Timeline

Jan 21, 2015:

11:53 PM GameOptions.png attached to Manual_Settings by Stan
IngameOptions Preview.
11:39 PM Changeset [16173] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
11:38 PM Manual_SettingUpAGame edited by Stan
(diff)
11:37 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by leper
In 16172: […]
11:37 PM Changeset [16172] by leper
  • ps/trunk/source/third_party/tinygettext/include/tinygettext/po_parser.hpp
Remove use of attribute that breaks the Windows build. Refs #2522.
10:45 PM Changeset [16171] by Itms
  • ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_hero_alexander.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_mace_standard.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/campaigns/army_spart_hero_leonidas.xml
Improve template code style for the Decay component.
10:22 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by leper
Most of the other changes are not that useful for us (fallback support …
10:21 PM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) updated by Itms
Keywords changed
10:21 PM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) updated by Itms
I committed the patch with slight changes: * used let instead of var …
10:20 PM WikiStart edited by Simon Georges
Adding a strategy guide (to be continued) (diff)
10:19 PM Strategy_Guide created by Simon Georges
10:18 PM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) closed by Itms
fixed: In 16170: […]
10:18 PM Changeset [16170] by Itms
  • ps/trunk/binaries/data/mods/public/gui/session/menu.js
  • ps/trunk/binaries/data/mods/public/gui/session/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session/session.xml
Prevent observers from using the team chat. Patch by trompetin17, …
10:17 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by leper
In 16169: […]
10:17 PM Changeset [16169] by leper
  • ps/trunk/source/third_party/tinygettext/include/tinygettext/language.hpp
  • ps/trunk/source/third_party/tinygettext/src/dictionary_manager.cpp
  • ps/trunk/source/third_party/tinygettext/src/language.cpp
Add some tinygettext changes from SuperTuxKart. Refs #2522. Move some …
9:40 PM Ticket #2913 ([PATCH] Better way to handle visibilities in the simulation) updated by Itms
Updated the template thing after getting Philip's input on IRC.
9:37 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by leper
In 16168: […]
9:37 PM Changeset [16168] by leper
  • ps/trunk/build/premake/premake4.lua
  • ps/trunk/source/i18n/L10n.cpp
  • ps/trunk/source/third_party/tinygettext/COPYING
Update tinygettext to upstream commit ca0f3ff640. Refs #2522. Keeps …
3:46 PM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) updated by trompetin17
Done :) Replying to Itms: > Hi trompetin, the patch looks …
3:45 PM 2879.2.diff attached to Ticket #2879 by trompetin17
10:55 AM Ticket #2996 ([PATCH] Update Android support) updated by Philip Taylor
(I'm currently through the patches to tidy up some minor things and …
10:24 AM Ticket #2879 ([PATCH] Errors upon spectators using team chat.) updated by Itms
Hi trompetin, the patch looks fine, however I don't like much the …
10:02 AM Ticket #2844 (Multiplayer OOS (changedEntityTemplateInfo)) closed by Itms
duplicate: Duplicate of #2863.
10:02 AM oos_dumps.diff attached to Ticket #2863 by Itms
10:01 AM Ticket #2863 (OOS related to changedEntityTemplateInfo, on rejoin) updated by Itms
Priority, Milestone, Summary changed
The problem seems to come from the changedEntityTemplateInfo data. I …
9:52 AM Ticket #2864 (Multiplayer OOS) closed by Itms
needsinfo: These dumps only differ from local entities, so there is not enough …
7:46 AM Useful_Links edited by Simon Georges
(diff)
1:24 AM Ticket #3011 ([PATCH] Switch CLogger to use cppformat) updated by Philip Taylor
(Seems to build okay on Windows too, after adding a `#include …
12:46 AM squashed.patch attached to Ticket #3011 by Philip Taylor
12:39 AM 0013-Remove-sys_vswprintf.patch attached to Ticket #3011 by Philip Taylor
12:39 AM 0012-Convert-wchar_t-wstring-arguments-to-UTF-8-strings-i.patch attached to Ticket #3011 by Philip Taylor
12:39 AM 0011-Automatically-replace-hs-ls-with-s-in-CLogger-format.patch attached to Ticket #3011 by Philip Taylor
12:39 AM 0010-Automatically-convert-most-path.string-.c_str-to-pat.patch attached to Ticket #3011 by Philip Taylor
12:39 AM 0009-Manually-fix-the-less-trivial-CLogger-format-strings.patch attached to Ticket #3011 by Philip Taylor
12:39 AM 0008-Automatically-convert-all-CLogger-format-strings-fro.patch attached to Ticket #3011 by Philip Taylor
12:38 AM 0007-CLogger-Use-cppformat-instead-of-sys_vswprintf.patch attached to Ticket #3011 by Philip Taylor
12:38 AM 0006-cppformat-Permit-NULL-arguments-for-s.patch attached to Ticket #3011 by Philip Taylor
12:38 AM 0005-cppformat-Remove-support-for-CUSTOM-types.patch attached to Ticket #3011 by Philip Taylor
12:38 AM 0004-cppformat-Fix-Wundef-build-warnings-from-GCC.patch attached to Ticket #3011 by Philip Taylor
12:38 AM 0003-Import-cppformat-v0.11.0.patch attached to Ticket #3011 by Philip Taylor
12:38 AM 0002-Add-Path-string8-which-returns-a-UTF-8-encoded-std-s.patch attached to Ticket #3011 by Philip Taylor
12:38 AM 0001-Add-test-for-s-with-NULL-strings-in-CLogger.patch attached to Ticket #3011 by Philip Taylor
12:37 AM Ticket #3011 ([PATCH] Switch CLogger to use cppformat) created by Philip Taylor
sys_vswprintf has many problems: * The Windows implementation …

Jan 20, 2015:

7:31 PM Changeset [16167] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Petra: improve choice of target when attacking, to prevent cases where …
6:29 PM Ticket #2913 ([PATCH] Better way to handle visibilities in the simulation) updated by Itms
Keywords, Summary changed
6:28 PM Ticket #2913 ([PATCH] Better way to handle visibilities in the simulation) updated by Itms
Here is a patch moving back the computation of visibilities to C++. …
5:36 PM Ticket #29 (Automatic exploring / scouting) updated by historic_bruno
Replying to stuart: > * XML.Entity.Actions.Scout
5:32 PM Ticket #2710 (Improve foundation placing) updated by Itms
Keywords changed
5:31 PM Ticket #2913 ([PATCH] Better way to handle visibilities in the simulation) updated by Itms
Keywords changed
Committed above patch in r16166.
5:29 PM Changeset [16166] by Itms
  • ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
Improve the performance of the GetLosVisibility function by using the …
3:12 PM Ticket #1756 (Long/Tile Pathfinder Rewrite) updated by Itms
Keywords changed
3:11 PM Ticket #1200 (UnitAI/UnitMotion should reduce repathing attempts when units are stopped) updated by Itms
Keywords changed
3:07 PM Ticket #1942 (Short/Vertex Pathfinder Rewrite) updated by Itms
Keywords, Description changed
3:07 PM Ticket #930 ([PATCH] Incremental update of pathfinder's passability grid) updated by Itms
Keywords, Description changed
3:06 PM Ticket #2908 ([PATCH] Use short pathfinder update when colliding with entities) updated by Itms
Keywords changed
2:43 PM Ticket #2960 (AI should support different map resolutions) updated by Itms
Keywords changed
2:42 PM Ticket #29 (Automatic exploring / scouting) updated by Itms
Keywords, Description changed
1:50 PM Ticket #1213 ([PATCH] [ATLAS] Multi-Selection object rotation) updated by trompetin17
Status changed
Done. This tickets was depending #1163, but I didnt update this one …
1:48 PM 1213.6.diff attached to Ticket #1213 by trompetin17
7:24 AM Useful_Links edited by Simon Georges
Give credit where it's due. (diff)
7:22 AM Useful_Links edited by Simon Georges
(diff)
4:49 AM Ticket #2132 (Units don't finish a wall correcttly.) updated by Lionkanzen
My issues was more related to units finish walls without turrets or …

Jan 19, 2015:

11:36 PM Ticket #2906 (Some walls never finish or take extra-ordinary long) updated by leper
Milestone changed
11:36 PM Ticket #2578 (alpha 16 game option settings) updated by leper
Milestone changed
11:35 PM Ticket #2956 (Allies attack each other?) closed by leper
needsinfo
10:44 PM Changeset [16165] by philip
  • ps/trunk/binaries/data/mods/public/shaders/glsl/particle.vs
  • ps/trunk/source/ps/CStrInternStatic.h
  • ps/trunk/source/renderer/ParticleRenderer.cpp
GLES compatibility for particle shader This needs to use the …
9:06 PM Changeset [16164] by philip
  • ps/trunk/source/lib/ogl.cpp
  • ps/trunk/source/lib/ogl.h
Improve ogl_WarnIfError() to report the file/line where the error was …
9:04 PM Changeset [16163] by philip
  • ps/trunk/source/lib/external_libraries/glext_funcs.h
Fix typo which caused GLES errors
7:44 PM Changeset [16162] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build (new autobuilder).
11:59 AM Useful_Links created by Simon Georges
11:59 AM WikiStart edited by Simon Georges
Move Ressource to Useful Links (diff)
11:20 AM WikiStart edited by Simon Georges
Adding a ressource page (diff)
2:33 AM BuildInstructions edited by historic_bruno
Revised instructions for CMake install on OS X (diff)

Jan 18, 2015:

10:23 PM Ticket #2669 (Migration to C++11) updated by Stan
Every project Compiles on VS2013 Pro Windows 8.1.1 64Bits.
9:59 PM BuildInstructions edited by historic_bruno
Removes XP and Vista from list of supported development OSes due to VS … (diff)
9:29 PM Ticket #2669 (Migration to C++11) updated by historic_bruno
Replying to Yves: > Are there any issues left now? > Is …
8:33 PM Ticket #1089 ([PATCH] Properly serialize AI data in saved games) updated by historic_bruno
Type changed
7:32 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Philip Taylor
* IGUIObject.cpp: Is setCompileAndGo appropriate here? I have …
7:20 PM Ticket #2522 (Upgrade tinygettext with STK changes) updated by historic_bruno
Replying to leper: > Updating to latest upstream isn't …
7:20 PM Ticket #2437 (Consider animated buildings) updated by Itms
Milestone changed
5:55 PM Ticket #2983 (GUI research overlay stops updating after victory) closed by mimo
fixed: In 16161: […]
5:55 PM Changeset [16161] by mimo
  • ps/trunk/binaries/data/mods/public/gui/session/session.js
continue to display research overlay after victory, fixes #2983
5:47 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Stan
Description changed
4:28 PM rotarymillaura.2.patch attached to Ticket #2900 by Stan
Update : Patch by niektb, Added the two dots.
3:45 PM BuildInstructions edited by fabio
update supported compilers (diff)
3:39 PM premake edited by fabio
update supported compilers (diff)
2:53 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Yves
Replying to stanislas69: > Do I need VS2013 ? Yes, from …
2:46 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Stan
Do I need VS2013 ?
2:46 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Yves
I've successfully tested on Ubuntu 12.04 with GCC 4.6.
2:44 PM Ticket #2669 (Migration to C++11) updated by Yves
In 16160: […]
2:44 PM Changeset [16160] by Yves
  • ps/trunk/build/premake/premake4.lua
  • ps/trunk/build/workspaces/update-workspaces.bat
Enable C++11 by default. Don't generate workspaces and remove checks …
1:14 PM Ticket #1554 ([PATCH] Actor Editor broken on OS X) updated by Echelon9
I build from the command line per …
12:39 PM Ticket #2900 ([PATCH] Implement Rotary Mill Aura) updated by Stan
I'm not so sure... #2920
12:12 PM Ticket #2900 ([PATCH] Implement Rotary Mill Aura) updated by Niek
Replying to historic_bruno: > Does this work? I …
11:37 AM BuildInstructions edited by Yves
Updating additional references to unsupported Visual Studio versions (diff)
11:28 AM Changeset [16159] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
Petra: fix missing line in r16154
11:27 AM BuildInstructions edited by Yves
As decided in the staff meeting, we are dropping support for Visual … (diff)
11:11 AM Ticket #2669 (Migration to C++11) updated by Yves
Replying to historic_bruno: > Is that really a clang bug …
10:57 AM Ticket #2669 (Migration to C++11) updated by historic_bruno
Replying to Yves: > We have already figured out this one …
10:48 AM Ticket #2669 (Migration to C++11) updated by Yves
In 16158: […]
10:48 AM Changeset [16158] by Yves
  • ps/trunk/source/tools/atlas/AtlasObject/AtlasObjectImpl.h
Fix Atlas compile problems with C++11 and clang. Thanks to trompetin17 …
10:34 AM Ticket #1939 ([PATCH] Profiler got corrupted: showing all as unlogged) updated by historic_bruno
The patch seems to detect incorrect profiling calls, as a test I …
10:16 AM Ticket #2975 ([PATCH] [ATLAS] Defer loading of trigger scripts) updated by historic_bruno
I haven't looked at the patch too closely yet, but is it really …
10:11 AM Ticket #1213 ([PATCH] [ATLAS] Multi-Selection object rotation) updated by historic_bruno
In RotateObjectsFromCenterPoint, m_centerPoint should be camel …
9:55 AM Ticket #2851 (SDL2: Cursor offset on OS X) updated by historic_bruno
Doesn't fix the problem for me in Yosemite. I also tested a more …
9:41 AM Ticket #2924 ([PATCH] Failure to compile wxWidgets library on OS X Yosemite) updated by fabio
Disabling not used features would probably a better approach.
9:39 AM Ticket #2973 ([PATCH] Enable JS Debugger SM 31) updated by historic_bruno
Summary changed
9:38 AM Ticket #2936 ([PATCH] Relative Templates) updated by historic_bruno
Summary changed
9:34 AM Ticket #2900 ([PATCH] Implement Rotary Mill Aura) updated by historic_bruno
Does this work? I constructed a test map in Atlas but even with a much …
9:07 AM Ticket #1396 ([PATCH] Test UTF-8 handling of scripts and data) updated by historic_bruno
Sorry for the delay in responding. I had a significantly more minimal …
9:03 AM Clang_Patches.diff attached to Ticket #2669 by Yves
9:02 AM Ticket #2669 (Migration to C++11) updated by Yves
We have already figured out this one yesterday (const correctness …
8:46 AM Ticket #2988 ([PATCH] Improve performance Object List Filter Atlas) updated by historic_bruno
Replacing wxListbox with wxListView seems like it might be a good …
8:34 AM Ticket #2427 ([PATCH] AtlasUI does not open on on commandline Mavericks 10.9) updated by historic_bruno
Replying to trompetin17: > Hi, HistoricBruno Could you …
8:21 AM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by historic_bruno
Replying to Philip: > Some initial comments on the ESR31 …
8:06 AM Ticket #2669 (Migration to C++11) updated by historic_bruno
Should have referenced this ticket as well in r16157. Here are a few …
8:05 AM Ticket #2973 ([PATCH] Enable JS Debugger SM 31) updated by historic_bruno
This should wait until after the SM 31 upgrade and likely until A19, …
7:50 AM Ticket #2804 ([PATCH] clang error on FreeBSD) updated by historic_bruno
Replying to historic_bruno: > To fix this single error, …
7:36 AM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by ben
In 16157: […]
7:36 AM Changeset [16157] by ben
  • ps/trunk/source/tools/atlas/GameInterface/Handlers/EnvironmentHandlers.cpp
  • ps/trunk/source/tools/atlas/GameInterface/Shareable.h
Fixes build error 'no viable conversion' on OS X with clang, libc++ …
7:26 AM Changeset [16156] by ben
  • ps/trunk/source/tools/atlas/GameInterface/Handlers/ObjectHandlers.cpp
Fixes MSVC warning C4100 unreferenced formal parameter
4:32 AM Ticket #2924 ([PATCH] Failure to compile wxWidgets library on OS X Yosemite) closed by ben
fixed: In 16155: […]
4:31 AM Changeset [16155] by ben
  • ps/trunk/libraries/osx/build-osx-libs.sh
  • ps/trunk/libraries/osx/patches/wxwidgets-glcanvas-fix.diff
  • ps/trunk/libraries/osx/patches/wxwidgets-webkit-fix.diff
Updates build-osx-libs.sh to use wxWidgets 3.0.2. Adds patch to fix …
4:29 AM Ticket #2924 ([PATCH] Failure to compile wxWidgets library on OS X Yosemite) updated by historic_bruno
Keywords changed

Jan 17, 2015:

9:33 PM Ticket #2996 ([PATCH] Update Android support) updated by BogDan
0002 .3 removed more qt5 stuff
9:32 PM 0002-A-small-step-for-wildfiregames-one-giant-leap-for-An.3.patch attached to Ticket #2996 by BogDan
8:54 PM Ticket #2996 ([PATCH] Update Android support) updated by BogDan
0002 .2 removed qt5 dependency from build.gradle script
8:54 PM 0002-A-small-step-for-wildfiregames-one-giant-leap-for-An.2.patch attached to Ticket #2996 by BogDan
8:43 PM Ticket #2996 ([PATCH] Update Android support) updated by BogDan
0001 added "--without-lzma" to configure script.
8:43 PM 0001-Compile-all-Pyrogenesis-dependencies.2.patch attached to Ticket #2996 by BogDan
8:07 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Yves
Replying to Philip: > Some initial comments on the ESR31 …
7:25 PM Ticket #1401 (Generate a network syncronised random seed for AI's) closed by mimo
fixed: Was fixed by r15973
7:25 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Philip Taylor
Some initial comments on the ESR31 branch: * When building (Ubuntu …
7:17 PM Ticket #2055 ([PATCH] Implement: Allies share vision an unlocking technology) updated by Stan
Keywords, Description changed
7:13 PM Ticket #2273 ([PATCH] taunts 1 to 20, implemented prototype) updated by Stan
Description changed
Any news on this ?
7:05 PM Ticket #2459 (Add a cooperative mode) updated by Stan
Description changed
Could you submit a patch ?
6:56 PM Ticket #2905 ([PATCH] Units on Walls sometimes dont auto attack) updated by Stan
Component changed
See : …
6:50 PM Changeset [16154] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/attackPlan.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/headquarters.js
Petra: prevent melee units to try to attack ships + tweaks on buildings
6:46 PM Ticket #2578 (alpha 16 game option settings) closed by Stan
duplicate: You should press enter when changing sound options. Closing it as a …
6:41 PM Ticket #2905 ([PATCH] Units on Walls sometimes dont auto attack) updated by Stan
Component changed
6:36 PM Ticket #1089 ([PATCH] Properly serialize AI data in saved games) updated by Stan
Owner, Summary changed
6:17 PM Ticket #1089 ([PATCH] Properly serialize AI data in saved games) updated by Stan
Owner, Keywords changed
6:09 PM Ticket #2437 (Consider animated buildings) closed by Stan
fixed: Animated buildings were considered first example in r15633 You can …
6:02 PM Ticket #2132 (Units don't finish a wall correcttly.) updated by Stan
Description, Summary changed
6:01 PM Ticket #2906 (Some walls never finish or take extra-ordinary long) closed by Stan
duplicate: duplicate of #2132
3:03 PM Ticket #2462 ([PATCH] SpiderMonkey ESR31 upgrade) updated by Yves
In 16153: […]
3:03 PM Changeset [16153] by Yves
  • ps/trunk/libraries/osx/build-osx-libs.sh
Use future-proof lib path in build-osx-libs.sh. Patch by trompetin17. …
2:57 PM Ticket #1875 (OS X 10.8: Crash in fancy water rendering / GeForce 9400M) closed by Itms
needsinfo
2:56 PM Ticket #1875 (OS X 10.8: Crash in fancy water rendering / GeForce 9400M) reopened by Itms
2:54 PM Ticket #3010 (Order.Flee: too much recursion) updated by brian
Yes, it was a multiplayer game. Just had AI on the mind when I made …
2:36 PM Ticket #1554 ([PATCH] Actor Editor broken on OS X) updated by trompetin17
If you open the project in xcode, remember "edit Schema" for …
2:23 PM Ticket #2998 (AI - Petra: Naval errors) closed by mimo
fixed: Two sources of warnings were fixed in r16136 and r16143. I can't …
1:53 PM Changeset [16152] by mimo
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/baseManager.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/config.js
  • ps/trunk/binaries/data/mods/public/simulation/ai/petra/entity-extend.js
Petra: various small tweaks
1:45 PM Ticket #3010 (Order.Flee: too much recursion) updated by mimo
Component changed
Nothing to do with AI. It seems to be a MP game without AI.
9:46 AM Ticket #1554 ([PATCH] Actor Editor broken on OS X) updated by Echelon9
Went to do a test build and my trunk copy of 0ad under Release is not …
6:43 AM 0ad_logs_brit_vs_maur.zip attached to Ticket #3010 by brian
6:43 AM Ticket #3010 (Order.Flee: too much recursion) created by brian
Git revision: 2948aa76835e29e04a089fdc03457be6256b3eaf ERROR: …
12:59 AM Ticket #1875 (OS X 10.8: Crash in fancy water rendering / GeForce 9400M) updated by historic_bruno
Probably better to close tickets like this as "needs info" unless it …

Jan 16, 2015:

11:48 PM Ticket #1943 ([ATLAS] Improved mod support) updated by Stan
Description changed
11:44 PM Ticket #1875 (OS X 10.8: Crash in fancy water rendering / GeForce 9400M) closed by Stan
fixed: Since he hasn't come around since that time and nobody reported any …
11:35 PM Ticket #997 (Unit Conversion / Capturing) updated by Stan
Keywords changed
11:33 PM Ticket #2944 ([PATCH] Make RMGen wall placement more generic so no/less tweaking is ...) updated by Stan
Keywords changed
11:32 PM Ticket #2516 (Expand Rating System) updated by Stan
Keywords, Summary changed
11:28 PM Ticket #198 ([ATLAS] SIGINT, SIGTERM are ignored) updated by Stan
Keywords, Summary changed
11:27 PM Ticket #187 (Heap usage profiling) updated by Stan
Keywords, Description, Summary changed
11:26 PM Ticket #83 ([ATLAS] UI fixes) updated by Stan
Description, Summary changed
11:21 PM Ticket #2923 (Letters disappear from screen.) updated by Stan
Milestone changed

Jan 15, 2015:

4:04 PM Ticket #993 (Cliffs) updated by Stan
http://www.wildfiregames.com/forum/index.php?showtopic=19560
3:09 PM Ticket #3006 (Game setup doesn't use the names specified in Atlas) updated by Niek
Keywords, Milestone changed
3:09 PM Ticket #3006 (Game setup doesn't use the names specified in Atlas) closed by Niek
invalid: Closing it as invalid. I tested it accidentally with a version of the …

Jan 14, 2015:

9:25 PM Ticket #3006 (Game setup doesn't use the names specified in Atlas) updated by Niek
Keywords changed
6:42 PM Changeset [16151] by autobuild
  • ps/trunk/binaries/system/AtlasUI.dll
Automated build (new autobuilder).
4:19 PM Ticket #3009 (Sometime the "build rising" animation when building a new construction ...) updated by Stan
Lion if you find a way to reproduce it share it :)
4:10 PM Ticket #3009 (Sometime the "build rising" animation when building a new construction ...) updated by Lionkanzen
I see this with greek barrsck, and others, i will try to make list and …
3:55 PM Changeset [16150] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
10:12 AM Ticket #1163 ([PATCH][ATLAS] Object placement constraints) updated by Itms
Keywords changed
Thanks for the patch! :) Replying to historic_bruno: > …
10:11 AM Tickets #1163,​2829 batch updated by Itms
In 16149: […]
10:11 AM Changeset [16149] by Itms
  • ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Tools/TransformObject.cpp
  • ps/trunk/source/tools/atlas/GameInterface/Handlers/ObjectHandlers.cpp
  • ps/trunk/source/tools/atlas/GameInterface/Messages.h
Notify map makers when they are placing obstructed entities …
10:06 AM Ticket #2630 (Carpet textures "flicker" and get hidden by ground texture) updated by fabio
Reported also on forum here: …
10:06 AM Ticket #2876 ([PATCH] Celt tower has a misleading unit in it) updated by fabio
Reported also on forum here: …
9:47 AM Ticket #3005 (Many GUI controls are still using old "Modern Red" style rather than ...) updated by fabio
I thought that also, however it's not obvious when and why secondary …
9:42 AM Ticket #3009 (Sometime the "build rising" animation when building a new construction ...) created by fabio
It happened at least a couple of time that the "build rising" …
8:47 AM 0006-1-Fix-crappy-vswprintf-implemenation-on-Android.2.patch attached to Ticket #2996 by BogDan
8:39 AM Ticket #2996 ([PATCH] Update Android support) updated by BogDan
Replying to Philip: > …
Note: See TracTimeline for information about the timeline view.