Timeline
Aug 2, 2012:
- 11:30 PM Changeset [12262] by
-
- ps/trunk/binaries/system/ActorEditor.exe
- ps/trunk/binaries/system/AtlasUI.dll
- ps/trunk/binaries/system/Collada.dll
- …
- 11:07 PM Ticket #1253 (Can't use the "Post moderation" options) closed by
- fixed: Closed it is!
- 9:41 PM Changeset [12261] by
-
- ps/trunk/binaries/logs/readme.txt
- 8:23 PM Ticket #1253 (Can't use the "Post moderation" options) updated by
- The things I've tried so far since the last upgrade seems to work, so …
- 7:31 PM Ticket #1569 (Art Assets) updated by
- The download button is done, just need the PSD so merged Ticket #1177
- 7:31 PM Ticket #1177 (WP Themeing - Download Button Art) closed by
- fixed: This small task has been merged with #1569.
- 7:18 PM Ticket #1570 ([NEEDS INFO] Blank screen when starting game (v. r11863) in Linux Mint ...) updated by
- Replying to historic_bruno: > Also, do you have a single …
- 7:17 PM Ticket #1573 (Migrate posts from IP to WP) updated by
-
Owner, Status changed
Discussion thread … - 7:16 PM Ticket #1573 (Migrate posts from IP to WP) created by
- We don't want to lose all of our front-page content when we move to …
- 7:15 PM Ticket #1570 ([NEEDS INFO] Blank screen when starting game (v. r11863) in Linux Mint ...) updated by
- Replying to historic_bruno: > That message is probably …
- 6:42 PM Ticket #1253 (Can't use the "Post moderation" options) updated by
- I was able to check some topics and use the window that appeared to …
- 3:01 PM Ticket #1570 ([NEEDS INFO] Blank screen when starting game (v. r11863) in Linux Mint ...) updated by
- Also, do you have a single monitor or some more unusual setup?
- 3:00 PM Manual_Settings edited by
- Some formatting cleanup (diff)
- 3:00 PM Ticket #1572 ([PATCH] Water effects enhancements.) updated by
- Done. They should go in …
- 2:56 PM Ticket #1570 ([NEEDS INFO] Blank screen when starting game (v. r11863) in Linux Mint ...) updated by
- That message is probably caused by #1355 and is harmless if it occurs …
- 2:49 PM Ticket #1572 ([PATCH] Water effects enhancements.) updated by
-
Keywords, Component, Description, Milestone changed
Can you attach the textures separately? - 8:53 AM Ticket #1568 (update bundled enet to 1.3.10) updated by
-
Description, Summary changed
- 8:50 AM Ticket #1568 (update bundled enet to 1.3.10) updated by
- Replying to historic_bruno: > Please don't set every …
- 8:47 AM Ticket #1571 ([PATCH] Redden construction/training/research icons when not enough ...) updated by
-
Owner changed
- 8:34 AM Ticket #1572 ([PATCH] Water effects enhancements.) created by
- (creating a ticket since it seems more convenient and Kieran …
- 8:16 AM Ticket #1571 ([PATCH] Redden construction/training/research icons when not enough ...) created by
- Per [http://www.wildfiregames.com/forum/index.php?showtopic=16001/ …
- 7:25 AM Ticket #1555 ([PATCH] Cheats) updated by
- Quick note: cheats.6.patch seems to include a bunch of changes for …
- 6:18 AM Ticket #1570 ([NEEDS INFO] Blank screen when starting game (v. r11863) in Linux Mint ...) created by
- A blank black screen is all that loads when the game is started. The …
- 3:28 AM Ticket #1564 (ERROR when destroying gate) closed by
- fixed: Fixed in r12255.
- 2:03 AM Ticket #1432 ([PATCH] Limit heroes to one living per player) updated by
- Replying to fcxSanya: > They are not implemented and …
Aug 1, 2012:
- 11:58 PM Ticket #1569 (Art Assets) created by
- The art that needs to be updated or created for Nova. * Entry title …
- 11:51 PM Ticket #1566 (On wall expandibility) updated by
-
Owner, Status changed
The former issue should be solved for all cases, including both RMS … - 11:39 PM Changeset [12260] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 02.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Athenian Sandbox.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Carthaginians Sandbox.xml
- …
- 11:39 PM Changeset [12259] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_tower.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_watchtower.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml
- 11:38 PM Ticket #1566 (On wall expandibility) updated by
- In 12258: […]
- 11:38 PM Changeset [12258] by
-
- ps/trunk/source/graphics/MapReader.cpp
- ps/trunk/source/graphics/MapWriter.cpp
- ps/trunk/source/simulation2/components/CCmpObstruction.cpp
- …
- 9:22 PM Changeset [12257] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api-v2/entity.js
- 8:14 PM Changeset [12256] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 01.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 07.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 07.xml
- 7:09 PM Changeset [12255] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/athenians/wall_gate.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/wall_gate.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/romans/wall_gate.xml
- 6:57 PM Ticket #1555 ([PATCH] Cheats) updated by
- Replying to wraitii: > Perhaps. Running "svn status" …
- 5:50 PM Changeset [12254] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/dock_tiles.xml
- 5:46 PM Ticket #1555 ([PATCH] Cheats) updated by
- Perhaps. Running "svn status" gives me no difference with SVN, but you …
- 4:55 PM Ticket #1555 ([PATCH] Cheats) updated by
- Newest patch. wraitii: i still can't reproduce the error. maybe your …
- 4:29 PM Ticket #1534 ([NEEDS INFO] Atlas editor crash) updated by
- Added crashlog
- 3:33 PM Changeset [12253] by
-
- ps/trunk/binaries/data/mods/public/art/meshes/props/helle_docks_pentekonter.dae
- ps/trunk/binaries/data/mods/public/art/meshes/props/helle_docks_props.dae
- 9:37 AM Ticket #1555 ([PATCH] Cheats) updated by
- @Spahbod: nope, the "I am too busy" error actually also happens …
- 6:53 AM Changeset [12252] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_tower.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_wall_tower.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_tower.xml
- 4:40 AM Ticket #1555 ([PATCH] Cheats) updated by
- Replying to feneur: > Replying to [comment:19 …
Jul 31, 2012:
- 11:36 PM Ticket #1555 ([PATCH] Cheats) updated by
- Replying to historic_bruno: > Replying to [comment:17 …
- 8:29 PM Ticket #1567 ([NEEDS INFO] Model mapping patch triggers OS X Window manager event ...) updated by
-
Cc, Keywords changed
- 8:21 PM Ticket #1568 (update bundled enet to 1.3.10) updated by
-
Milestone changed
Please don't set every ticket to Alpha 11; unless you have a patch or … - 8:01 PM Ticket #1568 (update bundled enet to 1.3.10) created by
- Bundled enet is 1.3.3, while [http://enet.bespin.org/SourceDistro.html …
- 7:59 PM Ticket #1555 ([PATCH] Cheats) updated by
- Replying to Spahbod: > fastaction is intentional. It will …
- 7:43 PM Changeset [12251] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_dock.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
- 7:35 PM Ticket #1567 ([NEEDS INFO] Model mapping patch triggers OS X Window manager event ...) updated by
- (hmm, I cannot edit the original text?) Myconid's response can be …
- 7:35 PM Changeset [12250] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/construction/scaffold.xml
- ps/trunk/binaries/data/mods/public/art/meshes/props/scaffold.dae
- ps/trunk/binaries/data/mods/public/art/textures/skins/props/scaffold.png
- 7:31 PM Ticket #1567 ([NEEDS INFO] Model mapping patch triggers OS X Window manager event ...) created by
- On OS X the modelmapping patch by Myconid triggers non-fatal errors …
- 7:26 PM Changeset [12249] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/dock_fishing_boat.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/dock_props.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/dock_struct_b.xml
- …
- 6:57 PM Ticket #1555 ([PATCH] Cheats) updated by
- It would be nice that when using a cheat a message is printed to the …
- 6:53 PM Ticket #1555 ([PATCH] Cheats) updated by
- fastaction is intentional. It will be used very much when we start …
- 6:20 PM Ticket #1555 ([PATCH] Cheats) updated by
-
For "createunits",
spawn
should be renamed tocmpProductionQueue
… - 5:59 PM Changeset [12248] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/pyrenean_sierra.png
- ps/trunk/binaries/data/mods/public/maps/random/corsica.json
- ps/trunk/binaries/data/mods/public/maps/random/pyrenean_sierra.js
- …
- 5:51 PM Ticket #1555 ([PATCH] Cheats) updated by
- The first one is my fault. I forgot to change IID_TrainingQueue to …
- 5:13 PM Ticket #1555 ([PATCH] Cheats) updated by
- Tried the latest patch... Everything seems to have patched OK, got the …
- 4:41 PM Changeset [12247] by
-
- ps/trunk/binaries/data/mods/public/maps/random/corsica.js
- ps/trunk/binaries/data/mods/public/maps/random/corsica.json
- 4:40 PM Ticket #1504 ([PATCH] Multiplayer lobby) updated by
- Replying to Badmadblacksad-: > Thanks! I'm using Visual …
- 4:26 PM Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
-
Description changed
- 4:25 PM Ticket #1565 (Walls are placed too high) updated by
-
Description changed
- 4:21 PM Ticket #1563 ([PATCH] FCollada MSVC build broken) updated by
- No, that was a different build error :)
- 4:19 PM Ticket #1534 ([NEEDS INFO] Atlas editor crash) updated by
- After encountering the crash, can you open the game's logs folder and …
- 11:06 AM Ticket #305 (Naval battle system) updated by
-
Description changed
I would guess that means capturing/boarding, so in other words, that … - 5:39 AM Changeset [12246] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
- 5:37 AM Changeset [12245] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
- 5:34 AM Ticket #1558 ([PATCH] Drop-down lists are not reinitialized properly.) updated by
-
Keywords changed
- 5:34 AM Ticket #1558 ([PATCH] Drop-down lists are not reinitialized properly.) closed by
- fixed: In 12244: […]
- 5:34 AM Changeset [12244] by
-
- ps/trunk/source/gui/CDropDown.cpp
- ps/trunk/source/gui/CList.cpp
- ps/trunk/source/gui/CList.h
- 4:03 AM Ticket #1431 ([PATCH] Technologies in process of research should show up along the ...) updated by
-
Keywords changed
- 4:03 AM Ticket #1431 ([PATCH] Technologies in process of research should show up along the ...) closed by
- fixed: In 12243: […]
- 4:03 AM Changeset [12243] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
- …
- 3:13 AM Ticket #1504 ([PATCH] Multiplayer lobby) updated by
- Thanks! I'm using Visual Studio Express 2010 for both projects. It …
- 12:19 AM Ticket #1566 (On wall expandibility) updated by
-
Milestone changed
Jul 30, 2012:
- 11:08 PM Changeset [12242] by
-
- ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
- 11:06 PM Ticket #1365 ([PATCH] Always show hero selection rings) updated by
- In 12241: […]
- 11:06 PM Changeset [12241] by
-
- ps/trunk/source/simulation2/components/CCmpSelectable.cpp
- ps/trunk/source/simulation2/components/CCmpVisualActor.cpp
- ps/trunk/source/simulation2/components/ICmpSelectable.h
- …
- 8:33 PM Ticket #305 (Naval battle system) updated by
- "The celtic "trireme" can only enter other ships and use range" - What …
- 6:05 PM Ticket #1555 ([PATCH] Cheats) updated by
- Fixed those problems. Added the last effect, fast build/train/etc.
- 5:06 PM GameplayFeatureStatus edited by
- add some tickets (diff)
- 4:43 PM Ticket #1555 ([PATCH] Cheats) updated by
- I don't know if this solves the problem (but it probably should), but …
- 4:24 PM Ticket #1365 ([PATCH] Always show hero selection rings) closed by
- fixed
- 3:27 PM Ticket #1563 ([PATCH] FCollada MSVC build broken) updated by
- Please check if this fixed it Changeset r12232
- 1:39 PM Ticket #1565 (Walls are placed too high) closed by
- duplicate: Better not to create new tickets when #1449 is there.
- 1:11 PM Ticket #1565 (Walls are placed too high) updated by
-
Milestone changed
- 1:10 PM Ticket #1566 (On wall expandibility) updated by
-
Milestone changed
- 1:00 PM Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) reopened by
- Unfortunately there seems to be no way to fix this except by using …
- 12:53 PM GameplayFeatureStatus edited by
- table colouring (diff)
- 11:04 AM Ticket #1565 (Walls are placed too high) updated by
- I also didn't noticed it before, but the tree is also inside the wall.
- 10:55 AM Ticket #1566 (On wall expandibility) created by
- Two issue found while playing on Fortress RMS: * it's not possible to …
- 10:42 AM Ticket #1565 (Walls are placed too high) updated by
- It is alpine lakes.
- 10:26 AM Ticket #1565 (Walls are placed too high) updated by
- Which map is it?
- 10:14 AM Ticket #1449 ([PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. ...) updated by
- See also #1565.
- 10:14 AM Ticket #1565 (Walls are placed too high) created by
- I get this wall when starting a RMS, it's looking bad: …
- 10:01 AM Ticket #1564 (ERROR when destroying gate) created by
- When destroying a gate this error appears: […]
- 9:31 AM Ticket #1555 ([PATCH] Cheats) updated by
- Replying to quantumstate: > This looks like a good …
- 8:11 AM Changeset [12240] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
- …
- 6:45 AM Ticket #1365 ([PATCH] Always show hero selection rings) updated by
- In 12239: […]
- 6:45 AM Changeset [12239] by
-
- ps/trunk/source/simulation2/components/CCmpSelectable.cpp
- 6:37 AM Changeset [12238] by
-
- ps/trunk/binaries/data/mods/public/art/actors/fauna/elephant_african_forest.xml
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/acropolis_1.png
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 01.xml
- …
- 6:22 AM Changeset [12237] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago 01.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago 01.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago 02.pmp
- …
- 6:17 AM Changeset [12236] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 02.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 02.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 03.pmp
- …
- 6:09 AM Changeset [12235] by
-
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 01.pmp
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis 01.xml
- ps/trunk/binaries/data/mods/public/maps/scenarios/Acropolis II.xml
- 5:06 AM Ticket #1534 ([NEEDS INFO] Atlas editor crash) updated by
- I tested the Alpha 10 Jhelum on WinXPSP3. And more Antivirus Avast, …
- 4:53 AM Ticket #1563 ([PATCH] FCollada MSVC build broken) created by
- Some of the changes related to r12072 broke the FCollada build in …
- 4:29 AM Changeset [12234] by
-
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/elephant_african_attack.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/elephant_african_death.dae
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/elephant_african_idle_01.dae
- …
- 4:15 AM Changeset [12233] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/acropolis_2.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_spartans.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/gaia/geology_metal.png
- 3:39 AM Changeset [12232] by
-
- ps/trunk/libraries/fcollada/src/FCollada/DLLEntry.cpp
- 2:35 AM BuildInstructions edited by
- (diff)
- 2:07 AM BuildInstructions edited by
- (diff)
- 1:41 AM premake edited by
- Add minimal-flags. See r12173. (diff)
- 1:39 AM Ticket #1527 ([PATCH] Boost 1.50 support: removed filesystem v2) updated by
-
Keywords changed
- 1:32 AM Ticket #1552 ([PATCH] Improve handling of mixed gate and long wall selections) closed by
- fixed: Commited in r12230.
- 1:32 AM BuildInstructions edited by
- (diff)
- 1:22 AM Changeset [12231] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/massacre_of_delphi.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/oasis_9.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/saharan_oases_scenario.png
- …
- 1:08 AM Changeset [12230] by
-
- ps/trunk/binaries/data/mods/public/gui/session/unit_commands.js
- 1:04 AM Tickets #1527,1360 batch updated by
- In 12229: […]
- 1:04 AM Changeset [12229] by
-
- ps/trunk/build/premake/extern_libs4.lua
- ps/trunk/source/graphics/TextureManager.cpp
- ps/trunk/source/lib/pch/pch_boost.h
- …
- 12:30 AM Ticket #1241 (WP Theming - Final Image Carousel) updated by
-
Summary changed
- 12:27 AM Ticket #1248 (Website Content Creation - Music page) closed by
- fixed: [http://www.wildfiregames.com/forum/index.php?showtopic=15863&#entry246 …
- 12:23 AM Changeset [12228] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/oasis_10.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/oasis_11.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/oasis_3.png
- …
- 12:02 AM Ticket #1555 ([PATCH] Cheats) updated by
- This looks like a good approach. I don't like IsNumbered, IsNumeric …
Jul 29, 2012:
- 11:50 PM Ticket #1562 ([PATCH] Water interferes with actor viewer rendering) created by
- The problem is various rendering code uses global variables to …
- 10:12 PM Ticket #1527 ([PATCH] Boost 1.50 support: removed filesystem v2) updated by
- I tested it on OpenBSD (boost 1.42 and it compiled just fine, and …
- 10:07 PM Changeset [12227] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit_wall_gate.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul_wall_gate.xml
- 8:57 PM Ticket #1527 ([PATCH] Boost 1.50 support: removed filesystem v2) updated by
- I don't have a system with boost <1.44 handy, but I flipped the …
- 8:28 PM Ticket #1504 ([PATCH] Multiplayer lobby) updated by
- Sorry for the delay, I missed your comment :/ Which version of Visual …
- 8:22 PM Changeset [12226] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/fortress.png
- ps/trunk/binaries/data/mods/public/maps/random/fortress.json
- 7:59 PM Changeset [12225] by
-
- ps/trunk/binaries/data/mods/public/maps/random/northern_lights.js
- ps/trunk/binaries/data/mods/public/maps/random/northern_lights.json
- 7:58 PM Changeset [12224] by
-
- ps/trunk/binaries/data/mods/public/art/textures/skins/props/iceberg.dds
- 7:54 PM Changeset [12223] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/iceberg.dds
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/northern_lights.png
- 7:53 PM Changeset [12222] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/iceberg.xml
- ps/trunk/binaries/data/mods/public/art/meshes/props/iceberg_a.dae
- ps/trunk/binaries/data/mods/public/art/meshes/props/iceberg_b.dae
- …
- 7:52 PM Ticket #1527 ([PATCH] Boost 1.50 support: removed filesystem v2) updated by
- Attaching patch to support Filesystem v3 (Boost 1.44 or newer) and …
- 7:51 PM Ticket #1561 ([PATCH] Clicking on empty space always clears selection) updated by
-
Keywords changed
- 7:42 PM Ticket #1561 ([PATCH] Clicking on empty space always clears selection) closed by
- fixed: In 12221: […]
- 7:42 PM Changeset [12221] by
-
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- 3:49 PM GameplayFeatureStatus edited by
- (diff)
- 5:00 AM Changeset [12220] by
-
- ps/trunk/binaries/data/mods/public/maps/random/lake.json
- 1:48 AM Changeset [12219] by
-
- ps/trunk/build/premake/premake4.lua
- 12:32 AM Changeset [12218] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/azure_coast_1.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/azure_coast_2.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/azure_coast_3.png
- …
Jul 28, 2012:
- 9:47 PM Ticket #1561 ([PATCH] Clicking on empty space always clears selection) created by
- Proper behaviour is to only do that when neither the add nor remove …
- 9:16 PM Ticket #643 ([PATCH] Add current gatherers count next to player's resource count) updated by
-
Owner, Status, Priority changed
Yeah, it's one of my earlier patches. Since then I've been responsible … - 8:08 PM Changeset [12217] by
-
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/farmstead.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/gate_props.xml
- ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/mill.xml
- …
- 7:44 PM Changeset [12216] by
-
- ps/trunk/binaries/data/mods/public/civs/athen.json
- ps/trunk/binaries/data/mods/public/civs/brit.json
- ps/trunk/binaries/data/mods/public/civs/cart.json
- …
- 7:42 PM Changeset [12215] by
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- ps/trunk/binaries/data/mods/public/art/actors/structures/celts/slope_wall.xml
- 7:36 PM Changeset [12214] by
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- ps/trunk/binaries/data/mods/public/audio/actor/human/movement/run.xml
- ps/trunk/binaries/data/mods/public/audio/groups/amb_farm.xml
- ps/trunk/binaries/data/mods/public/audio/groups/amb_port.xml
- …
- 5:17 PM Changeset [12213] by
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- ps/trunk/binaries/data/mods/public/art/meshes/props/hele_scout_tower_f.dae
- ps/trunk/binaries/data/mods/public/art/meshes/props/hele_scout_tower_p.dae
- ps/trunk/binaries/data/mods/public/art/meshes/structural/hele_scout_tower.dae
- 3:37 PM Ticket #1365 ([PATCH] Always show hero selection rings) reopened by
- Sorry to reopen this ticket, but I noticed a small bug. It seems …
- 8:49 AM PMD_File_Format edited by
- Updated for version 4, multiple UV sets (diff)
- 5:57 AM Ticket #1432 ([PATCH] Limit heroes to one living per player) updated by
- Replying to Maegereg: > Given mixins (do you know if …
- 5:27 AM Ticket #1534 ([NEEDS INFO] Atlas editor crash) updated by
- We need more info: which OS are you using? Which version of the game?
- 4:47 AM Ticket #1560 (Actors should be revealed gradually in LOS) updated by
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Summary changed
- 4:44 AM Ticket #1555 ([PATCH] Cheats) updated by
- New version. Much cleaner.
- 3:31 AM StarterTasks edited by
- Changed ticket query to report (diff)
- 2:10 AM Ticket #1560 (Actors should be revealed gradually in LOS) created by
- This is very noticeable on the Punjab 3 map, if you send some units …
Jul 27, 2012:
- 10:22 PM Ticket #643 ([PATCH] Add current gatherers count next to player's resource count) updated by
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Keywords changed
I haven't really looked at the patch, but you should remove the … - 10:16 PM Ticket #1559 (It should be possible to scroll combo box with keyboard "up" and "down") closed by
- duplicate: See #1532 (point 6) for that. The drop-down box looses focus so you …
- 9:51 PM Ticket #1559 (It should be possible to scroll combo box with keyboard "up" and "down") created by
- When you want to scroll all maps that appears on a combo box you have …
- 9:18 PM Ticket #1558 ([PATCH] Drop-down lists are not reinitialized properly.) created by
- As the HandleMessage functions all return void, there's no way to …
- 1:49 PM Changeset [12212] by
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- ps/trunk/binaries/data/mods/public/audio/music/Honor_Bound.ogg
- 1:35 PM Changeset [12211] by
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- ps/trunk/binaries/data/mods/public/audio/music/Honor_Bound.ogg
- 1:32 PM Changeset [12210] by
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- ps/trunk/binaries/data/mods/public/audio/music/You_are_Victorious!.ogg
- 1:05 PM Changeset [12209] by
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- ps/trunk/binaries/data/mods/public/audio/music/Forging_a_City-State.ogg
- 12:17 PM Changeset [12208] by
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- ps/trunk/binaries/data/mods/public/audio/music/Dried_Tears.ogg
- 9:15 AM Changeset [12207] by
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- ps/trunk/binaries/data/mods/public/audio/music/An Old Warhorse Goes to Pasture.ogg
- ps/trunk/binaries/data/mods/public/audio/music/An_old_Warhorse_goes_to_Pasture.ogg
- ps/trunk/binaries/data/mods/public/audio/music/Athens_Early_Peace.ogg
- …
- 9:11 AM Changeset [12206] by
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- ps/trunk/binaries/data/mods/public/audio/music/Helen_Leaves_Sparta.ogg
- 7:26 AM Ticket #1497 ([PATCH] Support for multiple UV sets per model) updated by
- In 12205: […]
- 7:26 AM Changeset [12205] by
-
- ps/trunk/source/collada/PMDConvert.cpp
- 7:13 AM Ticket #1557 (FCollada assertion fails on elephant_african_forest.dae) updated by
- Zaggy found the problem: there were duplicate vertex groups in the …
- 7:05 AM Changeset [12204] by
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- ps/trunk/binaries/data/mods/public/art/meshes/skeletal/elephant_african_forest.dae
- 7:05 AM Ticket #1557 (FCollada assertion fails on elephant_african_forest.dae) created by
- Must use a debug build to reproduce this, at least on Windows. …
- 6:21 AM Ticket #1555 ([PATCH] Cheats) updated by
- Done. Although you didn't answer my last question: for fast …
- 3:54 AM Changeset [12203] by
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- ps/trunk/binaries/data/mods/public/art/actors/units/mauryans/support_elephant.xml
- 3:25 AM Ticket #1555 ([PATCH] Cheats) updated by
- I agree with the need for a game option. In single player the game …
- 2:44 AM Ticket #1556 (Properly handle UTF-8 files in reference check tool) created by
- We have a [source:/ps/trunk/source/tools/entity/checkrefs.pl Perl …
- 12:50 AM Changeset [12202] by
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- ps/trunk/binaries/data/mods/public/audio/music/Eastern_Dreams.ogg
- ps/trunk/binaries/data/mods/public/audio/music/Elysian_Fields.ogg
- ps/trunk/binaries/data/mods/public/audio/music/Highland_Mist.ogg
- …
- 12:11 AM Ticket #1555 ([PATCH] Cheats) updated by
- Only enabling cheats when there are AI's in the game is a bit of a …
Jul 26, 2012:
- 9:50 PM Changeset [12201] by
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- ps/trunk/binaries/data/mods/public/art/animation/mechanical/kart_wall_gate_closing.dae
- 9:44 PM Changeset [12200] by
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- ps/trunk/binaries/data/mods/public/art/animation/mechanical/hele_wall_gate_closing.dae
- 9:10 PM Ticket #1432 ([PATCH] Limit heroes to one living per player) updated by
- Replying to fcxSanya: > Your solution is more comfortable …
- 8:47 PM Ticket #1432 ([PATCH] Limit heroes to one living per player) updated by
- Replying to michael: > Looks like the disagreement is on …
- 8:09 PM Ticket #1525 ([PATCH] Player-owned animals are deletable (kill button). This is ...) updated by
- Replying to historic_bruno: > I don't like the "deletable" …
- 8:05 PM Ticket #1432 ([PATCH] Limit heroes to one living per player) updated by
- For what it's worth, I no longer have a strong opinion on this, other …
- 7:28 PM Changeset [12199] by
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- ps/trunk/binaries/data/mods/public/art/actors/fauna/elephant_african_forest.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/house.xml
- ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/champion_unit_2.xml
- …
- 6:20 PM Ticket #1551 ([PATCH] Fix gate closing range for enemy units) updated by
- Reworked the engine side of the patch somewhat. I noticed that …
- 3:33 PM Tickets #1421,1516 batch updated by
- In 12198: […]
- 3:33 PM Changeset [12198] by
-
- ps/trunk/build/premake/premake4.lua
- 12:27 PM Ticket #1555 ([PATCH] Cheats) updated by
- New version with some new cheats. I should explain some things though. …
- 11:25 AM Changeset [12197] by
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- ps/trunk/binaries/data/mods/public/art/animation/quadraped/elephant_walk.dae
- 11:02 AM Changeset [12196] by
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- ps/trunk/binaries/data/mods/public/art/actors/fauna/elephant_african_forest.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/elephant_african_walk.dae
- ps/trunk/binaries/data/mods/public/art/meshes/skeletal/elephant_african_forest.dae
- 10:19 AM Ticket #1432 ([PATCH] Limit heroes to one living per player) updated by
- > The work required to create a new limit is exactly the same as under …
- 4:17 AM Changeset [12195] by
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- ps/trunk/binaries/data/mods/public/art/actors/fauna/elephant_african_forest.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/elephant_african_death.dae
- 3:43 AM Ticket #1551 ([PATCH] Fix gate closing range for enemy units) updated by
-
Owner, Status, Keywords changed
Building upon what was described on IRC, the patch behaviour is as … - 2:39 AM Ticket #1555 ([PATCH] Cheats) updated by
-
Summary changed
- 1:59 AM Ticket #1555 ([PATCH] Cheats) updated by
-
Keywords, Summary changed
I was thinking there would be something like aCheatManager
… - 1:55 AM Changeset [12194] by
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- ps/trunk/binaries/data/mods/public/art/actors/fauna/elephant_african_forest.xml
- ps/trunk/binaries/data/mods/public/art/animation/quadraped/elephant_african_idle_03.dae
- ps/trunk/binaries/data/mods/public/art/skeletons/skeletons.xml
- 1:38 AM Changeset [12193] by
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- ps/trunk/binaries/data/mods/public/art/meshes/skeletal/elephant_african_forest.dae
- 12:23 AM Ticket #1544 ([PATCH] Selection order is not preserved when renaming entities) updated by
-
Keywords changed
Some pretty minor polish, nice to have though :). - 12:20 AM Ticket #1544 ([PATCH] Selection order is not preserved when renaming entities) closed by
- fixed: In 12192: […]
- 12:20 AM Changeset [12192] by
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- ps/trunk/binaries/data/mods/public/gui/session/selection.js
Note:
See TracTimeline
for information about the timeline view.