source: ps/trunk/binaries/data/mods/public/simulation/templates/units/mace/cavalry_javelineer_b.xml@ 24330

Last change on this file since 24330 was 24330, checked in by Silier, 4 years ago

simplify mercenary cost

Move repetitive cost change for mercenary from templates to technology json.

Differential revision: https://code.wildfiregames.com/D2685
Patch by: Nescio

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 721 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_unit_cavalry_ranged_javelineer">
3 <Identity>
4 <Civ>mace</Civ>
5 <Lang>greek</Lang>
6 <SelectionGroupName>units/mace/cavalry_javelineer_b</SelectionGroupName>
7 <GenericName>Odrysian Skirmish Cavalry</GenericName>
8 <SpecificName>Hippakontistḕs Odrysós</SpecificName>
9 <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
10 <Icon>units/mace_cavalry_javelinist.png</Icon>
11 <RequiredTechnology>phase_town</RequiredTechnology>
12 </Identity>
13 <Promotion>
14 <Entity>units/mace/cavalry_javelineer_a</Entity>
15 </Promotion>
16 <VisualActor>
17 <Actor>units/macedonians/cavalry_javelinist_b_m.xml</Actor>
18 </VisualActor>
19</Entity>
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