Last change
on this file since 25238 was 25238, checked in by wraitii, 3 years ago |
Mixins: Remove the special mercenary technology, apply template changes directly.
Reviewed By: Freagarach
Differential Revision: https://code.wildfiregames.com/D3832
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-
Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
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File size:
1.2 KB
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1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <Entity parent="merc_cav|template_unit_cavalry_ranged_javelineer">
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3 | <Attack>
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4 | <Ranged>
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5 | <Projectile>
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6 | <LaunchPoint y="7"/>
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7 | </Projectile>
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8 | </Ranged>
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9 | </Attack>
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10 | <Footprint>
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11 | <Height>7.5</Height>
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12 | </Footprint>
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13 | <Identity>
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14 | <Civ>kush</Civ>
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15 | <Lang>napatan</Lang>
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16 | <SelectionGroupName>units/kush/cavalry_javelineer_merc_b</SelectionGroupName>
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17 | <GenericName>Blemmye Desert Raider</GenericName>
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18 | <SpecificName>nhw Bulahau gml</SpecificName>
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19 | <VisibleClasses datatype="tokens">Camel</VisibleClasses>
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20 | <Icon>units/kush_camel_javelinist.png</Icon>
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21 | <RequiredTechnology>phase_town</RequiredTechnology>
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22 | </Identity>
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23 | <Promotion>
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24 | <Entity>units/kush/cavalry_javelineer_merc_a</Entity>
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25 | </Promotion>
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26 | <Sound>
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27 | <SoundGroups>
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28 | <select>actor/fauna/animal/camel.xml</select>
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29 | <order_walk>actor/fauna/movement/camel_order.xml</order_walk>
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30 | <death>actor/fauna/death/death_camel.xml</death>
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31 | </SoundGroups>
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32 | </Sound>
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33 | <StatusBars>
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34 | <HeightOffset>8.5</HeightOffset>
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35 | </StatusBars>
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36 | <VisualActor>
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37 | <Actor>units/kushites/camel_javelinist_b_m.xml</Actor>
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38 | </VisualActor>
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39 | </Entity>
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