#16 |
Entity Event - Ready
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#28 |
Entity Event - Pick Up
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#40 |
Weather
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#46 |
Skybox
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#48 |
Advanced Water Rendering
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#66 |
Write 0 A.D. War Story
|
new
|
|
task
|
Website / Forum
|
Nice to Have
|
#72 |
Graphics - Billboards
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#78 |
Preloading
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#84 |
Customisable brushes
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#89 |
Advanced terrain texture editing
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#92 |
Advanced terrain editing
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#114 |
GUI - Style Skinning Support
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#116 |
GUI - Entity-Aligned Controls
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#170 |
Failures handled inelegantly on Linux
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#182 |
Detect incorrectly-transparent actors
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#183 |
Video recording
|
reopened
|
|
enhancement
|
Backlog
|
Nice to Have
|
#192 |
Automatic Error Reporting (Client Side)
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#193 |
Automatic Error Reporting (Server Side)
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#201 |
COLLADA: report errors more helpfully
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#204 |
Make XMB more efficient
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#244 |
Clean up XMB text handling
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#304 |
Refactor engine (remove game-specific functionality)
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#418 |
Debug serializer should handle exceptions nicely
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#419 |
Binary serializer should report more helpful script error messages
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#420 |
[PATCH] Overflow checking in CFixed
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#422 |
Atlas entity editor
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#430 |
Create binary serializer debugging code
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#445 |
Script component serializability tests
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#501 |
Using the number keys to change player in the Actor Viewer doesn't work when focus isn't on the preview window
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#517 |
Various Atlas requests
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#529 |
[ATLAS] Improve player assignment behaviour
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#539 |
[PATCH] Game cursor state is not consistently reset
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#542 |
Game specific cursors are not visible in Atlas's "Play" mode
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#569 |
Fix CRenderer::LoadAlphaMaps to use new texture system
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#571 |
Minimap in Atlas
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#637 |
blood spray
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#698 |
GUI - Better support for keyboard input
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#742 |
Handle JS errors properly
|
assigned
|
Yves
|
task
|
Backlog
|
Nice to Have
|
#743 |
Improve shadows
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#791 |
Lightweight components / reduce overhead for resources
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#812 |
Add new options to game setup
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#850 |
[PATCH] GUI - Improve mouse button 'release' event handling
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#919 |
Fix rendering of territory boundaries at sharp corners
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#933 |
Animate territory changes
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#938 |
Link together Atlas projects in XCode
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#940 |
Ships should have a turn radius and other movement enhancements
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#942 |
[PATCH] Improve Atlas toolbar
|
assigned
|
trompetin17
|
enhancement
|
Backlog
|
Nice to Have
|
#943 |
[PATCH] [ATLAS] Colour choice buttons are ugly on OS X
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#980 |
Game crash when attack command is sent with an entity instead of entity id
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#993 |
Cliffs
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1011 |
Projectiles have no actual collision detection
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1017 |
Tree-falling animation
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1024 |
Load javascript files in subdirectories for AI's
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1032 |
Further improvements to selection boxes
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1105 |
Hide tooltips once button is pressed
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1116 |
TerrainOverlay should not use a global rendering list
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1126 |
Atlas can become stuck in scrolling state when using menu
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1149 |
[PATCH] wcscasecmp does exist on OS X Lion
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1192 |
[PATCH] Improve animal UnitAI behavior
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1208 |
Trading tax for allied players
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1229 |
Territory Borders have Holes
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1230 |
Overlaying of vehicles and buildings on animals
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1235 |
selection box moves when moving the camera
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1237 |
Add rotation attribute to variant element in Actor files
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1335 |
Add small distinct unit type icons to unit portraits
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1336 |
Add chat section to multiplayer game summary screen (similarly to multiplayer map setup)
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1396 |
[PATCH] Test UTF-8 handling of scripts and data
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1409 |
Improve time warp in order not run out of memory
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1441 |
Building foundations should clear actors
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1446 |
Make targets glow
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1492 |
[PATCH] working hotkeys for building, training, un- & garrisoning, formation & stance
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1501 |
Improve ship damage / destruction animation
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1514 |
Automatically update official 0ad Git repos after SVN commits
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1521 |
[PATCH] Allow proper technology queueing
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1598 |
Selecting only the same type of workers
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1606 |
Resizing the game window produces GL errors (when much smaller than 1024x768)
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1615 |
Data path verification
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1649 |
Add more victory conditions / Gamemodes
|
reopened
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1657 |
[PATCH] Session GUI: Unit panel improvements
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1682 |
[PATCH] Minor updates to LICENSE.txt
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1684 |
Offer debug symbols for bundled Windows libraries
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1699 |
[PATCH] Spartan females won't chase ranged units (Infinite Chase Bug)
|
reopened
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1709 |
animals / fauna flee in straight lines
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1724 |
[PATCH] adding some collective behaviour of wild animals when attacked
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1739 |
Add a technology score
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1745 |
Add map preview support in Atlas
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1752 |
Improve siege order handling while packing
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1757 |
[PATCH] Script to automatically change unit stats
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1772 |
Make the gate's building easier
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1773 |
[PATCH] Notifications about treasures collected
|
reopened
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1774 |
[PATCH] The player doesn't know the number of his own garrisoned units at first glance
|
new
|
svott
|
enhancement
|
Backlog
|
Nice to Have
|
#1776 |
Give a way to know which farm a farmer is working on.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1777 |
Make siege units able to deforest and fire at a specific place.
|
new
|
Freagarach
|
enhancement
|
Work In Progress
|
Nice to Have
|
#1783 |
Don't use rubble in some situations
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#1840 |
Manual
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1912 |
Continuous damage after hit detection
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1962 |
Ambient emitters
|
new
|
Stan
|
enhancement
|
Work In Progress
|
Nice to Have
|
#1972 |
Enhanced Atlas search
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#1989 |
[PATCH] hotkeys to restrict selection to a certain number
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2026 |
[PATCH] Skinning optimisations.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2031 |
Change the terrain alignment when a unit is dead
|
new
|
|
enhancement
|
Work In Progress
|
Nice to Have
|
#2065 |
Sound incorrectly resumes if game is paused but window focus changes
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2086 |
Path detection failing on BSDs
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2087 |
[PATCH] Scroll through loading screen tips
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2091 |
Health should/could influence speed
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2100 |
Error messages are overlayed obtrusivley and unnessicarily
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2147 |
Consider serializing terrain data for random maps and serialization test mode
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2159 |
[PATCH] Invalid commands should be ignored
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2257 |
RallyPoint for garrisoning units often not visible
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2264 |
[PATCH] Implement terrain flattening
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2273 |
[PATCH] taunts 1 to 20, implemented prototype
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2280 |
House animations
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2309 |
Status/Health bars are unreadable when too far away
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2313 |
Notify User of UPnP Failure
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2319 |
Fake physics effects to have units fly in the air after a charge/explosion nearby
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2349 |
[PATCH] Add support for Hi-DPI displays
|
new
|
wraitii
|
enhancement
|
Work In Progress
|
Nice to Have
|
#2411 |
Support underlined text
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2422 |
Remove multiply_color effect because it's deprecated
|
reopened
|
Stan
|
defect
|
Backlog
|
Nice to Have
|
#2459 |
Add a cooperative mode
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2461 |
[PATCH] Ship Sinking Refinement
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2498 |
Add support for GUI testing
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#2503 |
Different idle/walk stances with enemies around
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#2516 |
Expand Rating System
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2518 |
Pasting with middle mouse button
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2519 |
problem in dock placement for random maps
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2550 |
Better (granular) AI difficulties
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2564 |
Territory influence preview for buildings
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2577 |
[PATCH] Turrets and/or sub-units
|
new
|
Freagarach
|
enhancement
|
Work In Progress
|
Nice to Have
|
#2597 |
Need to display invaild command line option messages
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2609 |
increase maximum selection count of units
|
reopened
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2632 |
When player resigns, the entities belonging to the player should be deleted
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2640 |
[PATCH] Unify Chat Parsing
|
new
|
Matt Doerksen
|
defect
|
Backlog
|
Nice to Have
|
#2657 |
Add key shortcut to toggle between top view and previous camera perspective.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2660 |
Use obstruction/footprint size for minimap
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2680 |
Ambient Occlusion on animated meshes.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2824 |
[ATLAS] Introducing a snippet system
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#2828 |
Decide JPEG support
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2849 |
SDL2: Difficulty debugging on Windows
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2895 |
Add the number of rated players
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#2910 |
Wrong worker rotation when the resource is directly at a drop-off point
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2947 |
Improve workers gathering resource transition
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#2982 |
[PATCH] The "preserve match settings" should also save player-assignments
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#2991 |
Allow control of automated attack priority
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3002 |
Petra should use ships for naval warfare, not only for transport.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3003 |
Petra should be made aware of "dangerous" area.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3008 |
Atlas should handle garrisoned units
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3034 |
Some keys don't work in every situation
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3041 |
Refactor Main Menu
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3057 |
Follow command- different to escort
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3066 |
[ATLAS] Add option to skip map close confirmation
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3077 |
Check for missing shader data
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3104 |
Don't distungish between animal types during hunting
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3105 |
Allow choice of predefined range for pursuing animals during hunting
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3125 |
[PATCH] Confirmation dialog for destroying buildings/units should be more informative
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3130 |
Improve the correlation between the Civilizations dialog & player setup
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3140 |
Unknown Nomad player placement
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3160 |
Open second window with bug report draft with version filled in when pressing "Report bug" button in the main menu
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3210 |
[PATCH] Change unit stance without waiting another turn
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3235 |
[PATCH] Switching between forms with tab button
|
new
|
Patrick Wolfert
|
task
|
Backlog
|
Nice to Have
|
#3261 |
Rewinding replays
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3265 |
[PATCH] Tribute all resources to active allies before resigning
|
assigned
|
Vlad Topala
|
enhancement
|
Backlog
|
Nice to Have
|
#3290 |
Enable the JPS cache
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3356 |
[PATCH] siege tower should be able to capture structures
|
reopened
|
mimo
|
enhancement
|
Backlog
|
Nice to Have
|
#3380 |
Command to hide chat
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3390 |
Summary screen - idle worker time
|
new
|
Toonijn
|
defect
|
Backlog
|
Nice to Have
|
#3392 |
Add the ability to output AI commands to commands.txt
|
new
|
|
defect
|
Work In Progress
|
Nice to Have
|
#3409 |
[PATCH] Highlight playernames in gamesetup and session chat
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3412 |
[PATCH] Fix templates of non-garrisonable units
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3438 |
Split Autostart function into smaller pieces
|
new
|
|
enhancement
|
Work In Progress
|
Nice to Have
|
#3453 |
Volume down short-cut does the same as 'C' hotkey
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3456 |
Quicker fast forward by not rendering frames in replays
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3461 |
AI should scout the map to find opponents
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3484 |
Notification stating being attacked by an ally after capturing
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3494 |
[PATCH] Display an OOS error message on each failed rejoin
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3523 |
Fix Formation Bonuses/Aura
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3534 |
Pathfinder - Some unused constants
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3556 |
[PATCH] Dedicated server
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3560 |
Additional loading screen tips
|
new
|
|
enhancement
|
Work In Progress
|
Nice to Have
|
#3563 |
Make capturing optional
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3572 |
OOS logs in non-visual replaymode are written to the wrong directory
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3596 |
Ease and publicize more how to contribute
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#3616 |
Background Pause option should be able to be changed on the fly
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3619 |
[PATCH] Original soundtrack metadata
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3623 |
Giving buildings and/or units to an ally
|
reopened
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3651 |
[PATCH] Server name length should be limited
|
new
|
Vladislav Belov
|
defect
|
Backlog
|
Nice to Have
|
#3653 |
Isometric View
|
assigned
|
Anil Eapen
|
defect
|
Backlog
|
Nice to Have
|
#3670 |
[PATCH] Add "Unlocks X.", "Requires Y." to tech tooltips automatically.
|
new
|
|
enhancement
|
Work In Progress
|
Nice to Have
|
#3695 |
team border styles
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3718 |
[PATCH] Main menu hotkeys
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3724 |
[PATCH] Add hotkey to hide territory borders (for promotional screenshots)
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3730 |
[PATCH] Show rallypoints to observers
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3748 |
[PATCH] Idle units undetected for one second
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3754 |
Sticky menu for Play0AD.com
|
new
|
|
enhancement
|
Website / Forum
|
Nice to Have
|
#3756 |
Persian merchant ship animation
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3771 |
[PATCH] Display a nice error message when trying to register too many lobby accounts
|
reopened
|
|
defect
|
Backlog
|
Nice to Have
|
#3777 |
Idle-worker-hotkey errors after gamestart
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3778 |
[PATCH] animal stats counter-intuitive
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3807 |
Gamesetup - balance teams using lobby ratings
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3809 |
Explore initial CC locations of allies
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3819 |
poor contrast in messages/ UI Text
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3825 |
Start using template strings
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#3828 |
Improve the gui of shared dropsites
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3851 |
Confusing initial metal/stone mine placement on Stronghold
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3876 |
When scaling the gui text becomes pixelated
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3914 |
Automated production for Corrals
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3928 |
[PATCH] Change screenshot naming schematic
|
assigned
|
Vladislav Belov
|
enhancement
|
Work In Progress
|
Nice to Have
|
#3960 |
Rating and textual description of replays
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3961 |
Replay filter - number of teams, locked teams
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3969 |
Inopportune active screen corners on OSX
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3971 |
Hidden civs - start the game with enemies not knowing the chosen civilizations
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3974 |
Loyalty aura for all buildings
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#3984 |
Exit and resign do not work as expected
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#3996 |
Error on too small screens
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4004 |
Increase playerlimit
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4009 |
Slim pause GUI
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4029 |
Instant replay - switching betwen replay and live mode
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4037 |
Gamesetup - number of players filter for scenario / skirmish maps
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4040 |
Control-all cheat should select all units
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4041 |
Entity selection ignores panels
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4045 |
[PATCH] CmpRangeManager optimisation
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4050 |
Build back own buildings to gather resources
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4075 |
Capture the Sheep mode
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4077 |
Ingame gathering speed tooltip
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4098 |
[PATCH] UnitAI tests
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4117 |
[PATCH] Carthaginian fleet should be actually stronger
|
new
|
|
enhancement
|
Work In Progress
|
Nice to Have
|
#4119 |
Delete cache button
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4130 |
Attack bonus / counters tooltips
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4138 |
[PATCH] Visibility tests
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4159 |
Lobby buddy list
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4164 |
Live transparent summary screen
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4180 |
[PATCH] Add "Requires X." tooltip to aura tooltips automatically.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4199 |
[PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4211 |
Remove references to globals
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4249 |
Custom replay date/time filter
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4253 |
[PATCH] Patrol modifier hotkey or option
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4258 |
New cursor for mixed attack and capture order
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4259 |
Territory influence tooltips
|
new
|
Krinkle
|
enhancement
|
Backlog
|
Nice to Have
|
#4284 |
[PATCH] Add a restart to main menu
|
new
|
|
enhancement
|
Work In Progress
|
Nice to Have
|
#4298 |
No music in observermode
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4299 |
[PATCH] Music track should not restart when switching the menu
|
assigned
|
Grapjas
|
defect
|
Alpha 27
|
Nice to Have
|
#4306 |
Improve wall - impassable terrain construction
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4321 |
[PATCH] Permit setting a max size on relationally-sized GUI Objects
|
new
|
|
enhancement
|
Work In Progress
|
Nice to Have
|
#4329 |
Dueling Cliffs Player Placement
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4345 |
Use Windows-standard button placement
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#4357 |
Cannot spawn and auto-garrison Athenian Marines inside an Athenian Trireme.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4365 |
Optionally show failed attempts to the join when late-observer joins are disabled
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4371 |
Reregister lobbied game after disconnect
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4374 |
"Disable Treasures" option should be disabled for maps without preset treasures
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4379 |
Arbitrary starting resources in the gamesetup
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4381 |
Specify arbitrary numerical values in the gamesetup
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4392 |
Implement Dual Quaternion Skinning
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4399 |
Splash screen version check should use md5 hash instead of file modification date
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4411 |
Missing confirm hotkeys
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4414 |
Click and double-click hotkeys
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4424 |
U32 atlas settings
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4443 |
Disconnect chat notification should distinguish between intentional quit and lost connection
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4444 |
Restore groups / shortcuts after rejoin
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4449 |
Circular bounding box selection shape
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4462 |
Gamesetup - synchronize the list of loaded mods and available maps
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4463 |
Gamesetup - Prevent the server from breaking client approval
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4467 |
Healing Icon
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4472 |
Missing simulation command hotkeys
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4476 |
Always display diplomacy and trade icons in observermode
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4484 |
Siege engines should ungarrison behind the unit to prevent blocking
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4487 |
Roman Siege Wall icons
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4508 |
UnitAI - Patroling ships should ignore units outside of attack range
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4545 |
New feature: Battalions/formation.
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#4550 |
Make the templatessorter tool handle xml comment
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4553 |
Back in time slider for summary
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4556 |
Structure tree should show build limits
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4562 |
Properly display different traintimes in training tooltip
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4563 |
Crash if the random map script tries to spawn way too many entities
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4582 |
Hotkey for garrisoned units
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4583 |
Allow chat to be selected and copied
|
reopened
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4584 |
Specify which units towers, etc. should attack
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4586 |
Missing sound files
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4588 |
Allow {civ} replacement for auras.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4609 |
Chat notification if buddies join games
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4612 |
Graphs should have axis value and/or tooltip value
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4614 |
More pesky OOS warnings
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4615 |
Empty "waiting for other clients to load" list
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4645 |
play0ad.com mobile template / website performance
|
new
|
|
enhancement
|
Website / Forum
|
Nice to Have
|
#4667 |
Historic phase names
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4668 |
UI: Save dialog shows weird behavior
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4679 |
Last Game Datetime in Profile
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4680 |
Big screenshots show tiling if water refraction is enabled
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4681 |
Blinking territory but not decaying
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4691 |
Unit description
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4722 |
Small source/GUI/ bugs
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4724 |
Video playback
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#4738 |
Use the Options interface to replace the Tutorial one
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4760 |
Reflection Map
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4775 |
Show sum of selected units in selection panel (as observer or also as player)
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4798 |
PlayAsGroup has an unused parameter
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4811 |
Hells Pass doesn't always place the barriers
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4824 |
Atlas UI for recent gamesetup options
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4834 |
JS Vector2D should use XZ instead of XY
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4839 |
StartingCamera code broken
|
assigned
|
elexis
|
defect
|
Backlog
|
Nice to Have
|
#4842 |
Apply Atlas passability grid visualization after generating a new map again
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4849 |
Add missing default structures
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4853 |
rmgen Placer and Painter rounding
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4878 |
GUI should throw errors if directory includes failed, VFS::DirectoryExists
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4879 |
Move locale dialogs to a new options page tab
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4899 |
Unify RangeOverlayRenderer and RangeOverlayManager
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4914 |
Skirmish Map XML Validator
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4916 |
Add the number oft Promotions to the summary screen
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4927 |
Textual loading screen progress
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4929 |
Units tasked to repair don't auto-continue and repair other damaged structures.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4939 |
Always use tile coordinates in rmgen instead of sometimes using fractions
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4943 |
use the current mode (windowed or fullScreen) when starting a mod
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4947 |
Converge rmgen1 and rmgen2
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4952 |
Random map generator by Pyrophorus
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4964 |
Remove all globals from random map libraries
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4975 |
Pause renderer on unfocus
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4982 |
Alt button triggers hotkeys while typing
|
assigned
|
fpre_O_O_O_O_O_O
|
defect
|
Backlog
|
Nice to Have
|
#4984 |
When unfocused window one should get visual feedback when ping
|
assigned
|
fpre_O_O_O_O_O_O
|
enhancement
|
Backlog
|
Nice to Have
|
#4995 |
Sort Player By Teams At Start In Gamesetup for In-Game Diplomacy Window
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#4997 |
Buildings attack range visualization
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#4998 |
Unify Height & Slope based painting
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5001 |
Allow rmgen terrain with actors
|
new
|
smiley
|
defect
|
Work In Progress
|
Nice to Have
|
#5050 |
Allow atlas and random maps to set the UnitAI stance
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5054 |
GameSetup - Geographic Map UI
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5062 |
Atlas map / PMP file compression
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5069 |
XML_Element macro redeclares a variable
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5074 |
Let VictoryScripts work in Atlas
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5086 |
Race condition in gamesetup when player joins while starting game
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5090 |
CityPainter improvements
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5110 |
Wall and gate direction
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5111 |
[ATLAS] Actor viewer slow loading
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5116 |
Enable Linux Feral Interactive's GameMode for systems that have it installed
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5124 |
[PATCH] Improved Shadow Filter
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5125 |
[PATCH] Increase contrast of water reflections
|
assigned
|
aeonios
|
enhancement
|
Backlog
|
Nice to Have
|
#5126 |
Replay profiler should track entity count
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5133 |
Wall snapping doesn't work for mirages
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5134 |
Pause game while waiting for other players to connect
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5135 |
Notification Sound For Auto Research
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5137 |
Hotloading not triggered if the file was replaced by a renamed file
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5142 |
Passing -mod with a mod that doesn't exist creates an empty directory
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5147 |
Starting walls gamesetup option
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5150 |
Jebel Barkal improvements
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5197 |
Blinking training panel should indicate corresponding production queue
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5207 |
Adapt Visual Attack Range for elevation bonuses
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5209 |
Custom map filters to make random Random map selection more feasible
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5211 |
Display overlay when clients lose the connection / exceed a timeout
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5212 |
Small networking code refactoring
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5259 |
A method to adjust the visual scale of an actor.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5263 |
rmgen profiler
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5268 |
Support download of lobby terms and conditions from the room
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5274 |
Add hotkeys to close the "Summary" screen.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5276 |
Symmetric / Mirror maps
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5285 |
create capturing tutorial
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5298 |
Translated text in Lobby not fitting in allotted space
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5299 |
Cleanup default.cfg categories
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5321 |
Object-oriented JS networking interface
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5339 |
Display active rejoins in the lag warning area
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5340 |
Replace hardcoded JS in C++ with native JS functions, ScriptInterface Eval calls
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5344 |
Lobby server/account UI
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5360 |
'Find idle unit' feature doesn't deselect currently selected units if no units are idle
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5361 |
Remove 26MB duplicate art, sound and map files
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5380 |
Support inheritance in special filter templates
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5423 |
Extend lobby mute to lobby matches
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5457 |
Avoid "Untracked changes" prompt from arc-diff
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5466 |
Remove note about auras from buildings having standard aura descriptions
|
assigned
|
Krinkle
|
enhancement
|
Backlog
|
Nice to Have
|
#5491 |
Add --test option to build-osx-libs.sh
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5492 |
[ATLAS] Fix default sidebar width
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5499 |
FCollada build warnings on GCC 7.4
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5509 |
Atlas - select / pick texture from terrain
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5524 |
Have all JS source code pass ESLint
|
assigned
|
Krinkle
|
enhancement
|
Backlog
|
Nice to Have
|
#5528 |
[ATLASUI] Loading map after opening actor viewer causes broken ground texture
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5546 |
First turn (turn 0) not executed in visual replays.
|
reopened
|
wraitii
|
defect
|
Backlog
|
Nice to Have
|
#5553 |
Template viewer dialog beats batch train mode
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5559 |
Atlas entity list vertical scroll not showing.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5563 |
Add a translator comment to SpecificName
|
reopened
|
Dunedan
|
enhancement
|
Backlog
|
Nice to Have
|
#5567 |
Disable "endless game" victory condition for rated games
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5582 |
Premake unused -rdynamic for clang
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5583 |
Building previews are broken when the game is paused
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5585 |
Networked GUI message callback handler
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5590 |
Some ranged units not showing projectile on first attack animation.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5592 |
Range are not displayed when pressing tab
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5611 |
Proposal: Formations and Stances as dropdown.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5613 |
Proposal: Structures to build sorted in tabs.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5628 |
Replay menu hardening against broken replays
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5631 |
Units with 0 max range are able to attack
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5634 |
Rating lobby bot should react to closed SQL connection
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5663 |
Gamesetup background unevenness
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5669 |
Merge fgod features
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5670 |
"Control all units" checkbox is not greyed out in observer mode
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5702 |
Can't change my multiplayer name
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5742 |
Civilization Dropdown
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5758 |
Copy and Paste in Console is broken
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5769 |
Display all potentially available housing
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5770 |
Build with flags --without-pch --jenkins-tests is broken since rP15667 [windows]
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5783 |
Add long-term effect to blacksmith.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5793 |
Handle debug_break correctly on OSX bundles
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5802 |
Implement "checkref" like validation in the engine.
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#5808 |
Add range to splash damage tooltip.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5822 |
Use range query in patrol instead of timer.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5833 |
Copy one side of map to the other (mirror)
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5835 |
A save and quit button.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5869 |
Update NVTT or replace it with something else
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5885 |
Move cmpGuard to cmpGuardable.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5887 |
Also store specific resource type when gathering.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5891 |
Generalise carrying stuff into cmpInventory.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5893 |
Split attacks from preparing.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5904 |
Stop sending game state if client leaves mid rejoin.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5905 |
Make hero permadeath a game option.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5919 |
Check for entity placement in random maps.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#5959 |
Observer should be able to see resources per player.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5970 |
Implement a way to un-explore Fog of War
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5984 |
Maps in folders.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5991 |
Allow to limit the structures a builder can construct.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#5995 |
It would be nice to choose random as a team.
|
new
|
olas.factor
|
enhancement
|
Backlog
|
Nice to Have
|
#6015 |
Handle more starting troops than regular ones
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6021 |
Default formation can be set if the player is observer or replayer
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6043 |
Add capability to view 3d models.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6074 |
Plead for resources message
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6080 |
Carthaginian and Kushite special forces animal attack bug
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6083 |
Load cheats from files.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6084 |
[feature suggestion] Buildings produce units based on how many units are garrisoned
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6115 |
Launching 0 A.D. spawns multiple processed in MATE desktop
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6131 |
Do not change from current formation to "forced march" formation when moving to a distant location.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6136 |
Add lobby password option alternative.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6187 |
Allow AIs to determine what class a resource has.
|
new
|
Freagarach
|
enhancement
|
Backlog
|
Nice to Have
|
#6210 |
Defeat Music is played in loop after resigning
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6212 |
Add a clickable "Map Flare" notification
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6218 |
Idea: Introduce a way to install mods from inside the game GUI interface.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6224 |
Key names are not translatable
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6231 |
New map previews have wrong angle and size.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6243 |
Correction in the source language of gui-gamesetup
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6244 |
Remove references of dropped OpenGL 1.1 Fixed Function Pipeline Renderer
|
new
|
|
task
|
Backlog
|
Nice to Have
|
#6254 |
[PetraAI] - Use more robust dependency injection.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6256 |
[PetraAI] - Use more enum-like variables instead of special values.
|
new
|
JCWasmx86
|
enhancement
|
Work In Progress
|
Nice to Have
|
#6259 |
SIGPIPE crash when using the profiler
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6275 |
Make the game more inclusive
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6280 |
Include opensource technologies from GPU OPEN repository or other repositories
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6281 |
North symbol to the minimap
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6304 |
Add map flares for observers
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6308 |
Allow palisade placing (merge with current placed ones) in fog of way areas
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6315 |
Help improving GUI to show which structures are needed to proceed to next phase
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6322 |
[PetraAI] - Send the construction party before placing foundation.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6336 |
RelaxNGValidator bogus error messages, also probably bad schema error handling.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6343 |
Game setup warning when all players are on the same team
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6344 |
Add 0ad to the repository of ruckzuck.tools
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6354 |
Display server name in gamesetup lobby
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6364 |
Allow multiple researchers to research one technology.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6388 |
Please release as MSIX.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6413 |
Relic spawns inside forest
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6434 |
Add parameters to maxpopulation and changemaxpopulation cheats.
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6464 |
Highlighting buddies' message in lobby
|
assigned
|
toor
|
enhancement
|
Backlog
|
Nice to Have
|
#6468 |
New icon for gather farming upgrade
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6472 |
ES Module Support
|
assigned
|
smiley
|
enhancement
|
Backlog
|
Nice to Have
|
#6482 |
Allow to Specify Optional ScriptInterface VFS Jail
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6532 |
player_water material improvements
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6552 |
Grid pattern for deactivated shadow filtering
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6577 |
Balcony sprite doesn't scale in the main menu
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6595 |
Button to reset gamesetup to default settings
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6606 |
Allow compiling with VS2022
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6613 |
Handle soft hyphen in GUI text wrapping
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6627 |
Correct binaries/system/test during rpm build
|
new
|
|
defect
|
|
Nice to Have
|
#6634 |
Preference for Default Mouse Click
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6666 |
Double Han eco options when the minister is garrisoned
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6667 |
Remove manual lifetime-management in the sound manager.
|
assigned
|
phosit
|
task
|
Work In Progress
|
Nice to Have
|
#6704 |
include numbers in tips on resources and population
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6718 |
[Vulkan] Render Debug Mode assertion
|
new
|
|
defect
|
Alpha 27
|
Nice to Have
|
#6731 |
In Ships: Garrisoned priests should heal other garrisoned units
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6754 |
improve messages of unmet requirements
|
new
|
abian
|
defect
|
Alpha 27
|
Nice to Have
|
#6773 |
Export map as pyromod in Atlas
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6779 |
Building of 0 A.D fails
|
new
|
|
defect
|
Alpha 27
|
Nice to Have
|
#6802 |
Options don't adapt to hardware capabilities
|
reopened
|
|
defect
|
Backlog
|
Nice to Have
|
#6819 |
Consider using rust+cargo for some external libraries
|
new
|
|
task
|
Alpha 27
|
Nice to Have
|
#6827 |
Add command line option to specify path to user.cfg
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6855 |
units all try to move to the same point and push each other
|
new
|
|
defect
|
Alpha 27
|
Nice to Have
|
#6863 |
vertical misalignment of text "Victory:" on save game screen
|
assigned
|
abian
|
defect
|
Alpha 27
|
Nice to Have
|
#6865 |
Улучшение режимов игры
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6866 |
Улучшение армий
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6869 |
earthquakes
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6871 |
maximum game duration
|
new
|
|
enhancement
|
Alpha 27
|
Nice to Have
|
#6875 |
Hero Death Notification
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6879 |
center view on the selected entity by left-clicking on its portrait
|
assigned
|
abian
|
enhancement
|
Alpha 27
|
Nice to Have
|
#6881 |
Remove this[name] = new this[name] loops.
|
new
|
|
task
|
Alpha 27
|
Nice to Have
|
#6882 |
Error when a player name containing a newline character separating other characters is used.
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6884 |
Aura/Tech Affects for Acceleration and Turn Rate
|
new
|
|
enhancement
|
Alpha 27
|
Nice to Have
|
#6886 |
Skirmish Map Match Setup (Number of Players)
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6898 |
Python deprecation warnings for checkrefs.py
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6915 |
SpiderMonkey build on MacOS (14.4.1) Intel
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6916 |
Mac Xcode 15.0.0 build error
|
new
|
|
defect
|
Backlog
|
Nice to Have
|
#6918 |
New setting for world population distributed by teams
|
new
|
|
enhancement
|
Alpha 27
|
Nice to Have
|
#6924 |
Gameplay Suggestions
|
new
|
|
enhancement
|
Backlog
|
Nice to Have
|
#6928 |
Don't load maps on the main thread
|
new
|
|
task
|
Alpha 27
|
Nice to Have
|
#6930 |
[macOS] GUI scale 125% and above renders fonts with defect white artifacts
|
new
|
|
defect
|
Alpha 27
|
Nice to Have
|
#6934 |
Reporte de comportamiento toxico
|
new
|
|
defect
|
Backlog
|
Nice to Have
|