source: ps/trunk/binaries/data/mods/public/simulation/templates/units/ptol/infantry_archer_b.xml@ 24330

Last change on this file since 24330 was 24330, checked in by Silier, 4 years ago

simplify mercenary cost

Move repetitive cost change for mercenary from templates to technology json.

Differential revision: https://code.wildfiregames.com/D2685
Patch by: Nescio

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 811 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_unit_infantry_ranged_archer">
3 <Builder>
4 <Entities datatype="tokens">
5 structures/ptol/lighthouse
6 structures/ptol/library
7 </Entities>
8 </Builder>
9 <Identity>
10 <Civ>ptol</Civ>
11 <SelectionGroupName>units/ptol/infantry_archer_b</SelectionGroupName>
12 <GenericName>Cretan Mercenary Archer</GenericName>
13 <SpecificName>Toxótēs Krētikós</SpecificName>
14 <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
15 <Icon>units/mace_infantry_archer.png</Icon>
16 <RequiredTechnology>phase_town</RequiredTechnology>
17 </Identity>
18 <Promotion>
19 <Entity>units/ptol/infantry_archer_a</Entity>
20 </Promotion>
21 <VisualActor>
22 <Actor>units/macedonians/infantry_archer_b.xml</Actor>
23 </VisualActor>
24</Entity>
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