source: ps/trunk/binaries/data/mods/public/simulation/templates/units/sele/infantry_archer_merc_b.xml@ 25238

Last change on this file since 25238 was 25238, checked in by wraitii, 3 years ago

Mixins: Remove the special mercenary technology, apply template changes directly.

Reviewed By: Freagarach

Differential Revision: https://code.wildfiregames.com/D3832

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 636 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="merc_inf|template_unit_infantry_ranged_archer">
3 <Identity>
4 <Civ>sele</Civ>
5 <Lang>greek</Lang>
6 <SelectionGroupName>units/sele/infantry_archer_merc_b</SelectionGroupName>
7 <GenericName>Syrian Archer</GenericName>
8 <SpecificName>Toxótēs Syrías</SpecificName>
9 <Icon>units/sele_infantry_archer.png</Icon>
10 <RequiredTechnology>phase_town</RequiredTechnology>
11 </Identity>
12 <Promotion>
13 <Entity>units/sele/infantry_archer_merc_a</Entity>
14 </Promotion>
15 <VisualActor>
16 <Actor>units/seleucids/infantry_archer_b.xml</Actor>
17 </VisualActor>
18</Entity>
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