Changeset 25297
- Timestamp:
- Apr 21, 2021, 11:26:23 AM (3 years ago)
- Location:
- ps/trunk/binaries/data/mods/public/art
- Files:
-
- 1 added
- 10 edited
Legend:
- Unmodified
- Added
- Removed
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ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/aspis_handgrip_bronze_01.xml
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Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
r22723 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 <actor version="1"> 3 <castshadow/> 4 <group> 5 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"/> 6 </group> 7 <group> 8 <variant name="Handgrip-01"> 9 <mesh>props/shield/props/aspis_handgrip_01.dae</mesh> 10 </variant> 11 <variant name="Handgrip-02"> 12 <mesh>props/shield/props/aspis_handgrip_04.dae</mesh> 13 </variant> 14 </group> 15 <material>basic_trans_parallax_spec.xml</material> 16 </actor> 2 <qualitylevels version="1"> 3 <actor version="1" quality="low"/> 4 <actor version="1" quality="medium"/> 5 <actor version="1"> 6 <group> 7 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"/> 8 </group> 9 <group> 10 <variant name="Handgrip-01"> 11 <mesh>props/shield/props/aspis_handgrip_01.dae</mesh> 12 </variant> 13 <variant name="Handgrip-02"> 14 <mesh>props/shield/props/aspis_handgrip_04.dae</mesh> 15 </variant> 16 </group> 17 <material>basic_trans_norm_spec.xml</material> 18 </actor> 19 </qualitylevels> -
Property svn:eol-style
set to
-
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/aspis_handgrip_bronze_02.xml
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Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
r22723 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 <actor version="1"> 3 <castshadow/> 4 <group> 5 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"/> 6 </group> 7 <group> 8 <variant name="Handgrip-03"> 9 <mesh>props/shield/props/aspis_handgrip_03.dae</mesh> 10 </variant> 11 <variant name="Handgrip-02"> 12 <mesh>props/shield/props/aspis_handgrip_02.dae</mesh> 13 </variant> 14 </group> 15 <material>basic_trans_parallax_spec.xml</material> 16 </actor> 2 <qualitylevels version="1"> 3 <actor version="1" quality="low"/> 4 <actor version="1" quality="medium"/> 5 <actor version="1"> 6 <group> 7 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"/> 8 </group> 9 <group> 10 <variant name="Handgrip-03"> 11 <mesh>props/shield/props/aspis_handgrip_03.dae</mesh> 12 </variant> 13 <variant name="Handgrip-02"> 14 <mesh>props/shield/props/aspis_handgrip_02.dae</mesh> 15 </variant> 16 </group> 17 <material>basic_trans_norm_spec.xml</material> 18 </actor> 19 </qualitylevels> -
Property svn:eol-style
set to
-
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/aspis_handgrip_bronze_03.xml
r23349 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 <actor version="1"> 3 <castshadow/> 4 <group> 5 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"> 6 <mesh>props/shield/props/aspis_handgrip.dae</mesh> 7 </variant> 8 </group> 9 <material>no_trans_parallax_spec.xml</material> 10 </actor> 2 <qualitylevels version="1"> 3 <actor version="1" quality="low"/> 4 <actor version="1" quality="medium"/> 5 <actor version="1"> 6 <group> 7 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"> 8 <mesh>props/shield/props/aspis_handgrip.dae</mesh> 9 </variant> 10 </group> 11 <material>no_trans_norm_spec.xml</material> 12 </actor> 13 </qualitylevels> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/aspis_handgrip_silver_01.xml
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Property svn:eol-style
set to
native
-
Property svn:mime-type
set to
text/xml
r22723 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 <actor version="1"> 3 <castshadow/> 4 <group> 5 <variant frequency="1" file="shields/aspis_handgrip_silver_01.xml" name="Aspis-Handgrip-01"/> 6 </group> 7 <group> 8 <variant name="Handgrip-01"> 9 <mesh>props/shield/props/aspis_handgrip_01.dae</mesh> 10 </variant> 11 <variant name="Handgrip-02"> 12 <mesh>props/shield/props/aspis_handgrip_04.dae</mesh> 13 </variant> 14 </group> 15 <material>basic_trans_parallax_spec.xml</material> 16 </actor> 2 <qualitylevels version="1"> 3 <actor version="1" quality="low"/> 4 <actor version="1" quality="medium"/> 5 <actor version="1"> 6 <group> 7 <variant frequency="1" file="shields/aspis_handgrip_silver_01.xml" name="Aspis-Handgrip-01"/> 8 </group> 9 <group> 10 <variant name="Handgrip-01"> 11 <mesh>props/shield/props/aspis_handgrip_01.dae</mesh> 12 </variant> 13 <variant name="Handgrip-02"> 14 <mesh>props/shield/props/aspis_handgrip_04.dae</mesh> 15 </variant> 16 </group> 17 <material>basic_trans_norm_spec.xml</material> 18 </actor> 19 </qualitylevels> -
Property svn:eol-style
set to
-
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/aspis_handgrip_silver_02.xml
-
Property svn:eol-style
set to
native
-
Property svn:mime-type
set to
text/xml
r22723 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 <actor version="1"> 3 <castshadow/> 4 <group> 5 <variant frequency="1" file="shields/aspis_handgrip_silver_01.xml" name="Aspis-Handgrip-01"/> 6 </group> 7 <group> 8 <variant name="Handgrip-03"> 9 <mesh>props/shield/props/aspis_handgrip_03.dae</mesh> 10 </variant> 11 <variant name="Handgrip-02"> 12 <mesh>props/shield/props/aspis_handgrip_02.dae</mesh> 13 </variant> 14 </group> 15 <material>basic_trans_parallax_spec.xml</material> 16 </actor> 2 <qualitylevels version="1"> 3 <actor version="1" quality="low"/> 4 <actor version="1" quality="medium"/> 5 <actor version="1"> 6 <group> 7 <variant frequency="1" file="shields/aspis_handgrip_silver_01.xml" name="Aspis-Handgrip-01"/> 8 </group> 9 <group> 10 <variant name="Handgrip-03"> 11 <mesh>props/shield/props/aspis_handgrip_03.dae</mesh> 12 </variant> 13 <variant name="Handgrip-02"> 14 <mesh>props/shield/props/aspis_handgrip_02.dae</mesh> 15 </variant> 16 </group> 17 <material>basic_trans_norm_spec.xml</material> 18 </actor> 19 </qualitylevels> -
Property svn:eol-style
set to
-
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/aspis_handgrip_silver_03.xml
r23349 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 <actor version="1"> 3 <castshadow/> 4 <group> 5 <variant frequency="1" file="shields/aspis_handgrip_silver_01.xml" name="Aspis-Handgrip-01"> 6 <mesh>props/shield/props/aspis_handgrip.dae</mesh> 7 </variant> 8 </group> 9 <material>no_trans_parallax_spec.xml</material> 10 </actor> 2 <qualitylevels version="1"> 3 <actor version="1" quality="low"/> 4 <actor version="1" quality="medium"/> 5 <actor version="1"> 6 <group> 7 <variant frequency="1" file="shields/aspis_handgrip_silver_01.xml" name="Aspis-Handgrip-01"> 8 <mesh>props/shield/props/aspis_handgrip.dae</mesh> 9 </variant> 10 </group> 11 <material>no_trans_norm_spec.xml</material> 12 </actor> 13 </qualitylevels> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/handgrip_bronze_01.xml
r23349 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 < actorversion="1">3 < castshadow/>4 < group>5 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"/>6 </group>7 <group>8 <variant name="Handgrip">9 < mesh>props/shield/props/handgrip_bronze_01.dae</mesh>10 </ variant>11 </group>12 < material>no_trans_parallax_spec.xml</material>13 </ actor>2 < version="1"> 3 </> 4 <> 5 > 6 group> 7 > 8 > 9 <> 10 </> 11 > 12 <> 13 </> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/handgrip_leather_01.xml
r23349 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 < actorversion="1">3 < castshadow/>4 < group>5 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"/>6 </group>7 <group>8 <variant name="Handgrip">9 < mesh>props/shield/props/handgrip_leather_01.dae</mesh>10 </ variant>11 </group>12 < material>no_trans_parallax_spec.xml</material>13 </ actor>2 < version="1"> 3 </> 4 <> 5 > 6 group> 7 > 8 > 9 <> 10 </> 11 > 12 <> 13 </> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/handgrip_leather_02.xml
r23349 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 < actorversion="1">3 < castshadow/>4 < group>5 <variant frequency="1" file="shields/aspis_handgrip_bronze_01.xml" name="Aspis-Handgrip-01"/>6 </group>7 <group>8 <variant name="Handgrip">9 < mesh>props/shield/props/handgrip_leather_02.dae</mesh>10 </ variant>11 </group>12 < material>no_trans_parallax_spec.xml</material>13 </ actor>2 < version="1"> 3 </> 4 <> 5 > 6 group> 7 > 8 > 9 <> 10 </> 11 > 12 <> 13 </> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/props/scutum_rome_handgrip_01.xml
r23349 r25297 1 1 <?xml version="1.0" encoding="utf-8"?> 2 <actor version="1"> 3 <castshadow/> 4 <group> 5 <variant> 6 <mesh>props/shield/props/scutum_handgrip_a.dae</mesh> 7 <textures> 8 <texture file="props/shield/scutum_a_wooden_back_01.png" name="baseTex"/> 9 <texture file="props/shield/scutum_a_wooden_back_spec.png" name="specTex"/> 10 <texture file="props/shield/scutum_a_wooden_back_norm.png" name="normTex"/> 11 </textures> 12 </variant> 13 </group> 14 <material>no_trans_parallax_spec.xml</material> 15 </actor> 2 <qualitylevels version="1"> 3 <actor version="1" quality="low"/> 4 <actor version="1" quality="medium"/> 5 <actor version="1"> 6 <group> 7 <variant> 8 <mesh>props/shield/props/scutum_handgrip_a.dae</mesh> 9 <textures> 10 <texture file="props/shield/scutum_a_wooden_back_01.png" name="baseTex"/> 11 <texture file="props/shield/scutum_a_wooden_back_spec.png" name="specTex"/> 12 <texture file="props/shield/scutum_a_wooden_back_norm.png" name="normTex"/> 13 </textures> 14 </variant> 15 </group> 16 <material>no_trans_norm_spec.xml</material> 17 </actor> 18 </qualitylevels>
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