Changeset 25324
- Timestamp:
- Apr 26, 2021, 11:21:13 PM (3 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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ps/trunk/source/renderer/Renderer.cpp
r25269 r25324 1485 1485 glEnable(GL_BLEND); 1486 1486 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1487 glColor4ub(255,255,255,64); 1488 GetDebugRenderer().DrawCameraFrustum(m_CullCamera, 2); 1487 GetDebugRenderer().DrawCameraFrustum(m_CullCamera, CColor(1.0f, 1.0f, 1.0f, 0.25f), 2); 1489 1488 glDisable(GL_BLEND); 1490 1489 1491 1490 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); 1492 glColor3ub(255,255,255); 1493 GetDebugRenderer().DrawCameraFrustum(m_CullCamera, 2); 1491 GetDebugRenderer().DrawCameraFrustum(m_CullCamera, CColor(1.0f, 1.0f, 1.0f, 1.0f), 2); 1494 1492 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); 1495 1493
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