Timeline

Aug 27, 2020:

8:13 PM INVALID_POSITION.diff attached to Ticket #5811 by Freagarach
Naive implementation.
8:12 PM Ticket #5811 (Introduce INVALID_POSITION.) created by Freagarach
It may be nice to introduce a INVALID_POSITION similar to …
8:11 PM Ticket #5810 (For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI.) updated by Freagarach
Type changed
8:01 PM Ticket #5810 (For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI.) created by Freagarach
Currently UnitAI performs several tasks that could be done in their …
7:49 PM Ticket #4130 (Attack bonus / counters tooltips) updated by Freagarach
Keywords, Milestone changed
Due to difficulties in implementation, work on this has halted.
7:37 PM Ticket #5809 (Store bonus tooltip in attack-node.) created by Freagarach
It would be nice to rip the bonus tooltip from the general tooltip in …
7:32 PM Ticket #5808 (Add range to splash damage tooltip.) created by Freagarach
It would be nice to add the range area damage affects is shown.
12:24 PM Changeset [24001] by Freagarach
  • ps/trunk/binaries/data/mods/_test.sim/simulation/templates/special/filter/foundation.xml
  • ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
  • ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
Rename Armour to Resistance and change the way it is processed. - …

Aug 26, 2020:

5:43 PM Ticket #5806 (Crash) closed by Stan
duplicate: Stack […]
5:35 PM Changeset [24000] by bb
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml
Group buildings by function in the right selection panel Patch By: …
5:34 PM Changeset [23999] by Freagarach
  • ps/trunk/binaries/data/mods/public/art/textures/ui/loading/tips/forge.png
Also move loading image after rP23998, noticed by @Nescio.
5:00 PM Changeset [23998] by Freagarach
  • ps/trunk/binaries/data/mods/public/audio/interface/complete/building/complete_forge.ogg
  • ps/trunk/binaries/data/mods/public/audio/interface/complete/building/complete_forge.xml
  • ps/trunk/binaries/data/mods/public/audio/interface/select/building/sel_forge.ogg
Rename blacksmith -> forge. A blacksmith is a person, a forge is the …
2:49 PM Changeset [23997] by bb
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/balancing.json
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/history.json
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
Add some missing credits Based on patch by: Nescio Differential …
12:34 PM Changeset [23996] by Imarok
  • ps/trunk/binaries/data/mods/public/gui/page_credits.xml
  • ps/trunk/binaries/data/mods/public/gui/page_gamesetup_mp.xml
  • ps/trunk/binaries/data/mods/public/gui/page_loading.xml
Fix gametime overlay and watermark in summary screen Reviewed by: …

Aug 25, 2020:

4:40 PM Changeset [23995] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/WorldPopulation.js
Disable WorldPopulation option for scenarios. Differential Revision: …
4:17 PM Changeset [23994] by bb
  • ps/trunk/binaries/data/l10n/messages.json
  • ps/trunk/binaries/data/mods/mod/l10n/messages.json
  • ps/trunk/binaries/data/mods/public/gui/options/options.json
Fix lineendings for json files Noticed and proposed by: Nescio …
1:09 PM Ticket #5786 (OOS on turn 1) closed by bb
needsinfo: The OOS happens on A24 judging from the screenshot, so most likely …

Aug 24, 2020:

5:17 PM Changeset [23993] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Attack.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Damage.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_DeathDamage.js
Move "GetDamageBonus"-function from its own helper file to …
1:50 PM Changeset [23992] by bb
  • ps/trunk/binaries/data/mods/public/globalscripts/DamageTypes.js
  • ps/trunk/binaries/data/mods/public/globalscripts/interpolation.js
  • ps/trunk/binaries/data/mods/public/gui/common/network.js
Fix more JsDocs numbers/bools/strings
1:01 PM Changeset [23991] by bb
  • ps/trunk/binaries/data/mods/public/globalscripts/Technologies.js
  • ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
  • ps/trunk/binaries/data/mods/public/gui/common/gamedescription.js
Fix jsDocs object => Object
9:34 AM Changeset [23990] by autobuild
  • ps/trunk/binaries/data/mods/mod/l10n/ko.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/la.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/ar.public-civilizations.po
[i18n] Updated POT and PO files.

Aug 23, 2020:

1:16 PM Ticket #5806 (Crash) updated by Freagarach
Patch, Component, Milestone changed
12:16 PM Ticket #5806 (Crash) updated by Stan
Hello can you try disabling GLSL and postprocessing in the game options ?
12:15 PM Ticket #5805 (Crash) closed by Stan
duplicate: Dupe of #5806
8:33 AM Ticket #5807 (Snapping: make sure buildings are rotated correctly) updated by Freagarach
Ideally they shouldn't rotate at all when that is not needed.
8:16 AM Ticket #5807 (Snapping: make sure buildings are rotated correctly) created by wraitii
When using the building snapping feature, buildings tend to rotate …
5:27 AM Ticket #3410 ([PATCH] Units can go through obstructions) updated by elexis
Description changed
1:31 AM crashlog.dmp attached to Ticket #5806 by Gabryel
1:30 AM Ticket #5806 (Crash) created by Gabryel
When the game finishes Loading, the game crashes. I use windows 10. …
1:25 AM Ticket #5805 (Crash) created by Gabryel
When the game finishes Loading, the game crashes. I use windows 10. …

Aug 21, 2020:

12:45 PM Changeset [23989] by Stan
  • ps/trunk/binaries/data/mods/public/audio/interface/alarm/alarm_attacked_gaia.xml
  • ps/trunk/binaries/data/mods/public/audio/interface/alarm/alarm_attacked_gaia_01.ogg
  • ps/trunk/binaries/data/mods/public/globalscripts/AttackEffects.js
Allow to play different sounds based on what attacked you Discussed …
9:27 AM Changeset [23988] by autobuild
  • ps/trunk/binaries/data/l10n/zh.engine.po
  • ps/trunk/binaries/data/mods/public/l10n/ast.public-tutorials.po
  • ps/trunk/binaries/data/mods/public/l10n/de.public-civilizations.po
[i18n] Updated POT and PO files.

Aug 20, 2020:

5:32 PM Changeset [23987] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/kush_hero_amanirenas.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/kush_hero_arakamani.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/kush_hero_harsiotef.png
New Kush and Maur portraits, arakamani by @Sundiata, background …
5:30 PM Changeset [23986] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_hero_cyrus.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_hero_darius.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_hero_xerxes.png
New Pers portraits by @m7600, xerxes background retexture by @Stan …
5:29 PM Changeset [23985] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_hero_marcellus.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_hero_maximus.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_hero_scipio.png
New Rome portraits by @m7600 Thread: …
5:29 PM Changeset [23984] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/sele_hero_antiochus_the_great.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/sele_hero_antiochus_the_righteous.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/sele_hero_seleucus.png
New Sele portraits by @m7600 Thread: …
5:27 PM Changeset [23983] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/ptol_hero_ptolemy_I.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/ptol_hero_ptolemy_IV.png
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol_hero_ptolemy_I.xml
New Ptol portraits by @m7600 Thread: …
5:25 PM Changeset [23982] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_alexander.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_craterus.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_demetrius.png
New Helo portraits by @m7600, tweaks on phillip's eye by …
5:24 PM Changeset [23981] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/iber_hero_caros.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/iber_hero_indibil.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/iber_hero_viriato.png
New Iber portraits by @m7600 Thread: …
5:21 PM Changeset [23980] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart_hero_hamilcar.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart_hero_hannibal.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart_hero_maharbal.png
Cart Hero portraits by m7600 (hamilcar) and modified background by …
5:19 PM Changeset [23979] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/brit_hero_caratacos.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/brit_hero_cunobelin.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/gaul_hero_brennus.png
New Celt portraits by @m7600 and @Stan Thread: …
5:17 PM Changeset [23978] by Stan
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen_hero_iphicrates.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen_hero_pericles.png
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen_hero_themistocles.png
New Athenians portraits by @m7600
10:45 AM Changeset [23977] by Freagarach
  • ps/trunk/binaries/data/mods/public/maps/random/african_plains.js
  • ps/trunk/binaries/data/mods/public/maps/random/danubius.js
  • ps/trunk/binaries/data/mods/public/maps/random/elephantine.js
Move gaia/fauna_hawk -> birds/buzzard. The "hawk" is actually a …
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