Timeline

May 22, 2015:

11:58 PM TDD_Audio edited by s0600204
Add link to SoundGroup documentation (diff)
11:56 PM SoundGroup created by s0600204
Create page with some information about SoundGroups
8:03 PM TechnologyReplaceWithTechnologiesAIAndCheats.patch attached to Ticket #3208 by Niek
Includes the AI and cheat fixes
4:15 PM 3216.8.patch attached to Ticket #3216 by maveric
4:00 PM Ticket #9 ([PATCH] Simulation - Game Record/Replay) updated by elexis
Description changed
3:58 PM Ticket #3261 (Rewinding replays) created by elexis
While a game is replayed (see #9), the following elements should be …
12:14 PM 3216.7.patch attached to Ticket #3216 by maveric
12:13 PM pict11.PNG attached to Ticket #3216 by maveric
3:36 AM Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) updated by elexis
Description changed
3:34 AM Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) updated by elexis
Priority, Description, Summary changed
3:33 AM t3255_use_datetime_in_simlog_directory_v2.patch attached to Ticket #3255 by elexis
Now uses sim-log/YYYY-MM-DD_id/commands.txt. Additional info like …
2:21 AM Ticket #3260 (Spamfilter for gamesetup (and ready button spam)) updated by elexis
That "Block blank lines" part must use a trim(): […] Chat …
2:00 AM Ticket #9 ([PATCH] Simulation - Game Record/Replay) updated by elexis
Description changed
1:54 AM Ticket #3260 (Spamfilter for gamesetup (and ready button spam)) created by elexis
Ready-button spam: Many people abuse the ready button by …
1:29 AM Changeset [16665] by leper
  • ps/trunk/binaries/data/l10n/az.engine.po
  • ps/trunk/binaries/data/l10n/br.engine.po
  • ps/trunk/binaries/data/l10n/bs.engine.po
[i18n] Updated POT and PO files.

May 21, 2015:

10:23 PM Changeset [16664] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/worker.js
petra cleanings and tweaks
6:08 PM t3259_clean_for_loops_v1.patch.7z attached to Ticket #3259 by elexis
6:05 PM Ticket #3259 ([PATCH] Clean javascript code syntax of for loops) created by elexis
The attached patch fixes the code style of all for loops and changes …
5:50 PM Ticket #3258 ([PATCH] Visual Replay Menu) updated by elexis
Description changed
5:48 PM Ticket #3171 ([PATCH] Lobby - Player name appears twice in list) updated by elexis
If one returns to the lobby, the presence states (away / online / …
5:35 PM Ticket #3258 ([PATCH] Visual Replay Menu) created by elexis
0ad will have the functionality to replay a game visually (see #9). To …
12:58 PM Ticket #3171 ([PATCH] Lobby - Player name appears twice in list) updated by elexis
I still use this patch in my a18 and couldn't find any problems …
5:34 AM structreeFix.patch attached to Ticket #3208 by s0600204
The proposed change breaks the structree. This patch addresses that …
12:58 AM Ticket #3257 (Attack notifications for capturing) created by leper
Since the introduction of capturing (#996) we do not get attack …
12:43 AM Ticket #3176 ([PATCH] Show a different notification when livestock is attacked) updated by leper
Keywords, Milestone changed
Thanks for the patch. I inlined a few system component calls, removed …
12:40 AM Ticket #3176 ([PATCH] Show a different notification when livestock is attacked) closed by leper
fixed: In 16663: […]
12:40 AM Changeset [16663] by leper
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
  • ps/trunk/binaries/data/mods/public/simulation/components/AttackDetection.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml
Show a different notification if livestock is attacked. Patch by …
12:10 AM Ticket #3222 ([PATCH] handleNotifications() handles only one notification) updated by leper
Keywords changed
You missed a space between for and (. Thanks for the patch.
12:10 AM Ticket #3222 ([PATCH] handleNotifications() handles only one notification) closed by leper
fixed: In 16662: […]
12:09 AM Changeset [16662] by leper
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Actually handle multiple notifications instead of one per turn. Patch …

May 20, 2015:

11:58 PM Ticket #3204 ([PATCH]Get territory neighbours from territory manager) updated by leper
Missing null check for a system component (pathfinder) (we omit those …
11:16 PM Ticket #245 ([PATCH] Support XML validation) updated by leper
Fixes the issue of GetValidator() leaking references by making it …
11:10 PM xml_validation_r16661.patch attached to Ticket #245 by leper
9:38 PM Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) updated by leper
Keywords changed
Broken in case of multiple instances, incomplete header changes, see …
8:59 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
I excluded changes in StatisticsTracker from patch (not sure whether I …
8:58 PM Ticket #3220 ([PATCH] Add an <include> tag in xml templates for inclusion of an ...) updated by Karamel
You can then apply the 2 patches and replace the voices directory with …
8:55 PM voice_replace.zip attached to Ticket #3220 by Karamel
Latin/Greek voices, full directory
8:54 PM 3216.6.patch attached to Ticket #3216 by maveric
8:41 PM Ticket #3208 ([PATCH] Letting technologies replace other technologies) updated by sanderd17
The default gameplay works nice. But there are two remaining issues: …
8:29 PM 3216.5.patch attached to Ticket #3216 by maveric
8:03 PM Ticket #9 ([PATCH] Simulation - Game Record/Replay) updated by elexis
JFYI: I removed the const keyword in Replay.h, because I …
7:54 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by trompetin17
Could you upload your current patch(with identation) i will review …
7:23 PM Ticket #3208 ([PATCH] Letting technologies replace other technologies) updated by Niek
Keywords, Milestone, Summary changed
5:02 PM Ticket #3252 ([PATCH] getTradingTooltip is wrong) updated by leper
In 16661: […]
5:02 PM Changeset [16661] by leper
  • ps/trunk/binaries/data/mods/public/gui/session/utility_functions.js
Use the actual player name in MP. Patch by elexis. Refs #3252.
4:13 PM t3252_clean_trade_tooltip.patch attached to Ticket #3252 by elexis
The string "You" will now only appear in singleplayer, in order to …
1:29 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by elexis
I like it, good work!
1:26 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
Here is the version with same (almost) indentation and changed order …
1:26 PM Ticket #3253 ([PATCH] Playernames not initialized correctly) updated by elexis
Replying to sanderd17: > Does this also change the names …
1:20 PM pict10.PNG attached to Ticket #3216 by maveric
12:11 PM Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) updated by elexis
Replying to trompetin17: > if you have 3 or more 0ad open …
11:21 AM crashlog.txt attached to Ticket #3256 by Andrew R. R.
11:19 AM crashlog.dmp attached to Ticket #3256 by Andrew R. R.
11:14 AM Ticket #3256 ([NEEDSINFO] Crash report) created by Andrew R. R.
After I used Alt+F4 to end a ongoing game.  I got this crash report …
11:08 AM Ticket #3128 ([PATCH] Clarify "Time elapsed" at game end) updated by sanderd17
Keywords changed
11:08 AM Ticket #3128 ([PATCH] Clarify "Time elapsed" at game end) closed by sanderd17
fixed: In 16660: […]
11:08 AM Changeset [16660] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/summary/summary.js
Clarify time elapsed in summary screen. Patch by qwertz. Fixes #3128
11:06 AM Ticket #3128 ([PATCH] Clarify "Time elapsed" at game end) updated by qwertz
I don't have svn currently installed, but I think it should be correct now.
11:01 AM Change_Display_Of_Time_SummaryScreen.patch attached to Ticket #3128 by qwertz
Clarify passed time in summary screen
10:30 AM Ticket #3252 ([PATCH] getTradingTooltip is wrong) updated by sanderd17
Keywords changed
10:30 AM Ticket #3252 ([PATCH] getTradingTooltip is wrong) closed by sanderd17
fixed: In 16659: […]
10:30 AM Changeset [16659] by sanderd17
  • ps/trunk/binaries/data/mods/public/gui/session/utility_functions.js
Fix player names in trade tooltips. Patch by elexis. Fixes #3252
10:16 AM Ticket #3253 ([PATCH] Playernames not initialized correctly) updated by sanderd17
Does this also change the names in singleplayer games? I think "Player …
10:11 AM Ticket #3226 ([PATCH] Wonder Victory message is not shown for observers) updated by sanderd17
Keywords changed
10:11 AM Ticket #3226 ([PATCH] Wonder Victory message is not shown for observers) closed by sanderd17
fixed: In 16658: […]
10:11 AM Changeset [16658] by sanderd17
  • ps/trunk/binaries/data/mods/public/maps/scripts/WonderVictory.js
Allow observers to see the wonder victory message. Patch by elexis. …
9:55 AM Ticket #3128 ([PATCH] Clarify "Time elapsed" at game end) updated by sanderd17
Could you make your patch from the SVN root directory? I don't have …
9:47 AM Ticket #3125 ([PATCH] Confirmation dialog for destroying buildings/units should be ...) updated by sanderd17
Keywords changed
Taking it out of the review queue, as the patch is in need of updates.
9:44 AM Ticket #3220 ([PATCH] Add an <include> tag in xml templates for inclusion of an ...) updated by sanderd17
I tried to apply your patch to test it. But it's not completely clear …
9:26 AM Ticket #2749 ([PATCH] Ceasefire) updated by sanderd17
Keywords changed
9:25 AM Ticket #2749 ([PATCH] Ceasefire) closed by sanderd17
fixed: In 16657: […]
9:25 AM Changeset [16657] by sanderd17
  • ps/trunk/binaries/data/mods/public/simulation/components/CeasefireManager.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_GuiInterface.js
Cleanup some ceasefire code. Patch by elexis. Fixes #2749
5:37 AM Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) updated by trompetin17
if you have 3 or more 0ad open in your machine?
4:23 AM Ticket #3252 ([PATCH] getTradingTooltip is wrong) updated by elexis
Keywords, Milestone, Summary changed
4:21 AM t3252_fix_trade_tooltip.patch attached to Ticket #3252 by elexis
Fixes the two issues described above. (Attempts to use the correct …
3:51 AM Ticket #3252 ([PATCH] getTradingTooltip is wrong) updated by elexis
The other problem with this tooltip is it has "player X" hardcoded and …
3:44 AM t3255_use_datetime_in_simlog_directory.patch attached to Ticket #3255 by elexis
3:39 AM Ticket #3255 ([PATCH] Prevent replay overwrites by using date and sequential ID) created by elexis
Currently the commands.txt files (and ooslog output) are created in a …
2:10 AM Ticket #3253 ([PATCH] Playernames not initialized correctly) updated by elexis
Keywords, Milestone, Summary changed
2:09 AM t3253_copy_playernames_on_init.patch attached to Ticket #3253 by elexis
Solves all the issues described above, except the trade tooltip, which …
2:05 AM Ticket #3205 ([PATCH] Too dark colors for playernames in multiplayer lobby and ...) updated by elexis
The patch above changes the dark blue color of player 1 in the …
1:47 AM Ticket #3254 ([PATCH] Increase maximum client limit while keeping 8 player limit) created by elexis
You can't play 4v4s with spectators, since the game limits you to 8 …
1:38 AM Ticket #3244 ([PATCH] Lobby - keep the game and player selection) updated by elexis
There is another side effect of this problem. If you want to join a …
12:53 AM Ticket #3253 ([PATCH] Playernames not initialized correctly) updated by elexis
Description changed
12:40 AM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by trompetin17
btw could you maveric come to IRC #0ad-dev?
12:33 AM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by trompetin17
IMO would be more interesting if you have Constructed/Destoyed
12:30 AM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by qwertz
Why aren't the two lines identically indented in pict9? I think it …
12:05 AM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
Colored heading looks great, but I wouldn't remove the second slash.
12:03 AM pict9.PNG attached to Ticket #3216 by maveric
12:02 AM pict8.PNG attached to Ticket #3216 by maveric
12:01 AM Ticket #3253 ([PATCH] Playernames not initialized correctly) created by elexis
"Player X" instead of the actual playername is displayed in many …

May 19, 2015:

11:47 PM Ticket #3252 ([PATCH] getTradingTooltip is wrong) created by elexis
The tooltip of the trade cart always says that the current player / …
11:29 PM Ticket #3241 ([PATCH] Kick / ban players from a match) updated by elexis
If its easy to implement, then one could go for the /mute /unmute
10:52 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by qwertz
I would remove the second slash and I would use the colour that is …
10:10 PM Ticket #2749 ([PATCH] Ceasefire) updated by mimo
In 16656: […]
10:10 PM Changeset [16656] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
fix attackable players in unitai, refs #2749
9:16 PM Ticket #2749 ([PATCH] Ceasefire) updated by elexis
Before its forgotton i post it here: (19:36:09) sanderd17: mimo, I …
9:13 PM pict7.PNG attached to Ticket #3216 by maveric
8:52 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by leper
I guess having 2 on each line would be better
8:44 PM Ticket #3204 ([PATCH]Get territory neighbours from territory manager) updated by sanderd17
* Didn't change the filter into a reduce, it resulted in longer code, …
8:38 PM TechnologyReplaceWithTechnologies.patch attached to Ticket #3208 by Niek
Now with modified technologies
8:31 PM territory_neighbours.4.diff attached to Ticket #3204 by sanderd17
8:24 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
What do you think about this?
8:21 PM pict6.PNG attached to Ticket #3216 by maveric
8:07 PM TechnologyReplace.patch attached to Ticket #3208 by Niek
Patch that allows technologies to mark other technologies as …
7:11 PM Changeset [16655] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/researchManager.js
petra tweak
5:19 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
Well, I can reduce player name column.
5:17 PM pict5.PNG attached to Ticket #3216 by maveric
5:16 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
Although with one value > 10 it looks better.
5:13 PM pict4.PNG attached to Ticket #3216 by maveric
4:58 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by leper
How does it look after actually playing for a while? I have the …
2:57 PM t3226_wonder_victory_message_for_observers_v2.patch attached to Ticket #3226 by elexis
Added a comment.
2:54 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
Replying to sanderd17: > Did you also take localisations …
2:39 PM pict3.PNG attached to Ticket #3216 by maveric
2:16 PM Ticket #3226 ([PATCH] Wonder Victory message is not shown for observers) updated by elexis
Keywords, Milestone, Component, Description, Summary changed
2:14 PM Ticket #3226 ([PATCH] Wonder Victory message is not shown for observers) updated by elexis
Replying to elexis: > it displays "Player X" (with …
12:47 PM Change_Display_Of_Time_SummaryScreen.2.patch attached to Ticket #3128 by qwertz
12:36 PM Ticket #3128 ([PATCH] Clarify "Time elapsed" at game end) updated by sanderd17
Game time is always without pauses, so that isn't needed. Though …
12:23 PM Ticket #3128 ([PATCH] Clarify "Time elapsed" at game end) updated by qwertz
Keywords, Milestone, Summary changed
12:19 PM Ticket #3128 ([PATCH] Clarify "Time elapsed" at game end) updated by qwertz
Testing reveals that it is indeed the game time that is displayed …
12:01 PM Ticket #3251 (Cannot host multiplayer game) created by Shump_Daddy
Process: pyrogenesis [233] Path: …
11:58 AM Ticket #3250 ([NEEDSINFO] Cannot load game) updated by sanderd17
What version of the game do you have, and with what version did you …
11:55 AM Screen Shot 2015-05-19 at 7.52.53 PM.png attached to Ticket #3250 by Shump_Daddy
11:54 AM Ticket #3250 ([NEEDSINFO] Cannot load game) created by Shump_Daddy
ERROR: Deserialization failed: Deserialize_ReadFailed ERROR: …

May 18, 2015:

11:50 PM Ticket #9 ([PATCH] Simulation - Game Record/Replay) updated by elexis
Keywords, Milestone changed
11:46 PM Ticket #3249 (Citizen units cannot hunt animals) updated by kanetaka
Description changed
11:41 PM Ticket #3249 (Citizen units cannot hunt animals) updated by kanetaka
Description changed
11:40 PM Ticket #3249 (Citizen units cannot hunt animals) updated by kanetaka
This bug was introduced at r16089.
8:17 PM t0009_visualreplay_v1_r16653.patch attached to Ticket #9 by elexis
No more out of sync. Should be ready to commit / ready for review. …
6:49 PM Ticket #9 ([PATCH] Simulation - Game Record/Replay) updated by elexis
Description changed
Thanks to Itms for committing r16531! This has helped me to find the …
6:40 PM 3216.4.patch attached to Ticket #3216 by maveric
6:16 PM pict2.PNG attached to Ticket #3216 by maveric
This color seems much better for me.
6:06 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by elexis
Replying to maveric: > The color might be not suitable …
6:02 PM pict.PNG attached to Ticket #3216 by maveric
6:01 PM 3216.3.patch attached to Ticket #3216 by maveric
6:00 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
Keywords, Summary changed
3:02 PM Ticket #3249 (Citizen units cannot hunt animals) created by kanetaka
Revision: r16089 - r16654 Map: Miletus How to reproduce: Select a …
11:13 AM Ticket #3154 (Formations - Attack order fails by targeting the formation and not the ...) updated by elexis
This bug can be reproduced in a18 and svn by doing the following …
9:17 AM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by sanderd17
Do you have a screenshot to show what's changed? Did you also take …
9:09 AM Ticket #3154 (Formations - Attack order fails by targeting the formation and not the ...) updated by sanderd17
Ah, that makes it a very trivial bug too. It's probably just a matter …
5:10 AM Ticket #3154 (Formations - Attack order fails by targeting the formation and not the ...) updated by elexis
Component, Summary changed
The target that was supposed to be attacked is owned by …
2:06 AM Ticket #2749 ([PATCH] Ceasefire) updated by elexis
I think the IsOwnedByNeutralOfPlayer check in …
1:36 AM Ticket #3086 ([PATCH] Units stop attacking and errorspam for some formations) updated by elexis
Summary changed
12:11 AM Ticket #3248 ([PATCH] Find idle trade carts with hotkey) closed by trompetin17
fixed: In 16654: […]
12:11 AM Changeset [16654] by trompetin17
  • ps/trunk/binaries/data/mods/public/gui/session/minimap_panel.xml
Fixes #3248, patch by elexis

May 17, 2015:

11:26 PM Ticket #3248 ([PATCH] Find idle trade carts with hotkey) updated by elexis
Keywords, Priority, Milestone, Type, Summary changed
11:26 PM t3248_idle_trade_cart.patch attached to Ticket #3248 by elexis
Typo fun.
11:11 PM Ticket #3248 ([PATCH] Find idle trade carts with hotkey) updated by elexis
As binaries/data/mods/public/gui/session/minimap_panel.xml
11:04 PM 3216.2.patch attached to Ticket #3216 by maveric
11:00 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
The color might be not suitable (just chose random one).
10:58 PM 3216.patch attached to Ticket #3216 by maveric
10:24 PM Ticket #3215 ([PATCH] After pressing tab as observer, the status bars don't disappear) updated by elexis
Description changed
10:22 PM Ticket #3215 ([PATCH] After pressing tab as observer, the status bars don't disappear) updated by elexis
Keywords, Priority changed
-Renames PickSimilarFriendlyEntities to PickSimilarPlayerEntities and …
10:21 PM t3215_fix_observer_statusbars_v2.patch attached to Ticket #3215 by elexis
9:25 PM Ticket #3205 ([PATCH] Too dark colors for playernames in multiplayer lobby and ...) updated by elexis
Description changed
9:17 PM comparison.png attached to Ticket #3205 by elexis
A comparison between the playerlist without (left) and with the patch …
9:16 PM Ticket #3247 (crash: wrong cpu_set_t * passed to sched_setaffinity()) closed by Igor Gnatenko
fixed: Bug in Linux Kernel. It's fixed in upstream. …
8:52 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
Milestone changed
8:52 PM Ticket #3216 ([PATCH] Add capture statistics to summary screen) updated by maveric
Owner, Status changed
8:48 PM Ticket #3248 ([PATCH] Find idle trade carts with hotkey) created by elexis
Sometimes your trade carts become idle, for example if a market is …
2:42 PM Ticket #3176 ([PATCH] Show a different notification when livestock is attacked) updated by fcxSanya
Replying to leper: > `var targetIsDomesticAnimal = …
2:03 PM livestock_attack_notification_improved_suppression_r16653.diff attached to Ticket #3176 by fcxSanya
New version of …
1:56 PM info attached to Ticket #3247 by Igor Gnatenko
my system info
1:53 PM bt attached to Ticket #3247 by Igor Gnatenko
backtrace
1:03 PM Ticket #3247 (crash: wrong cpu_set_t * passed to sched_setaffinity()) updated by Igor Gnatenko
Cc, Priority, Milestone changed
1:02 PM Ticket #3247 (crash: wrong cpu_set_t * passed to sched_setaffinity()) created by Igor Gnatenko
From strace: […] From console: […]
2:37 AM Ticket #3171 ([PATCH] Lobby - Player name appears twice in list) updated by elexis
As mentioned one comment above, I tested alpha 18 with the patch …
2:21 AM logs_a18_test_with_patch.7z attached to Ticket #3171 by elexis
I applied t3171_clear_muc_messages_v2.patch​ to alpha 18 and also the …
1:00 AM Ticket #3246 ([NEEDSINFO] Crash on loading map) updated by historic_bruno
In this case, system_info.txt isn't necessary, all that info is in …

May 16, 2015:

7:00 PM Ticket #3176 ([PATCH] Show a different notification when livestock is attacked) updated by Itms
Why not removing the notification if it's livestock when the …
2:34 PM Ticket #1046 ([PATCH] Setting rally point on attackable entities) updated by maveric
There are some issues in patch but you can see how its going to work.
2:21 PM 1046.4.patch attached to Ticket #1046 by maveric
2:07 PM Ticket #3215 ([PATCH] After pressing tab as observer, the status bars don't disappear) updated by elexis
Replying to leper: > * => in the new code and in the …
1:49 PM t3171_clear_muc_messages_v2.patch attached to Ticket #3171 by elexis
Moved the call to clearing the muc messages to c++ to further increase …
11:39 AM Changeset [16653] by Itms
  • ps/trunk/source/graphics/Entity.h
  • ps/trunk/source/simulation2/system/Entity.h
Small cleanup, based on a change from one of Philip's old patches
11:26 AM Ticket #3177 ([PATCH] Implement camouflaging) updated by Itms
Keywords changed
Putting this out of the review queue, it conflicts with capturing wrt. …
4:12 AM Ticket #3171 ([PATCH] Lobby - Player name appears twice in list) updated by elexis
Keywords, Milestone, Summary changed
4:11 AM t3171_clear_muc_messages_v1.patch attached to Ticket #3171 by elexis
Clears all muc messages (presence updates) in the c++ part when …
2:23 AM Ticket #3204 ([PATCH]Get territory neighbours from territory manager) updated by leper
Wouldn't reduce be a better choice for this? […] Missing ; on line …
1:50 AM Ticket #3215 ([PATCH] After pressing tab as observer, the status bars don't disappear) updated by leper
Keywords, Priority, Component changed
1:49 AM Ticket #3215 ([PATCH] After pressing tab as observer, the status bars don't disappear) updated by leper
* => in the new code and in the filter you moved. * use `if …
1:39 AM Ticket #3211 ([PATCH] Cancel the whole production queue) updated by leper
Keywords, Priority, Component changed
Reuses a hotkey in a way that doesn't make sense for the hotkey …
1:24 AM BuildInstructions edited by leper
Include gitlab since gitorious stopped existing but wasn't mentioned. (diff)

May 15, 2015:

8:53 PM Ticket #3171 ([PATCH] Lobby - Player name appears twice in list) updated by elexis
Priority changed
This bug will then also be the reason why the app freezes for some …
4:52 PM Ticket #3115 (Allow to set rally points for allied buildings) updated by maveric
Owner, Status, Milestone changed
1:28 PM 1046.3.patch attached to Ticket #1046 by maveric
9:50 AM Ticket #3246 ([NEEDSINFO] Crash on loading map) updated by sanderd17
Could you please tell us what version of the game you use, and what …
7:12 AM crashlog.2.dmp attached to Ticket #3246 by code
7:11 AM crashlog.dmp attached to Ticket #3246 by code
7:10 AM crashlog.txt attached to Ticket #3246 by code
7:08 AM Ticket #3246 ([NEEDSINFO] Crash on loading map) created by code
Much to our regret we must report the program has encountered an …
2:31 AM Ticket #3171 ([PATCH] Lobby - Player name appears twice in list) updated by elexis
The file above contains another patch which I tested today. It shows …
2:08 AM test2_patch_and_logs.7z attached to Ticket #3171 by elexis
1:36 AM Ticket #3245 ([PATCH] Missing round for walk/run speed) updated by elexis
The walk speeds of those cav are: No upgrades: 22 First upgrade: …
1:13 AM cav_speed.png attached to Ticket #3245 by elexis
1:12 AM Ticket #3245 ([PATCH] Missing round for walk/run speed) created by elexis
When upgrading the cavarly speed at the corral two times by 10%, the …
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