Custom Query (491 matches)

Ticket Summary Status Owner Type Milestone Priority
#16 Entity Event - Ready new task Backlog Nice to Have
#28 Entity Event - Pick Up new task Backlog Nice to Have
#40 Weather new task Backlog Nice to Have
#46 Skybox new task Backlog Nice to Have
#48 Advanced Water Rendering new enhancement Backlog Nice to Have
#66 Write 0 A.D. War Story new task Website / Forum Nice to Have
#72 Graphics - Billboards new task Backlog Nice to Have
#78 Preloading new task Backlog Nice to Have
#84 Customisable brushes new task Backlog Nice to Have
#89 Advanced terrain texture editing new task Backlog Nice to Have
#92 Advanced terrain editing new task Backlog Nice to Have
#114 GUI - Style Skinning Support new task Backlog Nice to Have
#116 GUI - Entity-Aligned Controls new task Backlog Nice to Have
#170 Failures handled inelegantly on Linux new defect Backlog Nice to Have
#182 Detect incorrectly-transparent actors new task Backlog Nice to Have
#183 Video recording reopened enhancement Backlog Nice to Have
#192 Automatic Error Reporting (Client Side) new task Backlog Nice to Have
#193 Automatic Error Reporting (Server Side) new task Backlog Nice to Have
#201 COLLADA: report errors more helpfully new defect Backlog Nice to Have
#204 Make XMB more efficient new task Backlog Nice to Have
#244 Clean up XMB text handling new task Backlog Nice to Have
#304 Refactor engine (remove game-specific functionality) new enhancement Backlog Nice to Have
#418 Debug serializer should handle exceptions nicely new task Backlog Nice to Have
#419 Binary serializer should report more helpful script error messages new task Backlog Nice to Have
#420 [PATCH] Overflow checking in CFixed new task Backlog Nice to Have
#422 Atlas entity editor new task Backlog Nice to Have
#430 Create binary serializer debugging code new task Backlog Nice to Have
#445 Script component serializability tests new task Backlog Nice to Have
#501 Using the number keys to change player in the Actor Viewer doesn't work when focus isn't on the preview window new defect Backlog Nice to Have
#517 Various Atlas requests new task Backlog Nice to Have
#529 [ATLAS] Improve player assignment behaviour new task Backlog Nice to Have
#539 [PATCH] Game cursor state is not consistently reset new defect Backlog Nice to Have
#542 Game specific cursors are not visible in Atlas's "Play" mode new defect Backlog Nice to Have
#569 Fix CRenderer::LoadAlphaMaps to use new texture system new defect Backlog Nice to Have
#571 Minimap in Atlas new task Backlog Nice to Have
#637 blood spray new enhancement Backlog Nice to Have
#698 GUI - Better support for keyboard input new enhancement Backlog Nice to Have
#742 Handle JS errors properly assigned Yves task Backlog Nice to Have
#743 Improve shadows new task Backlog Nice to Have
#791 Lightweight components / reduce overhead for resources new enhancement Backlog Nice to Have
#812 Add new options to game setup new enhancement Backlog Nice to Have
#850 [PATCH] GUI - Improve mouse button 'release' event handling new defect Backlog Nice to Have
#919 Fix rendering of territory boundaries at sharp corners new defect Backlog Nice to Have
#933 Animate territory changes new enhancement Backlog Nice to Have
#938 Link together Atlas projects in XCode new enhancement Backlog Nice to Have
#940 Ships should have a turn radius and other movement enhancements new enhancement Backlog Nice to Have
#942 [PATCH] Improve Atlas toolbar assigned trompetin17 enhancement Backlog Nice to Have
#943 [PATCH] [ATLAS] Colour choice buttons are ugly on OS X new enhancement Backlog Nice to Have
#980 Game crash when attack command is sent with an entity instead of entity id new defect Backlog Nice to Have
#993 Cliffs new enhancement Backlog Nice to Have
#1011 Projectiles have no actual collision detection new defect Backlog Nice to Have
#1017 Tree-falling animation new enhancement Backlog Nice to Have
#1024 Load javascript files in subdirectories for AI's new enhancement Backlog Nice to Have
#1032 Further improvements to selection boxes new enhancement Backlog Nice to Have
#1105 Hide tooltips once button is pressed new defect Backlog Nice to Have
#1116 TerrainOverlay should not use a global rendering list new defect Backlog Nice to Have
#1126 Atlas can become stuck in scrolling state when using menu new defect Backlog Nice to Have
#1149 [PATCH] wcscasecmp does exist on OS X Lion new defect Backlog Nice to Have
#1192 [PATCH] Improve animal UnitAI behavior new enhancement Backlog Nice to Have
#1208 Trading tax for allied players new enhancement Backlog Nice to Have
#1229 Territory Borders have Holes new defect Backlog Nice to Have
#1230 Overlaying of vehicles and buildings on animals new defect Backlog Nice to Have
#1235 selection box moves when moving the camera new enhancement Backlog Nice to Have
#1237 Add rotation attribute to variant element in Actor files new enhancement Backlog Nice to Have
#1335 Add small distinct unit type icons to unit portraits new enhancement Backlog Nice to Have
#1336 Add chat section to multiplayer game summary screen (similarly to multiplayer map setup) new enhancement Backlog Nice to Have
#1396 [PATCH] Test UTF-8 handling of scripts and data new enhancement Backlog Nice to Have
#1409 Improve time warp in order not run out of memory new enhancement Backlog Nice to Have
#1441 Building foundations should clear actors new defect Backlog Nice to Have
#1446 Make targets glow new enhancement Backlog Nice to Have
#1492 [PATCH] working hotkeys for building, training, un- & garrisoning, formation & stance new enhancement Backlog Nice to Have
#1501 Improve ship damage / destruction animation new enhancement Backlog Nice to Have
#1514 Automatically update official 0ad Git repos after SVN commits new enhancement Backlog Nice to Have
#1521 [PATCH] Allow proper technology queueing new enhancement Backlog Nice to Have
#1598 Selecting only the same type of workers new enhancement Backlog Nice to Have
#1606 Resizing the game window produces GL errors (when much smaller than 1024x768) new defect Backlog Nice to Have
#1615 Data path verification new defect Backlog Nice to Have
#1649 Add more victory conditions / Gamemodes reopened enhancement Backlog Nice to Have
#1657 [PATCH] Session GUI: Unit panel improvements new enhancement Backlog Nice to Have
#1682 [PATCH] Minor updates to LICENSE.txt new enhancement Backlog Nice to Have
#1684 Offer debug symbols for bundled Windows libraries new enhancement Backlog Nice to Have
#1699 [PATCH] Spartan females won't chase ranged units (Infinite Chase Bug) reopened enhancement Backlog Nice to Have
#1709 animals / fauna flee in straight lines new enhancement Backlog Nice to Have
#1724 [PATCH] adding some collective behaviour of wild animals when attacked new enhancement Backlog Nice to Have
#1739 Add a technology score new enhancement Backlog Nice to Have
#1745 Add map preview support in Atlas new enhancement Backlog Nice to Have
#1752 Improve siege order handling while packing new enhancement Backlog Nice to Have
#1757 [PATCH] Script to automatically change unit stats new enhancement Backlog Nice to Have
#1772 Make the gate's building easier new enhancement Backlog Nice to Have
#1773 [PATCH] Notifications about treasures collected reopened enhancement Backlog Nice to Have
#1774 [PATCH] The player doesn't know the number of his own garrisoned units at first glance new svott enhancement Backlog Nice to Have
#1776 Give a way to know which farm a farmer is working on. new enhancement Backlog Nice to Have
#1777 Make siege units able to deforest and fire at a specific place. new Freagarach enhancement Work In Progress Nice to Have
#1783 Don't use rubble in some situations new defect Backlog Nice to Have
#1840 Manual new enhancement Backlog Nice to Have
#1912 Continuous damage after hit detection new enhancement Backlog Nice to Have
#1962 Ambient emitters new Stan enhancement Work In Progress Nice to Have
#1972 Enhanced Atlas search new enhancement Backlog Nice to Have
#1989 [PATCH] hotkeys to restrict selection to a certain number new enhancement Backlog Nice to Have
#2026 [PATCH] Skinning optimisations. new defect Backlog Nice to Have
#2031 Change the terrain alignment when a unit is dead new enhancement Work In Progress Nice to Have
#2065 Sound incorrectly resumes if game is paused but window focus changes new defect Backlog Nice to Have
#2086 Path detection failing on BSDs new defect Backlog Nice to Have
#2087 [PATCH] Scroll through loading screen tips new enhancement Backlog Nice to Have
#2091 Health should/could influence speed new enhancement Backlog Nice to Have
#2100 Error messages are overlayed obtrusivley and unnessicarily new defect Backlog Nice to Have
#2147 Consider serializing terrain data for random maps and serialization test mode new enhancement Backlog Nice to Have
#2159 [PATCH] Invalid commands should be ignored new enhancement Backlog Nice to Have
#2257 RallyPoint for garrisoning units often not visible new defect Backlog Nice to Have
#2264 [PATCH] Implement terrain flattening new enhancement Backlog Nice to Have
#2273 [PATCH] taunts 1 to 20, implemented prototype new enhancement Backlog Nice to Have
#2280 House animations new enhancement Backlog Nice to Have
#2309 Status/Health bars are unreadable when too far away new defect Backlog Nice to Have
#2313 Notify User of UPnP Failure new enhancement Backlog Nice to Have
#2319 Fake physics effects to have units fly in the air after a charge/explosion nearby new enhancement Backlog Nice to Have
#2349 [PATCH] Add support for Hi-DPI displays new wraitii enhancement Work In Progress Nice to Have
#2411 Support underlined text new enhancement Backlog Nice to Have
#2422 Remove multiply_color effect because it's deprecated reopened Stan defect Backlog Nice to Have
#2459 Add a cooperative mode new enhancement Backlog Nice to Have
#2461 [PATCH] Ship Sinking Refinement new enhancement Backlog Nice to Have
#2498 Add support for GUI testing new task Backlog Nice to Have
#2503 Different idle/walk stances with enemies around new task Backlog Nice to Have
#2516 Expand Rating System new enhancement Backlog Nice to Have
#2518 Pasting with middle mouse button new enhancement Backlog Nice to Have
#2519 problem in dock placement for random maps new defect Backlog Nice to Have
#2550 Better (granular) AI difficulties new enhancement Backlog Nice to Have
#2564 Territory influence preview for buildings new enhancement Backlog Nice to Have
#2577 [PATCH] Turrets and/or sub-units new Freagarach enhancement Work In Progress Nice to Have
#2597 Need to display invaild command line option messages new enhancement Backlog Nice to Have
#2609 increase maximum selection count of units reopened enhancement Backlog Nice to Have
#2632 When player resigns, the entities belonging to the player should be deleted new enhancement Backlog Nice to Have
#2640 [PATCH] Unify Chat Parsing new Matt Doerksen defect Backlog Nice to Have
#2657 Add key shortcut to toggle between top view and previous camera perspective. new enhancement Backlog Nice to Have
#2660 Use obstruction/footprint size for minimap new enhancement Backlog Nice to Have
#2680 Ambient Occlusion on animated meshes. new enhancement Backlog Nice to Have
#2824 [ATLAS] Introducing a snippet system new task Backlog Nice to Have
#2828 Decide JPEG support new defect Backlog Nice to Have
#2849 SDL2: Difficulty debugging on Windows new defect Backlog Nice to Have
#2895 Add the number of rated players new task Backlog Nice to Have
#2910 Wrong worker rotation when the resource is directly at a drop-off point new defect Backlog Nice to Have
#2947 Improve workers gathering resource transition new enhancement Backlog Nice to Have
#2982 [PATCH] The "preserve match settings" should also save player-assignments new defect Backlog Nice to Have
#2991 Allow control of automated attack priority new enhancement Backlog Nice to Have
#3002 Petra should use ships for naval warfare, not only for transport. new enhancement Backlog Nice to Have
#3003 Petra should be made aware of "dangerous" area. new enhancement Backlog Nice to Have
#3008 Atlas should handle garrisoned units new enhancement Backlog Nice to Have
#3034 Some keys don't work in every situation new defect Backlog Nice to Have
#3041 Refactor Main Menu new enhancement Backlog Nice to Have
#3057 Follow command- different to escort new enhancement Backlog Nice to Have
#3066 [ATLAS] Add option to skip map close confirmation new enhancement Backlog Nice to Have
#3077 Check for missing shader data new defect Backlog Nice to Have
#3104 Don't distungish between animal types during hunting new enhancement Backlog Nice to Have
#3105 Allow choice of predefined range for pursuing animals during hunting new enhancement Backlog Nice to Have
#3125 [PATCH] Confirmation dialog for destroying buildings/units should be more informative new enhancement Backlog Nice to Have
#3130 Improve the correlation between the Civilizations dialog & player setup new enhancement Backlog Nice to Have
#3140 Unknown Nomad player placement new defect Backlog Nice to Have
#3160 Open second window with bug report draft with version filled in when pressing "Report bug" button in the main menu new enhancement Backlog Nice to Have
#3210 [PATCH] Change unit stance without waiting another turn new enhancement Backlog Nice to Have
#3235 [PATCH] Switching between forms with tab button new Patrick Wolfert task Backlog Nice to Have
#3261 Rewinding replays new enhancement Backlog Nice to Have
#3265 [PATCH] Tribute all resources to active allies before resigning assigned Vlad Topala enhancement Backlog Nice to Have
#3290 Enable the JPS cache new enhancement Backlog Nice to Have
#3356 [PATCH] siege tower should be able to capture structures reopened mimo enhancement Backlog Nice to Have
#3380 Command to hide chat new enhancement Backlog Nice to Have
#3390 Summary screen - idle worker time new Toonijn defect Backlog Nice to Have
#3392 Add the ability to output AI commands to commands.txt new defect Work In Progress Nice to Have
#3409 [PATCH] Highlight playernames in gamesetup and session chat new enhancement Backlog Nice to Have
#3412 [PATCH] Fix templates of non-garrisonable units new enhancement Backlog Nice to Have
#3438 Split Autostart function into smaller pieces new enhancement Work In Progress Nice to Have
#3453 Volume down short-cut does the same as 'C' hotkey new defect Backlog Nice to Have
#3456 Quicker fast forward by not rendering frames in replays new enhancement Backlog Nice to Have
#3461 AI should scout the map to find opponents new defect Backlog Nice to Have
#3484 Notification stating being attacked by an ally after capturing new defect Backlog Nice to Have
#3494 [PATCH] Display an OOS error message on each failed rejoin new enhancement Backlog Nice to Have
#3523 Fix Formation Bonuses/Aura new defect Backlog Nice to Have
#3534 Pathfinder - Some unused constants new defect Backlog Nice to Have
#3556 [PATCH] Dedicated server new enhancement Backlog Nice to Have
#3560 Additional loading screen tips new enhancement Work In Progress Nice to Have
#3563 Make capturing optional new defect Backlog Nice to Have
#3572 OOS logs in non-visual replaymode are written to the wrong directory new defect Backlog Nice to Have
#3596 Ease and publicize more how to contribute new task Backlog Nice to Have
#3616 Background Pause option should be able to be changed on the fly new enhancement Backlog Nice to Have
#3619 [PATCH] Original soundtrack metadata new enhancement Backlog Nice to Have
#3623 Giving buildings and/or units to an ally reopened enhancement Backlog Nice to Have
#3651 [PATCH] Server name length should be limited new Vladislav Belov defect Backlog Nice to Have
#3653 Isometric View assigned Anil Eapen defect Backlog Nice to Have
#3670 [PATCH] Add "Unlocks X.", "Requires Y." to tech tooltips automatically. new enhancement Work In Progress Nice to Have
#3695 team border styles new enhancement Backlog Nice to Have
#3718 [PATCH] Main menu hotkeys new enhancement Backlog Nice to Have
#3724 [PATCH] Add hotkey to hide territory borders (for promotional screenshots) new enhancement Backlog Nice to Have
#3730 [PATCH] Show rallypoints to observers new enhancement Backlog Nice to Have
#3748 [PATCH] Idle units undetected for one second new defect Backlog Nice to Have
#3754 Sticky menu for Play0AD.com new enhancement Website / Forum Nice to Have
#3756 Persian merchant ship animation new defect Backlog Nice to Have
#3771 [PATCH] Display a nice error message when trying to register too many lobby accounts reopened defect Backlog Nice to Have
#3777 Idle-worker-hotkey errors after gamestart new defect Backlog Nice to Have
#3778 [PATCH] animal stats counter-intuitive new enhancement Backlog Nice to Have
#3807 Gamesetup - balance teams using lobby ratings new enhancement Backlog Nice to Have
#3809 Explore initial CC locations of allies new enhancement Backlog Nice to Have
#3819 poor contrast in messages/ UI Text new enhancement Backlog Nice to Have
#3825 Start using template strings new task Backlog Nice to Have
#3828 Improve the gui of shared dropsites new defect Backlog Nice to Have
#3851 Confusing initial metal/stone mine placement on Stronghold new enhancement Backlog Nice to Have
#3876 When scaling the gui text becomes pixelated new defect Backlog Nice to Have
#3914 Automated production for Corrals new enhancement Backlog Nice to Have
#3928 [PATCH] Change screenshot naming schematic assigned Vladislav Belov enhancement Work In Progress Nice to Have
#3960 Rating and textual description of replays new defect Backlog Nice to Have
#3961 Replay filter - number of teams, locked teams new enhancement Backlog Nice to Have
#3969 Inopportune active screen corners on OSX new defect Backlog Nice to Have
#3971 Hidden civs - start the game with enemies not knowing the chosen civilizations new enhancement Backlog Nice to Have
#3974 Loyalty aura for all buildings new enhancement Backlog Nice to Have
#3984 Exit and resign do not work as expected new defect Backlog Nice to Have
#3996 Error on too small screens new defect Backlog Nice to Have
#4004 Increase playerlimit new enhancement Backlog Nice to Have
#4009 Slim pause GUI new enhancement Backlog Nice to Have
#4029 Instant replay - switching betwen replay and live mode new enhancement Backlog Nice to Have
#4037 Gamesetup - number of players filter for scenario / skirmish maps new enhancement Backlog Nice to Have
#4040 Control-all cheat should select all units new defect Backlog Nice to Have
#4041 Entity selection ignores panels new defect Backlog Nice to Have
#4045 [PATCH] CmpRangeManager optimisation new enhancement Backlog Nice to Have
#4050 Build back own buildings to gather resources new enhancement Backlog Nice to Have
#4075 Capture the Sheep mode new enhancement Backlog Nice to Have
#4077 Ingame gathering speed tooltip new enhancement Backlog Nice to Have
#4098 [PATCH] UnitAI tests new defect Backlog Nice to Have
#4117 [PATCH] Carthaginian fleet should be actually stronger new enhancement Work In Progress Nice to Have
#4119 Delete cache button new enhancement Backlog Nice to Have
#4130 Attack bonus / counters tooltips new enhancement Backlog Nice to Have
#4138 [PATCH] Visibility tests new enhancement Backlog Nice to Have
#4159 Lobby buddy list new enhancement Backlog Nice to Have
#4164 Live transparent summary screen new enhancement Backlog Nice to Have
#4180 [PATCH] Add "Requires X." tooltip to aura tooltips automatically. new defect Backlog Nice to Have
#4199 [PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp new enhancement Backlog Nice to Have
#4211 Remove references to globals new defect Backlog Nice to Have
#4249 Custom replay date/time filter new enhancement Backlog Nice to Have
#4253 [PATCH] Patrol modifier hotkey or option new enhancement Backlog Nice to Have
#4258 New cursor for mixed attack and capture order new enhancement Backlog Nice to Have
#4259 Territory influence tooltips new Krinkle enhancement Backlog Nice to Have
#4284 [PATCH] Add a restart to main menu new enhancement Work In Progress Nice to Have
#4298 No music in observermode new defect Backlog Nice to Have
#4299 [PATCH] Music track should not restart when switching the menu assigned Grapjas defect Alpha 27 Nice to Have
#4306 Improve wall - impassable terrain construction new enhancement Backlog Nice to Have
#4321 [PATCH] Permit setting a max size on relationally-sized GUI Objects new enhancement Work In Progress Nice to Have
#4329 Dueling Cliffs Player Placement new defect Backlog Nice to Have
#4345 Use Windows-standard button placement new task Backlog Nice to Have
#4357 Cannot spawn and auto-garrison Athenian Marines inside an Athenian Trireme. new enhancement Backlog Nice to Have
#4365 Optionally show failed attempts to the join when late-observer joins are disabled new enhancement Backlog Nice to Have
#4371 Reregister lobbied game after disconnect new defect Backlog Nice to Have
#4374 "Disable Treasures" option should be disabled for maps without preset treasures new defect Backlog Nice to Have
#4379 Arbitrary starting resources in the gamesetup new enhancement Backlog Nice to Have
#4381 Specify arbitrary numerical values in the gamesetup new enhancement Backlog Nice to Have
#4392 Implement Dual Quaternion Skinning new enhancement Backlog Nice to Have
#4399 Splash screen version check should use md5 hash instead of file modification date new defect Backlog Nice to Have
#4411 Missing confirm hotkeys new defect Backlog Nice to Have
#4414 Click and double-click hotkeys new defect Backlog Nice to Have
#4424 U32 atlas settings new defect Backlog Nice to Have
#4443 Disconnect chat notification should distinguish between intentional quit and lost connection new enhancement Backlog Nice to Have
#4444 Restore groups / shortcuts after rejoin new enhancement Backlog Nice to Have
#4449 Circular bounding box selection shape new defect Backlog Nice to Have
#4462 Gamesetup - synchronize the list of loaded mods and available maps new defect Backlog Nice to Have
#4463 Gamesetup - Prevent the server from breaking client approval new defect Backlog Nice to Have
#4467 Healing Icon new enhancement Backlog Nice to Have
#4472 Missing simulation command hotkeys new defect Backlog Nice to Have
#4476 Always display diplomacy and trade icons in observermode new enhancement Backlog Nice to Have
#4484 Siege engines should ungarrison behind the unit to prevent blocking new enhancement Backlog Nice to Have
#4487 Roman Siege Wall icons new defect Backlog Nice to Have
#4508 UnitAI - Patroling ships should ignore units outside of attack range new defect Backlog Nice to Have
#4545 New feature: Battalions/formation. new task Backlog Nice to Have
#4550 Make the templatessorter tool handle xml comment new defect Backlog Nice to Have
#4553 Back in time slider for summary new enhancement Backlog Nice to Have
#4556 Structure tree should show build limits new defect Backlog Nice to Have
#4562 Properly display different traintimes in training tooltip new defect Backlog Nice to Have
#4563 Crash if the random map script tries to spawn way too many entities new defect Backlog Nice to Have
#4582 Hotkey for garrisoned units new enhancement Backlog Nice to Have
#4583 Allow chat to be selected and copied reopened enhancement Backlog Nice to Have
#4584 Specify which units towers, etc. should attack new enhancement Backlog Nice to Have
#4586 Missing sound files new defect Backlog Nice to Have
#4588 Allow {civ} replacement for auras. new enhancement Backlog Nice to Have
#4609 Chat notification if buddies join games new defect Backlog Nice to Have
#4612 Graphs should have axis value and/or tooltip value new enhancement Backlog Nice to Have
#4614 More pesky OOS warnings new defect Backlog Nice to Have
#4615 Empty "waiting for other clients to load" list new defect Backlog Nice to Have
#4645 play0ad.com mobile template / website performance new enhancement Website / Forum Nice to Have
#4667 Historic phase names new defect Backlog Nice to Have
#4668 UI: Save dialog shows weird behavior new defect Backlog Nice to Have
#4679 Last Game Datetime in Profile new enhancement Backlog Nice to Have
#4680 Big screenshots show tiling if water refraction is enabled new defect Backlog Nice to Have
#4681 Blinking territory but not decaying new defect Backlog Nice to Have
#4691 Unit description new enhancement Backlog Nice to Have
#4722 Small source/GUI/ bugs new defect Backlog Nice to Have
#4724 Video playback new task Backlog Nice to Have
#4738 Use the Options interface to replace the Tutorial one new enhancement Backlog Nice to Have
#4760 Reflection Map new enhancement Backlog Nice to Have
#4775 Show sum of selected units in selection panel (as observer or also as player) new enhancement Backlog Nice to Have
#4798 PlayAsGroup has an unused parameter new defect Backlog Nice to Have
#4811 Hells Pass doesn't always place the barriers new defect Backlog Nice to Have
#4824 Atlas UI for recent gamesetup options new defect Backlog Nice to Have
#4834 JS Vector2D should use XZ instead of XY new defect Backlog Nice to Have
#4839 StartingCamera code broken assigned elexis defect Backlog Nice to Have
#4842 Apply Atlas passability grid visualization after generating a new map again new defect Backlog Nice to Have
#4849 Add missing default structures new enhancement Backlog Nice to Have
#4853 rmgen Placer and Painter rounding new defect Backlog Nice to Have
#4878 GUI should throw errors if directory includes failed, VFS::DirectoryExists new defect Backlog Nice to Have
#4879 Move locale dialogs to a new options page tab new defect Backlog Nice to Have
#4899 Unify RangeOverlayRenderer and RangeOverlayManager new enhancement Backlog Nice to Have
#4914 Skirmish Map XML Validator new defect Backlog Nice to Have
#4916 Add the number oft Promotions to the summary screen new enhancement Backlog Nice to Have
#4927 Textual loading screen progress new defect Backlog Nice to Have
#4929 Units tasked to repair don't auto-continue and repair other damaged structures. new defect Backlog Nice to Have
#4939 Always use tile coordinates in rmgen instead of sometimes using fractions new defect Backlog Nice to Have
#4943 use the current mode (windowed or fullScreen) when starting a mod new defect Backlog Nice to Have
#4947 Converge rmgen1 and rmgen2 new defect Backlog Nice to Have
#4952 Random map generator by Pyrophorus new enhancement Backlog Nice to Have
#4964 Remove all globals from random map libraries new defect Backlog Nice to Have
#4975 Pause renderer on unfocus new enhancement Backlog Nice to Have
#4982 Alt button triggers hotkeys while typing assigned fpre_O_O_O_O_O_O defect Backlog Nice to Have
#4984 When unfocused window one should get visual feedback when ping assigned fpre_O_O_O_O_O_O enhancement Backlog Nice to Have
#4995 Sort Player By Teams At Start In Gamesetup for In-Game Diplomacy Window new defect Backlog Nice to Have
#4997 Buildings attack range visualization new enhancement Backlog Nice to Have
#4998 Unify Height & Slope based painting new defect Backlog Nice to Have
#5001 Allow rmgen terrain with actors new smiley defect Work In Progress Nice to Have
#5050 Allow atlas and random maps to set the UnitAI stance new defect Backlog Nice to Have
#5054 GameSetup - Geographic Map UI new enhancement Backlog Nice to Have
#5062 Atlas map / PMP file compression new defect Backlog Nice to Have
#5069 XML_Element macro redeclares a variable new enhancement Backlog Nice to Have
#5074 Let VictoryScripts work in Atlas new defect Backlog Nice to Have
#5086 Race condition in gamesetup when player joins while starting game new defect Backlog Nice to Have
#5090 CityPainter improvements new enhancement Backlog Nice to Have
#5110 Wall and gate direction new defect Backlog Nice to Have
#5111 [ATLAS] Actor viewer slow loading new enhancement Backlog Nice to Have
#5116 Enable Linux Feral Interactive's GameMode for systems that have it installed new enhancement Backlog Nice to Have
#5124 [PATCH] Improved Shadow Filter new enhancement Backlog Nice to Have
#5125 [PATCH] Increase contrast of water reflections assigned aeonios enhancement Backlog Nice to Have
#5126 Replay profiler should track entity count new enhancement Backlog Nice to Have
#5133 Wall snapping doesn't work for mirages new defect Backlog Nice to Have
#5134 Pause game while waiting for other players to connect new defect Backlog Nice to Have
#5135 Notification Sound For Auto Research new defect Backlog Nice to Have
#5137 Hotloading not triggered if the file was replaced by a renamed file new defect Backlog Nice to Have
#5142 Passing -mod with a mod that doesn't exist creates an empty directory new defect Backlog Nice to Have
#5147 Starting walls gamesetup option new enhancement Backlog Nice to Have
#5150 Jebel Barkal improvements new defect Backlog Nice to Have
#5197 Blinking training panel should indicate corresponding production queue new defect Backlog Nice to Have
#5207 Adapt Visual Attack Range for elevation bonuses new enhancement Backlog Nice to Have
#5209 Custom map filters to make random Random map selection more feasible new enhancement Backlog Nice to Have
#5211 Display overlay when clients lose the connection / exceed a timeout new defect Backlog Nice to Have
#5212 Small networking code refactoring new defect Backlog Nice to Have
#5259 A method to adjust the visual scale of an actor. new enhancement Backlog Nice to Have
#5263 rmgen profiler new enhancement Backlog Nice to Have
#5268 Support download of lobby terms and conditions from the room new enhancement Backlog Nice to Have
#5274 Add hotkeys to close the "Summary" screen. new enhancement Backlog Nice to Have
#5276 Symmetric / Mirror maps new enhancement Backlog Nice to Have
#5285 create capturing tutorial new enhancement Backlog Nice to Have
#5298 Translated text in Lobby not fitting in allotted space new defect Backlog Nice to Have
#5299 Cleanup default.cfg categories new defect Backlog Nice to Have
#5321 Object-oriented JS networking interface new enhancement Backlog Nice to Have
#5339 Display active rejoins in the lag warning area new defect Backlog Nice to Have
#5340 Replace hardcoded JS in C++ with native JS functions, ScriptInterface Eval calls new defect Backlog Nice to Have
#5344 Lobby server/account UI new enhancement Backlog Nice to Have
#5360 'Find idle unit' feature doesn't deselect currently selected units if no units are idle new enhancement Backlog Nice to Have
#5361 Remove 26MB duplicate art, sound and map files new defect Backlog Nice to Have
#5380 Support inheritance in special filter templates new enhancement Backlog Nice to Have
#5423 Extend lobby mute to lobby matches new enhancement Backlog Nice to Have
#5457 Avoid "Untracked changes" prompt from arc-diff new enhancement Backlog Nice to Have
#5466 Remove note about auras from buildings having standard aura descriptions assigned Krinkle enhancement Backlog Nice to Have
#5491 Add --test option to build-osx-libs.sh new enhancement Backlog Nice to Have
#5492 [ATLAS] Fix default sidebar width new defect Backlog Nice to Have
#5499 FCollada build warnings on GCC 7.4 new defect Backlog Nice to Have
#5509 Atlas - select / pick texture from terrain new enhancement Backlog Nice to Have
#5524 Have all JS source code pass ESLint assigned Krinkle enhancement Backlog Nice to Have
#5528 [ATLASUI] Loading map after opening actor viewer causes broken ground texture new defect Backlog Nice to Have
#5546 First turn (turn 0) not executed in visual replays. reopened wraitii defect Backlog Nice to Have
#5553 Template viewer dialog beats batch train mode new defect Backlog Nice to Have
#5559 Atlas entity list vertical scroll not showing. new defect Backlog Nice to Have
#5563 Add a translator comment to SpecificName reopened Dunedan enhancement Backlog Nice to Have
#5567 Disable "endless game" victory condition for rated games new defect Backlog Nice to Have
#5582 Premake unused -rdynamic for clang new defect Backlog Nice to Have
#5583 Building previews are broken when the game is paused new defect Backlog Nice to Have
#5585 Networked GUI message callback handler new defect Backlog Nice to Have
#5590 Some ranged units not showing projectile on first attack animation. new defect Backlog Nice to Have
#5592 Range are not displayed when pressing tab new defect Backlog Nice to Have
#5611 Proposal: Formations and Stances as dropdown. new enhancement Backlog Nice to Have
#5613 Proposal: Structures to build sorted in tabs. new enhancement Backlog Nice to Have
#5628 Replay menu hardening against broken replays new defect Backlog Nice to Have
#5631 Units with 0 max range are able to attack new defect Backlog Nice to Have
#5634 Rating lobby bot should react to closed SQL connection new defect Backlog Nice to Have
#5663 Gamesetup background unevenness new defect Backlog Nice to Have
#5669 Merge fgod features new enhancement Backlog Nice to Have
#5670 "Control all units" checkbox is not greyed out in observer mode new defect Backlog Nice to Have
#5702 Can't change my multiplayer name new defect Backlog Nice to Have
#5742 Civilization Dropdown new defect Backlog Nice to Have
#5758 Copy and Paste in Console is broken new defect Backlog Nice to Have
#5769 Display all potentially available housing new enhancement Backlog Nice to Have
#5770 Build with flags --without-pch --jenkins-tests is broken since rP15667 [windows] new defect Backlog Nice to Have
#5783 Add long-term effect to blacksmith. new enhancement Backlog Nice to Have
#5793 Handle debug_break correctly on OSX bundles new defect Backlog Nice to Have
#5802 Implement "checkref" like validation in the engine. new task Backlog Nice to Have
#5808 Add range to splash damage tooltip. new enhancement Backlog Nice to Have
#5822 Use range query in patrol instead of timer. new enhancement Backlog Nice to Have
#5833 Copy one side of map to the other (mirror) new enhancement Backlog Nice to Have
#5835 A save and quit button. new enhancement Backlog Nice to Have
#5869 Update NVTT or replace it with something else new enhancement Backlog Nice to Have
#5885 Move cmpGuard to cmpGuardable. new enhancement Backlog Nice to Have
#5887 Also store specific resource type when gathering. new enhancement Backlog Nice to Have
#5891 Generalise carrying stuff into cmpInventory. new enhancement Backlog Nice to Have
#5893 Split attacks from preparing. new enhancement Backlog Nice to Have
#5904 Stop sending game state if client leaves mid rejoin. new enhancement Backlog Nice to Have
#5905 Make hero permadeath a game option. new enhancement Backlog Nice to Have
#5919 Check for entity placement in random maps. new defect Backlog Nice to Have
#5959 Observer should be able to see resources per player. new enhancement Backlog Nice to Have
#5970 Implement a way to un-explore Fog of War new enhancement Backlog Nice to Have
#5984 Maps in folders. new enhancement Backlog Nice to Have
#5991 Allow to limit the structures a builder can construct. new enhancement Backlog Nice to Have
#5995 It would be nice to choose random as a team. new olas.factor enhancement Backlog Nice to Have
#6015 Handle more starting troops than regular ones new defect Backlog Nice to Have
#6021 Default formation can be set if the player is observer or replayer new defect Backlog Nice to Have
#6043 Add capability to view 3d models. new enhancement Backlog Nice to Have
#6074 Plead for resources message new enhancement Backlog Nice to Have
#6080 Carthaginian and Kushite special forces animal attack bug new enhancement Backlog Nice to Have
#6083 Load cheats from files. new enhancement Backlog Nice to Have
#6084 [feature suggestion] Buildings produce units based on how many units are garrisoned new enhancement Backlog Nice to Have
#6115 Launching 0 A.D. spawns multiple processed in MATE desktop new defect Backlog Nice to Have
#6131 Do not change from current formation to "forced march" formation when moving to a distant location. new enhancement Backlog Nice to Have
#6136 Add lobby password option alternative. new enhancement Backlog Nice to Have
#6187 Allow AIs to determine what class a resource has. new Freagarach enhancement Backlog Nice to Have
#6210 Defeat Music is played in loop after resigning new defect Backlog Nice to Have
#6212 Add a clickable "Map Flare" notification new enhancement Backlog Nice to Have
#6218 Idea: Introduce a way to install mods from inside the game GUI interface. new enhancement Backlog Nice to Have
#6224 Key names are not translatable new defect Backlog Nice to Have
#6231 New map previews have wrong angle and size. new defect Backlog Nice to Have
#6243 Correction in the source language of gui-gamesetup new enhancement Backlog Nice to Have
#6244 Remove references of dropped OpenGL 1.1 Fixed Function Pipeline Renderer new task Backlog Nice to Have
#6254 [PetraAI] - Use more robust dependency injection. new enhancement Backlog Nice to Have
#6256 [PetraAI] - Use more enum-like variables instead of special values. new JCWasmx86 enhancement Work In Progress Nice to Have
#6259 SIGPIPE crash when using the profiler new defect Backlog Nice to Have
#6275 Make the game more inclusive new defect Backlog Nice to Have
#6280 Include opensource technologies from GPU OPEN repository or other repositories new enhancement Backlog Nice to Have
#6281 North symbol to the minimap new defect Backlog Nice to Have
#6304 Add map flares for observers new defect Backlog Nice to Have
#6308 Allow palisade placing (merge with current placed ones) in fog of way areas new defect Backlog Nice to Have
#6315 Help improving GUI to show which structures are needed to proceed to next phase new enhancement Backlog Nice to Have
#6322 [PetraAI] - Send the construction party before placing foundation. new enhancement Backlog Nice to Have
#6336 RelaxNGValidator bogus error messages, also probably bad schema error handling. new defect Backlog Nice to Have
#6343 Game setup warning when all players are on the same team new enhancement Backlog Nice to Have
#6344 Add 0ad to the repository of ruckzuck.tools new enhancement Backlog Nice to Have
#6354 Display server name in gamesetup lobby new enhancement Backlog Nice to Have
#6364 Allow multiple researchers to research one technology. new enhancement Backlog Nice to Have
#6388 Please release as MSIX. new enhancement Backlog Nice to Have
#6413 Relic spawns inside forest new defect Backlog Nice to Have
#6434 Add parameters to maxpopulation and changemaxpopulation cheats. new enhancement Backlog Nice to Have
#6464 Highlighting buddies' message in lobby assigned toor enhancement Backlog Nice to Have
#6468 New icon for gather farming upgrade new defect Backlog Nice to Have
#6472 ES Module Support assigned smiley enhancement Backlog Nice to Have
#6482 Allow to Specify Optional ScriptInterface VFS Jail new enhancement Backlog Nice to Have
#6532 player_water material improvements new defect Backlog Nice to Have
#6552 Grid pattern for deactivated shadow filtering new defect Backlog Nice to Have
#6577 Balcony sprite doesn't scale in the main menu new defect Backlog Nice to Have
#6595 Button to reset gamesetup to default settings new enhancement Backlog Nice to Have
#6606 Allow compiling with VS2022 new enhancement Backlog Nice to Have
#6613 Handle soft hyphen in GUI text wrapping new defect Backlog Nice to Have
#6627 Correct binaries/system/test during rpm build new defect Nice to Have
#6634 Preference for Default Mouse Click new enhancement Backlog Nice to Have
#6666 Double Han eco options when the minister is garrisoned new enhancement Backlog Nice to Have
#6667 Remove manual lifetime-management in the sound manager. assigned phosit task Work In Progress Nice to Have
#6704 include numbers in tips on resources and population new enhancement Backlog Nice to Have
#6718 [Vulkan] Render Debug Mode assertion new defect Alpha 27 Nice to Have
#6731 In Ships: Garrisoned priests should heal other garrisoned units new enhancement Backlog Nice to Have
#6754 improve messages of unmet requirements new abian defect Alpha 27 Nice to Have
#6773 Export map as pyromod in Atlas new enhancement Backlog Nice to Have
#6779 Building of 0 A.D fails new defect Alpha 27 Nice to Have
#6802 Options don't adapt to hardware capabilities reopened defect Backlog Nice to Have
#6819 Consider using rust+cargo for some external libraries new task Alpha 27 Nice to Have
#6827 Add command line option to specify path to user.cfg new enhancement Backlog Nice to Have
#6855 units all try to move to the same point and push each other new defect Alpha 27 Nice to Have
#6863 vertical misalignment of text "Victory:" on save game screen assigned abian defect Alpha 27 Nice to Have
#6865 Улучшение режимов игры new enhancement Backlog Nice to Have
#6866 Улучшение армий new enhancement Backlog Nice to Have
#6869 earthquakes new enhancement Backlog Nice to Have
#6871 maximum game duration new enhancement Alpha 27 Nice to Have
#6875 Hero Death Notification new enhancement Backlog Nice to Have
#6879 center view on the selected entity by left-clicking on its portrait assigned abian enhancement Alpha 27 Nice to Have
#6881 Remove this[name] = new this[name] loops. new task Alpha 27 Nice to Have
#6882 Error when a player name containing a newline character separating other characters is used. new defect Backlog Nice to Have
#6884 Aura/Tech Affects for Acceleration and Turn Rate new enhancement Alpha 27 Nice to Have
#6886 Skirmish Map Match Setup (Number of Players) new enhancement Backlog Nice to Have
#6898 Python deprecation warnings for checkrefs.py new defect Backlog Nice to Have
#6915 SpiderMonkey build on MacOS (14.4.1) Intel new enhancement Backlog Nice to Have
#6916 Mac Xcode 15.0.0 build error new defect Backlog Nice to Have
#6918 New setting for world population distributed by teams new enhancement Alpha 27 Nice to Have
#6924 Gameplay Suggestions new enhancement Backlog Nice to Have
#6928 Don't load maps on the main thread new task Alpha 27 Nice to Have
#6930 [macOS] GUI scale 125% and above renders fonts with defect white artifacts new defect Alpha 27 Nice to Have
#6934 Reporte de comportamiento toxico new defect Backlog Nice to Have
Note: See TracQuery for help on using queries.