Timeline
Sep 6, 2016:
- 11:56 PM Ticket #3939 ([PATCH]Structure Tree research highlighting too long) updated by
- Still has these hardcoded offsets. It would be great if it would …
- 11:50 PM Ticket #4174 ([PATCH] Heightmap interpolation) closed by
- fixed: In 18710: […]
- 11:49 PM Changeset [18710] by
-
- ps/trunk/LICENSE.txt
- ps/trunk/binaries/data/mods/public/globalscripts/BicubicInterpolation.js
- ps/trunk/binaries/data/mods/public/maps/random/rmgen2/gaia.js
- …
- 11:40 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
- Have you set Locked Teams to true?
- 11:38 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
- I've uploaded a new patch. Removing the newline has solved the problem …
- 11:34 PM Ticket #4194 (Missing PreferredClasses) created by
-
Many unit templates, especially champions have no
PreferredClasses
… - 11:33 PM Ticket #3939 ([PATCH]Structure Tree research highlighting too long) updated by
-
L148: one
;
too much I think you should substitute thephaseCount
… - 10:00 PM Ticket #4193 ([Patch] Loot tooltips) created by
- Looting is a relatively unknown feature. In particular it is …
- 8:29 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
- Replying to Mate-86: > not sure whether I should update …
- 7:51 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
- Some open points: - not sure whether I should update some unit tests …
- 7:46 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
-
Description changed
- 7:39 PM Ticket #4191 ([PATCH] Clever map updates for the AI) updated by
- Updated version after comments on IRC. Also I tested something I had …
- 7:07 PM Ticket #4190 ([PATCH] Make 0 A.D. large address aware on Windows for releases) updated by
- Replying to gameboy: > This patch can solve large screen …
- 5:23 PM Ticket #3993 ([PATCH] Support notciv tech requirement in structure tree) updated by
-
Keywords changed
All the previous issues are fixed. So now, patch test is ok. The … - 4:04 PM Ticket #4190 ([PATCH] Make 0 A.D. large address aware on Windows for releases) updated by
- This patch can solve large screen sectional graph problem, but still …
- 3:14 PM Changeset [18709] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/interfaces/Capturable.js
- 2:47 PM Changeset [18708] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wallset.xml
- 11:53 AM Ticket #4149 ([PATCH] Capturable component test) closed by
- fixed: fixed in r18707
- 9:18 AM Ticket #4190 ([PATCH] Make 0 A.D. large address aware on Windows for releases) updated by
- This is the intended behavior, use `update-workspaces.sh …
- 5:53 AM Ticket #4190 ([PATCH] Make 0 A.D. large address aware on Windows for releases) updated by
- I tested this patch, I hit the shift+f2 button in the game, …
Sep 5, 2016:
- 11:26 PM Ticket #4192 ([PATCH] Allow build with system tinygettext) created by
- On some systems, at least openSUSE, tinygettext is available as a …
- 11:18 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
-
Description, Milestone changed
- 10:53 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
-
Keywords, Summary changed
- 10:41 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
- feedback from bb_: - captureable summary for Siege units and Total …
- 10:11 PM Ticket #4033 ([PATCH] Siege Engines are not shown in the summary) updated by
-
Owner, Status changed
- 10:02 PM Changeset [18707] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Capturable.js
- ps/trunk/binaries/data/mods/public/simulation/components/interfaces/Capturable.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Capturable.js
- 4:08 PM Changeset [18706] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_crannog.xml
- 2:45 PM Ticket #4147 ([PATCH] Classes and VisibleClasses cleanup) updated by
- In 18705: […]
- 2:45 PM Changeset [18705] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_kennel.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_tavern.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
- …
- 1:07 PM Ticket #4191 ([PATCH] Clever map updates for the AI) created by
- The underlying issue for the memory crash everybody experiences is the …
- 1:02 PM Ticket #2305 ([PATCH] UDP Hole Punching / NAT Traversal / STUN) updated by
- Created a git branch to simplify publishing/tracking interim updates: …
- 10:47 AM Ticket #3869 ([PATCH] Build error at Fedora 23) updated by
-
Keywords changed
This patch, more minimal, fixes the issue for me on Fedora 24. On … - 10:38 AM Ticket #4153 (Units in formation beome uncontrollable or stuck) updated by
- We could disable formations as we did for one alpha (I don't remember …
- 10:36 AM Ticket #1619 (Big screenshot fails on win32 (Out of address space)) updated by
-
Keywords, Milestone, Summary changed
I committed the whitespace and created a ticket for the … - 10:34 AM Ticket #1619 (Big screenshot fails on win32 (Out of address space)) updated by
- In 18704: […]
- 10:34 AM Changeset [18704] by
-
- ps/trunk/build/premake/premake4.lua
- 10:33 AM Ticket #4190 ([PATCH] Make 0 A.D. large address aware on Windows for releases) updated by
-
Keywords, Summary changed
- 10:31 AM Ticket #4190 ([PATCH] Make 0 A.D. large address aware on Windows for releases) created by
- As considered in #1619, using the large address aware flag on Windows …
- 9:20 AM Changeset [18703] by
-
- ps/trunk/binaries/data/l10n/sr.engine.po
- ps/trunk/binaries/data/mods/public/l10n/gd.public-civilizations.po
- ps/trunk/binaries/data/mods/public/l10n/gd.public-gui-gamesetup.po
- …
- 4:16 AM Ticket #4120 (Game can't be started after gamesetup rejoin - again) updated by
-
Keywords changed
- 4:16 AM Ticket #4112 ([PATCH] hide "I'm ready" button to observers) updated by
-
Keywords changed
Thanks for the patch! :) - 4:15 AM Tickets #4120,3120 batch updated by
- In 18702: […]
- 4:15 AM Changeset [18702] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- 3:53 AM Ticket #4112 ([PATCH] hide "I'm ready" button to observers) closed by
- fixed: In 18701: […]
- 3:53 AM Changeset [18701] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
- 3:46 AM Ticket #3556 ([PATCH] Dedicated server) updated by
-
Keywords, Summary changed
Update: * Rebased the patch at … - 12:30 AM Changeset [18700] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/marmara.png
- ps/trunk/binaries/data/mods/public/maps/random/marmara.js
- ps/trunk/binaries/data/mods/public/maps/random/marmara.json
- 12:25 AM Changeset [18699] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/mediterranean.png
Sep 4, 2016:
- 11:36 PM Changeset [18698] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/persians/immortals.json
- 11:19 PM Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by
- In 18697: […]
- 11:19 PM Changeset [18697] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/two_seas.png
- ps/trunk/binaries/data/mods/public/maps/skirmishes/Two Seas (6).pmp
- ps/trunk/binaries/data/mods/public/maps/skirmishes/Two Seas (6).xml
- 7:09 PM Ticket #4053 ([PATCH] Building spidermonkey on GCC 6 results in segfaults in the ...) updated by
-
Keywords changed
- 5:34 PM Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by
-
Keywords changed
IMO it is bad to have that test mod xml copy. Maybe the tests don't … - 5:28 PM Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by
- In 18696: […]
- 5:28 PM Changeset [18696] by
-
- ps/trunk/source/ps/TemplateLoader.cpp
- 4:24 PM FormationsWip edited by
- typos (diff)
- 4:07 PM Ticket #2524 (Clean obsolete / broken art files) updated by
- The entire unused wheat theme had been removed in r18633 (so the …
- 3:59 PM FormationsWip created by
- 2:49 PM Ticket #4189 (Capture attack doesn't work for unit with a buildingAI) created by
- Since r16907 (see #3356), Siege Tower has a capture attack (wich makes …
- 12:34 PM Changeset [18695] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/auras/rome_hero_marcellus.json
- 11:27 AM Ticket #4149 ([PATCH] Capturable component test) updated by
-
Keywords changed
- 4:40 AM Ticket #2160 ([PATCH] Regicide game) updated by
- Perhaps we don't need to implement the attack option, since ceasefire …
- 12:25 AM Ticket #3905 ([PATCH] Add a function to manipulate selected_column_order and ...) updated by
- * Thanks user1 for reporting the error. * Nice cleanup Imarok, we only …
- 12:22 AM Ticket #3905 ([PATCH] Add a function to manipulate selected_column_order and ...) updated by
- In 18694: […]
- 12:22 AM Changeset [18694] by
-
- ps/trunk/source/gui/COList.cpp
Sep 3, 2016:
- 11:46 PM Ticket #4149 ([PATCH] Capturable component test) updated by
-
Keywords changed
- 11:28 PM Ticket #4159 (Lobby buddy list) updated by
- Once in place, the friendlist can also be used to allow late …
- 10:47 PM Ticket #4188 (Observermode window / overlay) created by
- In alpha 20, the top panel is very clogged with the playerselection …
- 9:57 PM Ticket #4187 ([PATCH] Summary screen must show who has actually won / was defeated) created by
- Sometimes a game ends and it isn't obvious who won. Often some players …
- 9:41 PM Ticket #4186 (Adapt the mod selector to the new gui features) created by
- The mod selector should use a sortable olist and therefore remove the …
- 6:25 PM premake edited by
- (diff)
- 6:08 PM StaticRootingAnalysis edited by
- (diff)
- 5:44 PM BuildInstructions edited by
- (diff)
- 5:42 PM EngineProfiling edited by
- typo (diff)
- 5:41 PM EngineProfiling edited by
- Update for the SM38 tracelogging tools (diff)
- 5:29 PM SpiderMonkey edited by
- (diff)
- 5:14 PM Ticket #4185 (Unit does not react to alert when ungarrisoned while alerted) created by
- raise an alert -> ungarrison one of the units garisson units The …
- 3:09 PM Changeset [18693] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml
- …
- 2:42 PM Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by
- made the changes (link is just the same: …
- 11:44 AM Ticket #4182 (Several crashes during game) closed by
- duplicate: Duplicate of #4183 (closing this one because #4183 has a file attached).
- 11:40 AM Ticket #4184 (Misleading mapsize description) created by
- As reported in comment:2:ticket:4141: The "mapsize" option for random …
- 11:14 AM Ticket #3263 ([PATCH] Objectives / Map & gamesettings info dialog) updated by
-
Keywords changed
Also thanks to sanderd17, fatherbushido and niektb for some partial … - 11:11 AM Tickets #3263,4141 batch updated by
- fixed: In 18692: […]
- 11:11 AM Changeset [18692] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/die.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/objectives.png
- ps/trunk/binaries/data/mods/public/gui/common/functions_utility.js
- …
- 9:42 AM Ticket #1720 ([PATCH] Patrol) updated by
- In 18691: […]
- 9:42 AM Changeset [18691] by
-
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- 6:47 AM Ticket #4183 (Several crashes during game) created by
- Much to our regret we must report the program has encountered an …
- 6:47 AM Ticket #4182 (Several crashes during game) created by
- Much to our regret we must report the program has encountered an …
Sep 2, 2016:
- 9:20 PM Ticket #1912 (Continuous damage after hit detection) updated by
- It seems that now you can rebase your patch as #3610 is done.
- 8:39 PM Ticket #4181 (Alt + tab crash with Intel HD 4000 graphics card) created by
- 0 a.d. 0.19 runs fine until I switch to another task with alt-tab or …
- 7:23 PM Changeset [18690] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 6:56 PM Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) updated by
-
Keywords changed
- 6:55 PM Ticket #3708 ([PATCH] SpiderMonkey 38 Upgrade) closed by
- fixed: In 18689: […]
- 6:55 PM Changeset [18689] by
-
- ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
- ps/trunk/source/simulation2/serialization/StdDeserializer.cpp
- 6:54 PM Changeset [18688] by
-
- ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
- ps/trunk/source/simulation2/serialization/StdDeserializer.cpp
- 6:53 PM Changeset [18687] by
-
- ps/trunk/source/graphics/MapReader.cpp
- ps/trunk/source/graphics/MapReader.h
- ps/trunk/source/gui/IGUIObject.cpp
- …
- 6:51 PM Changeset [18686] by
-
- ps/trunk/source/scriptinterface/ScriptConversions.cpp
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
- …
- 6:50 PM Changeset [18685] by
-
- ps/trunk/source/scriptinterface/ScriptRuntime.cpp
- ps/trunk/source/scriptinterface/ScriptRuntime.h
- 6:48 PM Changeset [18684] by
-
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- 6:47 PM Changeset [18683] by
-
- ps/trunk/source/scriptinterface/tests/test_ScriptInterface.h
- 6:46 PM Changeset [18682] by
-
- ps/trunk/source/scriptinterface/ScriptRuntime.cpp
- 6:45 PM Changeset [18681] by
-
- ps/trunk/source/scriptinterface/ScriptRuntime.cpp
- 6:44 PM Changeset [18680] by
-
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- 6:41 PM Changeset [18679] by
-
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- 6:40 PM Changeset [18678] by
-
- ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
- 6:38 PM Changeset [18677] by
-
- ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
- 6:37 PM Changeset [18676] by
-
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- 6:36 PM Changeset [18675] by
-
- ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
- 6:35 PM Changeset [18674] by
-
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- 6:35 PM Changeset [18673] by
-
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- 6:34 PM Changeset [18672] by
-
- ps/trunk/source/gui/IGUIObject.cpp
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- 6:33 PM Changeset [18671] by
-
- ps/trunk/source/simulation2/scripting/EngineScriptConversions.cpp
- 6:32 PM Changeset [18670] by
-
- ps/trunk/source/scriptinterface/ScriptConversions.cpp
- 6:30 PM Changeset [18669] by
-
- ps/trunk/source/simulation2/serialization/StdDeserializer.cpp
- 6:29 PM Changeset [18668] by
-
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- ps/trunk/source/simulation2/scripting/EngineScriptConversions.cpp
- 6:28 PM Changeset [18667] by
-
- ps/trunk/source/gui/scripting/GuiScriptConversions.cpp
- ps/trunk/source/gui/scripting/JSInterface_IGUIObject.cpp
- ps/trunk/source/ps/scripting/JSInterface_Mod.cpp
- …
- 6:26 PM Changeset [18666] by
-
- ps/trunk/source/gui/scripting/JSInterface_GUITypes.cpp
- ps/trunk/source/gui/scripting/JSInterface_IGUIObject.cpp
- ps/trunk/source/scriptinterface/ScriptInterface.cpp
- …
- 6:25 PM Changeset [18665] by
-
- ps/trunk/source/gui/IGUIObject.cpp
- ps/trunk/source/network/NetClient.cpp
- ps/trunk/source/simulation2/components/CCmpAIManager.cpp
- …
- 6:24 PM Changeset [18664] by
-
- ps/trunk/source/network/NetMessageSim.cpp
- ps/trunk/source/network/NetServer.cpp
- ps/trunk/source/simulation2/components/ICmpAIManager.cpp
- …
- 6:23 PM Changeset [18663] by
-
- ps/trunk/source/gui/scripting/JSInterface_IGUIObject.cpp
- ps/trunk/source/scriptinterface/ScriptExtraHeaders.h
- ps/trunk/source/scriptinterface/tests/test_ScriptConversions.h
- …
- 6:22 PM Changeset [18662] by
-
- ps/trunk/source/scriptinterface/third_party/ObjectToIDMap.h
- 6:21 PM Changeset [18661] by
-
- ps/trunk/source/scriptinterface/NativeWrapperDefns.h
- ps/trunk/source/scriptinterface/ScriptInterface.h
- 6:19 PM Changeset [18660] by
-
- ps/trunk/source/scriptinterface/ScriptTypes.h
- 6:18 PM Changeset [18659] by
-
- ps/trunk/build/premake/extern_libs4.lua
- ps/trunk/build/premake/premake4.lua
- ps/trunk/build/workspaces/clean-workspaces.sh
- …
- 6:17 PM Changeset [18658] by
-
- ps/trunk/binaries/system/mozjs38-ps-debug.dll
- ps/trunk/binaries/system/mozjs38-ps-debug.pdb
- ps/trunk/binaries/system/mozjs38-ps-release.dll
- …
- 6:15 PM Changeset [18657] by
-
- ps/trunk/binaries/system/mozjs31-ps-debug.dll
- ps/trunk/binaries/system/mozjs31-ps-debug.pdb
- ps/trunk/binaries/system/mozjs31-ps-release.dll
- …
- 6:14 PM Changeset [18656] by
-
- ps/trunk/libraries/osx/build-osx-libs.sh
- ps/trunk/libraries/source/spidermonkey/FixBug1021171.diff
- ps/trunk/libraries/source/spidermonkey/FixBug1037470.diff
- …
- 6:09 PM Changeset [18655] by
-
- ps/trunk/libraries/source/spidermonkey/mozjs-31.2.0.rc0.tar.bz2
- ps/trunk/libraries/source/spidermonkey/mozjs-38.2.1.rc0.tar.bz2
- 2:39 PM Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by
- Replying to bb: > Input.js > L324 > Can't you use just …
- 1:38 PM Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by
- Two Seas (6) seems good to me, though one still may not look at the …
- 1:18 PM Ticket #2881 (Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus)) updated by
- Corinthian Isthmus (4): * Trees are placed equidistant. Players might …
- 12:55 PM Ticket #3823 ([PATCH] Correctly handle commands for multiple units) updated by
-
Input.js
L324
Can't you use just
for (let entstate in entstates)
… - 12:44 PM Ticket #3808 (Volcanic Lands - sometimes no wood for players) updated by
- Ok, but in that case wouldn't some players have more access to the …
- 12:37 PM Ticket #3808 (Volcanic Lands - sometimes no wood for players) updated by
- Having those 10 +/- starting trees besides the CC isn't bad. Random …
- 12:14 PM Ticket #3808 (Volcanic Lands - sometimes no wood for players) updated by
- Thanks elexis. I am thinking of the following method,based on your …
- 9:18 AM Changeset [18654] by
-
- ps/trunk/binaries/data/mods/public/l10n/bg.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/gd.public-gui-lobby.po
- ps/trunk/binaries/data/mods/public/l10n/gd.public-gui-other.po
- …
Sep 1, 2016:
- 5:36 PM Ticket #4180 ([PATCH] Add "Requires X." tooltip to aura tooltips automatically.) updated by
- Ah, right! Sorry, I didn't realise the aura's tooltip is used in the …
- 4:57 PM Ticket #4180 ([PATCH] Add "Requires X." tooltip to aura tooltips automatically.) updated by
- Anyway there is something to check with the structure tree. I look at …
- 4:44 PM Ticket #3787 (Network window) updated by
-
Keywords, Description, Milestone changed
https://github.com/elexis1/0ad/tree/3787-network-window Implemented … - 4:35 PM Ticket #4180 ([PATCH] Add "Requires X." tooltip to aura tooltips automatically.) updated by
- Replying to fatherbushido: > Thanks for working on it (so …
- 4:27 PM Ticket #4180 ([PATCH] Add "Requires X." tooltip to aura tooltips automatically.) updated by
-
Keywords, Summary changed
- 4:26 PM Ticket #4180 ([PATCH] Add "Requires X." tooltip to aura tooltips automatically.) updated by
-
Keywords changed
- 4:18 PM Ticket #4180 ([PATCH] Add "Requires X." tooltip to aura tooltips automatically.) updated by
- Thanks for working on it (so quickly). - Don't forget to remove the …
- 3:39 PM Ticket #4180 ([PATCH] Add "Requires X." tooltip to aura tooltips automatically.) updated by
- - Added required tech in parenthesis - Removed required tech from …
- 3:15 PM Ticket #1720 ([PATCH] Patrol) updated by
- I don't know, it's just a question. - when you use commands of the …
- 3:04 PM Ticket #1720 ([PATCH] Patrol) updated by
- Replying to fatherbushido: > > > The units just ignore …
- 2:09 PM Ticket #3670 ([PATCH] Add "Unlocks X.", "Requires Y." to tech tooltips automatically.) updated by
- Replying to fatherbushido: > If you want you can work at …
- 1:59 PM Ticket #3670 ([PATCH] Add "Unlocks X.", "Requires Y." to tech tooltips automatically.) updated by
- If you want you can work at #4180.
- 1:56 PM Ticket #4180 ([PATCH] Add "Requires X." tooltip to aura tooltips automatically.) created by
- Now we have auras wich can requires a technology (see for example the …
- 1:46 PM Ticket #3670 ([PATCH] Add "Unlocks X.", "Requires Y." to tech tooltips automatically.) updated by
- Thanks for your interest in that ticket. - At first, I'll suggest you …
- 1:40 PM Ticket #3670 ([PATCH] Add "Unlocks X.", "Requires Y." to tech tooltips automatically.) updated by
-
Description changed
I have added a patch which does the following: - If no … - 11:39 AM Ticket #4177 (Add a silent switch to the Windows installer) updated by
- NSIS (the installation system we're using) has built-in support of …
- 11:35 AM Ticket #3808 (Volcanic Lands - sometimes no wood for players) updated by
- Open the atlas editor (pyrogenesis -editor or main menu -> tools & …
- 11:23 AM Ticket #3808 (Volcanic Lands - sometimes no wood for players) updated by
-
Description changed
I would like to work on this. How do I use the info you have provided … - 9:41 AM Technology_Templates edited by
- adds civ requirements in examples (diff)
- 9:35 AM Changeset [18653] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/successors/pair_unlock_champions.json
Aug 31, 2016:
- 11:43 PM Ticket #4070 (Update fog of war immediately when joining a paused game or changing ...) updated by
- This fixes the fog of war but not the displaying of units and …
- 9:33 PM Ticket #3905 ([PATCH] Add a function to manipulate selected_column_order and ...) updated by
-
Keywords changed
Thanks for taking care of this bug that was deeply buried in weird code! - 9:29 PM Ticket #3905 ([PATCH] Add a function to manipulate selected_column_order and ...) closed by
- fixed: In 18652: […]
- 9:29 PM Changeset [18652] by
-
- ps/trunk/binaries/data/mods/mod/gui/common/modern/styles.xml
- ps/trunk/binaries/data/mods/mod/gui/gui.rnc
- ps/trunk/binaries/data/mods/mod/gui/gui.rng
- …
- 5:37 PM Ticket #1720 ([PATCH] Patrol) updated by
- > The units just ignore the building/resource/market/etc. Ok, in …
- 4:56 PM Ticket #3263 ([PATCH] Objectives / Map & gamesettings info dialog) updated by
-
Keywords, Summary changed
Thanks for your comments! I have addressed your remarks in two github … - 1:01 PM Ticket #1720 ([PATCH] Patrol) updated by
- Replying to fatherbushido: > - Perhaps healers should …
- 12:51 PM Ticket #3263 ([PATCH] Objectives / Map & gamesettings info dialog) updated by
- gamedescription.js L11 var --> let L65-115 maybe some ternary's would …
- 10:17 AM Ticket #4179 (Add channel topic for irc channels) updated by
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Cc changed
Aug 30, 2016:
- 11:17 PM Ticket #4179 (Add channel topic for irc channels) created by
- I would like see the irc channel get proper working topic that dont …
- 11:16 PM Ticket #4178 (Segfault shortly after joining a multiplayer game) created by
- Using the Arch Linux package, 0ad-a20-6, on x86-64. I joined a 2v2 …
- 10:30 PM Ticket #3263 ([PATCH] Objectives / Map & gamesettings info dialog) updated by
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Keywords, Milestone, Summary changed
Patch can be found at … - 10:25 PM Ticket #4141 (Better gamesetup descriptions) updated by
- Everything besides the map-sizes strings should be done in #3263 …
- 8:31 PM Ticket #3939 ([PATCH]Structure Tree research highlighting too long) updated by
- Could we center the tech tree box in the middle of the screen on the …
- 7:26 PM Ticket #3556 ([PATCH] Dedicated server) updated by
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Description changed
- 5:11 PM Ticket #2951 ([PATCH] Dynamically generate templates for special entites) updated by
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* Didn't know
git-am
yet, thx * I had to add the whitespace to the … - 9:01 AM Ticket #4177 (Add a silent switch to the Windows installer) created by
- As requested on the forums here: …
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