Timeline
Jan 21, 2015:
- 11:39 PM Changeset [16173] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 11:38 PM Manual_SettingUpAGame edited by
- (diff)
- 11:37 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by
- In 16172: […]
- 11:37 PM Changeset [16172] by
-
- ps/trunk/source/third_party/tinygettext/include/tinygettext/po_parser.hpp
- 10:45 PM Changeset [16171] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_standard.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml
- …
- 10:22 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by
- Most of the other changes are not that useful for us (fallback support …
- 10:21 PM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) updated by
-
Keywords changed
- 10:21 PM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) updated by
- I committed the patch with slight changes: * used let instead of var …
- 10:20 PM WikiStart edited by
- Adding a strategy guide (to be continued) (diff)
- 10:19 PM Strategy_Guide created by
- 10:18 PM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) closed by
- fixed: In 16170: […]
- 10:18 PM Changeset [16170] by
-
- ps/trunk/binaries/data/mods/public/gui/session/menu.js
- ps/trunk/binaries/data/mods/public/gui/session/messages.js
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- 10:17 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by
- In 16169: […]
- 10:17 PM Changeset [16169] by
-
- ps/trunk/source/third_party/tinygettext/include/tinygettext/language.hpp
- ps/trunk/source/third_party/tinygettext/src/dictionary_manager.cpp
- ps/trunk/source/third_party/tinygettext/src/language.cpp
- …
- 9:40 PM Ticket #2913 ([PATCH] Better way to handle visibilities in the simulation) updated by
- Updated the template thing after getting Philip's input on IRC.
- 9:37 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by
- In 16168: […]
- 9:37 PM Changeset [16168] by
-
- ps/trunk/build/premake/premake4.lua
- ps/trunk/source/i18n/L10n.cpp
- ps/trunk/source/third_party/tinygettext/COPYING
- …
- 3:46 PM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) updated by
- Done :) Replying to Itms: > Hi trompetin, the patch looks …
- 10:55 AM Ticket #2996 ([PATCH] Update Android support) updated by
- (I'm currently through the patches to tidy up some minor things and …
- 10:24 AM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) updated by
- Hi trompetin, the patch looks fine, however I don't like much the …
- 10:02 AM Ticket #2844 (Multiplayer OOS (changedEntityTemplateInfo)) closed by
- duplicate: Duplicate of #2863.
- 10:01 AM Ticket #2863 (OOS related to changedEntityTemplateInfo, on rejoin) updated by
-
Priority, Milestone, Summary changed
The problem seems to come from thechangedEntityTemplateInfo
data. I … - 9:52 AM Ticket #2864 (Multiplayer OOS) closed by
- needsinfo: These dumps only differ from local entities, so there is not enough …
- 7:46 AM Useful_Links edited by
- (diff)
- 1:24 AM Ticket #3011 ([PATCH] Switch CLogger to use cppformat) updated by
- (Seems to build okay on Windows too, after adding a `#include …
- 12:37 AM Ticket #3011 ([PATCH] Switch CLogger to use cppformat) created by
- sys_vswprintf has many problems: * The Windows implementation …
Jan 20, 2015:
- 7:31 PM Changeset [16167] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 6:29 PM Ticket #2913 ([PATCH] Better way to handle visibilities in the simulation) updated by
-
Keywords, Summary changed
- 6:28 PM Ticket #2913 ([PATCH] Better way to handle visibilities in the simulation) updated by
- Here is a patch moving back the computation of visibilities to C++. …
- 5:36 PM Ticket #29 (Automatic exploring / scouting) updated by
- Replying to stuart: > * XML.Entity.Actions.Scout …
- 5:32 PM Ticket #2710 (Improve foundation placing) updated by
-
Keywords changed
- 5:31 PM Ticket #2913 ([PATCH] Better way to handle visibilities in the simulation) updated by
-
Keywords changed
Committed above patch in r16166. - 5:29 PM Changeset [16166] by
-
- ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
- 3:12 PM Ticket #1756 (Long/Tile Pathfinder Rewrite) updated by
-
Keywords changed
- 3:11 PM Ticket #1200 (UnitAI/UnitMotion should reduce repathing attempts when units are stopped) updated by
-
Keywords changed
- 3:07 PM Ticket #1942 (Short/Vertex Pathfinder Rewrite) updated by
-
Keywords, Description changed
- 3:07 PM Ticket #930 ([PATCH] Incremental update of pathfinder's passability grid) updated by
-
Keywords, Description changed
- 3:06 PM Ticket #2908 ([PATCH] Use short pathfinder update when colliding with entities) updated by
-
Keywords changed
- 2:43 PM Ticket #2960 (AI should support different map resolutions) updated by
-
Keywords changed
- 2:42 PM Ticket #29 (Automatic exploring / scouting) updated by
-
Keywords, Description changed
- 1:50 PM Ticket #1213 ([PATCH] [ATLAS] Multi-Selection object rotation) updated by
-
Status changed
Done. This tickets was depending #1163, but I didnt update this one … - 7:24 AM Useful_Links edited by
- Give credit where it's due. (diff)
- 7:22 AM Useful_Links edited by
- (diff)
- 4:49 AM Ticket #2132 (Units don't finish a wall correcttly.) updated by
- My issues was more related to units finish walls without turrets or …
Jan 19, 2015:
- 11:36 PM Ticket #2906 (Some walls never finish or take extra-ordinary long) updated by
-
Milestone changed
- 11:36 PM Ticket #2578 (alpha 16 game option settings) updated by
-
Milestone changed
- 11:35 PM Ticket #2956 (Allies attack each other?) closed by
- needsinfo
- 10:44 PM Changeset [16165] by
-
- ps/trunk/binaries/data/mods/public/shaders/glsl/particle.vs
- ps/trunk/source/ps/CStrInternStatic.h
- ps/trunk/source/renderer/ParticleRenderer.cpp
- 9:06 PM Changeset [16164] by
-
- ps/trunk/source/lib/ogl.cpp
- ps/trunk/source/lib/ogl.h
- 9:04 PM Changeset [16163] by
-
- ps/trunk/source/lib/external_libraries/glext_funcs.h
- 7:44 PM Changeset [16162] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 11:59 AM Useful_Links created by
- 11:59 AM WikiStart edited by
- Move Ressource to Useful Links (diff)
- 11:20 AM WikiStart edited by
- Adding a ressource page (diff)
- 2:33 AM BuildInstructions edited by
- Revised instructions for CMake install on OS X (diff)
Jan 18, 2015:
- 10:23 PM Ticket #2669 (Migration to C++11) updated by
- Every project Compiles on VS2013 Pro Windows 8.1.1 64Bits.
- 9:59 PM BuildInstructions edited by
- Removes XP and Vista from list of supported development OSes due to VS … (diff)
- 9:29 PM Ticket #2669 (Migration to C++11) updated by
- Replying to Yves: > Are there any issues left now? > Is …
- 8:33 PM Ticket #1089 ([PATCH] Properly serialize AI data in saved games) updated by
-
Type changed
- 7:32 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
-
*
IGUIObject.cpp
: IssetCompileAndGo
appropriate here? I have … - 7:20 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by
- Replying to leper: > Updating to latest upstream isn't …
- 7:20 PM Ticket #2437 (Consider animated buildings) updated by
-
Milestone changed
- 5:55 PM Ticket #2983 (GUI research overlay stops updating after victory) closed by
- fixed: In 16161: […]
- 5:55 PM Changeset [16161] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- 5:47 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
-
Description changed
- 3:45 PM BuildInstructions edited by
- update supported compilers (diff)
- 3:39 PM premake edited by
- update supported compilers (diff)
- 2:53 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
- Replying to stanislas69: > Do I need VS2013 ? Yes, from …
- 2:46 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
- Do I need VS2013 ?
- 2:46 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
- I've successfully tested on Ubuntu 12.04 with GCC 4.6.
- 2:44 PM Ticket #2669 (Migration to C++11) updated by
- In 16160: […]
- 2:44 PM Changeset [16160] by
-
- ps/trunk/build/premake/premake4.lua
- ps/trunk/build/workspaces/update-workspaces.bat
- 1:14 PM Ticket #1554 ([PATCH] Actor Editor broken on OS X) updated by
- I build from the command line per …
- 12:39 PM Ticket #2900 ([PATCH] Implement Rotary Mill Aura) updated by
- I'm not so sure... #2920
- 12:12 PM Ticket #2900 ([PATCH] Implement Rotary Mill Aura) updated by
- Replying to historic_bruno: > Does this work? I …
- 11:37 AM BuildInstructions edited by
- Updating additional references to unsupported Visual Studio versions (diff)
- 11:28 AM Changeset [16159] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- 11:27 AM BuildInstructions edited by
- As decided in the staff meeting, we are dropping support for Visual … (diff)
- 11:11 AM Ticket #2669 (Migration to C++11) updated by
- Replying to historic_bruno: > Is that really a clang bug …
- 10:57 AM Ticket #2669 (Migration to C++11) updated by
- Replying to Yves: > We have already figured out this one …
- 10:48 AM Ticket #2669 (Migration to C++11) updated by
- In 16158: […]
- 10:48 AM Changeset [16158] by
-
- ps/trunk/source/tools/atlas/AtlasObject/AtlasObjectImpl.h
- 10:34 AM Ticket #1939 ([PATCH] Profiler got corrupted: showing all as unlogged) updated by
- The patch seems to detect incorrect profiling calls, as a test I …
- 10:16 AM Ticket #2975 ([PATCH] [ATLAS] Defer loading of trigger scripts) updated by
- I haven't looked at the patch too closely yet, but is it really …
- 10:11 AM Ticket #1213 ([PATCH] [ATLAS] Multi-Selection object rotation) updated by
-
In
RotateObjectsFromCenterPoint
,m_centerPoint
should be camel … - 9:55 AM Ticket #2851 (SDL2: Cursor offset on OS X) updated by
- Doesn't fix the problem for me in Yosemite. I also tested a more …
- 9:41 AM Ticket #2924 ([PATCH] Failure to compile wxWidgets library on OS X Yosemite) updated by
- Disabling not used features would probably a better approach.
- 9:39 AM Ticket #2973 ([PATCH] Enable JS Debugger SM 31) updated by
-
Summary changed
- 9:38 AM Ticket #2936 ([PATCH] Relative Templates) updated by
-
Summary changed
- 9:34 AM Ticket #2900 ([PATCH] Implement Rotary Mill Aura) updated by
- Does this work? I constructed a test map in Atlas but even with a much …
- 9:07 AM Ticket #1396 ([PATCH] Test UTF-8 handling of scripts and data) updated by
- Sorry for the delay in responding. I had a significantly more minimal …
- 9:02 AM Ticket #2669 (Migration to C++11) updated by
- We have already figured out this one yesterday (const correctness …
- 8:46 AM Ticket #2988 ([PATCH] Improve performance Object List Filter Atlas) updated by
- Replacing wxListbox with wxListView seems like it might be a good …
- 8:34 AM Ticket #2427 ([PATCH] AtlasUI does not open on on commandline Mavericks 10.9) updated by
- Replying to trompetin17: > Hi, HistoricBruno Could you …
- 8:21 AM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
- Replying to Philip: > Some initial comments on the ESR31 …
- 8:06 AM Ticket #2669 (Migration to C++11) updated by
- Should have referenced this ticket as well in r16157. Here are a few …
- 8:05 AM Ticket #2973 ([PATCH] Enable JS Debugger SM 31) updated by
- This should wait until after the SM 31 upgrade and likely until A19, …
- 7:50 AM Ticket #2804 ([PATCH] clang error on FreeBSD) updated by
- Replying to historic_bruno: > To fix this single error, …
- 7:36 AM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
- In 16157: […]
- 7:36 AM Changeset [16157] by
-
- ps/trunk/source/tools/atlas/GameInterface/Handlers/EnvironmentHandlers.cpp
- ps/trunk/source/tools/atlas/GameInterface/Shareable.h
- 7:26 AM Changeset [16156] by
-
- ps/trunk/source/tools/atlas/GameInterface/Handlers/ObjectHandlers.cpp
- 4:32 AM Ticket #2924 ([PATCH] Failure to compile wxWidgets library on OS X Yosemite) closed by
- fixed: In 16155: […]
- 4:31 AM Changeset [16155] by
-
- ps/trunk/libraries/osx/build-osx-libs.sh
- ps/trunk/libraries/osx/patches/wxwidgets-glcanvas-fix.diff
- ps/trunk/libraries/osx/patches/wxwidgets-webkit-fix.diff
- 4:29 AM Ticket #2924 ([PATCH] Failure to compile wxWidgets library on OS X Yosemite) updated by
-
Keywords changed
Jan 17, 2015:
- 9:33 PM Ticket #2996 ([PATCH] Update Android support) updated by
- 0002 .3 removed more qt5 stuff
- 8:54 PM Ticket #2996 ([PATCH] Update Android support) updated by
- 0002 .2 removed qt5 dependency from build.gradle script
- 8:43 PM Ticket #2996 ([PATCH] Update Android support) updated by
- 0001 added "--without-lzma" to configure script.
- 8:07 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
- Replying to Philip: > Some initial comments on the ESR31 …
- 7:25 PM Ticket #1401 (Generate a network syncronised random seed for AI's) closed by
- fixed: Was fixed by r15973
- 7:25 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
- Some initial comments on the ESR31 branch: * When building (Ubuntu …
- 7:17 PM Ticket #2055 ([PATCH] Implement: Allies share vision an unlocking technology) updated by
-
Keywords, Description changed
- 7:13 PM Ticket #2273 ([PATCH] taunts 1 to 20, implemented prototype) updated by
-
Description changed
Any news on this ? - 7:05 PM Ticket #2459 (Add a cooperative mode) updated by
-
Description changed
Could you submit a patch ? - 6:56 PM Ticket #2905 ([PATCH] Units on Walls sometimes dont auto attack) updated by
-
Component changed
See : … - 6:50 PM Changeset [16154] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
- 6:46 PM Ticket #2578 (alpha 16 game option settings) closed by
- duplicate: You should press enter when changing sound options. Closing it as a …
- 6:41 PM Ticket #2905 ([PATCH] Units on Walls sometimes dont auto attack) updated by
-
Component changed
- 6:36 PM Ticket #1089 ([PATCH] Properly serialize AI data in saved games) updated by
-
Owner, Summary changed
- 6:17 PM Ticket #1089 ([PATCH] Properly serialize AI data in saved games) updated by
-
Owner, Keywords changed
- 6:09 PM Ticket #2437 (Consider animated buildings) closed by
- fixed: Animated buildings were considered first example in r15633 You can …
- 6:02 PM Ticket #2132 (Units don't finish a wall correcttly.) updated by
-
Description, Summary changed
- 6:01 PM Ticket #2906 (Some walls never finish or take extra-ordinary long) closed by
- duplicate: duplicate of #2132
- 3:03 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by
- In 16153: […]
- 3:03 PM Changeset [16153] by
-
- ps/trunk/libraries/osx/build-osx-libs.sh
- 2:57 PM Ticket #1875 (OS X 10.8: Crash in fancy water rendering / GeForce 9400M) closed by
- needsinfo
- 2:56 PM Ticket #1875 (OS X 10.8: Crash in fancy water rendering / GeForce 9400M) reopened by
- 2:54 PM Ticket #3010 (Order.Flee: too much recursion) updated by
- Yes, it was a multiplayer game. Just had AI on the mind when I made …
- 2:36 PM Ticket #1554 ([PATCH] Actor Editor broken on OS X) updated by
- If you open the project in xcode, remember "edit Schema" for …
- 2:23 PM Ticket #2998 (AI - Petra: Naval errors) closed by
- fixed: Two sources of warnings were fixed in r16136 and r16143. I can't …
- 1:53 PM Changeset [16152] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/entity-extend.js
- …
- 1:45 PM Ticket #3010 (Order.Flee: too much recursion) updated by
-
Component changed
Nothing to do with AI. It seems to be a MP game without AI. - 9:46 AM Ticket #1554 ([PATCH] Actor Editor broken on OS X) updated by
- Went to do a test build and my trunk copy of 0ad under Release is not …
- 6:43 AM Ticket #3010 (Order.Flee: too much recursion) created by
- Git revision: 2948aa76835e29e04a089fdc03457be6256b3eaf ERROR: …
- 12:59 AM Ticket #1875 (OS X 10.8: Crash in fancy water rendering / GeForce 9400M) updated by
- Probably better to close tickets like this as "needs info" unless it …
Jan 16, 2015:
- 11:48 PM Ticket #1943 ([ATLAS] Improved mod support) updated by
-
Description changed
- 11:44 PM Ticket #1875 (OS X 10.8: Crash in fancy water rendering / GeForce 9400M) closed by
- fixed: Since he hasn't come around since that time and nobody reported any …
- 11:35 PM Ticket #997 (Unit Conversion / Capturing) updated by
-
Keywords changed
- 11:33 PM Ticket #2944 ([PATCH] Make RMGen wall placement more generic so no/less tweaking is ...) updated by
-
Keywords changed
- 11:32 PM Ticket #2516 (Expand Rating System) updated by
-
Keywords, Summary changed
- 11:28 PM Ticket #198 ([ATLAS] SIGINT, SIGTERM are ignored) updated by
-
Keywords, Summary changed
- 11:27 PM Ticket #187 (Heap usage profiling) updated by
-
Keywords, Description, Summary changed
- 11:26 PM Ticket #83 ([ATLAS] UI fixes) updated by
-
Description, Summary changed
- 11:21 PM Ticket #2923 (Letters disappear from screen.) updated by
-
Milestone changed
Jan 15, 2015:
- 4:04 PM Ticket #993 (Cliffs) updated by
- http://www.wildfiregames.com/forum/index.php?showtopic=19560 …
- 3:09 PM Ticket #3006 (Game setup doesn't use the names specified in Atlas) updated by
-
Keywords, Milestone changed
- 3:09 PM Ticket #3006 (Game setup doesn't use the names specified in Atlas) closed by
- invalid: Closing it as invalid. I tested it accidentally with a version of the …
Jan 14, 2015:
- 9:25 PM Ticket #3006 (Game setup doesn't use the names specified in Atlas) updated by
-
Keywords changed
- 6:42 PM Changeset [16151] by
-
- ps/trunk/binaries/system/AtlasUI.dll
- 4:19 PM Ticket #3009 (Sometime the "build rising" animation when building a new construction ...) updated by
- Lion if you find a way to reproduce it share it :)
- 4:10 PM Ticket #3009 (Sometime the "build rising" animation when building a new construction ...) updated by
- I see this with greek barrsck, and others, i will try to make list and …
- 3:55 PM Changeset [16150] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 10:12 AM Ticket #1163 ([PATCH][ATLAS] Object placement constraints) updated by
-
Keywords changed
Thanks for the patch! :) Replying to historic_bruno: > … - 10:11 AM Tickets #1163,2829 batch updated by
- In 16149: […]
- 10:11 AM Changeset [16149] by
-
- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/TransformObject.cpp
- ps/trunk/source/tools/atlas/GameInterface/Handlers/ObjectHandlers.cpp
- ps/trunk/source/tools/atlas/GameInterface/Messages.h
- 10:06 AM Ticket #2630 (Carpet textures "flicker" and get hidden by ground texture) updated by
- Reported also on forum here: …
- 10:06 AM Ticket #2876 ([PATCH] Celt tower has a misleading unit in it) updated by
- Reported also on forum here: …
- 9:47 AM Ticket #3005 (Many GUI controls are still using old "Modern Red" style rather than ...) updated by
- I thought that also, however it's not obvious when and why secondary …
- 9:42 AM Ticket #3009 (Sometime the "build rising" animation when building a new construction ...) created by
- It happened at least a couple of time that the "build rising" …
- 8:39 AM Ticket #2996 ([PATCH] Update Android support) updated by
- Replying to Philip: > …
Note:
See TracTimeline
for information about the timeline view.