Last change
on this file since 24330 was 24330, checked in by Silier, 4 years ago |
simplify mercenary cost
Move repetitive cost change for mercenary from templates to technology json.
Differential revision: https://code.wildfiregames.com/D2685
Patch by: Nescio
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-
Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
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File size:
721 bytes
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1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <Entity parent="template_unit_cavalry_ranged_javelineer">
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3 | <Identity>
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4 | <Civ>mace</Civ>
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5 | <Lang>greek</Lang>
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6 | <SelectionGroupName>units/mace/cavalry_javelineer_b</SelectionGroupName>
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7 | <GenericName>Odrysian Skirmish Cavalry</GenericName>
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8 | <SpecificName>Hippakontistḕs Odrysós</SpecificName>
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9 | <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
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10 | <Icon>units/mace_cavalry_javelinist.png</Icon>
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11 | <RequiredTechnology>phase_town</RequiredTechnology>
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12 | </Identity>
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13 | <Promotion>
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14 | <Entity>units/mace/cavalry_javelineer_a</Entity>
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15 | </Promotion>
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16 | <VisualActor>
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17 | <Actor>units/macedonians/cavalry_javelinist_b_m.xml</Actor>
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18 | </VisualActor>
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19 | </Entity>
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