] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesettings/attributes/Landscape.js
- ps/trunk/binaries/data/mods/public/gui/gamesettings/attributes/PlayerName.js
- ps/trunk/binaries/data/mods/public/gui/gamesetup/Controllers/GameSettingsController.js
- …
- 9:23 AM Changeset [25256] by
-
- ps/trunk/source/simulation2/Simulation2.cpp
- ps/trunk/source/simulation2/components/CCmpPathfinder.cpp
- ps/trunk/source/simulation2/components/CCmpPathfinder_Common.h
- …
- 9:20 AM Ticket #6140 (these replays make the game crash) closed by
- duplicate: Both of these are the healing infinite loop I've fixed in …
- 9:19 AM Ticket #6143 (Developer Overlay - Control all units (bug)) closed by
- invalid: After running "svn cleanup --remove-unversioned" and rebuilding the …
- 7:24 AM Changeset [25255] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:11 AM Ticket #6143 (Developer Overlay - Control all units (bug)) created by
-
When testing [25253]+ D3849, I noticed that the
Control all units
… - 1:16 AM Changeset [25254] by
-
- ps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
Apr 13, 2021:
- 10:40 PM Ticket #6116 (Minimap polygon bug on some maps) updated by
-
Description changed
added "Combat Demo (Huge)" map to the description. - 10:33 PM Ticket #6124 (No replays available) updated by
-
Another user with the nick
jontxu
reported the same problem via … - 10:16 PM Ticket #6126 (Metal mines strange appearance) updated by
-
Description changed
Added 2nd encounter to description - 9:05 PM Ticket #6136 (Add lobby password option alternative.) updated by
- Imho the best option would be to wait for the host reply, even if this …
- 8:20 PM Ticket #6113 (macOS BigSur - missing polygon on minimap) updated by
-
A user with the nick
clavz
reported via … - 7:59 PM Ticket #6136 (Add lobby password option alternative.) updated by
- hi, I have been already playing with idea to make option to not …
- 7:39 PM Ticket #6130 (Make elephants always go in front when in box formation.) closed by
- wontfix: well, that is not possible because box is filling from the inside out …
- 7:28 PM Changeset [25253] by
-
- ps/trunk/source/gui/Scripting/JSInterface_GUIProxy.h
- 7:15 PM Changeset [25252] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/leave-turret.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/occupy-turret.png
- 6:50 PM Ticket #6142 (Elephants keep getting stuck.) created by
- Elephants get stuck with 1 tree, with 1 unit in front, in middle of …
- 4:49 PM Ticket #6141 (UnitMotionFlying error) updated by
-
Description, Milestone changed
- 4:48 PM Ticket #6141 (UnitMotionFlying error) created by
- […] Steps to reproduce: - Make a plane kill a unit
- 3:47 PM Changeset [25251] by
-
- ps/trunk/source/simulation2/system/ComponentManager.cpp
- 3:46 PM Changeset [25250] by
-
- ps/trunk/source/simulation2/Simulation2.cpp
- 11:50 AM Ticket #6140 (these replays make the game crash) updated by
- log: […] […] Replaying C:\Users\dolci\Documents\My …
- 11:40 AM Ticket #6140 (these replays make the game crash) updated by
- For me it was: […]
- 8:48 AM Changeset [25249] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 7:32 AM Changeset [25248] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 6:33 AM Ticket #3484 (Notification stating being attacked by an ally after capturing) updated by
- In r25242: Fix entities being able to attack allied structures in rare …
- 6:32 AM Ticket #5511 (Units actually attacking an allied storehouse) updated by
- In r25242: Fix entities being able to attack allied structures in rare …
Apr 12, 2021:
- 7:00 PM BuildInstructions edited by
- MSVC Version (diff)
- 6:33 PM Changeset [25247] by
-
- ps/trunk/source/tools/entity/Entity.pm
- 6:23 PM Ticket #6140 (these replays make the game crash) updated by
-
Cc changed
Seems to be a graphical bug - 6:20 PM Ticket #6140 (these replays make the game crash) updated by
- If some were on windows, can they upload their crashlog.dmp files? …
- 6:16 PM Changeset [25246] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 6:08 PM Ticket #6139 (wrong welcome image) updated by
-
Description changed
Added provided screenshots to the description - 6:07 PM Ticket #6139 (wrong welcome image) updated by
- > My setting is a24 on macosx big sur. While you are here, are you …
- 4:54 PM Ticket #6140 (these replays make the game crash) created by
- these two matches were played on the lobby. 0ad crashed to all the …
- 4:53 PM Ticket #6139 (wrong welcome image) updated by
- nope, i will try to understand if it will re-happen.
- 4:51 PM Ticket #6139 (wrong welcome image) updated by
- Do you have a way to reproduce it consistently?
- 4:42 PM Ticket #6139 (wrong welcome image) updated by
- sure, sorry: MacBook Pro (15-inch, 2017). I am sorry I don't remember …
- 4:36 PM Ticket #6139 (wrong welcome image) updated by
- Can you give us your mac details? what year is it?
- 4:29 PM Ticket #6139 (wrong welcome image) created by
- After coming back to the welcome page, sometimes, the image is broken. …
- 4:07 PM Changeset [25245] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/mercenary.xml
- 3:51 PM Changeset [25244] by
-
- ps/trunk/binaries/data/mods/public/gui/session/trade/BarterButtonManager.js
- ps/trunk/binaries/data/mods/public/gui/session/trade/TradeDialogBarterPanel.js
- 2:50 PM Changeset [25243] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/ResourceGatherer.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
initPos
was used wrong. … - 2:45 PM Alpha25 edited by
- Phab:rP25240. (diff)
- 2:44 PM Alpha25 edited by
- Phab:rP25242 (diff)
- 2:41 PM Changeset [25242] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 2:39 PM Changeset [25241] by
-
- ps/trunk/binaries/data/mods/public/gui/session/minimap/MiniMap.xml
- ps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
- ps/trunk/source/gui/ObjectTypes/CMiniMap.h
- 2:31 PM Changeset [25240] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-occupy-turret-disabled.png
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-occupy-turret-disabled.txt
- …
- 1:30 PM Changeset [25239] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/civ
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/civ/athen.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen/catafalque.xml
- …
- 1:28 PM Changeset [25238] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/unit_mercenary.json
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/merc_ele.xml
- …
- 11:13 AM Changeset [25237] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/brit_hero_caratacos.png
- 10:39 AM GameDataPaths edited by
- added (config e.g. user.cfg, logs e.g. crashlog.txt, mods, replays, … (diff)
- 10:37 AM Ticket #837 (0ad benchmark mode) updated by
-
Patch, Description changed
- 10:15 AM Ticket #6138 (Multiple error when building project under MSVC) updated by
-
Milestone changed
- 9:27 AM Changeset [25236] by
-
- ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/af.public-tutorials.po
- ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-other.po
- …
- 9:00 AM Ticket #5511 (Units actually attacking an allied storehouse) updated by
-
Owner, Patch, Milestone changed
- 8:53 AM Ticket #5810 (For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI.) updated by
- In r25235: Attack using cmpAttack instead of UnitAI. Keep …
- 8:52 AM Ticket #5810 (For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI.) closed by
- fixed: One could maybe argue equal measures for Patrol and/or Guard, but …
- 8:51 AM Changeset [25235] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- ps/trunk/binaries/data/mods/public/simulation/components/Builder.js
- ps/trunk/binaries/data/mods/public/simulation/components/Heal.js
- …
- 8:23 AM Changeset [25234] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js
- 8:21 AM PortA24ToA25 edited by
- Phab:D2002 (diff)
- 8:18 AM Alpha25 edited by
- Phab:rP25233 (diff)
- 8:17 AM Changeset [25233] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- ps/trunk/binaries/data/mods/public/simulation/components/DelayedDamage.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Damage.js
- …
- 7:32 AM Changeset [25232] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 11, 2021:
- 11:26 PM Ticket #6138 (Multiple error when building project under MSVC) updated by
- Apologies, forgot to run update-workspaces.
- 11:24 PM Ticket #6138 (Multiple error when building project under MSVC) closed by
- invalid
- 10:57 PM Ticket #6138 (Multiple error when building project under MSVC) updated by
- You need to run clean-workspaces (in case of Windows clean solution in …
- 10:48 PM Ticket #6138 (Multiple error when building project under MSVC) created by
- Some source code files have been moved from one location to another …
- 9:36 PM Changeset [25231] by
-
- ps/trunk/source/gui/CGUI.cpp
- ps/trunk/source/gui/ObjectTypes/CChart.cpp
- ps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
- …
- 9:04 PM Changeset [25230] by
-
- ps/trunk/source/graphics/ObjectEntry.cpp
- 1:27 PM Changeset [25229] by
-
- ps/trunk/binaries/data/mods/public/gui/session/minimap/MiniMap.xml
- ps/trunk/binaries/data/mods/public/gui/session/selection_details.js
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml
- …
- 1:17 PM Ticket #3521 (OpenAL crash when closing match on OS X 10.11) closed by
- wontfix: We don't support 10.11 anymore.
- 1:04 PM Ticket #6059 (Crash on Intel GPU with GLSL) updated by
-
Priority, Cc, Description, Summary changed
CallStack […] - 1:01 PM Ticket #5689 (keeps crashing) closed by
- needsinfo: No answer. Needs info.
- 12:05 PM Ticket #6137 (Error when starting a game in MS Win 10) updated by
- If disabling mods does not work, could you try to disable GLSL and …
- 11:59 AM Ticket #6137 (Error when starting a game in MS Win 10) updated by
- Hey, do you have any mods enabled? If so, try to disable all the mods …
- 11:50 AM Ticket #6137 (Error when starting a game in MS Win 10) created by
- The game loads correctly, after selecting a single player skirmish …
- 11:23 AM Changeset [25228] by
-
- ps/trunk/source/graphics/ShaderManager.cpp
- ps/trunk/source/graphics/tests/test_MeshManager.h
- ps/trunk/source/pch/simulation2/precompiled.h
- …
Apr 10, 2021:
- 10:23 PM Localization/nl_NL edited by
- (diff)
- 9:41 PM Ticket #6136 (Add lobby password option alternative.) updated by
- @angen given it seems you did https://code.wildfiregames.com/D3184 how …
- 7:27 PM Actors edited by
- Quality Levels (diff)
- 7:15 PM Alpha25 edited by
- rP25227 (diff)
- 12:05 PM Ticket #6116 (Minimap polygon bug on some maps) updated by
- It can also happens when you are on a map you created from the …
- 7:27 AM Changeset [25227] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 9, 2021:
- 11:15 PM Ticket #6136 (Add lobby password option alternative.) updated by
-
Description changed
- 11:15 PM Ticket #6136 (Add lobby password option alternative.) created by
- Add an alternative option to make games private by allowing to access …
- 8:21 PM Ticket #6124 (No replays available) updated by
- Forum thread with a user describing the same problem with A24 also on …
- 8:14 PM Ticket #6124 (No replays available) updated by
-
Milestone changed
- 8:08 PM Changeset [25226] by
-
- ps/trunk/source/ps/TemplateLoader.cpp
- 8:01 PM Changeset [25225] by
-
- ps/trunk/source/gui/ObjectBases/IGUIObject.cpp
- ps/trunk/source/gui/ObjectBases/IGUIObject.h
- ps/trunk/source/gui/ObjectTypes/CButton.cpp
- …
- 5:45 PM Changeset [25224] by
-
- ps/trunk/source/graphics/ModelAbstract.h
- ps/trunk/source/graphics/ModelDummy.h
- ps/trunk/source/graphics/ObjectEntry.cpp
- …
- 5:43 PM Changeset [25223] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/hoplite.xml
- …
- 5:34 PM Changeset [25222] by
-
- ps/trunk/source/tools/atlas/GameInterface/ActorViewer.cpp
- 10:46 AM Changeset [25221] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js
- 10:42 AM Changeset [25220] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- ps/trunk/binaries/data/mods/public/simulation/components/Repairable.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js
- 10:13 AM Changeset [25219] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotionManager.h
- 9:24 AM Changeset [25218] by
-
- ps/trunk/binaries/data/mods/mod/l10n/fr.mod-selector.po
- ps/trunk/binaries/data/mods/mod/l10n/zh.mod-selector.po
- ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
- …
- 9:08 AM Changeset [25217] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 8:29 AM Ticket #6135 (Add trading state in UnitAI.) closed by
- fixed: In 25216: […]
- 8:29 AM Changeset [25216] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 8:25 AM Changeset [25215] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 8:02 AM Changeset [25214] by
-
- ps/trunk/binaries/data/mods/public/maps/tutorials/introductory_tutorial.js
- 7:58 AM Alpha25 edited by
- Phab:rP25213 (diff)
- 7:55 AM Changeset [25213] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- ps/trunk/binaries/data/mods/public/gui/session/selection_panels.js
- 7:26 AM Changeset [25212] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 8, 2021:
- 12:34 PM Changeset [25211] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 9:22 AM Changeset [25210] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/art/actors/actor.rnc
- ps/trunk/binaries/data/mods/public/art/actors/actor.rng
- …
- 8:09 AM Changeset [25209] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:59 AM Ticket #5810 (For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI.) updated by
-
Description, Milestone changed
Building: r25208 Gathering: r25206 Healing: r25207 - 7:50 AM Changeset [25208] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Builder.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Builder.js
- …
- 7:40 AM Changeset [25207] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Heal.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Heal.js
- 7:31 AM Ticket #4293 (Optimize the Timer calls to Unit.Gather.Gathering in UnitAI) updated by
- In 25206: […]
- 7:31 AM Changeset [25206] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/ResourceGatherer.js
- ps/trunk/binaries/data/mods/public/simulation/components/TreasureCollecter.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- …
- 7:02 AM Ticket #5720 (Game crashes when the game ends where the Game Summary is supposed to be) closed by
- needsinfo: We'll need that replay.
- 6:58 AM Ticket #5778 (Boar runs too fast) closed by
- needsinfo
- 6:56 AM Ticket #5488 (Program error: gets stuck after generating the scenario and crashes) closed by
- needsinfo
Apr 7, 2021:
- 7:14 PM Ticket #6135 (Add trading state in UnitAI.) updated by
-
Owner, Patch changed
- 1:55 PM Ticket #6025 (Summary page problem with long words) updated by
-
Description changed
added #3684 and #3085 to the description * #3684 suggests: "The … - 12:40 PM Ticket #6087 (Unloading entities from multiple turretHolders unloads merely from one.) closed by
- fixed: Fixed in r25123.
- 12:37 PM Ticket #6125 ('Infinite loop' of sorts in UnitAI+guarding) updated by
- Nah, the issue in 6007 is multiple entities getting hunderds of …
- 12:35 PM Ticket #6125 ('Infinite loop' of sorts in UnitAI+guarding) updated by
- I don't think so, if I understand correctly 6007 is about multiple …
- 12:34 PM Ticket #6125 ('Infinite loop' of sorts in UnitAI+guarding) updated by
- So basically a duplicate of #6007?
- 12:30 PM Ticket #5884 (Move (remaining) Can* functions in UnitAI to their respective components.) closed by
- fixed: In r25139: Move Can*-function implementations from UnitAI to their …
- 10:35 AM Changeset [25205] by
-
- ps/trunk/source/graphics/UnitAnimation.cpp
- ps/trunk/source/graphics/UnitAnimation.h
- 9:04 AM Changeset [25204] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
- 9:02 AM Changeset [25203] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js
- 8:58 AM Ticket #5890 (Move TraderGain-helper to cmpMarket.) closed by
- fixed: In 25202: […]
- 8:58 AM Changeset [25202] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
- ps/trunk/binaries/data/mods/public/simulation/components/Market.js
- ps/trunk/binaries/data/mods/public/simulation/components/Trader.js
- …
- 7:23 AM Changeset [25201] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Note:
See TracTimeline
for information about the timeline view.