Timeline

Jan 12, 2021:

11:47 PM Changeset [24573] by Stan
  • ps/trunk/binaries/data/mods/public/audio/interface/complete/building/complete_library.ogg
  • ps/trunk/binaries/data/mods/public/audio/interface/complete/building/complete_library.xml
  • ps/trunk/binaries/data/mods/public/audio/interface/select/building/sel_library.ogg
New selection sound for the library by @lionkanzen
11:42 PM Changeset [24572] by Stan
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/arrowfly.xml
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/arrowfly_01.ogg
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/arrowfly_02.ogg
Improved archery sounds by @samulis Refs: …
11:33 PM Changeset [24571] by Stan
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/jav_attack_01.ogg
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/jav_attack_02.ogg
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/jav_attack_03.ogg
Improved javelin attack sounds by @Samulis Refs: …
11:32 PM Changeset [24570] by Stan
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/pike_attack.xml
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/pike_attack_01.ogg
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/pike_attack_02.ogg
Improved pike attack sounds by @Samulis Refs: …
11:29 PM Changeset [24569] by Stan
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/spear_attack.xml
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/spear_attack_01.ogg
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/spear_attack_02.ogg
Improved spear attack sounds by @Samulis Refs: …
11:28 PM Changeset [24568] by Stan
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/sword_attack.xml
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/sword_attack_01.ogg
  • ps/trunk/binaries/data/mods/public/audio/attack/weapon/sword_attack_02.ogg
Improved sword attack sounds by @Samulis Refs: …
8:43 PM Ticket #5869 (Update NVTT or replace it with something else) updated by Stan
Cc, Patch, Milestone, Description, Summary changed
8:30 PM Changeset [24567] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
[gameplay] 10% loot for support units and ranged slinger Change loot …
8:25 PM Changeset [24566] by Freagarach
  • ps/trunk/binaries/data/mods/public/maps/scenarios/sandbox_gauls.xml
  • ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/assembly.xml
Rename Gaul Theater to Assembly. Its function is different. …
8:13 PM Ticket #5132 ("You have been attacked by" hint the location) closed by Imarok
fixed: In 24565: […]
8:13 PM Changeset [24565] by Imarok
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/focus-attacked.png
  • ps/trunk/binaries/data/mods/public/gui/page_session.xml
  • ps/trunk/binaries/data/mods/public/gui/session/chat/ChatHistory.js
Hint the location for "You have been attacked" notifications Icon …
7:52 PM Changeset [24564] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/agoge.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json
Correct technology tooltips and formatting. Also puts resources on a …
7:43 PM Ticket #5908 (Serialization symbol cannot be written on object ({attack:["Unit", ...) closed by wraitii
fixed: In 24563: […]
7:43 PM Changeset [24563] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerColor.js
  • ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
  • ps/trunk/source/simulation2/serialization/BinarySerializer.h
Revert rP24167 / Keep track of serialized objects using a GCHashTable …
7:38 PM Ticket #4847 (RunHardwareDetection numa_NumNodes Crash) updated by Stan
Milestone changed
Needs more info
7:37 PM Ticket #5262 (Diplomacy screen doesn't show defeated players after rejoin) updated by Stan
Milestone changed
7:35 PM savegame-0002.0adsave attached to Ticket #5911 by Stan
Buggy savegame.
7:33 PM Ticket #5911 (Corrupted save game crashes the game) created by Stan
As reported here: …
7:18 PM EnglishStyleGuide edited by Nescio
Health/IdleRegenRate (diff)
7:16 PM Ticket #3491 (Map Ping) updated by Stan
Milestone changed
Imarok says that won't cut it.
7:03 PM Changeset [24562] by wraitii
  • ps/trunk/binaries/data/mods/public/maps/scenarios/unit_dancing_test.xml
  • ps/trunk/binaries/data/mods/public/maps/scenarios/unit_dancing_test_triggers.js
Add a map to test some 'dancing' evasion behaviour. Test some cases …
6:54 PM Ticket #5910 (Further map browser improvements) created by wraitii
It would be good to: - Have a proper scrollbar instead of 'pages'. - …
5:15 PM Ticket #4698 (OOS on rejoin when using Vectors - Use prototype serialization code) updated by wraitii
In 24561: […]
5:15 PM Changeset [24561] by wraitii
  • ps/trunk/binaries/data/mods/_test.sim/simulation/components/test-serialize.js
  • ps/trunk/source/simulation2/scripting/ScriptComponent.cpp
Fix rP24462 - Set entity/template before deserializing. Following …
4:47 PM BuildInstructions edited by Stan
Xp toolset (diff)
4:17 PM Changeset [24560] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen/wonder.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/elephant_stables.xml
Remove U+FEFF character from kush elephant_stables and athen wonder …
4:15 PM Ticket #5909 (Replays OOS) updated by wraitii
Replaying on Phab:rP24551 + Phab:D3225 I get an OOS on turn 1481 when …
3:53 PM Changeset [24559] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/carthaginians
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/hellenes
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/kushites
Remove empty folders after r24558.
3:50 PM Changeset [24558] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/agoge.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/architecture_kush.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/architecture_pers.json
Regroup special technologies. Some techs are shared between multiple …
3:28 PM Changeset [24557] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
Check for cmpUnitAI when extracting formations. r24480 / rP24480 …
3:25 PM Changeset [24556] by Freagarach
  • ps/trunk/binaries/data/mods/public/maps/scenarios/sandbox_mauryas.xml
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_champion_units.json
[Gameplay A24] - Enable Mauryan palace. - Moves the maiden guard …
3:18 PM commands.txt attached to Ticket #5909 by Freagarach
My replay.
3:11 PM Ticket #5908 (Serialization symbol cannot be written on object ({attack:["Unit", ...) updated by wraitii
Owner, Patch changed
Fixed by both D3334 and D3336 in different ways.
2:05 PM Localization/nl_NL created by Freagarach
Creating the page.
2:05 PM Localization edited by Freagarach
Added language-specific section. (diff)
12:26 PM Ticket #5821 (Got error window and then 0ad froze on rP24030 in multiplayer) closed by Stan
needsinfo: Is it possible you ran out of game memory ? e.g compiled without the …
11:51 AM Ticket #5904 (Stop sending game state if client leaves mid rejoin.) updated by wraitii
Milestone changed
Interesting idea, not possible in time for A24.
11:51 AM Ticket #5328 (Siege engines can't cancel unpacking) updated by wraitii
Milestone changed
(not entirely sure what the status of this is)
11:50 AM Ticket #5092 (ClumpPlacer seems to use incorrect formula to determine if placement ...) updated by wraitii
Milestone changed
Famous last words™
11:50 AM Ticket #3381 (Archers outrange buildings despite having less attack range) updated by wraitii
Is this closed?
11:49 AM Ticket #5874 (Threading improvements) updated by wraitii
Description, Milestone changed
Net client was threaded in A24, A25 will hopefully thread the pathfinder.
11:49 AM Ticket #5868 (FTBFS with option "--with-system-mozjs") updated by wraitii
Milestone changed
The issue is tricky and some bugs aren't fixed upstream, so atm this …
11:48 AM Ticket #5850 (Security issue: GUI file access, protected config values, and mods) updated by wraitii
Milestone changed
11:48 AM Ticket #5694 (Stop using Python 2 in 0 A.D.) updated by wraitii
Milestone changed
Rest of the ticket is pushed back.
11:46 AM Ticket #4387 ([PATCH] Implement campaign level selection GUI) updated by wraitii
Milestone changed
Pushing to A25: we have no campaigns to show for it at the moment. The …
11:46 AM Ticket #5727 (Lobby username case determines salt/hash and can result in failed ...) updated by wraitii
Milestone changed
Pushing to A25, not enough time to do the migration properly.
11:46 AM Ticket #5653 (OOS ResourceGather / Attack rates object swap) updated by wraitii
Milestone changed
Pushing to A25. I doubt we'll run into this again, so we may close it then.
9:29 AM Ticket #3640 ([PATCH] Shader preprocessor improvements) updated by Vladislav Belov
#elif directives and others are implemented by new version of …
9:25 AM Ticket #3640 ([PATCH] Shader preprocessor improvements) closed by Vladislav Belov
fixed
9:25 AM Ticket #3640 ([PATCH] Shader preprocessor improvements) updated by Vladislav Belov
Owner, Status changed
9:24 AM Changeset [24555] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
Adds author of the original patch for rP24553 to credits.
8:49 AM Changeset [24554] by Vladislav Belov
  • ps/trunk/source/graphics/PreprocessorWrapper.h
Fixes include for rP24553, map > unordered_map.
8:45 AM Ticket #5908 (Serialization symbol cannot be written on object ({attack:["Unit", ...) updated by Silier
Description changed
12:23 AM Changeset [24553] by Vladislav Belov
  • ps/trunk/source/graphics/PreprocessorWrapper.cpp
  • ps/trunk/source/graphics/PreprocessorWrapper.h
  • ps/trunk/source/graphics/ShaderManager.cpp
Adds #include directive support to shaders Comments By: Stan, wraitii …

Jan 11, 2021:

10:40 PM ReleaseProcessDraft edited by Itms
Add nits about signatures (diff)
10:08 PM Ticket #5909 (Replays OOS) created by Silier
In game from #5908, by the end of the match I had garrisoned fortress …
9:55 PM Ticket #5908 (Serialization symbol cannot be written on object ({attack:["Unit", ...) updated by Silier
Description changed
9:55 PM Ticket #5908 (Serialization symbol cannot be written on object ({attack:["Unit", ...) updated by Silier
Cc changed
possible causes rP24462 or rP24167
9:40 PM rP24551.zip attached to Ticket #5908 by Silier
9:39 PM Ticket #5908 (Serialization symbol cannot be written on object ({attack:["Unit", ...) created by Silier
It happens after using attack-move replay with D3225
9:06 PM Changeset [24552] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/fortress.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
[Gameplay A24] - Tweak Fortress cost and Health. - 10% Lower build …
7:58 PM Ticket #3752 (Improve multiplayer game responsiveness) updated by Stan
Priority, Milestone changed
7:57 PM Ticket #3285 (Sound error when no sound device or disabled) updated by Stan
Owner, Patch, Milestone changed
First part is done, there is no longer endless spamming, now we need a …
7:56 PM Ticket #3285 (Sound error when no sound device or disabled) updated by Stan
In 24551: […]
7:56 PM Changeset [24551] by Stan
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
  • ps/trunk/source/ps/GameSetup/HWDetect.cpp
  • ps/trunk/source/ps/Util.cpp
Fix sound errors when no sound card is detected. Based on a patch by: …
6:30 PM Ticket #4360 (HWDetect for AMD Ryzen CPUs triggers Assertion failed: "cache.Validate()") closed by Imarok
fixed: In 24550: […]
6:30 PM Changeset [24550] by Imarok
  • ps/trunk/source/lib/sysdep/arch/x86_x64/cache.cpp
  • ps/trunk/source/lib/sysdep/arch/x86_x64/cache.h
  • ps/trunk/source/lib/sysdep/arch/x86_x64/topology.cpp
Remove cache detection Reviewed by: wraitii Fixes: #4360 Differential …
5:08 PM Ticket #4077 (Ingame gathering speed tooltip) updated by Silier
Description changed
In 24549: Display …
5:03 PM Changeset [24549] by Silier
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/resources/fish_small.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/resources/fruit_small.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/resources/grain_small.png
Display gather rates per subtype Currently gather rates per subtype …
2:54 PM Changeset [24548] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/barracks_batch_training.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/cavalry_cost_time.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/cavalry_health.json
[Gameplay A24] - Introduce two new technologies at the stable. Now …
2:12 PM Changeset [24547] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/super_dock.xml
Fix cart super dock production queue. r24546 / rP24546 removed …
1:56 PM Changeset [24546] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/armor_ship_hullsheathing.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/carthaginians/training_phoenician_naval_architects.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/fishing_boat_gather_capacity.json
[Gameplay A24] - Change ship technologies. - +2 damage resistance -> …
1:43 PM Changeset [24545] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml
[Gameplay A24] - Make fireships unable to attack anything but ships. …
1:35 PM Changeset [24544] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json
[Gameplay A24] - Move Citizen Soldier health increase from phase …
12:59 PM Changeset [24543] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/ResourceDropsite.js
  • ps/trunk/binaries/data/mods/public/simulation/components/ResourceGatherer.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_ResourceDropsite.js
Commit resources at dropsite and add tests. r23733 / rP23733 made it …
12:26 PM Changeset [24542] by Freagarach
  • ps/trunk/source/graphics/MapReader.cpp
  • ps/trunk/source/graphics/MapWriter.cpp
  • ps/trunk/source/simulation2/components/ICmpGarrisonHolder.cpp
Fix some C++-style notes from r24161. / rP24161 Differential …
10:42 AM Changeset [24541] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_shared_dropsites.json
[Gameplay A24] - Make unlock_shared_dropsites independent from …
10:24 AM Changeset [24540] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
[Gameplay A24] - Increase defensive structure vision range. Fix …
10:21 AM Changeset [24539] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/unit_advanced.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/unit_elite.json
[Gameplay A24] - Unify ranged attack ranges. New values: - …
10:16 AM Changeset [24538] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/tavern.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/temple.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/gaul/infantry_javelineer_b.xml
[Gameplay A24] - Deprecate Gaul Tavern. Taverns only appeared as a …
10:10 AM Changeset [24537] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
Some cleaning in input.js. Make linter useful again. - var -> let - …
9:21 AM Changeset [24536] by autobuild
  • ps/trunk/binaries/data/l10n/ko.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/ko.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/szl.mod-selector.po
[i18n] Updated POT and PO files.
1:09 AM Changeset [24535] by s0600204
  • ps/trunk/binaries/data/mods/public/gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js
  • ps/trunk/binaries/data/mods/public/gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Identity.js
Restore civ-specific buildings to the civinfo page Adds a new class …
12:34 AM Ticket #5294 (GCC 8 compiler warnings) updated by Stan
Milestone changed
Unlikely to get fixed for A24
12:33 AM Ticket #3004 (Update some bundled win32 libs) updated by Stan
Milestone changed
Most of the work has been done for A24. Missing: Enet (1.3.13 ► …

Jan 10, 2021:

6:52 PM Changeset [24534] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/kush/arsenal.xml
Fix strange character at the end of kush arsenal specific name …
2:23 PM Changeset [24533] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_formation.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
Increase turn rate of most unit types slightly Following general …
12:19 PM Ticket #4362 (Update and cleanup OS X libraries) updated by Stan
Keywords, Cc, Description, Milestone changed
Pushing to A25 as most updates have been performed already.
10:54 AM Changeset [24532] by wraitii
  • ps/trunk/binaries/data/mods/public/globalscripts/StatusEffects.js
Small fixes for status effects Fixes the default name. Remove comment …
10:48 AM Mod_Layout edited by Freagarach
D2329. (diff)
10:46 AM ModdingResources edited by Freagarach
D2329. (diff)
10:41 AM Changeset [24531] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/common/resources
  • ps/trunk/binaries/data/mods/public/gui/common/resources/food.xml
  • ps/trunk/binaries/data/mods/public/gui/common/resources/metal.xml
Allow mods to insert or delete individual resource icons more easily. …
10:31 AM ModdingResources edited by Freagarach
#4370 (diff)
10:26 AM ReleaseProcessDraft edited by wraitii
Prepare for A24 (diff)
9:39 AM Changeset [24530] by wraitii
  • ps/trunk/source/graphics/MapGenerator.cpp
  • ps/trunk/source/graphics/MapGenerator.h
  • ps/trunk/source/graphics/ShaderDefines.cpp
Fix windows SEH hook when crashing in an std::thread Follows rP22649 …
8:25 AM Changeset [24529] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/AutoBuildable.js
Remove duplication from cmpAutoBuildable init. Differential revision: …
8:23 AM Changeset [24528] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/skirmish/units/default_siege_ram.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/athen/siege_ram.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/cart/siege_ram.xml
[Gameplay A24] - Give all civs rams. To allow all civs to counter …
8:08 AM Changeset [24527] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_cattle_cow.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_cattle_cow_trainable.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_cattle_sanga.xml
[Gameplay A24] - Differentiate domestic animals. Since r22315 / …

Jan 9, 2021:

8:44 PM Changeset [24526] by Silier
  • ps/trunk/binaries/data/mods/public/art/textures/cursors/action-gather-fish.png
Update action-gather-fish with new visual Created by @Stan.
7:31 PM BuildInstructions edited by FeXoR
Remove rather confusing comment on updating workspaces on Debian based … (diff)
7:22 PM Ticket #5112 (createObjectGroups should not break when receiving an empty areas array) closed by FeXoR
fixed: In 24525: […]
7:22 PM Changeset [24525] by FeXoR
  • ps/trunk/binaries/data/mods/public/maps/random/rmgen/library.js
Avoid an error when calling createObjectGroupsByAreas or …
4:19 PM Changeset [24524] by Silier
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
Fix wrong technology token Introduced in rP24523. Differential …
7:50 AM Changeset [24523] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/garrison_heal.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_temple.json
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
[Gameplay A24] - Unify garrison heal rates. Makes all (standard) …

Jan 8, 2021:

4:55 PM Ticket #5888 (Treasure improvements.) updated by Freagarach
Patch, Description changed
Phab:D3303 will split them from ResourceSupplies.
4:14 PM Ticket #1396 ([PATCH] Test UTF-8 handling of scripts and data) updated by Cento1
I just read the ticket and I think it is interesting. However, I'm new …
9:25 AM Changeset [24522] by autobuild
  • ps/trunk/binaries/data/mods/public/l10n/af.public-gui-ingame.po
  • ps/trunk/binaries/data/mods/public/l10n/af.public-templates-other.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-ingame.po
[i18n] Updated POT and PO files.

Jan 7, 2021:

4:30 PM Changeset [24521] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Fix promoting entities not reacting to nearby enemies. When an entity …
4:09 PM Ticket #4706 (Secure downloads) closed by Stan
fixed: Downloads are now HTTPS.
4:05 PM Ticket #5739 (Generate code coverage reports for C++ code) closed by Stan
fixed: In 24520: […]
4:05 PM Changeset [24520] by Stan
  • ps/trunk/build/jenkins/pipelines/docker-coverage.Jenkinsfile
Add a pipeline to generate test coverage. Fixes: #5739
11:51 AM Ticket #5177 (Giant Jebel Barkal doesn't generate) updated by Freagarach
Patch, Milestone changed
1:15 AM Ticket #5907 ([FCOLLADA] Get the fixes from the Github Repo) created by Stan
https://github.com/rdb/fcollada has two new commits as of the …
1:00 AM Ticket #5290 (Update build instructions for Ubuntu trusty) closed by Stan
wontfix: Trusty is now too old, and probably doesn't even have a good gcc version.
12:56 AM Ticket #5739 (Generate code coverage reports for C++ code) updated by Stan
Owner changed
I have managed to generate the C++ coverage locally. Will work in the …

Jan 6, 2021:

6:23 PM Changeset [24519] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/construction/1x1.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/construction/1x1_t.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/construction/2x2.xml
Delete unused and deprecated scaffolds. Patch by: @Nescio …
4:29 PM Ticket #5550 (Compiler warnings as of May 2022 (macOS, LLVM 10)) updated by Stan
Milestone changed
4:28 PM Ticket #5550 (Compiler warnings as of May 2022 (macOS, LLVM 10)) updated by Stan
Most of the warnings were fixed. I'm pushing it to A25 as a default …
4:26 PM Tickets #3700,​3373 batch updated by wraitii
In 24518: […]
4:26 PM Changeset [24518] by wraitii
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/build/premake/premake5.lua
  • ps/trunk/source/main.cpp
Thread the NetClient session. This threads the netclient session, …
3:56 PM Changeset [24517] by wraitii
  • ps/trunk/source/lib/allocators/DynamicArena.h
  • ps/trunk/source/lib/allocators/STLAllocators.h
  • ps/trunk/source/lib/allocators/aligned_allocator.h
Fix renderer crash in GCC 7.5. The 'arena' allocator does not take …
11:04 AM Ticket #5771 (Orders are rejected in incorrect way [UnitAI]) updated by Silier
Owner, Patch, Milestone changed
8:12 AM Changeset [24516] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
7:45 AM Changeset [24515] by Freagarach
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/bull.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/military.png
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/balancing.json
Fix oversights in recent commits. - Sounds of macemen (r24499 / …
7:18 AM Changeset [24514] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/successors/special_parade_of_daphne.json
[Gameplay A24] - Change Parade of Daphne tech. Change description. …

Jan 5, 2021:

8:06 PM Changeset [24513] by Stan
  • ps/trunk/source/lib/posix/posix_mman.h
Fix compilation error on FreeBSD. MAP_NO_RESERVE was never …
12:49 PM Changeset [24512] by Stan
  • ps/trunk/source/network/NetServer.cpp
  • ps/trunk/source/network/NetServerTurnManager.cpp
Fix two Clang warnings.
11:12 AM Ticket #4935 (Formation movement) closed by wraitii
fixed: In 24511: […]
11:12 AM Changeset [24511] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/source/simulation2/MessageTypes.h
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
Improve behaviour of formations stuck within other units. Large units …
9:10 AM Ticket #3879 (Walking animation for some animals.) closed by Stan
fixed: Baby elephant: Phab:rP23597 Goats: Phab:rP20485 Bear: Phab:rP23542
7:33 AM Changeset [24510] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
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