Last change
on this file since 24478 was 24478, checked in by Freagarach, 4 years ago |
Introduce macemen templates.
For easier differentiation.
Patch by: @Nescio
Differential revision: D1354
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-
Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
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File size:
929 bytes
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Line | |
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1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <Entity parent="template_unit_infantry_melee_maceman">
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3 | <Builder>
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4 | <Entities datatype="tokens">
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5 | structures/kush/pyramid_small
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6 | structures/kush/pyramid_large
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7 | structures/kush/temple_amun
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8 | structures/kush/camp_blemmye
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9 | structures/kush/camp_noba
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10 | </Entities>
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11 | </Builder>
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12 | <Identity>
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13 | <Civ>kush</Civ>
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14 | <Lang>napatan</Lang>
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15 | <SelectionGroupName>units/kush/infantry_maceman_b</SelectionGroupName>
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16 | <GenericName>Noba Maceman</GenericName>
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17 | <SpecificName>nhw Noba</SpecificName>
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18 | <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
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19 | <Icon>units/kush_infantry_maceman.png</Icon>
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20 | <RequiredTechnology>phase_town</RequiredTechnology>
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21 | </Identity>
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22 | <Promotion>
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23 | <Entity>units/kush/infantry_maceman_merc_a</Entity>
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24 | </Promotion>
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25 | <VisualActor>
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26 | <Actor>units/kushites/infantry_maceman_b.xml</Actor>
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27 | </VisualActor>
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28 | </Entity>
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