source: ps/trunk/binaries/data/mods/public/simulation/templates/units/samnite_swordsman.xml@ 22824

Last change on this file since 22824 was 22824, checked in by wraitii, 5 years ago

Match unit classes with templates names

Remove Spear class from pikemen templates.
Give Macedonian Gastraphetes Crossbowman class, as it is a special unit.
Give Kushite Clubman the Clubman class, again a special unit.
Make FishingBoat a visible class.
Introduce Bireme, Trireme and Quinquereme visible classes.
Remove Melee class from Maurya Trireme.
Move Organic to template_unit as most units have it, remove it in appropriate children templates.
List VisibleClasses directly after Classes.
Rename:

  • Axe -> Axeman
  • Javelin -> Javelinist
  • Pike -> Pikeman
  • Sling -> Slinger
  • Spear -> Spearman
  • Sword -> Swordsman
  • Catapult -> StoneThrower

Correct other simulation files accordingly.

Patch By: Nescio

Reviewed By: wraitii

Differential Revision: https://code.wildfiregames.com/D1815

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 443 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_unit_champion_infantry_swordsman">
3 <Identity>
4 <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
5 <GenericName>Samnite Swordsman</GenericName>
6 <SpecificName>Samnite Swordsman</SpecificName>
7 <Icon>units/samnite_swordsman.png</Icon>
8 </Identity>
9 <VisualActor>
10 <Actor>units/carthaginians/infantry_swordsman_b.xml</Actor>
11 </VisualActor>
12</Entity>
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